Fuck this artificial difficulty bullshit. I'm a veteran of the Souls series (you know, the game considered by many top gamers to be one of the, if not the most, difficult series in video gaming) and I can safely say this game is just unfair.
Healing takes WAY too long and leaves you extremely vulnerable. Your potions and supplies should refill once you rest in town and more than one boss shouldn't appear in the same zone.
>tfw you can't get hyped for X because you're burned out on MonHun
Christopher Butler
>tfw no MonHun on vita
Hunter Perry
I don't have the infinite patience to start grinding another monster hunter game. I don't know how 13 year old me got to the 7 star quests in the original.
Ryder Lewis
>I don't know when to heal Stay mad
Andrew Roberts
git gud bruh
Hudson Ross
Styles are a neat change of pace.
Aiden Wright
>that whole first sentence
Thanks bruh i needed that laugh
Juan Rivera
You're shit at the game and you need to return to your overwatch babby shit. Fuck off and die.
Ayden Bennett
I always love these thread openers. >No G Rank Why even bother
Lincoln Perry
post your main weapon and your favorite monster for me it's >switchaxe >zinogre
Oliver Price
Yeah, learn when to heal, und also learn to use dungbombs. Filthy casual.
Bentley Cook
>no G rank This is what it's holding me, bur if feel like we're being extortioned here because I can sure you that if some MH game underperform CAPCOM'S standards we can kiss good bye to the series.
Oliver White
Cause multi varient bullshit
Brandon Bell
anyway to play this on pc?
Christopher Ramirez
>veteran of the Souls series (you know, the game considered by many top gamers Ah you lost me there. Needs more build up and a more sparsely written brackets.
Its always best to start these threads with as much butthurt as humanly possible. that way you instantly weed out the LS users.
Gavin Turner
I want underwater fights to go away
Justin Fisher
You got here quick friend
Adam Nguyen
Wait So water fights are back or what? Because I heard they weren't Yet I'd seen videos of the first area of MHTri and thought "How the fuck is this gonna work?"
Jonathan Rodriguez
Why in the name of the fuck did they came back in first place? Goddamn CAPCOM do some feedback nobody wants to deal with that bullshit ever again.
Henry Sanders
>artificial difficulty >considered by many top gamers to be one of the, if not the most, difficult series in video gaming >this game is just unfair >Healing takes WAY too long >Your potions and supplies should refill
Blake Flores
BEST MONSTER I use LS and GS
Ryan Howard
Underwater combat hasn't been a thing since 3U. Stop pretending or get educated.
Jaxson Campbell
OP here, do people really not understand that this was supposed to be a MH thread? Anyone wanna hunt? Haven't played in months and want to get excited for X.
Julian Watson
What's a vita? I never heard of a system called that.
Joseph Reyes
>He fell for the artificial difficulty meme.
Carson Martin
> Wants to play souls > Plays not souls > refuses to learn non souls > Artificial difficulty out of stupidity
Matthew King
There are three types of replies. >people that know it's how the threads are started >people replying ironically >legitimate idiots triggered by the post
Evan Baker
>Your potions and supplies should refill once you rest in town
They do. It's called the Wyporium. He duplicates bugs, mushrooms and seeds (for Armorskins/Demondrugs etc.). Plus you can buy potions for cheap on-mass from any vendor.
>Healing takes WAY too long and leaves you extremely vulnerable
Exactly. I always hate that you have to flex a bit after taking a potion but it teaches you how to time your heals and space yourself from attacks. Plus, if you're playing online it's pretty normal to just leave the area, heal at the door and go back in to join your team.
>and more than one boss shouldn't appear in the same zone.
That's what Dung Bombs are for. They make one monster flee (usually).
Honestly, all of your issues have solutions in the game. They just aren't given to you. If you ARE a veteran of Souls games (which are not that hard, and are certainly not as difficult combat-wise as MonHun) then you should know the value of finding solutions for yourself. MH4U is objectively good, and these petty complains are practically completely unfounded.
Kayden Fisher
Recently started Portable 3rd with a few friends. I have 700 hours in MH3U and they have no experience at all.
I was shitting my pants after the "WARNING!" sign popped up when I was doing the village Bulldrome quest. That fucking music and atmosphere when I had no clue what was going on.
>blabla dumb bait bullshit Just say you want a monster hunter thread instead of being a fucking faggot
What are ya all niggas hunting
Jordan Russell
Another note on the Wypo Guy; he also duplicates Honey, which is retardedly valuable (Catalysts, mega Armorskins, Mega Potions etc.) After one day of guild quests with my friend and three 10-trip exchanges for Honey on the go constantly, I had over 270 Honey ready to use, and now I'm never below 300 Mega Potions or 60 Mega Nutrients.
Jacob Perry
whats the best weapon and why is it the gun lance
Jason Kelly
en-masse
Also OP is bating you fags
Levi Sanchez
Just got done with some Gogmazios online. I've been getting in to GS and want to upgrade Monument of Lament.
Was doing Chameleos earlier. That thing is a bitch, but the fade out effect on the weapons looks awesome, especially the Insect Glaive.
William Murphy
faggot
Easton Phillips
Is that a DLC monster?
John Gonzalez
have you guys never played a MH without g rank? high rank difficulty is scaled up to make up for it. I haven't played X though so it might be piss easy for all i know
Jackson Phillips
Hownewru?
Ayden Edwards
Newfag has been spotted
Mason Collins
I will always have a tender spot in my heart for Rathalos, I struggled so much with him in Monster Hunter Freedom that once I beat him for the first time I completely fell in love with the series. Favorite weapon is Greatsword, Longsword a close second.
OP, your bait is weak. If you want a MonHun thread just say so.
Grayson Collins
That's why I've been waiting for the western release before I play it, even though my 3DS is cfw'd already
Josiah Flores
>completely ignored the tutorial in 3U >first game so no background knowledge >ended up going to port tanzia with my shitty starting weapons and hunting azuros with no supplies besides whats in the supplies box and what I find in the wild My favorite hunt, it would be easy for me now but back then I sucked hard.
Evan Price
I started the series with 4u Wish I could get my friends into it, but they've got pretty normie taste. youtube.com/watch?v=auE4CYwszco
Brandon Fisher
My only major gripe with the series other than it being mostly on handhelds is having to chase monsters around the map. It makes difficult hunts that much more of a tedious chore. Even if you know where the monster is because you tagged it, you still have to travel there.
It's always fun when people play Dark Souls and think it's hard as balls, then they decide to give Monster Hunter a try.
As a "veteran" of the Monster Hunter series, Dark Souls was so fucking boring that I didn't even bother to keep playing after ending it the first time.
Ethan Hill
How would you compare the difficulty?
Juan Hernandez
Kek look at this new fag
Sebastian Price
>claims to be a Souls veteran >somehow doesn't understand the basics of timing, observation, and opportunity
Now I know you're full of shit.
Luis Scott
Not if he summoned his way through the Souls games
Justin Jackson
I think the idea there is that you gather stuff as you go. Especially in High and G-Rank, mining/catching bugs and farming for actually decent talismans (Handicraft +7, I'm looking at you) is a big part of making great armor sets and weapons with useful effects for your playstyle.
Ryder Lopez
My first Souls game was Bloodborne and I had no issues with the bosses besides the Daughter of the Cosmos or whatever. I then blew through Demon Souls and Dark Souls 3. I haven't bothered to go play DS1 or DS2.
Consistently having a pissed off Rajang trying to pummel you for as long as they stay in the zone was much more anxiety inducing than any shit in Dark Souls.
Lincoln Long
Return to reddit, newfriend.
Levi Martinez
Not that poster, but I don't think it really is comparable. DS is about blocking and attacking at the right time, and the combat can be as fast or slow as you want it to be depending upon how hard you're turtling, or how agressive you choose to be.
Monster Hunter is more about positioning, prior preparation and reading the monster and predicting what attack you'll need. I know a guy who can face a charging Rath with a hammer, and while it's running at him swing the hammer around and essentially whiff a bunch of hits - by the time the monster reaches him the last big hit twats it in the head and stuns it. You don't really do those kinds of reads in DS, it's more reactionary.
Anthony White
Damn, Lavasioth's getting all the attention lately
Oliver Ramirez
DaS is a dungeon exploring game while MH is a boss rush game. Should've stopped here.
Gabriel Cook
>responded to obvious bait
Elijah Hill
Depends. Dark Souls is a lot more about being careful, but most things won't 2-3 shot you like in MH unless you spend zero points in Vit or something. Difficulty depends a ton on the monster or the boss.
You can still compare the bosses somewhat since they operate under similar core mechanics.
Benjamin Butler
You're aware there's already a Monhun thread up, right?
Lincoln Moore
Bosses in DaS is a mere 5% of the game.
Adrian Miller
Je suis monte!
Matthew Davis
That's the style of the games and what the main gameplay loops consist of, yeah I agree, but he was asking about comparative difficulty. In that case it mostly comes down to comparisons in combat, which was what I attempted to give him.
Owen Gonzalez
No DaS's main "difficulty" comes from the level design
Charles Parker
I'd say the bosses are harder unless you blunder blindly around every corner and eat shit from every single trap and ambush.
Adam Jenkins
Arguably yes, but I think people struggle more with, and have an easier time explaining, boss difficulty, which can be compared to monsters in MonHun.
And again, fighting monsters in DS is more about reacting; waiting, letting them whiff a hit or rolling into them and counter hitting once or twice. In MonHun you have to set things up for yourself since turtling is going to get you nowhere, or even steamrolled against an aggressive monster. Traps, dung bombs, poisoned meat, IG mounts, sonic bombs, blunt weapon stuns, tail cuts for exhaustion etc. all mean that you're being pro-active in finding ways to chip the monster down and provide ways for your team to have a solid 8 seconds of whaling on it. The difficulty is different.
Henry Ramirez
> artificial difficulty > souls veteran Is this a new pasta? This is some gay as fuck shit your saying op. Go do what you do best and suck someones dick thata lubricated by your tears. Bitch nigga
Asher Ramirez
>He doesn't know the tradition of making MH threads
Cameron Jenkins
hownew.ru
Brandon Diaz
I think mon hun's base evasion should have more i frames. Too often you'll find yourself in a position where you can't do anything.
Henry Stewart
there's already evasion+3 for noobs
Austin Rogers
There is one thing you can do.
Get Evade ya pussy.
Elijah Ross
Even the defensive weapons like Lance are more about using your different methods of mobility and defense (backhops/sidehops, guard advances, counters) to get in a monster's face and fucking stay there at all costs.
Get Evade +1/2/3 and Evade Extender The panic dive (run away from the monster with your weapon away and hit dodge) is invincible for the entire longass animation. There's even a skill that lets you panic dive TOWARDS monsters.
Juan Edwards
desu apex monsters were a chore (didn't get lucky enough with your wystones? leave the area and wait for a cooldown cause you literally can't hit the monster now WOW SO FUN)
also guild quest weapons completely breaking game progression and making builds even more luck-based (as if charms with random stats weren't enough)
remove randomized charms and guild weapons, and apex monsters, in short. They are overly grindy and unfun.
Leo Murphy
>one of the, if not the most, difficult series in video gaming
Dude. Any simple roguelike or even some roguelites on steam can tell this sentence to fuck right off.
Isaac Foster
[you caught a newfag]
Luke Peterson
We call the panic dive the Superman Jump.
Supermanning through a laser or Gogmazio's goop vomit and coming out unscathed is such a satisfying feeling.
Colton Reed
Apex is gone in X/Generations I believe. Now there's outraged monsters that are stronger on certain attacks.
Ryan Ross
Superman Dives always have some wacky reactions when you're caught between a monster and a wall.
My personal favorite one was in FU where I dove in such a way that it looked like I took one step of a Blango, then jumped off of Blangonga's back for an extra long dive because they had both jammed me against a wall.
Charles Harris
Sorry, my friends always called it a panic dive, they're the ones that got me into MH. It's hard to shake what you're used to calling shit sometimes.
Jack Cox
Really, as long as it has "Dive" somewhere in the name, or makes some connection between the action and the animation, it's all good.
Everyone has their own nomenclature for these things.
Colton Lewis
I think thats a really old windows OS user
Michael Diaz
...
Carter White
Well, the subreddit universally calls it the superman dive and I'm comfortable with that.
Anyone looking to start a hunt today? New save, so HR6 currently.
Noah Gomez
>play any third gen game >can completely shit on zinogre >play any fourth gen game >get completely shit on by any zinogre even if nothing changed, gold zinogre is literally fuck you wtf
Camden Reed
Since the Monument of Lament is literally a glowing war-monument on a stick, I can see this being accurate.
Daniel Watson
how did brachy become an olympic sprinter in the time between 3U and 4U?
Cooper Brown
So here's the deal.
Souls is hard. Monster Hunter is harder.
This is from a vet of both series (plat trophy on all souls, HR999 twice in MH4U).
The emphasis in MH is on learning attack patterns of bosses, and maximizng the risk/reward of getting greedy.
If you'll note, MH is balanced around multiplayer. Introduce a player 2 in Souls, and the boss battle gets severely trivialized. This is the key difference.
Also the emphasis in MH is fighting the monster/boss. In Souls, getting to a boss can be harder.
All in all, both games provide rule sets and you have to adapt. Souls is more forgiving. Monster Hunter is tougher.
Just wait until you clear GRank and start grinding lvl 140 GQs with randoms that can't handle Apex Zinogre. You'll understand then.
Cooper Howard
HH Also Zin.
It was also by the time I fought him that I realized my status as horny main.
Colton Gray
DaS is harder because of PvP.
Jacob Miller
game needs less RNG and an actual endpoint (there's always DLC quests anyways, what the fuck, we don't need infinite randomized quests)
especially because capcom is just going to shell out another game in a year, they don't need to be 1000 hours long due to randomized drops.
Adam Gutierrez
>wanting to run apex GQs for eternity
literally delete them, they're so fucking tedious
Elijah Perry
I kind of agree with the idea of an end-point. I was so used to filling out all my quests with red ticks that I was really caught off-guard by the cycling quests at G-3 that you wouldn't always ''çomplete', and that wouldn't usually turn up again for a while. Really made it feel like you couldn't look through your quests and feel properly finished.
Jack Cook
>MH is balanced around multiplayer Not really. Yesterday in a room of 4 randoms we killed a azure rath in less then 2 minutes. Sure 140s might still be tricky but normal monsters don't stand a chance against a full party.
Michael Murphy
especially if they have broken GQ weapons from 140s
Charles Perez
Lmao have you seen a 140 rajang or teostra? 5-20 minutes of sustained rape from all angles.
Zachary Bell
Uh no. It's not like you can get invaded during a boss battle (unless you count shit like Mirror Knight). Souls will never be harder. Mechanically it just doesn't apply. Also you have the option to play offline. The only option to not get owned by Apex Jho is to not fight it.
They're not that tedious unless you're hoping for loot. If you hunt for the thrill of the hunt and seek fun quests and not just double Rajang or Teostra, you'll enjoy it. Regular quests are too easy and you're not required to learn much about the monster attack patterns.
Connor Jackson
Why would anyone who has grinded 140s enough to get a freaking broken rare 10 relic go back to normal 4 men hunts and expect any challenge?
Daniel Phillips
You could say it ends as soon as you get a top tier weapon.
Or you could just keep playing for hundreds of hours because what else do you have to do, faggot?