Why can't Bethesda into world building

Why is it that-- 200 years since the Great War fucked shit up-- people are still living in the ruins of the old world and shitty shack towns made of salvaged corrugated metal?

Why haven't people made nice looking settlements from the abundant woodland or mined up some stones to build some houses? They did it in Fallout 1 and 2 and that was like 80 years after the bombs fell.

Why don't people keep their shops and homes tidy? Most the people in cities and larger settlements have been there for generations and have gotten past mere survival, but their houses still look like shitty ruins full of broken TVs.

Why are the minutemen portrayed as hardcore survivors when their saviour is some prewar vault dweller who has spent like three days in the new world?

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When you have people like Pete Hines as your writing director, your game is completely fucking ruined.

some "fans" just need to shut the fuck up and enjoy the fucking game

But there's literally nothing to enjoy
There's no redeeming aspect of this steaming turd

...

Sorry that some people want to play RPGs with worlds that actual thought went into.

I'm sorry you feel that way. I hope some day you can learn to enjoy video games again.

This still upsets me.

What San Francisco was still rubble because of the earthquake 110 years ago?

This.

BTW I am now a #cruzmissile

why are they so fucking butthurt about one microscopic inconsistancy? LOL just enjoy the game and be happy that companies like Bethesda are making incredible games for you to play

The problem is gaming isn't a hobby anymore to a lot of people, it's a fucking lifestyle. They need to stop taking this shit so seriously.

the "Gaming community" is fucking cancer that can't be fucking satisfied with ANYTHING.

...

>conflating world building with realism

I fucking hate this shit.

Talking mutants and ghouls doesn't justify inconsistent lore.

Because not even nukes can fix laziness.

Because Bethesda is lazy as fuck and they noticed that pandering to kids and manchildren who just want to dick around in an open world makes more money than actually putting effort into writing.

youre gonna have to adjust your falseflag recipe a tad. not quite there.

and op i feel ya. were you also autistically assblasted about the messiness of EVERY FUCKING HOME, EVEN OF THE GODDAMN "RICH"? Jesus fuck. i hated that shit in fallout 3 and unfortunately it carries completely over. upper tier elite still sleeping on fucking mattresses and then waking up to tell you off in their posh accent that shouldnt even still be around.

god. fallout 4 made me nauseous at virtually every other turn. i dont know what they were exactly selling. at least the musics great.

On one hand, I agree. The guy is going full autist about it and it really is just a tiny inconsistency. It's not a big deal.

On the other hand I'm autistic about my lore and these tiny things bother me.

Considering even fallout 1 has society beginning to rebuild and some fairly legitimate towns set up its just surprising to see it regress since then. Honestly I get what Beth was going for, with the bombs going off at the intro they wanted you to see Boston decimated, but if that were the case they should have set the game earlier in the timeline.

>yfw pipe weapons

i dont even. what the fuck were they thinking?

Probably because Pete Hines is a massive jackass. The guy may be an autist for picking this one detail out, but it IS an inconsistency and the fucking dev being a child and saying that shitty world building is somehow related to realism is retarded.

agreed, but then people would complain about how such strange monsters appeared in such a short time. And then there would be charts explaining evolution links...

>Fallout 4 is so shit that even Gopher is going back to New Vegas
youtu.be/NB7AQBfZ78M

>lol, I'm okay with mediocre everything as long as I get to decapitate doods with my gatling lazer!
>lol, just shut off your brain and enjoy the mindless fun!
>lol, they're not bugs! they're features!
>lol, just fix it with mods!

Well ,the game was enjoyable to me, but i am casual, played only New Vegas and F4.
But fans of the series have right to be pissed off if even I am bothered by shits like OP says or pointless dialogue options. The game is just nice sandbox. 8/10 for casuals, 6/10 for fans.

I hope that one day you stop having the mind of a 12 year old with a mental disability that finds trash like Fallout 4 fun.

There are houses right now in real life with people living in them that are in a worse condition than the ones in Fallout 4.

>if you don't like it, don't criticize it!
Mumbling retard. Also, this board is for videogames and the discussion. If you want to blindly circlejerk about Fallout then go to its subreddit, it's only cirlejerking anyway.

>Bethesda
>games for you
TOP KEK m8, pick one
>Gibe moni
>rest of the game content comes with paid dlc,
>Why care if community will fix our shit with mods lol

Why would they bother to make game working fine if fanboys will do it for them

they already have a its fucking magic hand waving with the radiation and the vaults being experiments, you could still easily have ghouls and mutants in a game that takes places earlier. ironically pipe weapons would make more sense earlier in the timeline. even funnier is if it took place earlier they could just make the whole game in a sewer, if one company loves sewer levels its beth.

Bait? I can't tell anymore.

Sure, some make gaming as a lifestyle. But it this particular case it simply does not matter.
Fallout is an established RPG series, people have expectations, they can't just take it all and trow out of the window.
Wait, they can, because people gobble it up regardless.
Well fuck, can't wait for a new fully voiced elder scrolls with dad protagonist, because we need that drama tension, where the stakes are high, right? And what is more important than a baby? I'm sorry, but fucking normies reeeeee

Most creatures from fallout originate as pre-war FEV experiments / bioweapons

>Concord houses still in good condition
>Nobody lives in them
yeah i feel u op

Next Elder Scrolls is going to suck cock so fucking hard, jesus christ

It might surprise you to know this but the Sup Forums hivemind is actually in the extreme minority about Fallout 4.

To answer your question, yes and no.

youtube.com/watch?v=zZjDFfEgfJ8
Read the comments.

>Fallout 4 is the most sold fallout game
>one of the most played games of steam constantly
All of this salt is fucking delicious. Keep being ass blasted, it's still the best Fallout game.

To the person who reposted youtube comments in this thread: why?

Was it just the OP bumping his own thread with that falseflag shit?

Why do people do this?

I got memed on, I see. Point still stands.

And how many people felt emotional connection the the fallout 4 "MUH SON"?
I really couldn't get into it, but shitty dialogue was forcing me anyway

Yea, this really bugged me too. They could have hashed out through quests you learning to survive in the post-apocalyptic wild and the culture shock coming from a domestic pre-war civilization. At least they explained that the husband fought in the war so he had decent survival experience, but if you played female like I did, she's just some mother/housewife being tasked to kill a deathclaw at the beginning of the game.

>Well fuck, can't wait for a new fully voiced elder scrolls with dad protagonist

>you play a city guard or wife of city guard who left her job at the imperial law firm to raise your new baby
>greybeard tracks you down and knock on your front door
>hello sir or madam have you heard of the greybeards??
>dragon attacks and destroys the town and you hide in draugr cave with your wife and child
>mystery man shows up and kills your wife, freezes you with ice thu'm and steals your baby because DUN DUN DUN he's the next dragonborn
>wake up 30 years later
>game begins

it writes itself.

Seeing so many Bethesda fans on Sup Forums lately I'm wondering it it's a lot of baiters or not at this point

I usually play female characters given a choice, and I hated the fact that she was made a cocksleeve without any say in it.

Fallout 4 is shit because you can't holster your gun

It's something I'd expect to see in a fucking alpha or an Indie game.

Supposedly it was removed because sometimes guns can clip through armor but that's something that should be IMPROVED in a sequel, not removed ENTIRELY

Honestly. Guns dissapearing into midair is MUCH worse than the occasional minor clipping.

He's not the writing director, though. That's Pagliarulo.

its safe to assume they're just kids. its getting disgusting honestly. between dick sucking bethesda posters and faggots STILL riding that Blizzard cock its getting really tiring.

Probably just because it's summer come to think of it. And yes it'll be nice to see fewer Overwatch waifu threads.

they also shat on combat mechanics entirely so I don't weep for holsters like you, too little too late

I always get the feeling that Bethesda doesn't quite "get" the Fallout series.

The first two games (and New Vegas) used the Great War as a jumping off point to explore interesting new societies, governments, clans and empires that would arise from the ashes of the old world.

By comparison Bethesda's two attempts at the Fallout universe won't stop bringing up the nuclear war.

Fallout 3 felt like it was set five minutes after the war, not 200 years. Society was still fucked and the only settlement that had actually been built surrounded a fucking nuclear bomb that was worshipped by a cult that loved nukes.

Fallout 4 does this to a lesser extent, but almost every Ghoul and robot talk about the War like it happened yesterday.

It doesn't help that the main character comes from before the war, which irked me because it demystified prewar life, which always felt like it was taking on some kind of mythological aspect, like in A Canticle For Leibowitz.

By most accounts I kind of assumed that by the last days of prewar life, people would be begging for it to end, being stomped on by a totalitarian government that executes dissidents and running out of food whilst being unable to fuel or heat your homes as churches began to accurately predict the end of days. When you actually play the prewar segment it's basically a perfect life, other than a throwaway line in the intro.

Why the fuck a serving member of the military didn't have the foresight to consider Vault Tec is beyond me.

jebus

But GUNS ARE COOL, why would you want to holster one? What is wrong with you? Are you not enjoying the game benevolent Bethesda may they be blessed for a thousand years made for you? Now go save that son you care so much about! Go!

>inside gaming is still a thing

is this 2008?

Because they're incapable of giving you the feeling it's a post-apocalyptic world without everything looking like decrepit garbage.

Don't worry about those little things, you have a MISSING SON!

>You think you do, but you dont

You'd think with the increase in weapon customization they'd want people to show off their guns on their back

But nope, lazy as fuck Bethesda

It also makes planning attacks insanely difficult. You don't know what weapon ANYONE has until they spot you and pull it out.

Not to mention it's immersion breaking as fuck. Probably one of the worst cases of "Modders will do it for us eventually" that I've ever seen.

>When you actually play the prewar segment it's basically a perfect life, other than a throwaway line in the intro.
This pissed me off to no end, especially since Bethesda got this shit partly right with the whole New Plague subplot in Point Lookout. Come Fallout 4, you're living in this absolutely idyllic planned community and everything else seems fairly fine throughout the world. Despite the riot in the intro, you don't see anything, not even terminal entries, about that kind of shit happening anywhere else. Danse mentions corrupt corporations, but that doesn't go anywhere and the BoS turn into massive hypocrites by the end of the game. You can't even call them out on it.

Bethfaggots have been like this since Skyrim.

I was discussing a few weeks after release why there should be at least basic matchlock handguns in Skyrim as it's set centuries after Oblivion and technology made leaps and bounds between Morrowind and that. The response I got was "If you want guns go play Call of Duty".

>tfw you realise that vertibirds are just modified Skyrim dragons that you can sit in

I'm not a bethesda fan but fallout 4 is their most competent release from their main dev team since morrowind
it might be a stain on the franchise it's a part of (not as big of a stain as fallout 3) but as a standalone thing it's a much less flawed game than fallout 3; skyrim or oblivion. All of it's flaws are in the lack of RPG elements; all of the flaws of those games are in the shoddily put together RPG elements

Yeah they should have made it the institute interaction better.
>as you do more stuff and help more people the institute notices
>people better off and can protect themselves against synths and institute agendas
>they send Kellogg to end you
>you kill him
>get offered the job
Find some other bullshit for making synths. I just hate how this game never really penalizes you for decisions, there don't seem to be any wrong choices.

Want to holster your weapon? Sure goyim, get a mod for it :^]

What's that? You want to do it without having your achievements disabled? Too fucking bad, if you don't like our masterpiece the way WE made it, you're not allowed to get those!

What is the subplot New Plague?

I have to say another thing, a pet peeve about Bethesda's Fallout, is that Vault Boy is EVERYWHERE for no good reason. Nuka Cola is EVERYWHERE. Everything is in that theme and there's never anything new. The same brands are ALWAYS present. At least in New Vegas we got one regional competitor, Sunset Sasparilla.

you now manually realize our modern world is merely 300 years old

200 is more than enough to get your shit together with our current knowledge

So ask you all superior intellectuals if the world in Fallout 4 is "wrong" then how exactly was it supposed to be?
If you're going to say "like New Vegas" you should realize it was intentionally set in a frontier area so it could be a post-apocalyptic setting. Not in the center of the NCR where things would have gotten boring.

>guns in elder scrolls

No, you're retarded. There's nothing saying that the societies have to evolve the same way they did in our world. They don't have to follow the same technological path. Especially when you consider how magic is a thing.

Anyways. Between morrowind and oblivion, tech got LESS advanced, if anything

>Gun users can now stunlock melee fighters and bash faster than melee weapons swing

I made the fatal mistake of trying my usual non-ranged first playthrough and gave up by the 20th time I got stun locked and shot to death.

Granted, it plays better but it's such a bad RPG and takes 20 steps back on most things other than combat.

>technological progress
>Elder scrolls

Because 200 years after a nuclear bomb people shouldn't still be living in dirty, rubble filled shacks with skeletons outside. Especially with the abundance of bricks everywhere in Boston.

And it's not like the area was only recently settled or something, they've just been living that way for centuries I guess? It makes no fucking sense. Why couldn't they just set it 80 years after the bombs like fallout 1

sure
quit judging it on an RPG metric
judge it as you would a GTA-esque sandbox

They casualized it by removing core RPG features. This allows more players to get into the game because there is less of a learning curve and less time invested required.

What even makes you think that Gunpowder exists in tamriel? I don't just mean that someone hasn't discovered it yet, I mean maybe the substances it's comprised of literally don't exist in this fantasy world.

The dwemer were the most technologically advanced race, harnessing magic, steam, oil, gearworks, etc. And they used crossbows.

and how about that """"""""""assault rifle"""""""""""" post yfw assault rifle.

>Set outside of a large nation or empire
>huge map
>many different societies with inspiration from pre 21st century history that have developed past an apocalyptic state and have their own architecture, technologies and ways of fighting war
>raiders and prewar tech still in abundance to represent groups that either lack the means to produce weaponry, got hold of more advanced prewar stuff or got exiled from their own society
>large nations and empires exist as encroaching forces in the region

Superior version.

That fucking comment about "gamers don`t know what they want" assumes that developers do know.
Of course they do, they know how to make money, how to appeal to as much audience as possible.
That's why we have retarded dialogue wheel, voiced protagonist, and family based plot. Because there are far more "normies" than fallout fans so in the end there will be more money too, proving their strategy right and enabling them to do more of the same.
I can't wait for the next Elder Scrolls announcement, that would be a next level of shitty

But Bethesda calls it an RPG

In that context, it's a really fucking bad game.

Even the casuals thought it was too simple this time. Skyrim was "deep and awesome" for them. They want mechanics similar to skyrim

Maybe you haven't noticed but the Boston area isn't exactly the most peaceful place.
There was an actual recent war in the area, and you have raiders, and general lawlessness and hostile fauna.
Maybe you guys should pay attention to the game before commenting.

>tfw no companion wheel

They didn't care about world building or how pieces of the game would add up logically. They were guided by one 'theme' and that was 'apocalyptic.' Anything that fell under that umbrella was considered. Which is likely why all the interiors are dirty as fuck. They took concept art and asked themselves if it was 'apocalyptic,' and then refined from there.

>But Bethesda calls it an RPG
Bethesda are known to be dumb
Are you saying you listen to and trust the word of dumb people?

>if you didn´t enjoy this you don´t enjoy anything
Of course it is impossible that a generally positive person would dilike a pearl of marvels and quality such as fallout4 or 3, or anything by bethesda from the last decade.

Why do people have accents still? Like the fucking bingbong fishers you help in Far Harbor? Why the fuck do they sound like fresh tourists?

Would accents boil out 200 years after an apocalypse?

>looked like an Xbox 360 launch exclusive
>ran like shit on everything
>took decades to load
>still has to load when you walk into small huts
>enemies would clip into walls and still be able to harm you
>no weapon holstering

Regardless of your opinion of the gameplay and lore, Bethesda haven't advanced at all and have even regressed in a number of ways.

Two
Hundred
Years

That's not enough time for someone to move a skeleton away from their house, patch the holes in their walls, or remove the rubble from inside of their own home?

I never played F4 (and don't intend to do so, because I played 3 and hated it):
But one thing that struck me as really funny was that the plot in 3 was all about the water purifier and now in 4 it seems you can just built one from scraps for your settlement.

If the game was better they would enjoy it.

It was like that in 3 too.

It's like as if everyone who knew how to do things died out. That's not how it'd be after an apocalypse, even. There'd be tons of educated people. Just think of how manyeducated people there are around your fucking neighborhood, and how many of those are handy with plants, repairs, mechanics and whatever else.

The truth. Need more review "types" rather than one score for them all.

Draugr hunter 4 was meh, I wish magic was better. I just missed being able to do cool shit based off SPECIAL or taking drugs to pass checks. Then having skill checks for things was cool. I hate how skills and special are just together now

>>Set outside of a large nation or empire

Checked

>>huge map

It's relatively large. Almost the size of Skyrim and much bigger than New Vegas and Fo3

>>many different societies with inspiration from pre 21st century history that have developed past an apocalyptic state and have their own architecture, technologies and ways of fighting war

The Institute, the Brotherhood of Steel, the minuteman. But yes, they could have invented more things

>>raiders and prewar tech still in abundance to represent groups that either lack the means to produce weaponry, got hold of more advanced prewar stuff or got exiled from their own society

The raiders do use some pre-war weapons, and power armor.

>>large nations and empires exist as encroaching forces in the region

This could have been good.

You do realize people with foreign accents existed in the original games, right? I mean you should know because you actually played them?

I don't think many people understand the actual weight of 2 centuries. I was an architecture major and early on we did an exercise where we reimagined our favorite cities several hundred years into the future. Several students including myself failed because we didn't change enough. Only added a couple high rises and bridges and maybe pulled in the water level, things considered to happen within a couple decades, actually.

Yeah 200 years is a lot of fucking time and you'd have to be bullshitting to think people still living like sewer rats in americanized favelas makes sense.

This is unedited right? His face.

If not he has to have the most punchable face I've ever seen. His smile looks like he's caught in a wind tunnel.

>We will never have Obsidian as developers again

>you have to be educated to know that having broken glass by your bed is a bad idea

Fallout is the most creative alternate history themed work of fiction ever created.

If they are dumb and therefore not trustworthy, why do people still buy their shit?
There has to be at least a third or even fourth aspect to this; I nominate "lying" and "pretension". Also "primarily catering to the ignorant".
#falloutstartedwith3

>Would accents boil out 200 years after an apocalypse?

Accents can persist in such small communities as a single family, immigrant children that learned the language of the country flawlessly would still hear the accent every day at home, and decide to use it.

Dude books and movies get judged heavily based on consistency with their respective universes. Games deserve the same treatment.

And is it so bad to actually want a believable world that you can actually get lost in without being broken from the immersion every 10 minutes?

>you have to be educated to know that sleeping next to rotting corpses is a bad idea
lol drug addicts xDD

Did the fucking germ theory die out for random raiders? What is a raider in Betehsda's Fallout? They're just le bad guy drug addicts.

>video gaming exceeded the movie industry
>video gaming has becoming more and more cinematic in its narrative
>hurr durr good writing doesn't matter in vidya

and this is why people pirate your shit

I love how you're not a "true fan" unless you're hopping on that bethdick all day and never actually giving valid criticism or you know... looking at anything through a logical/critical lense and instead just accept whatever horsecock they thrust into your mouth.