Okay, the dust has finally settled

Okay, the dust has finally settled.

What is Sup Forums's opinion on Undertale?

Has Undertale left a lasting impact on Video Games?

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No, I liked it a lot though.

It has nice characters, and nice music, that's about it.

It was good. A 10 dollar game that was more enjoyable than most triple A releases that year.

It's really too early to tell about making a lasting impact, but i feel it will be one of those big indie games like binding of isaac and super meat boy that people keep referring to years from now.

Undertale is a shoddy, overpriced, inferior Earthbound clone with a cheap, hugely overrated morality gimmick and pixel art reminiscent of the incoherent scribblings of a down-syndrome child.

I liked some of the music and I almost always enjoy meta stuff in games.
Other than that, I don't think it is anything particularly noteworthy.

It's ok at best and it's writing and characters are extremely overrated.

>implying hatred is actually good

i honestly feel sorry for anyone who sees that image as anything more than cheap bait

Best Paper Mario game in years.
Really though, just a fun little game with some amusing 4th wall breaking moments. I found it a little preachy at times, but whatever. The neutral run is by far the easiest even though the characters chastise you for defending yourself. Less hypocritical at least than Spec Ops with that game forcing you to do awful things and then calling you an awful person. You can go through Undertail without hurting anyone at all but it's very difficult. It's not very well drawn and it really... feels like a gamemaker game, but yeah, I enjoyed it quite a bit.

Decent game but autism just went too far

>Best Paper Mario game in years.

Explain

>What is Sup Forums's opinion on Undertale?
It wasn't 15/10 liked the internet hyped it up to be but I enjoyed it.
>Has Undertale left a lasting impact on Video Games?
Too early to say. It probably will but I don't think it'll be the next Cave Story or something.

>Best Paper Mario game in years

Isn't that Stick of Truth?

No.

it was above average but nothing really special
sadly "above average" is enough to be top 3 goty2015 though

hatred is pretty bad m8

Pretentious hipster trash.

I agree that the message behind undertale is very juvenile and black and white, but it honestly hit all the right notes for me and I can't explain why. I'm capable at looking at it objectively and seeing all the flaws but the time I had with the game felt better than the score I would currently give it. It's elements which by themselves range from really good to mediocre are alright but when put together they make an experience more than the sum of it's parts. and I haven't really played a game that's done that before. I don't know if undertale will be some game we look back on in twenty years and think of as a masterpiece or if it'll fade into obscurity and be replaced by some new indie game but I really enjoyed it and wish i could play through it blind again.

Undertale was good and Sup Forums was having some fun threads upon is release and prior to it with the demo.

Then cancerous furfags and other fanbases latched onto it and ruined it.

I've only played genocide.
Sans fight was fun but I don't have any desire to play the other routes.

It pulled off some concepts that other games don't pull off well, but it's still not much more than just decent. I doubt it will impact the industry in a meaningful way, but it's likely going to have a following for years to come.

It was the best game to come out in 2015, and I am really glad it exists

wew lads, a "dust has finally settled" thread

Okay, fine.

Undertale was a good game, with an interesting story and moral about what it means to play video games, combined with unfortunately shitty gameplay that is pathetically easy and repetitive, except for two bosses in the entire game.

Everyone enjoyed Undertale until the fanbase went full FNAF-style cancer mode. Now it is cool to hate it, because of the fanbase ruined the image and Sup Forums is 90% posers.

Lasting impact on vidya? Hardly.
Neat indie game? Definitely.

The game lives off irony humor, which is doing same stupid thing as usual, but occasionally pointing at it and going at length about how stupid it is to do such a thing. Depending on your approach to post-modernism it breaks it into irredeemable shit or masterpiece.

I don't get this "preachy" argument.
The game isn't preachy, a single character in it is, the villain, whose entire purpose is to mess with you through fourth wall breaking shenanigans.

Tried it, wanted it like it (I love many like it), but got pissed off at falling down holes and not knowing whether to listen to the game or not.

I wouldn't say it's to preachy but the message itself is pretty childish " Killing is wrong in every circumstance, even in self defense" is a very black and white way to look at it and anyone who agree's with that probably hasn't lived a day in some ghetto hood.

>Implying Undertale and Hatred aren't the same game

That's not the message I got from it.
What I got was "killing is wrong when there is a peaceful way resolve things", which there always is in Undertale.

Regardless of fanbase, it's a great little game. It's important to be able to separate a game from its fanbse mentally, I think. I still listen to the music fairly frequently.

I played it and i hated it. I believe it is overrated hipster trash.
Also i Pirated it of course

>Killing is wrong in every circumstance, even in self defense
But that's not the game's message - in fact, in the pacifist ending Asriel even comments on how the world outside of the Underground - i.e. the real world - isn't as simple as the world of the game. Specifically, he comments that there are "a lot of Floweys out there", referring to Flowey's kill or be killed philosophy.

Remember that your character literally has the ability to rewind time. He cannot die. This is an explicit part of the narrative. It's not condemning him for being violent per se, it's condemning him for being lazy. There is literally no reason for him not to try and resolve things peacefully except being a dick.

Basically it's criticism of the lethal/nonlethal play dichotomy in games like Deus Ex, where the ability to choose between killing and not are presented as empowerment.

It was pretty good. Fun, decently challenging (Only Sans and Undyne the Undying), and had pretty cool characters.

It had a lot of flaws, like the entirety of the genocide route barring the dialogue and the 2 real bosses.

The soundtrack is fucking on point, though. It's the one thing the game has that isn't overrated.

It's standing on the shoulders of giants and polishing already existing design, maxing previous similiar design seem obsolete.

Simply put, Undertale to its genre is what Half Life is to its genre.

I thought it was underwhelming. The main thing that bugged me about it is that no one really reacted to you killing people on the neutral playthrough except for like Papyrus and only Undyne and Sans each mentioned his death once. Killing people didn't really give you consequences other than just less content and when I went back and played True Pacifist I wasn't very impressed either. Music was good. Gameplay never really interested me. I didn't like most of the characters at all. The humor was often just obnoxious and I was left wishing I could skip through dialogue faster

>Has Undertale left a lasting impact on Video Games?

what's the point of honestly discussing this videogame when Sup Forums only cares for it's shitty bait value? huh?

There's gonna be a con in Seoul, South Korea. Just for Undertale. Wew.

Certainly spawned a whole new generation of autists. It left a lasting impact on psychological evaluations for criminals.

I liked it. Characters are no ME or Witcher and the game takes itself way too seriously sometimes (True Lab, Genocide) but the end result is pretty fun, it wouldn't have been anywhere as good without the music though.
I don't see it having any kind of impact and that's probably for the best.

So in the human world, everybody knows that if you go up to Mt. Ebott, you disappear, right? And it's generally accepted that Chara and Frisk went up to Mt. Ebott to commit suicide, right?

So why is Frisk so concerned with going home twenty minutes into the game, to the point he'll fight Toriel over it?

>current year
>being surprised South Korea does dumb shit

Google how people who commit jumping suicide and survive said they felt after jumping. It's meant to be ambiguous anyway, it's either suicide or being overly strong willed and adventurous.

>What is Sup Forums's opinion on Undertale?
playing it is not fun

>Has Undertale left a lasting impact on Video Games?
yea probably

>he'll fight Toriel
>he'll
>he
triggered tbqh

it inspired me to start making my own vidya

before it just seemed like an insurmountable wall but if toby fox can make a shitty looking RPG that I enjoyed way too much then I can do that too

>Has Undertale left a lasting impact on Video Games?

It left a lasting impact on autists.

>Google how people who commit jumping suicide and survive said they felt after jumping.
Nigga just tell me, shit.

They immediately regret it before they even hit the ground, usually.

Yeah, nice new innovative way to make a tumblrtale thread
Im really impressed, you fooled us all all especially me.

>Okay, the dust has finally settled.
I really hate this meme. It's getting to the point where the more people talk about the game, the more I dislike it.

The game was pretty good, but it wasn't good enough to warrant that crazy fandom. It was good for, like, 2-3 playthroughs to see everything. Music was good, battles got annoying and unfair. I even skipped Sans battle, cuz the music wasn't good enough to make up for how impossible it was.

my sides

>literally this image: the game

The game is actually original in a few ways, but not for the things that usually get credited. The elements that are most commonly praised are the morality gimmick which was too overt to be effective and too, well, gimmicky to be original, it was just doing what every other RPG does except then going "ha ha, we tricked you! You're actually evil." Which, again, is just a more overt way of doing what SotC, MGS2, Spec Ops, etc. have already done. I get that its trying to "shine a light" of sorts on how thoughtless the player's actions in an RPG are, but the fact that the game itself acknowledges its not a real world makes it lose its emotional impact. Stylistically, the game looks like it's a Tumblresque fan parody of Mother (which, more or less, it is). The story itself is kind of entertaining but is not original, it's mostly composed of common tropes.

The idea of combining turn-based battles and bullet hell/platformer gameplay was creative as fuck, but the game was usually too easy to really take advantage of it.

The way that the story explores the thematic connections between the routes is creative too. That's kind of vague but I don't know how else to explain it. It's something that VNs often do, but Undertale kicks it up a notch in this regard.

That's really it actually, but those are two significant elements that might influence video games in the future, which two more than 99% of video games. Overall fun game, especially the genocide route, where the story came around thematically and the gameplay finally got challenging. I also liked the "shock" elements of the route, but they lost their impact by the end. I will say that without the genocide route the game would be worthless, but Toby obviously intended it that way.

Yeah it's crazy how socially unaware some people are after coming into contact with it. Like I go to a musician's cover video right after he uploaded a new one, since he enjoyed the game a lot and wanted to do some music for it. Yet the comment section is just people screaming about how shit it is. It's quite pathetic.

It's a pretty stellar game for a small price.
What stands out the most to me about it is the complete translation of story through gameplay, and that's what the gaming industry needs more of. It's funny and its got some nice music.
9/10 A gud game

Fair enough.

I'll grant in Frisk's case, it's ambiguous anyway, but in Chara's case I think it's explicitly stated they went up there to die.

It's not explicit but it's close enough.

>And it's generally accepted that Chara and Frisk went up to Mt. Ebott to commit suicide, right?

lolwut? People think that? Kid is, like, 10, and the other is no older. Kid was just bein' adventurous cuz his mommy said no.

Asriel stops just shy of saying Chara was suicidal multiple times.

Literallt tumblr: the game
Tumblrtale

Thing is Chara is edge personified.

The reason is "an unhappy reason", which is probably suicide yea

Almost all of Sup Forums liked it until it became popular. I still like it and I played it when it came out so I didn't get spoiled. Earthbound did pretty much everything it did so no, it didn't really leave any impact.

Have some shit opinions...

Its character moments are pretty fun, however it does rely on the audience being somewhat familiar with current internet/gaming culture.

Gameplay is rather bland. Outside of bosses, the encounters are rather boring.

Music was great, but its not something I go back to.

The story is rather simple and the deconstruction was good at some parts and really fucking pretentious at other parts.

Graphics where ok, but again pretty bland but it did make the Omega Flowey boss's art shift more impactful

Its fandom is hot garbage shit

Play LISA instead.

It still holds up, I wouldnt say its one of gaming greatest achievements like Cave Story and MOTHER 3, regardless of the fact its on Wikipedia's "Art games" page.

Eh, who at this point still cares about Undertale?

>Almost all of Sup Forums liked it until it became popular

More like "almost of all the people on Sup Forums who played it liked it until it became popular" because it became popular pretty fast, and most of Sup Forums did not play it until it became popular.

Okay, well I guess Chara makes sense. I stopped paying attention at around the Asriel battle.

>Earthbound did pretty much everything it did
Love this meme where everyone acts like they're super similar. The writing is barely in the same vein and the combat is completely different.

>gaming greatest achievements
>Cave Story
user, I love that game to death but you sound really pretentious.

I'm pretty mixed on some parts of Mother 3 but I can admit it's distinct enough for that I think. Still kinda prefer parts of 1 over it.

reminder that they are all pure and deserve to be cared for

Nice filename and nice game, user.

Yeah, but you can add the fact that there were people jumping the bandwagon and hating it just to be cool, without even playing it. And I'm sure there's tons of people who just shitpost and actually like the game.

no. chara is a psyco and asriel almost consumes everyone in the fucking underground.

People who like undertale deserve to be stalked and beaten to death when they least expect it

I agree. What's your address?

>very difficult
That's arguable. The hardest fight is Sans, and even when you actually get the patterns down, it isn't that difficult. It's a cute, charming game, but I wouldn't ever say it's ever "difficult."

I really can't understand why people like Chara.

Chara being a psychopath doesn't stop them from deserving love and Asriel calmed down.

Yeah i'm pretty much regretting putting the word "greatest" above that. But for what its worth, Cave Story did spark a boom in the turn of the current indie revival.

However I will still say that MOTHER 3 to me feels very fleshed out and whole. Then again, this is coming from someone who didnt really enjoy Earthbound Beginnings or Earthbound that much.

Hey LISA is pretty good stuff.

Not him, but CS was perhaps really is one of the greatest success stories in video games. It was entirely developed and produced by one Japanese guy in his free time, and is better than the vast majority of video games. It achieves a harmony between all of its gameplay elements that few other games can match, and its story and music are pretty gud too.

I'm not gonna pretend I don't have mental issues because I do.

I've always had a massive submission complex and serving an effective demon would be nice. Plus even if they kill me they just take my soul and then I'm still helping them.

yandere shit
>Hey LISA is pretty good stuff.
I didn't even address that, it's obviously great. It made me actually laugh out loud more often at least.

>People who like undertale deserve to be stalked and beaten to death when they least expect it

>implying
I'm buff, i'm sexy. and i'll ruin you

I forgot to link the other user

Fucking phones...

>the dust has finally settled.
According to who?

...actually it should? Actually Chara is the one killing literally everyone (even his "parents") on the genocide? How the fuck does anyone like that deserve to be "loved"?

He isn't affective. At all. The only thing he has shown some interest in is Asriel. Are you asriel? No? Then she would kill you instantly.
Don't be tricked by her tumblr-brand fanart, anons.

>Actually Chara is the one killing literally everyone (even his "parents") on the genocide? How the fuck does anyone like that deserve to be "loved"?
because you're the one making the decisions

youtube.com/watch?v=Arh0mzaQhSE

Pretty much shared opinions.

Spec Ops does deconstruction better.

Metal Gear Solid 2 does deconstruction better and has non shitty gameplay.

I watched that too, largely agreed. That is to say I was still strongly impressed with it but I had some complaints.

>Johnny
My nigga, he nailed it. I'm glad he's such an honest reviewer.

>Then she would kill you instantly.
Yea, it'd be pretty great wouldn't it? Then they could take my SOUL.

>Fanbase = Game
>Graphics = Game

It was shit and the only non shit aspect of it was the nigh decent music

im appalled by how can someone think this is fucking acceptable after hundreds of thousands of dollars from kickstarter

Im not being ironic just for the sake of shit posting, this is my actual opinion, the game is shit, the game play is shit dumbed down

>has undertale left a lasting impact on videogames
just as much as any five nights at freddies game

BUT user.

FIVE NIGHTS AT FREDDDDIESSS ISNT FINISHED YET...

WHAT ABOUT THE SISTER LOCATION???????

you definitely just sound like a redditard neckbeard

Radiation is amazing at music. You can argue you don't like the game itself for whatever reason but the entire OST is pure gold.

At least I don't like tumblrtale

He dropped the ball hard on the artstyle, for sure. It's not really forgivable when you're paid that much to make a game that takes place in a hallway that's punctuated by bullethell and dating sims.