DUDE LET'S PUT AN ENEMY THAT TAKES AWAY YOUR INSIGHT SO YOU CAN'T SUMMON YOUR FRIENDS ANYMORE LMAO

DUDE LET'S PUT AN ENEMY THAT TAKES AWAY YOUR INSIGHT SO YOU CAN'T SUMMON YOUR FRIENDS ANYMORE LMAO

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DUDE GIT GUD LMAO

DUDE LET'S PUT IN AN ENEMY THAT CASUALS CAN'T AVOID SO THEY CAN'T SUMMON THEIR FRIENDS AND MAKE THE GAME EASIER FOR THEM LMAP

DUDE LET'S PUT A MECHANIC IN THE GAME SIMILAR TO BLEED BUT TAKES MORE HEALTH AND STILL KEEPS FILLING UP EVEN AFTER THE SOURCE IS GONE. OH YEAH LETS ALSO PUT AN ENEMY THAT CAN DO IT JUST BY LOOKING AT YOU YEAAAAA

>being so shit that summoning is a necessity
Epic bro xD

They stagger with fire. Just throw a molotov and you should be good

You don't need insight to use the small bell and if you help someone beat a boss you gain it, also by this point in the game you should have found enough madmans knowledge to have an excess of insight desu.

They're easy to dodge and thrust attacks fuck them up. You're just shit at the game.

Or just parry it to save a molotov, theyre probably the easiest enemies to parry in the entire game

Thrust attacks nigga

The Torch does wonders.

USE THE TORCH OP

>that three way in upper ward

Seeing my huntress get chain molested got me hot under the collar, send help

DUDE LETS PUT A BOSS IN THAT REDUCES YOUR LEVEL

Just use the Cain
Ezy pzy

>Tfw alan soul sucked me once and made me fat roll
Still won

That caught me by surprise. I should have looked behind me first

>Equip Tortious
>Super weak to lightning
>Blunt staggers them

????

*Just by you looking at it

Weak to thrust just poke them to death

Tonitrus

>They can literally stunlock you and suck your shit repeatedly if you don't mash out of their grab
>You have to mash the triggers like a mad retard to escape and nowhere in the game does it tell you that you can do that

The dumbest shit.

I love this game so much, just got to logarius and he is stomping me how do I >git gud

>DUDE LETS PUT A ENEMY THAT NOT ONLY
HIDES YOUR HEALTH BAR BUT TAKES AWAY ALL YOUR HEALTH JUST BY LOOKING AT
YOU FOR 5 SECONDS AND ALSO SLOWS YOU DOWN AND DOESNT LET YOU USE YOUR
ESTUS LMAO

DUDE LIKES MAKE THREADS OVER BLOWING THE DIFFICULTY OF THESE GAMES AND CALL IT A MEME

>throw knife against wall
>jailer investigates wall
>backstab
>?????
>profit!

or just run at them and beat the shit out of them.

>STR build

>OP

They have the attack that stun locks and and takes away almost all your health with their little brand thing

Shaman bone blades are so much better than giant seeds

>health stills drains while they brand your ass
>it's impossible not to die from this

they stagger super easy though, a running attack with the brigand twindaggers knocks them off balance and you can go to town on them.

I found that using the Estoc wrecks their shit. Only problem is that you need to take them out one by one because another can push through and do their stunlock attack.

>what is chalice dungeons?

user by the end if my first playthrought i ended with 90 insight, even when I got buttfucked by them on upper healing church I just had to make a chalice run and recovered everything lost.

That implies that chalice dungeons are even remotely enjoyable to the point that people would be willing to grind them.

Man, I'm just glad I made it through the Upper Wards without losing any echoes or insight to those fucks.
Can't say the same about those shark giant assholes in the fishing village. Fuck those things.

I thought monsters couldn't hit invaders?

this is true

Shaman Bone Blade lets them do it.

Get close to him asap and pin him against the wall. Rape him and shoot him whenever he tries to do something.

It's the phantasm sticking out of his head that's the Brainsucker you fucking retard

>DUDE! We can't be arsed to program good AI, so let's just give all enemies high damage and ridiculous hitboxes!
>Genius! Those idiots in the west will buy it in droves!
Well, did you, Sup Forums?

Frenzy is one of the worst mechanics I've ever seen in a video game and I don't know how or why it was approved

Its the noise they make slurping down your brain that does it to me.

Don't forget that frenzy resistance is so much lower that you've gotta swap out for different gear if you don't have any sedatives.

>muh hardcore difficulty

>after source is gone
but thats wrong, user. Thats totally wrong.

It would have been fine if it didn't keep going for so long after the brains died. With the big one in Mensis it stops pretty quickly once you hide, I don't understand why the smaller ones seem to have such a stronger version.

Nice projecting nigger, i went solo the whole game and this squid still is cancer

He can't kill you with that thougn.

You're always at 1 health minimum.

His attacks are easy to dodge and all the enemies there are easy.

It's just a design choice to scare noobs and casuls like you and make them think the level is difficult

Except it's not. When you kill a Winter Lantern you frenzy meter continues to increase for long enough that you're probably gonna need a sedative even if you used good frenzy resistant armour.

If the game uninstalled itself every time you died fromdrones would defend it.
>Just re-install it, no big deal. Just whining.
>You get killed, EVER? git gud.

Case in point:

Bloodborne is piss easy. The Old Hunters on NG+, however, is the hardest souls experience one can get.

It's still Bloodborne

>Claim that the part of a game you only reach after investing dozens of hours into the game is amazing because only fans of the game will have the patience to reach it and thus nobody can dispute it
I bet it's shit but I don't care enough to find out

>NG+ TOH
>Harder than Depth 5 Fetid, Rotted, Cursed, Root Chalice Dungeons

Nope. Chalices are and will always be the hardest shit ever.

>He didn't have 60+ insight by the time he first encountered them
Yeah nah you're a faggot

chill out man all he said was that it's hard

literally git gud scrub

How the fuck are you that slow or stupid to get caught in a command grab? You deserve to fail.

Fact

Pretty much any weapon with a pointed edge will kill a brain sucker in one non-charged R2, and they are weak to elemental damage so any arcane build weapon will also destroy them.

This so fucking much

>Cursed Pthumerian Descendant
>In a room with poison mud for the floor that slows you movement
or
>Cursed Pthumerian Elder
>In a room with oil for a floor which makes all his attacks 100% certain to insta kill you

Nothing harder. Fuck you if you disagree. Some of the dungeons layouts I've seen were fucking absurd.

>2 Cainhurst Chikage Hunters and a Witch of Hemwick
>All in one dark room
>Then some Red Spiders show up

This is chalice dungeons. The most serious shit ever.

do you own bb? most souls players would have reached toh on ng+ quite easily I feel.

Soloing chalice dungeons is almost definitely the hardest thing you can do in a souls game, but they are also designed for four players in mind, especially the later levels.

I find the only people that find souls games hard are actual lazy millennial faggots and idiots born in the late 90s. Gen Z, the new age of idiots? They had over a decade of hand holding. Besides casuals that don't play real games. These are the faggots that are fucking shit at simple games like Mario, and Megaman.

>I haven't played the chalice dungeons

No, frenzy resist is only much lower than the other resistances if you carry around a ton of insight for no reason.

Actually armor changes your frenzy resistance more than insight, which I always hated. Frenzy shouldn't even be a thing at zero insight.

There are like 2 in the entire early part of the game.
And in the endgame you are experienced enough to not get grabbed and probably have 50 insight already.

The more insight into the eldritch secrets of the world you have, the more vulnerable you are to being harmed by unknowable truths.

BB's lore is immaculate

>le chalice dungeons is hard meme
You're a one note faggot user.

What games do you consider hard? I find some of the stuff in BB pretty challenging. The hardest stuff I've personally played is stuff likd DMD on dmc or God Hand or Ninja Gaiden.

Holy shit you guys realize that frenzy scales inversely with insight right? Just spend your insight and run through the one part of mergo's loft where this could be any kind of a real problem, meet the brain, get the choir bell, get the blood rock, and never ever return.

>needing str to do that
you can stunlock them with a dagger. mob isnt hard 1v1, the big group is the only tough part, and even then you just free the prisoner locked up and let him do the work.

That's such a stupid thing to say.

>Random layouts
>Random Boss rooms
>Bosses can be standard enemies
>If you use all three rituals, enemies hit harder, are more numerous and you have 50% less HP
>Sometimes a Bell Maiden spawns and opens you up to being invaded
It's the truth pal. Chalices are crazy. Nobody talks about it because most of you are casual babies or memers who claim they're too boring but never got to the challenging and or randomized Depth 5 content.

All games are hard at first, but if you play them. You should had "git gud" by than and figure out the mechanics, patterns, and master control. Games that require player input to taste their reaction time, problem solving, and pattern detection. Those games should only be hard if you never learn from your mistakes like a retard. The only games I find hard are legit puzzle games, mystery solving, and text based games.

Legit or not, a rouge lite bonus dungeon I not part of the main game. The topic at had are how stupid can you be to get caught in a command grab to lose insight.

>It doesn't count!
Holy shit. That's a new one.

> The topic at had are how stupid can you be to get caught in a command grab to lose insight.
And more, because that's how a discussion threads works. How autistic do you have to be to think you get to dictate the shape a discussion takes on Sup Forums?

Cainhurst Chikage Hunters and a Witch of Hemwick

I have no memory of this...

>I have no memory of this...
Because you never did Root Dungeons. Did you even fucking read my posts? They generate random layouts. That's a layout I remember struggling with that I found in a dungeon I generated.

Don't they give you a fuckload of insight right before you see it?

Why aren't enemies allowed to threaten more than your health bar?

>He thinks that damage is high.

So inputs aren't hard, but sitting staring at a screen to figure out a puzzle that may or may not make any sense is hard

Its time to kill yourself whoever thought that the game with the best combat didn't also have the best pvp.

I haven't reached OP's point in the game yet, but how the fuck do you run out of insight nigga

You shouldn't need friends in the first place.

The problem with Chalice dungeons is the massive required dungeon grind beforehand. FRC chalice bosses is the series at it's finest.

There should have been Isz, Lower Loran, and Pthumeru Ihyll and then you're off to FRC chalices.

Also the bosses should have dropped a few gems per kill in FRC.

>command grab
This isn't fgc you stupid asshole.

>wandering pthumerian elder/descendant as mobs
>loran camerabeast in the electric donut boss room
>wandering watchdog of the old lords + giants in swamps
>isz root bonus rooms with 6+ brainsuckers and 3-5 celestial emissarys that constantly shoot at you
youtube.com/watch?v=mLsTfrLvJKw