Are there any examples of a modern RPG with a story that doesn't involve the main character's party stopping the...

Are there any examples of a modern RPG with a story that doesn't involve the main character's party stopping the villain from taking over world/universe/multiverse, and instead involves a character wanting do basic shit like become a soldier, save a princess or try to get money and power?

Try the atelier games or Legend of the River King.

Atelier series

>save a princess
Mario RPG

This.
Goddamn, OP, you shitstain, you didn't even try to look.

I don't know, Skyrim maybe. I hear you can do some pretty nasty shit in that game if you wanted.

I've been going on a massive werewolf rampage. Shit's ridiculous.

which game is that? the art looks beautiful for how old it must be

Dragon Quest V and Vagrant Story kinda work that way. Ultima IV, definitely.

DQ 8.

What's the best Atelier game to start out with? I was always a little put off by the time limit, not sure if that's a thing in all of them

FF8 if you stay on disc 1

>basic shit
>save a princess

are you retarded?

Literally almost any Atelier.

Valkyria Chronicles starts out pretty small scale.

You're just a leader of a militia unit trying doing small battles while the army fucks off

Well, Xenoblade begins as a simple revenge journey of a couple of guys and stays so until a certain point.

The Witcher I guess? Geralt just does his job after all, no?

In Hybrid Heaven you stop a full scale subterranean alien invasion to save the president of the United States of America.

Probably Rorona Plus. It's the start of the Arland trilogy and all three of them are pretty good.

Ayesha and Mana Khemia are also worth a look.

Everything about that game is beautiful and it emulates great

In Final Fantasy Legend the point is the find paradise.

Xenoblade is a really poor recommendation based on what OP is looking for. It's very clear from the beginning that it's not just a simple quest for revenge, even if that's what Shulk sets out for.

man that game was dogshit

the random encounters at the end were more difficult than the boss fights

like wtf

The game gave you a bunch of weapons from dungeons and you could often times hold many weapons so you are either suppose to go all out in the battles or run.