What went wrong?
What went wrong?
nothing. the game is great like every other soul. it is just too easy
>the game is great
>like any other souls game
It has no identity of it's own, it's basically Pandering: The Game. Especially the story is just god awful, it's a straight up retread of DaS 1 with none of the mystery and purpose.
Gameplay wise it's pretty good though.
They were out of ideas and just copy pasted half the stuff from old games. Bosses were shit. Areas were shit. Weapons were shit. I've only myself to blame for buying it, as I knew exactly what to expect. We had a good run, but it's time this series be put to rest.
Everything stunlocks you to death because no poise. It's made worse by the shitty level design and the fact half the both fights have several other enemies to watch out for.
>both fights
I meant boss fights.
And now that i think about it it wasn't really half but still a good chunk.
Who started this bullshit rumor about the knights in Anor Londo dropping Proof of a Concord? 3 hours and not a single one.
>Everything stunlocks you to death
"stunlock" only lasts for, literally, two attacks, after that you can roll out of anything
I got 10 from them in ~3 hours.
Respecced to Luck (76), Gold Serpent Ring, Crystal Sage's Rapier and Coins.
Yeah, did all that already. Still yet to see a single one. But I've got 50 fucking sets of armor.
It sucks dick though, a typical example of From's incompetence.
I haven't been summoned once as a Blue, even when I spent a whole NG run embered and in Sentinels/Blades.
Invading/getting summoned for PvP or coop works instantly though.
Not much except for creative bankruptcy. It's a good game that once again showed that Souls sequels are a mistake.
we grew old and we got gud
Poise
Direct sequel. They should really only make spiritual sequels.
but it is better designed than 2 and better executed than 1.
Out of the bamco souls it is my favorite.
Yeah, I invaded easily as an Aldrich, but have yet to be summoned as a Darkmoon. I'm in the same area, same level, and still can't get summoned. I don't know why they didn't just include a merchant for this shit like SotFS had.
Honestly apart from the title music and Lothric High Wall & Castle, and Undead Settlement, what was good? I've beaten the game 8 times, maybe I'm burnt out? But no, I've played DaS1 and BB since and still enjoy them.
Kinda, but not in general. There are few design choices I don't like at all, like too many bonfires and small locations. Plus, NG+ doesn't give nothing but a few rings and covenants feel a huge step back compared to DaS2.
fan service over originality
>too much fanservice
>no poise
>retarded lore
>shit cover art
>muh leveling up waifu
>gameplay is a step back from BB
>short
>boring areas
>easy and stupid final boss
Rushed.
Badly polished.
B Team.
Fucked up lore
No poise
Tries to be Soulsborne.
Shit map connectivity
Linearity
Not many original weapons / armor sets
Fanservice is a meme complaint. It is a sequel.
How else would they make a fucking sequel?
I was apparently the only guy who liked seeing gwyn's firstborn. Everybody else was whining "wuaaaahh fanservice"
Nothing, it is the best in the series.
You are just tired of the same game redone to death, which is quite normal.
>its the newest, therefore its the best
I never said that.
Also before 3, 1 was firmly my favourite.
holy shit that webm put my sides on orb
>Plus, NG+ doesn't give nothing but a few rings and covenants feel a huge step back compared to DaS2.
I don't understand why people like the idea of moving shit to NG+.
If anything it made the initial playthrough of DaS2 worse that all the shit wasn't in the first playthrough.
God I hate armchair game designers on Sup Forums so fucking much.
We hate you too.
Not enough variety which leads to lack of replayability.
I've dumped at least 300+ hours into every single souls game so far, but this one I've only done about 80. Most weapons play very much the same, magic is absolutely awful.
As far as PvP goes, I don't mind the fact that invasions are gank spanks, but what does piss me off is how little stamina rolls take. This leads to many fights that are just people running away from one another and it doesn't feel like there's enough ways to punish people.
You playing the game.
I don't mind that poise is gone, I just don't like that fact that it's in the game files but it's turned off.
Gwyn's Firstborn was a very good addition, considering the lore in DS1 and this whole fucked up family, but DUUUDE Siegmayer is here, DUUUUDE Lucatiel's set is here, DUUUUDE CARLA DUDE, she's litteraly the witch from Demon's Souls, but don't tell anyone, because everybody still has a big stiffy over the tower of Latria and the female fat Ministers
>I've dumped at least 300+ hours into every single souls game so far
weird.
I got over 500 on das3 and bb but couldn't put 200 into das2.
Seriously I think people need to stop arguing that variety is the only thing that is responsible for replayability.
To me quality is way more important. I take a similar playthrough over a more different one if the game quality is better.
Profaned capital felt rushed and Yhorm fight was boring as fuck. Wish both the area and the boss were better. It was rushed with cut content like his armor.
You can't just say you like this fanservice and you don't like the other.
If fanservice is the problem then NK is also a problem.
Also Gundyr.
Honestly the entirety of das1 is also really a retread of demon's.
Fuck all souls games I guess.
Fanservice REEEEEEEE
>I don't understand why people like the idea of moving shit to NG+.
I'm not fond of NG+ runs, but if you decide to put it in the game, make sure you change enemy placement or incentivize players by shuffle some papers (more spongy enemies aside).
>Pyro, miracles and sorceries are useless.
>linear game, instead of branching paths from a hub like DS2
Oh where to begin:
>Need to Farm armor sets and weapons from enemies
>Incomplete sets (SK armor but no weapons), (Dragonslayer Weapon/Shield but no armor, the boss not Ornstien)
>Incomplete bosses (Aldrich, Yhorm, Final Boss)
>Incomplete Areas (Profaned Capital, Kiln, Anor Londo (wtf happened to painted world building))
>Irythill Dungeon and Demon Ruins are literally Chalice Dungeons assets from BB
>Speaking of reused assests, more referenced older armors and weapons from previous games than new original ones
>Enemies ripped straight out of BB (workers and Sulyvahn's beasts)
>Disappointing and Trash Boss Weapons
>Disappointing Bosses (most are way too easy, have low health, or a stupid hit weakspot gimmick)
>Aldrich hyped up only to be revealed with no cutscene in fight that comprises of a half-finished turd that clips through the floor.
>Worse lore than DaS2
>Limited Slabs
>Twinkling/Titanite weapons requiring slabs
>Half the covenants don't function properly
>poise does fuck all
>heavy weapons and armor penalized
>straight swords OP
>fucking rainbow of phantoms instead of a subtle light like BB, or "soul aura" like in DeS
>PvP is trash, invaders fucked from every side
>more rehashed characters than original ones
>way too many references
>Season Pass bullshit
>clearly made to be a quick cashgrab
They stopped caring or the creative wellspring dried up. After playing DS3, I never want to play another souls game again.
I'll play the DLC but that's only because I bought the stupid season pass.
You do understand that costs money and time which is more money.
Its wasted budget that would be well better spend on NG.
If there ever is a perfect souls game then I am with you that they should vary the NG+.
But the truth is that NG+ just isn't balanced at all compared to NG. So anything exclusive to it will just be worse than it could be.
almost forgot
>big / slow weapons are useless, because enemies are paced around Bloodborne, and attack and recover too fast
>few A/S scaling weapons
Second half of all Souls games feels rushed. It's like they want to create this atmospheric world but halfway through they're like "Shit we need to finish this before the deadline" and just jam shit in to complete it
The creative wellspring dried up with das1. That was just a retread of demon's.
It is
I still like the orignals more though (DMS,DS,BB)
It was way too much of the same shit.
It got tedious this time. They needed to change it up a little. Not BB change-up, just work with the formula. This is a fine Souls game, but it's so fucking soulless compared to even the damn 2. It feels like a product.
only blatant fan service is the problem,
advancing the lore to a certain point is in my opinion ok, but not recycling old concepts so obvious.
On a side note; the description of the Old King was also way too much.
DeS and BB both felt complete. BB even had several secret bosses, not including dungeons.
How much did das1 recycle shit?
I am sorry if das3 was too far then das1 was also too far.
>B Team.
I thought this was A Team.
>people want poise
Did you guys never play ds1, it was a shit mechanic and broke all balance.
Ditching Power Stance for selected dual wield weapons.
B team and Miyazaki popped up from time to time.
A team was Dark Souls and Bloodborne.
Miyazaki probably just wanted to move on from Dark Souls and put all his soul and effort into Bloodborne, and they made Dark Souls 3 as a cash in on the souls franchise.
DaS1 babies are literal cancer.
Hyper armor is so much better I can't believe people want the less interactive handholding back.
Too many retards joined the fanbase.
Demon's Souls best Souls
That happened back in DS1.
What DaS introduced
>Estus
>Poise
>limited Magic
>Lightning Spells
>Pyromancy (excluding combustion, firestorm, fireballs)
>Covenants
>Connected world
>Completely new sets and weapons, more original than reused assets (generics like longswords are a given)
>Brand new iconic bosses instead of throwbacks
A bit short
Bloodborne-esque enemies while some weapons remain slow like past games
Lots of bad weapon balance, some weapons are usable though
>>>>DARK SWORD
Sorceries being completely useless
PvP fights lasts like 30 seconds, BB PvP was a lot longer but still it was basically "who had to use less blood vials"
No good poise system, fuck not even poise system at all, making fast weapons the kings of PvP
That's about it. I love the game anyways.
>>Brand new iconic bosses instead of throwbacks
The fuck you are talking about?
which boss in das3 is as ripped of as the bosses in das1?
Are we going to fucking ingnore the gargoyles and asylum demon here?
I am starting to think you haven't played demon's.
DaS1 -> das2 was more original than demon's to das3.
Give me one boss in das3 that is as much of a ripoff like gargoyles or asylum demon.
From "We are happy people like DS1 but we want to make new things now."
Bamco "No, sales are amazing. Make more."
Fans "We want more."
From makes more of the same as asked.
Fans "Pandering, too easy, a bloo bloo bloo."
Why are gamers so retarded?
It was too easy. I beat it in 5 hours and deleted it.
Its not gamers. Its soulsfags.
I have never seen Tomb Raider fans complain that in a new tomb raider there was Lara croft again.
"Lara again fucking fanservice"
What kills this game for me the most ist the fact that you can play only a handful of builds early on. The mobs in this game are so hyper aggressive that you almost feel like you're playing bloodborne and not a ''souls'' game. It is very difficult to play anything but a melee unless you're at least half way trough the game, up until you finally get the items you need (some are almost at the end of the game for some specs). Also it pisses me off that you cannot even upgrade your weapon properly until you hit the Archdragon peak, especially for boss weapons.
I really wish that From would make caster builds more viable early on, without touching them much at 120, maybe make int/faith scale stronger on the early levels at least. Also casting speed is a very big issue, unless you either invest heavily into dex or use a sage ring. Tracking is also horrible in this game, both PvP and PvE wise.
I should've clarified I meant the DaS series excluding DeS and BB. But yes you're right
I would say DeS, BB and DaS3 feel complete.
Now I agree that overall the levels aren't as crazy as das1 but I honestly don't feel there is a quality drop.
Gundyr, NK and Twin princes were all amazing.
Seems to me the level design was a very conscious decision to deal with the smaller Bamco Budget.
not that Sup Forums would ever understand something like budget management. No here you see people argue that they forgot how to design levels.
Will DS3 leave a sour taste or will both DLCs make you fags say it's a good game?
it feels way too much like a shittier bloodborne
Silver Knights drop them, but they're rare, even with 359 Item Discovery. It took me a few days before I got Darkmoon Blade
It already left less of a sour taste than das2 and das1.
If the dlc will be good and lets be honest every dlc we got yet was goat even in fucking das2 then I will have no problem arguing that it is the second best souls game after bb.
Certain items have very low, fixed drop rates and aren't affected by item discovery at all.
DaS has O&S, Queelag, Priscilla, Gwyndolin, Capra, Moonlight Butterfly, Artorias, Manus, Kalameet, Gaping Dragon
DaS3 has what? Nameless King, Lothric and the tree?
All the bosses in das3 are as brand new as the ones you mentioned.
Overall the boss quality is a lot higher.
You said it had throwbacks.
Now give me one that is even half as bad as gargoyles or the demons
DLC's can only make things better. See DS2. Scholar of the first Sin is objectively the best game, considering the amount of good content that you get out of it. I base this not on preference, but because the second half of DS was rather lacking and some areas weren't even finished and rushed duo to time issues.
I just hope for the best. Right now, DS3 is my least favorite souls game.
>I just hope for the best. Right now, DS3 is my least favorite souls game.
You have the worst taste.
>literal Gwyn final boss final form
>Dragon Slayer Armor (but its ok since it has different moveset and weapons right? So does the Gargs and Ass Demons)
>Aldrich is 3 DaS bosses in one
>Killing Yhorm the same way as Storm King from DeS
>Abyss Watchers literally shittier Artorias
>Pontiff Copying Darklurker
>Ancient Wyvern has the same exact moveset, stance, as Hellkite
>not liking dancer, dargonslayer armor, the hype fight that was pontiff and Champion.
This game as a mistake, moreso than Dark Souls 2
I can't say why, but I just don't really have any motivation to play DS3 anymore. It's weird and stupid, because I'm pretty sure it's a better game than DS2, but I played the shot out of DS2.
>>Dragon Slayer Armor
Okay dragonslayer armor is a problem but seath and kalameet being a throwback from kingsfield isn't.
Out of the bosses in das3 I would only say ancient wyvern is actually bad.
The lows in das1 are a lot worse and only maybe sif, O&S and the DLC bosses could compare to most of the bosses in das3.
This. It's way past the time to put the series to rest.
nothing for me, I'm really enjoying it.
I don't really understand why people bitch and whine on the internet about the game be terrible, while at the same time putting in hundreds of hours playing it.
Why? My list would be:
Bloodborne
DS2:SotFS
DS1
DS2
Demon Souls
Dark Souls 3
It's not that DS3 is a bad game by any means, but I just had much more fun with the other games. I'm also one of those fags who paid ~500 bucks (PS4, subscription and BB) just so I could play Bloodborne.
>most of the bosses in das3.
This has to be a joke. Most were gimmick trash.
Nothing, clocked in 100+ hours, still working on trophies, still trying builds, looking forward to DLCs.
Mine would be BB > DaS3 > Demon's > DaS1 >>> DaS2/SotfS
Objectively looking at the games only bb, demon's and das3 had good design and execution.
I actually think das1 had the best design of the series but the worst execution.
Fuck das2. I don't want them to resell me the game again after a season pass. That was just shameful.
Also the game was finished das1 wasn't. Where that final version.
>Most were gimmick trash.
what does this even mean?
You are retarded. Only ancient wyvern and yhorm were gimmicky.
DaS3 had the best bosses after BB.
DaS1 can't even compare to those two.
Only like 4 of them.
Enemy variety is shit, copy pasted enemies all over the place (those fucking midgets with the Thrall Hood, for example)
Lothric's Castle has the same enemies as the Wall (hollow soldiers) but for some fucking reason they hit harder and have more health than their buddies from the wall. But they're the same fucking enemies, without any visual variation. Fucking lazy.
>You are retarded. Only ancient wyvern and yhorm were gimmicky.
>"What went x", "Apologize to x", "Now that the dust has settled"
is it so hard to start a thread normally without memeing the fucking title
None of them were even half as bad as the bed of chaos.
Even ancient wyvern.
Again.
DaS3 has better good bosses and the bad ones aren't nearly as bad.
>I don't want them to resell me the game again after a season pass. That was just shameful.
Well you can blame From for that, not the game itself.
>Also the game was finished das1 wasn't. Where that final version.
That's the exact reason why I rank it lower than SofFS. DS1 is great, but essentially, we didn't even get the full game, just as you said. It's a shame really and I wouldn't even mind rebuying a finished version of it.
nothing
It's the most satisfied I've been with any release souls game
Consistent and constantly referential world design, fantastic area design, great story and lore progression, fantastic bosses, and an actual difficulty and quality curve as your progress.
I find it hilarious when people say that dark souls 2, demons souls and dark souls 1 are "harder", the bosses in that game were mechanically far simpler than the harder bosses in DaS3, and much, much less mechanically complex.
1st game syndrome though and everything, it will only get worse as the series continues.
Ancient Wyvern is a better version of BoC. I think people are just sore we didn't got a straightforward and fun fight against a dragon, which has never been the case in the vanilla games really.
5 different enemy types over and over and over again.
Bullshit trial and error to the extreme!
weird fucking level design and bonfire placement at times.
looks sameish most of the time
npc reading inputs, spinning right round (baby right round) whole day all day,
NICE FUCKING DOGS FROM
retarded weapon balance
useless magic
>That's the exact reason why I rank it lower than SofFS
But you ranked das3 lower than das1 and das2 and everything really.
If polish is so important you are being incredibly hypocritical considering das3 is the best bamco souls.
The problem with das2 is that the design was bad. I don't think any amount of polishing would've fixed that game without scrapping the core and rebuilding it.
With das1 I can see a a great game if it had maybe a year more development time.
Kalameet really is the only good dragon:
I think dragon's as bosses are inherently flawed and that is why I was so happy bb wasn't fucking medieval fantasy.
Sihn was ok.