ITT: the most awfully-designed bosses

pic related

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It looks funny, but the fight wasnt that bad

And if I remember right, Nintendo gave the designers free reign to create that pile of shit.

The one-eyed medusa one also looks pretty stupid.

I absolutely love Demise's design though

bitch please.......

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Mechanics or design?

Because the Imprisoned is both

It's not so much the mechanics or design as much as having to do the freaking fight three different times.

but he's cute, look at his little toes
and the problem with him doesn't come from the fight itself being poorly designed, but the fact you have to do it so many times

all bosses in skyward is bad

>tfw it's an even bigger pain-in-the-ass in Hyrule Warriors and you have to fight it a gorillion times.

koloktos was alright, the rest are either shit or forgettable.

are*

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Skyward sword feat monsters inc has the worst monster design in any game ever imo

>what is koloktos
>what is moldarach

I hate all the huge bosses in hyrule warriors

>Not posting his even shittier versions

This isn't even my final form

Nova's not a boss you fucktard.

It's amazing how a couple lines of dialogue can influence a player's impression of an entire fight. Mechanically this boss is garbage.

Yes it is

I liked the Horde Battle and Lanaryu counts that as a boss.

Ghirahim's alright too, but he shouldn't have taken up three Dungeon Boss slots (If yo count him as the boss of Sky Keep)

>Moldarach

Wow somebody else who doesn't hate him. Love that guy's music.

Was Moldarach the scorpion? It wasn't a bad fight, though it did have a bit more of a mini-boss feel. SS didn't have a bad soundtrack though.

Anyone else ever feel bad for this guy? I mean, he's more or less a cosmic deity above the rest of the Kirby universe. And what does he get? Blown-up by Kirby, for doing his fucking job of granting the one wish that was asked of him.

Yep
>swing at his back a few times
>hold your shield up a few times
>press A when the game tells you to
>fight over woohoo
And people say this game is better than Twilight Princess

I just want to fuck it

that's what he gets for giving the wish to some fucker that ran in at the last second instead of the god of destruction that got there first

maybe not the first 2 times

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Kirby has no mercy.

>implying the swordfight wasn't a good exhibit of the techniques
>implying the light arrow part was bad
>implying that finisher of sword-head intercourse wasn't the sickest fucking thing in the franchise

this cunt

The sickest thing in the franchise was this

>Thought the light arrow part was the second phase
>You only have to hit him once

>>implying the swordfight wasn't a good exhibit of the techniques

You mean waiting for Ganondorf to do something, pressing A, and then hoping that it hits? That's not a technique, technique implies that you have some control over it.

It's cinematically cool, but it's extremely short which is a disappointment after the puppet bullshit

The swordfight wasn't a good exhibit of techniques though, since the fight mainly consists of waiting to parry. TP's would be a better example.

I always thought he looked kinda cute :3

if were being honest almost every final fantasy superboss would be on this list but this is the worst of the worst

Fucking Cerberus. I never liked his look and the fight itself is tedious as shit with the ice armor and him being more or less stationary. Not the worst fight mechanically in the game but one of my least favorites just because it isn't very fun.

I tried to think of a bad one, but all i could remember was this Dark Souls looking ass motherfucker

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Is...is that a giant evil bouncy ball?

>best enemy type in the game
>awfully designed

i bet he cleaved your asshole apart

>mfw Star Dream Soul OS in Planet Robobot

I'll never finish the True Arena because I can't handle 3 sections of this shitty, tedious shooter. Wish it was just a traditional final boss.

Also while I'm at it TA Sectonia in Robobot is easy but a pain in the ass since she decides to stay in the background for 80% of the fight and pretty much only comes out during attacks.

Fuck you for even bringing this up.

And they are bringing Ozma back.

youtube.com/watch?v=EPmeKA5-03M&feature=youtu.be&t=123

all of the bosses in far cry 3

literal qtes what were they thinking

how many people quit here because EA didn't bother to play test enough

FF's problem is that they try to go for mind-breaking eldritch abomination shit and it never works out in their favor

neo-exdeath looks like a bad tattoo or some shit

I love dark souls, but I have no idea why so many people defend this design. It's literally faulty and tormenting.

>still has a huge hole in his face and a fucked up eye when he reforms
>Kirby gave a cosmic deity permanent brain damage

I didn't compare him to a Dark Souls design as an insult, user.

never really seen anyone defend it whatsoever. ive seen people defend the design behind it, which i agree with, it was SUPPOSED to move around and be pretty cool.

curse-rotted greatwood in das3 is basically a tribute to the bed of chaos that never was.

>is fairly slow and defensive starting out
>deal enough damage
>armor comes off, exposes second layer
>throws away the shield and goes on the offensive with light sword
Darknuts were easily the most enjoyable normal enemy to fight in TP.

>literally the best boss in the game

What is this thing in-universe? Because it looks like a jawbreaker.

You are nothing and nothing's got you

I've seen people make fun of others for saying it was a flawed design but yeah I agree. Curse rotted greatwood is such a cool design. It's not even the tree itself, it's the fungus inside of it that's using it as a shell

It's the most generically generic knight-type enemy in the game. But boy were they fun to fight.

Can;t go wrong with the classics.

This Spore lookin ass nigga

Did a quick search on it.

"Because Ozma is found within an "eidolon cave", it can be speculated that Ozma, much like Leviathan, was an eidolon whose power the summoners couldn't harness, and it was thus locked away. Over the many years since, the legends that gave birth to Ozma would have vanished, and the people who used to tell them would be extinct, with the result that Ozma loses whatever form it may once have had and only appears to the party as a swirling mass of energy."

Never have I hated AI partners more than this fight.

I would probably like it if it didn't remind me so much of this

Nova's reactor is. In no instance do you fight Nova in the design the user posted.

I love WW but this must be the worst Ganondorf encounter of the series.
I can't even pinpoint it, it looked cool and all and really good atmosphere but the fight was just meh, same as with Majora.
Funny how my two favourite Zelda games have the most underwhelming final bosses.

Son of a bitch, can't unsee

While not technically a "boss" and just a finale, the end of Lisa the Painful.
>You are basically an unstoppable god and your level is capped
>All that emotional stuff
>It's exceptionally easy to lose in the first phase of the final part if you don't think ahead a bit
>You die and doing it all again detracts heavily from the "impact" it's supposed to have

>Ghiraham
>Demon Ghiraham
>koloktos
>pirate guy
>leviathan
>Demise
>moldarach
>squidbilly (not a bad fight just stupid looking)
Skyward sword had the best bosses of any Zelda game. Most Zelda have shit bosses

God I hated the music for DMC3. Amazing game but the soundtrack was so fucking awful. I miss the goth-techno-rock in DMC1.

youtube.com/watch?v=FAVjD-CxIoI&index=16&list=PLA225E25C69EE9BC5

just kidding, he's fucking amazing. git gud scrubs

youtu.be/_0kES-G_EG8?t=53
Literal shit.

DS3 is my first finished Souls game. This is the DS1 finale guy, right? It's on my todo, A few rings and Darkmoon shy of 100%ing DS3, then onto 2.

if you aren't baiting, you are the only person on earth with this opinion.

nah its one of those mega jawbreakers that you cant even fit in your mouth

I just beat BB the other day, and I don't get the shitting on him.

I'd even say Moon Presence was worse than him

It's bloodborne, one of the DLC bosses.

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>Lisa the Painful

do you mean Cashgrab: The Unforgiveably Not-Free-DLC With 20 Minutes of Actual Story

optional boss of BB dlc

Ah, that explains why I don't remotely recognize it. Thanks user.

I actually like the design of the boss itself, it had something raw and the scales looked cool but fuck them for making the fight, dodge the shockwaves, hit the toes.

And while I disliked the boss mechanics already, I really didn't mind fighting him 3 times, until the boss rush that is. Again, fuck them, the final version would have been enough.

I don't really consider moon presence a true boss like true allant, he's just there as your last obstacle as you accend to godhood

>Playing the DS series
>From last to first
The fuck is wrong with you?

No, that's Joyful.

Easiest to Hardest, even got a copy of Demon's Souls ready and waiting. They're also not exactly "in any specific order" lore-wise, only having fan-service references to previous games.

He isn't, I agree.
I would remove Moldarach and that squidthing though.

oh yeah i misread because i was thinking about my seething hatred for that "game"

No problem user, have a nice night.

Yeah. In some ways it works thematically, but also, Having the one behind the hunters dream be piss easy was a let down.

Orphan of Kos though, that's some top shit

if you're going easiest to hardest, you should go:

2 --> 3 --> demon's --> Dark souls 1 ---> BB

dark souls 2 is hardest

demons souls is pretty hard but you can farm grass so the game designs broken to make it ez

>2 is easier than 3
>BB is hardest
Please don't intentionally try to start a console war.
DS3 is literally "babby's first."
But Bloodborne is on par with Demon's on your chart, it's a faster pace, but it is not harder.

SUPOSEDLY Miyazaki apologized for that fight during an interview. For being known for designing "challenging but fair" games, they've had less than fair moments

>2 is easiest
>2 is hardest
Okay, ammendment, I'm just doing them backwards cause they have no direct link between them, only overarching ideas, some item carryovers, and some song carryovers, like the 2nd half of the final boss in 3.

>Easiest to Hardest
Debatable. I consider the third to be harder than the first.

>They're also not exactly "in any specific order" lore-wise
Yeah but the significance of those references and callbacks are lost on those who already know whats coming. Though I'm sure you've seen enough DaS1 threads to know everything about the story before you've even played it. Have fun enduring 2.

>easy to lose
You passively regain health. A fuckton of it, not to mention at that point you are weighed down with healing items and rations.

>God I hated the music for DMC3. Amazing game but the soundtrack was so fucking awful.

DS1 is easy as shit once you know your way arround. Enemies and Bosses in 3 are atleast dynamic enough to give you trouble even if you know what you are doing.

>You passively regain health.
No you don't. You get a fucking TON of Rando Rations so you can chug one at half HP in-case he combo stunlocks you to low.