Zero Time Dilemma

Launcher and Settings

>60 FPS
>1080p resolution
>Language: English/Japanese (No cross-language save)
>Audio: Switch freely between English/Japanese voices
>Porting studio: Chime
>Porting consultant: Abstraction Games

Premium book cover

Maybe it's too early for decisions

>only up to 1080p
Garbage port.

slowly, steadily writing, writing...

and also procrasturbation but hey we're all human here

For the love of god support 16:10

>motion blur
Oh jesus fucking christ. What's wrong with sticking to normal VN style?

Motion Blur is for camera panning/zooms only, I'd say it's not intrusive.

Regardless it's only an option.

What, you're complaining now ?
Where were you when the game got initially announced

Because I don't own handhelds.

>trade graphic novel coming out the same day as the PC release
>gotta read that before I can read this
AHHHHHHHHHHHH

Surprise: It's coming to PC

how the rest of you fuckers doing?

Abstraction games is the same one who did Danganronpa, right?

The port will be alright I guess.

probably gonna leave Sup Forums soon in fear of spoilers

So is the premium book gonna be available to purchase on its own?

>Surprise: It's coming to PC
That's why I'm here now complaining about motion blur.

Aaand you can toggle it off.
Really, it's about as passive-aggressive as can be on something so inconsequential.

I don't think 'spoilers' are going to start appearing until a week before release, unless you include any/everything about trailers and such.

big dangling secret

My problem is not that there is motion blur options. It's that there is fucking motion blur at all which means that there is motion. In a fucking VN.

>calling comic books graphic novels

i want this normie meme to end. are you ashamed of calling it by it's regular name?

that's probably the only reason I'm still here

once the review copies go out or legit leaks start occurring I'm turning on my filter and leaving Sup Forums until the 28th.

The motion blur is during the Myst-like controllable scenes (circularly rotable scenery, zoom-ins), not the other parts of the game.
It's an opinion of style, so it's arbitrary to bother with.

I probably won't be able to stay away, 'specially since I want to know if my grand unified theory is correct.
On the other hand I also don't really want to spoil myself.

No but I don't know a better way to distinguish a single paper issue and a hardcover 'volume'.

is VLR longer than 999? Do i have to play multiple times again?

>(No cross-language save)
Who coded this shit?

Just use "volume"
Or even "trade"

>Anti-aliasing: On/Off

Yes, no, Alice is Zero

yes

because in 999 you can beat the game in two playthroughs (since the rest of the endings are just bad endings), whereas completing all the routes in VLR (there's 9 of them) is needed to get the true ending.

they added a flowchart so you can quickly go between routes and decisions without having to replay parts you've already done