No unique belt buckle because Nate "grew out of it"

>no unique belt buckle because Nate "grew out of it"
>no Donut Drake because someones feelings might get hurt
>no Nate's Theme 4.0 because TLoU menu is so much more depressing
>no Chloe because she's too sexy and would hurt all that fantastic relationship drama with Elena
>no ghost pirates because that wouldn't be realistic
>no Alcazar who lands on the island, joins the hunt for the treasure with his own private army and starts a war with Shoreline while Nate finds himself in between the two sides because Alcazar never existed and was only in the story to create more drama

Neil "Israel" Druckmann was right in getting Amy fired. I mean she was clearly holding the series back with her adventure should be fun attitude. Fuck fun.

The jew knows that a very slow pace with little to no combat encounters and set-pieces are exactly what people expect from Uncharted and that the real strength lies in the climbing, drama and cutscenes (which have doubled from previous games).

Other urls found in this thread:

youtube.com/watch?v=nkPF5UiDi4g
youtu.be/oXXooVa42ZY
youtube.com/watch?v=uhwB43-UCaQ
rollingstone.com/culture/news/uncharted-4-director-neil-druckmann-on-nathan-drake-sexism-in-games-20160524
youtube.com/watch?v=OO7kW_-u2y0
twitter.com/NSFWRedditVideo

Seriously, who wants to hear crap like this when you start a game?

youtube.com/watch?v=nkPF5UiDi4g

Shit is retarded.

>no Nate's Theme 4.0
It played during the opening and ending credits, and the motif was woven into practically every song in the game.

I hear they're doing a Chloe and cutter story for the DLC.

g-g-g-ghost pirates!?

This, the music is still there it just doesn't play at the start screen (which is a fucking tragedy).

If they wanted calm and eerie, fine. But Nates theme 4.0 should have replaced it once you finished the game.

This

>game ends
>main menu is still devoid of life

This isn't TLOU

>no Donut Drake because someones feelings might get hurt
I find this one just bizarre. Are there really that many fat men in the fat acceptance bullshit?

>fun
Fuck off, kid, videogames are art. Art is supposed to reflect real life issues and make you think about stuff, its not supposed to be fun, you plebian scum

The version in 4 is shit though.

And the opening credits don't show up until like 4 chapters into the game which is just fucking retarded.

like finding literal pirate treasure?

>>no unique belt buckle because Nate "grew out of it"
Who fucking cairs?

>>no Donut Drake because someones feelings might get hurt
You got a point there.

>>no Nate's Theme 4.0 because TLoU menu is so much more depressing
But there is. You should play the game, Mr. Shitposter.

>>no Chloe because she's too sexy and would hurt all that fantastic relationship drama with Elena
There is literally no reason for CHloe to show up aside from fanservice. Drake hasn't talked to her for years, and they didn't really need her since they got Sully.
Besides, opjectively speaking: Elena >>>>>>>> Chloe

>>no ghost pirates because that wouldn't be realistic
>people complain about supernatural stuff in every Uncharted
>remove supernatural stuff
>waaaaaaaaaaaah we like supernatural stuff waaaaaaaaaahhhh

>>no Alcazar who lands on the island, joins the hunt for the treasure with his own private army and starts a war with Shoreline while Nate finds himself in between the two sides because Alcazar never existed and was only in the story to create more drama
Nice shitty anime-tier plot, faggot. The twist was great. Fuck off.

>Neil "Israel" Druckmann was right in getting Amy fired. I mean she was clearly holding the series back with her adventure should be fun attitude. Fuck fun.
While Neil is indeed a faggot, Amy is a hack. I would take a talented SJW over a talentless hack. Amy has directed the worst Uncharted games and was responsible for the shitty Uncharted 3 story which was dark and not "fun adventure" at all.

>The jew knows that a very slow pace with little to no combat encounters and set-pieces are exactly what people expect from Uncharted and that the real strength lies in the climbing, drama and cutscenes (which have doubled from previous games).
You clearly haven't played the game. Uncharted 4 has as many climbing/shooting sections as the previous games.

Also,

>Are there really that many fat men in the fat acceptance bullshit?
nah, but they don't want fat women to get their fat, greasy fucking tits twisted or something. you know, people who probably aren't playing the game in the first place unless they're neets or something, and in that case they probably don't care either.

It was a halfassed melodramatic version of the theme, but then again most of the music was extremely forgettable because it was by the guy who scored Captain America.

I don't think anyone cared really. Even fat guys liked Donut Drake. It's just Kikemann going sjw on the rest of the team who actually made a full Donut Drake.

Also, Nadine is such a shit character.

This man of jewish faith is clearly upset someone doesn't like his game.

>there are dipshits that actually think this about art let alone videogames
English majors need to be purged

The belt buckle, Chloe's letter, all of chapter 4 actually, create context. Context that should be very apparent. Nate is done fortune hunting, and has been for the past few years, but he still has the itch. youtu.be/oXXooVa42ZY

The ghost pirates it any supernatural aspect would've hurt the story, actually. It's about Nate and his brother and their varying levels of lust for treasure, which parallels that of Avery and Tew centuries prior. It's a more personal story. Unless you want to count Guybrush from Monkey Islamd existing in the universe as Uncharted for some reason as supernatural

Chloe and Cutter are in multiplayer, nates theme is in both credits, but I agree about Alcarez. Nadine is the weakest element of 4 and they should've just replaced her with Alcarez altogether, especially since at any time Nate or Sully could've looked into him and found out he was dead.

>Amy is a hack
Amy is a great writer just not a great comedy writer. Putting her on Uncharted was stupid but removing her when they were seriousing the fuck up was insane.

What the fuck they didn't use the same guy from the previous ones?

>The people complaining about supernatural stuff are the same people complaining about its absence
Its almost like there are people with different opinions on things

You couldn't tell from how shitty it was?

That was actually one of my first thoughts when U4 tried going for hyper realism.

>Wasn't U1 and 2 almost cartoony Indiana Jones?

There is not a single memorable track in U4's soundtrack, meanwhile in 2009 youtube.com/watch?v=uhwB43-UCaQ

>hyper realism
>uncharted

>Oh no! It doesn't have bouncing anime boobs and 1000 year old underage monster girls! It's 2real4me!

I haven't played Uncharted 4 yet, but what I'm hearing so far is that a lot of people are disappointed with it.

As someone who really enjoyed Uncharted 2 (one of my favourite games desu), but didn't really like Uncharted 3, do you think I would like this game?

Also, I liked The Last of Us more than Uncharted 3, but didn't think it was anywhere near as good as Uncharted 2.

>>Wasn't U1 and 2 almost cartoony Indiana Jones?
Indiana Jones was pretty cartoony already.

I think people who enjoyed Uncharted should try Dreadfall Adventures, I played it hoping for something more like Necrovision, so I didn't like it a lot, but it felt like an FPS Indiana Jones with a dickhead protag with one liners and a lot of spooky scary supernatural stuff. I thought that was the vibe Uncharted was going for.

It's pretty good, better than 3 and even 1. I would say it's equal to 2 in some ways but worse in others

>i want video games to be a serious art medium

kill yourself, my man

>(you)

What 'belt buckle' are you talking about? I don't remember this from the other uncharted games.

It's really damn good

But the decisions they did on some of the stuff you'd expect from an Uncharted game is somewhat baffling

I'm saying it's not hyper realism you turbo dweeb. Fucking TLoU is more "hyper realism" than uncharted 4, and it had fucking zombies in it

I kinda disliked most of UC3, but I would still rate it higher than UC4. Although the mp in UC4 is better.

I also liked TLoU and Kikemann clearly applied a lot of TLoU shit to UC4 which is not fitting at all.

I meant it's hyper realistic compared to 2 where you find magic tree sap that makes you bulletproof and then kills the bulletproof final boss, while in 4 Drake gets beat by a single women since she's a trained mercenary as if Drake's never fought one before.

I feel the same way as you about the other ND games. I have played UC4, and I fucking loved it. It's even better than 2 in most regards

2 is the best and complete Uncharted experience
4 is better than 2 in some parts but is somewhat lacking in terms of the series's essence
3 is like 2 except it doesn't make sense

Debate me

wasn't drake also from south america?

they retconned that as well

That's just shitty writing because Nadine is a shitty character, but you're still mowing down trained soldiers, exploring dormant caves that should have poisonous fumes, surviving pitfalls to the point you get annoyed anything Nate touches starts to crumble, etc.

So good. The music in 4 is absolute shit.

I am in the same position as you and I really didn't like it. Quite boring, mostly walking/climbing sim

>while in 4 Drake gets beat by a single women since she's a trained mercenary as if Drake's never fought one before.

Drake's also taken millions of bullets, but nobody complained when Flynn shot him in the gut in Uncharted 2.

Also, almost any time Nathan engages in fisticuffs with a bad guy, there's almost always some environmental advantage that pushes things in Nate's favor, such as a weight getting attached to their foot.

>dialogue options featured prominently in the first few chapters of the game
>completely disappears after

No, if anything it just makes 3's intro feel off because Sam wasn't written as a character at the time yet was supposed to be with Nate every step of the way until his presumed death.

you mean the stuff from 3? he was there tracking down Francis Drakes shit, the orphanage/boarding school whatever is mentioned well prior to 4

they removed the blaring start screen music because it was FUCKING ANNOYING

I enjoyed that music as much as anyone but I dont want the game making a racket until I'm actually playing it

There is a fine line between iconic and annoying user

Shit's supposed to hype you up, the dead silence thing was fitting for TLOU, not so much for this game

But the fact they try to squeeze it in is what bothers me. He can still do all the stuff from his past games, but then they try to make him also seem older and tired for the realism part.

This shit. He had a different one in each game. In 4 it's just a normal belt and him saying he's grown up or some shit like that. His attitude is completely different in 4.

the explanation is that nate is supremely lucky and that none of those bullets are ever more than minor flesh wounds except for the final one that kills you

because there was orignally never supposed to be a 4th game, duh

Such an awesome song.

Because he settled down and stopped adventuring, duh

all the bullets turned to shit

It really lacked the fun adventure feel and felt like it was telling the audience "Now those adventures were fun, but it's time to grow up and settle down now".

I don't care if it's iconic or not, I don't want it playing as soon as you boot up the game; at least not until you press the start button.

Underrated post

My main problem is that TLoU bled WAY too heavily into the game. It's the least Uncharted game out of the bunch. Also, fuck Cuckmann.

rollingstone.com/culture/news/uncharted-4-director-neil-druckmann-on-nathan-drake-sexism-in-games-20160524

Whoever made this has clearly never seen an actual fight between a man and woman. There's a reason MMA and UFC have separate brackets for sex.

Because it was there to give you the illusion of gameplay since the first 8 chapters are beyond slow.

If U3 did anything right was the OST.
youtube.com/watch?v=OO7kW_-u2y0
Small Beginnings is probably my favourite track.
Jeez, each OST does a great job and is clearly inspired by the setting, except U4 of course because fuck you entitled fucks I guess.

>why it's wrong to think of Uncharted 4 as "fun"

Why do jews have to ruin everything?

They also went through vents

Spoilers they are fighting in a crumbling building, Nate and Sam just want to get out quickly, but the retard character that is Nadine is not listening and just want to ape their shit up.

God, Nadine was such a bullshit character. Remove her from the story and literally nothing would change. She's only there to give a face to the Shoreline mercs. I was so fucking pissed off when she just leaves and gets off scot-free.

>He's a mashup of obvious influences (one part Lara Croft, two parts Indiana Jones) who transcends genre cliches, thanks to strong acting, impeccable animation, and smart writing.

>"Fun" is such an interesting word. We took it off our focus tests. It was just a weird word that people were getting hung up on.

>It used to be, "How fun did you find this level?" Now it says, "Overall, how would you rate this level?" And one is "did not like" and five is "liked a lot."

>It becomes less about, "Did I have fun? Did I have an interesting challenge?" and more about, "Did I like it?" And I hope people interpret that as, "Was I engaged? Would I recommend it?" All of a sudden the focus-test scores improved dramatically.

Everytime I read articles about this game, I never actually see the words "gameplay". It's also cinematic, writing, acting, etc, but never anything about the fucking game itself. It really is just an interactive movie, isn't it?

Also:
>People kept saying our game wasn't fun, so we removed it as an option for critique.

This is our industry, folks.

With fucking millions on top of it.

Kikemann is absolute cancer. I wish Amy had tried to stay and fight these faggots.

Well 4 was bad but fuck 3 was a train wreck and should have had Talbot be the main villain since he was weird and interesting.

I immediately understood that the Alcazar story didn't make any sense. Nathan Drake is a guy who destroyed

-Malaysian pirates
-Some rich millionaire with an army of mercenaries on his back
-An army of genocidal Serbian renegades
-A secret society that plotted to destroy the world
-and now he is giving serious troubles to a South African PMC

why even worry about some drug cartel lord?

>In Scotland, you could do a snowball fight. This was actually fully working. You could pick up snow anywhere and throw it at Sam, and he would throw snowballs at you. But tonally, that just felt wrong.

What the fuck is his problem? Brothers have fun and mess with each other by doing shit like that. This would have been great.

Welcome to modern Naughty Dog. It's only gonna get worse. I blame TloU entirely. They hit such critical acclaim with that game and now anything that isn't up to that level of quality isn't worth it to them. That's why UC4 is just TLoU 1.5

Agreed. I just finished reading the article and he seems like such a faggot.

I really liked the snowball idea. Of course we would have to hear more of the mass murder complaints when he goes for a snowball fight with his brother after killing a dozen dudes, but I don't really give a shit. It's a game for fucks sake.

>fun
>art
>mutually exclusive

>Game has a really strong narrative going
>Brings back all the awesome spectacular setpieces that flow naturally with the level design
>Very fun and joyous adventuring atmosphere, but also some very mature undertones of guilt as Nathan makes very shitty life decisions
>The twist happens, it's not a boogeyman, it's not cursed treasure, it's just someone you love and trust letting you down
>Nathan gets fucked up, is at his lowest point facing the consequences of his actions
>Get flashback that further solidifies Nathan and Sam's relationship dynamic
>Suddenly Elena is there and everything is ok
>Suddenly you find the treasure and your brother
>Suddenly everything just happens to wrap up in a nice tidy bow

I'm not against happy endings, but the last part of the game doesn't feel like it arises naturally from the rest of it

The supernatural stuff was the best stuff about Uncharted.

It was the payout. It made the games interesting.

Sure, it makes sense that a pirate treasure cove wouldn't be the same as fucking Shangrila but it would've been nice to have something.

If you watch the making of uc4 they specifically say they toned down the action set pieces to shoe horn tlou type dram in to "create a balance of the two".

That over the top serious shit really hurt the game imo. Save that shit for tlou it didnt belong in uc. There were lots of things i liked about uc4 and lots of things i didnt.

+swing rope
+rafe fight
+the few action set pieces there were great
+incredible graphics
+sam was a great character

-no supernatural element like uc2
-nadine was a shit character
-fucking ruined MP
-too much climbing
-bringing back those conviniently placed last of us garbage crates with wheels that totally didnt make sense in this world
-huge loophole how no one bothered to check to see if alcazar is even alive.
-cant use analog stick when playing crash

Uc2 > uc3 > uc4 > uc

I agree, but I think the only bad thing about the MP is the lack of content. Waiting till atutmn for the fucking coop? Jew move ND, even if it's free.

>>no Nate's Theme 4.0
This is the biggest issue with the game aside from Sam's existence. Sprinkling it in with some other songs wasn't good enough. The game wasn't nearly as depressing as the music made it out to be.

>Waiting till atutmn for the fucking coop?
I still can't believe that bullshit. Some of the most fun I've had was in the co-op. Made a ton of great friends too.

Is it free tho? I thought nd went full jew and was go na male us pay for it.

Wtf happened to survival? Are we gonna have to pay for that shit too!?

...

It's weird. The game is probably the longest in the series and yet the shortest when you really look at it. No wonder there is a speedrun trophy.

>and yet the shortest when you really look at it.
Way fewer combat sequences in order to push more story.

I may not like Uncharted but I can't deny how awesome and "adventure" a theme like this is.

Adventure is for faggots. We're making serious art and drama now.

>people were giving our game bad fun ratings
>so we just changed the requirements

Woooww

But user, when you have a serious mission of looking for some dumb treasure because your brother lied to you there is NO time for fun.

Fucking Witcher 3 had a snowballing minigame and that game's plot at that point was literally about saving the entire world from certain destruction.

I'm sick of hack writers who think dramatic storytelling can only be created if you mimic The Road and Children of Men as much as possible.

You're a dumbass. Of course you would relate it to sexual content as an example. Have you even played the games? The supernatural shit was pretty damn fun.

Tell me familia, does the best character Eddie Raja come back to life in his game?

The belt buckle thing I actually get because Nate is trying to settle down and be an adult. The game's entire story arc is that he can't and in the end finds a way to still go on adventures, but slightly less illegal ones. But, at the time he's trying to act all grown-up, hence no belt buckle.

Lack of donut Drake is fucking retarded. Sam comments on Drake being heavy a couple of times anyway. Donut Drake offended no one and it was a stupid decision to not have it.

Same with the title screen. Finishing the game and going back to that, boring shit, fuck that.

Being that this is for real the last Uncharted, there's no reason not tot at least have a cameo with Chloe or some mention of her at the very least. And the drama with Elena was retarded because one second she's, understandably furious at Nate, and then after 2 hours rolling around in this dangerous island they're all happy kissy-kissy again for no reason other than Nate was a dick and played dead?

The lack of anything supernatural is one of my biggest gripes about U4. I kept expecting cursed treasure or ghost pirates or fucking something. OR some kind of tweest like OP mentioned with Alcazar. This game was so straight forward. The only surprise was Sam is a liar, which only a mental invalid couldn't see coming from 10 thousand miles away.

But I liked the new gameplay elements.

Nope, but he's playable in MP

For 500 Naughty Dog Funbux, which for reference is the ENTIRETY of what you get with the $20 more Limited Edition

Not really. I liked playing as Donut Drake and I'm fat. Then again I actually have a sense of humor and aren't some thin skinned robot trying to cash in on the oppression bandwagon.

So if all this dlc is free why is there like a deluxe dlc edition you can buy? Is this seperate from the upcoming paid dlc?

Only in the mp.

I'm still mad they killed him in the first game. Fucking loved that guy. Meanwhile Nadine in 4 is an atrocious character that literally contributes to nothing, beats you up twice and at the end gets away with a sizeable chunk of the treasure.

>No ghost pirates.
Wait, really? When they're hunting for a pirate treasure? Is there at least some paranormal sort of thing that pops up? The reason I liked Uncharted was more for exploring these old forgotten areas hunting treasures and dealing with shit that time forgot. The gunplay is adequate in what it's for but it was never the major point for me. Hell Indiana Jones uses his gun what, once? For a humorous scene.

Does this one at least have more exploration and climbing? I assume a lot of it is just waist high cover shooting though.

I fucking hate the pacing in this game. Sure they were always "cinematic games", but U4 is way more story first than any of the previous ones.

It's paced like a movie, meaning that the entire first half is build up and exposition, barely any gameplay. But the second half becomes a total shooting gallery because that's were they put the actual game.

The gameplay is a total slave to the story, it's only allowed to be a game when the story allows for it. This was the case in The Last of Us too but here it's 10 times more noticeable and annoying.

I got him from one of the relic buys. The system ain't so bad. You can get all the characters pretty quickly just playing the mp. The weapons is what annoys me.

I'm guessing you still have to unlock the skins and shit.