Imagine a 3D action game, where instead of health points and whittling away at your opponent's health and vice versa, every enemy and yourself died in one or two hits, either by bullet or by sword slash or whatever, and sword fights or gun fights were amazing spectacles of parries, blocks, and dodges.
Things like Souls, DMC, Ninja Gaiden, or Various TPSs/Hack n Slashs
It would be a boring game of "keep you shield up and strafe around enemies" or "be an archer and win the game from a distance". There's a reason bow and arrow are the deadliest weapon for thousands of years.
Charles Peterson
So you mean Bushido Blade?
Lincoln Richardson
Sounds gay.
XIV sucks shit and isn't successful.
Robert Bailey
sounds like for honor
Isaiah Powell
>he didn't play the NiOh demo
Eli Cook
WOW! You must be the first person to ever think of this!
Jason Green
XIV is more successful than your favorite video game
Owen Robinson
>it's successful because Yoshi "the big fat liar" P. says so
kek
Jayden Rodriguez
Ok, show me some examples where you or the boss die in one hit and a match between the two of you comes down to who can overcome each other's blocks and parries.
Elijah Brown
it's Square Enix's top earning game according to their financial quarter reports.
James Martinez
so, Mount n Blade.
Easton Price
There's tons of games like that or trying to be
Thomas Howard
I was thinking that it would eliminate combos but then I thought >use a launcher >opponent blocks it >the impact causes him to lift up >can continue ramping up that combo >opponent has to time his blocks instead of just standing there taking the hits It could work wonders if done correctly.
I think the game just needed to be balanced around combo starters being hard as fuck to land. Or have some kind of meter/resource which was needed to use it.
Aaron Gray
Actually it isn't. Their MMO department - which was credited the success - consists of more than one game. And between DQX, XI and XIV they have a combined total of less than 1 million subs.
It's dead, Jim.
Elijah Baker
I never said it's been made, I'm saying one of the million ideas tons of studios thought of but scrapped because it couldn't work ou.
Daniel Thomas
that was back in 2014, it's 2016 now. XIV is worldwide and pulling subs from all other dead MMOs, DQX is Japan exclusive, and XI is dead now
Hunter Young
Titan souls
Aaron Ward
Well I also never said I was the first to think of it either
Tyler Wilson
>where instead of health points and whittling away at your opponent's health and vice versa, every enemy and yourself died in one or two hits, either by bullet or by sword slash or whatever,
We have the game already, it's call of duty.
Jaxon Watson
Except it isn't. Remain delusional.
Ian Thompson
Point is there's a reason why almost every game has health bars. There's no sense of progress if your opponent blocks everything but the one fatal hit, and if you introduce stuff like armor you have to hack off first, you're back at hitpoints in a different form.
Anthony Wright
That would require one, good VR, and two, actual combat skills, which hardly anyone who plays vidya has. Especially if it's not a rapier duel but some crazy fightan with magic and shit. Literally nobody has those.
So, to make it actually possible, you'd need fully immersive VR which could inject those skills right into your brain and improve your physical capabilities. Wait until we get something like this, then come again.
Ethan Adams
>VR Why the fuck would you need that?
Ayden Gonzalez
Perhaps this would be better as a multiplayer game, as developing an AI who almost perfectly blocks every thing but also has to be programmed to slip up every once in a while might be too difficult or just a retarded idea in general and rely too much on RNG.
Joseph Clark
Because with normal controls, it would either be terrible and unsatisfying or not work at all. Just take DMC4 on Hell or Hell. Here, the thing. You want every game to be like this by default?
Brody Bailey
Well that's why I felt like I should open this to discussion so that we could come up with ideas to make this sort of thing work instead of just dismissing the idea altogether
Kayden Reed
Oh boy, it's time for anti-FFXIV autists to start shilling that people shouldn't play it by spreading lies thread
Juan Baker
>gets his arm sliced >"I needed that cut to awaken me"
fuckin kek. old shows are always entertaining
Brody Collins
>VR
Luis Jones
Of course the game would have to be designed like that from the ground up. I can't think of a single existing game that would great with this kind of system.
Dominic Sanchez
except you're the one being delusional. feel free to show proof that XIV is failing
Thomas Moore
>lies
What lies? I'm not even telling people not to play it. All I said was that it sucks shit and isn't successful. I know the truth hurt sometimes.
>less than 1 million subs divided by three games
Now show me evidence of its huge subscriber base.
Pro Tip: There isn't any.
Cameron Collins
The meta game would just be dodging until someone gets hit
Latest lodestone census puts the game at 700k active characters above level 20
Easton Reyes
>What lies? >it sucks shit and isn't successful but this one especially >isn't successful
You can think it's shit all you want, but to call it unsuccessful is a lie.
Christian Green
Which would mean the dodging mechanics just needed to be in more depth. Different dodges with different properties and with different risk management.
Chase Foster
Wow, two guys who don't know the difference between "subscribers" and "accounts created."
>to call it unsuccessful is a lie
There isn't any evidence to the contrary.
Wyatt Carter
Also the census is bullshit because the guy conducting it doesn't give any details about what he does and doesn't filter. It's not an accurate way of determining concurrent subscribers.
Jordan Taylor
>shows proof that game is successful >b-but it doesn't count! trust me the devs don't know what they are talking about!
Xavier White
There's a difference between "Payed Subscribers" and "Concurrent Subscribers." It's the same difference between "Accounts created" and "Concurrent subscribers."
Why are XIV players the only ones that don't seem to understand something as simple as this?
Evan Lopez
>There isn't any evidence to the contrary.
There's actually plenty, but on the other hand, there isn't any evidence to support your claim that it's dead and unsuccessful.
Wyatt Moore
The results are parsed directly from the public lodestone database. It's like the armory system from WoW. You can access it and check it if you want to.
What the fuck are you talking about you dumb as nigger
Go play the game yourself and see that there's a ton of active and concurrent players, servers are still backed up with queues since patch 3.3 dropped.
Mason Collins
>There's actually plenty
So post it. It's on you to prove your game is a success because:
We know it didn't top any sales charts
We know they're afraid to give us accurate subscriber numbers
We know they hired 350+ chinks around the clock to make this abomination (chinks cost money)
We know it cost millions to make the CGI advertisements.
We know it damaged the Final Fantasy franchise measurably.
We know that Sony sold all of its stock it previously had in Square the moment ARR bombed.
>play shitty WoW clone #2939532
No.
Joshua Rivera
butthurt WoWfag or FFXIfag detected
Gavin Cox
And the guy that parses it doesn't give enough details as to what he's looking for to determine concurrent subscribers.
Shit-licking XIV shill detected.
Liam Nguyen
>Mount and blade series >Chivalry
Really original idea
Michael Adams
u mad?
Anthony Wright
>We know it damaged the Final Fantasy franchise measurably.
Why are you saying things that are only true for when the originaL FFXIV came out?
Why do you always come to threads to shit them up and anti-shill FFXIV?
Hudson Allen
Jesus Christ, the OP isn't even about FFXIV and people can't fucking restrain from shitposting. You guys have some severe mental problems if nothing more than a pic from the game triggers you into a shitposting fit. Seriously, seek help.
Sebastian Hernandez
>comes into threads to shill people not to play FFXIV >gets mad when people defend it and calls them shills instead
Pathetic Why do you do this all the time?
Robert Cooper
>only true for when the original
Except it isn't. The time and effort put into ARR took resources away from other titles Squeenix was working on. It's why XV has been in development for 10 years.
Why do you shill shitty games?
Kayden Nguyen
What a terrible fight scene to choose as an example.
Now something like this, however... Would make a fucking excellent fighting system.
>Except it isn't. The time and effort put into ARR took resources away from other titles Squeenix was working on. It's why XV has been in development for 10 years.
I guess you missed the part where FFXIV money is literally funding things like FFXV and the FF-7 Remake along with all the other spin-offs they're doing.
Blake Turner
so you got what you expected?
Justin Cook
>expected XI-2 from XIV First retarded mistake >gets bored and tired playing a game that's significantly faster than FFXI doesn't even make sense
Jose Green
When is that from?
I'm still playing but 75% the people I knew have quit gradually since christmas.
Ethan Russell
Nice on-topic post.
>600k
Believable but still a bomb.
>XIV money
XIV money - what little there is of it - is going into all of the damage XIV caused in the first place, including ARR's lackluster subscriber base and retention rate. After XIV / ARR became the sole reason why Sony dropped its stock in Square, Square has had to shill itself to Sony for console exclusive bucks.
So you're saying that he shouldn't have expected a good game, and that faster always = better. Got it.
Fucking moron.
Hunter Diaz
>DMC
so heaven or hell
Leo Cooper
my friend beat the challenge mode on that when we were kids, I'm still baffled as to how
Matthew Perry
>There isn't any evidence to the contrary.
Final Fantasy XIV, as of 2.0
>Running for almost 3 straight years. >Steadily increasing sub numbers. >Still pushes out content, and at a rate much faster than most MMOs. Including WoW, the decrepit king under the mountain. >Is still popular enough that they haven't made it free-to-play yet, something most other MMO's do by the end of their first year now, give or take a month or two in either direction. >Has three yearly fan festivals. >Is getting it's own E3 panel this year. >Still has active servers.
It's successful enough. More successful than the majority of other shitty MMO's that get pushed out to make a quick buck.
Parker Sanders
>600k paying $15 a month not including cash shop and expansion sales >still a bomb
Jackson Stewart
>ARR's lackluster subscriber base and retention rate. After XIV / ARR became the sole reason why Sony dropped its stock in Square, Square has had to shill itself to Sony for console exclusive bucks.
You are trying really hard to force this, and to force something you really don't have the slightest clue about yourself no less.
>So you're saying that he shouldn't have expected a good game, and that faster always = better. Got it.
>implying XI was entirely a good game >implying that it wasn't about faster = better, but that faster is more attention retaining than the slowest shit ever.
>Fucking moron
Says the autist who religiously anti-shills FFXIV as if he's paid to do it
Grayson Ortiz
k paying $15 a month not including cash shop and expansion sales
Don't forget those extra retainer fees. Pretty much every crafter in the game is paying at least 4 extra a month.
Nathan Morales
>Running for almost 3 straight years. True. Doesn't really prove much.
>Steadily increasing sub numbers. No evidence of this.
>Still pushes out content Doesn't prove anything. especially since most of that content is shit by ARR player's own admission. If you don't believe me just visit an XIV thread and listen to the whining.
>they haven't made it free-to-play Doesn't prove anything.
>Has three yearly fan festivals. Doesn't prove anything. These often double as advertisements for other (better) games.
>Is getting it's own E3 panel this year. Doesn't prove anything.
>Still has active servers. So does Vanilla WoW and GE and XI and Runescape and AO etc. etc. etc.
XI is the magnum opus of Final Fantasy. No other FF comes close.
>Pretty much every crafter in the game is paying at least 4 extra a month. >micro-transactions
Literally profiting off stupidity.
Dominic Brown
YOu're literally insane, completely in denial that you'll spin anything positive into a negative if you don't just outright ignore or dismiss it, and you're delusional enough that you think FFXI is the best Final Fantasy of all time.
Jonathan Cook
I'm just simply pointing out that those "positives" don't count as evidence towards its success. The only thing I'm concerned with is its subscriber numbers - which square will not give - and its sales numbers - which are poor.
Grayson Bennett
GAME OVER
Lost to the Zone
Ryder Flores
what is skyrim with deadly combat mod. it affects the type of armor and weapon you and the enemy use. for example, if you are wearing full heavy armor and use a sword and the enemy is in leather armor and use a sword, you are gonna fuck him up in 1 max 2 slashes while he does vry little dmg to you.
Joshua Lopez
>The only thing I'm concerned with is its subscriber numbers
And what, pray tell, would you consider a successful subscription number?
Tyler Ortiz
>XI is the magnum opus of Final Fantasy
LOL
IT WAS LITERALLY EVERQUEST FOR WEEBS AND NEETS
Joseph Morales
I think 500k could be considered a very mild success.
William Ramirez
user, just fucking ignore him. It's obvious he's a butthurt FFXI who feels nothing but disdain towards the game that replaced his shitty grinding simulator he invested so much time in. He has nothing to do but shitpost to give his life meaning now.
Josiah Ward
...
Isaac Murphy
>I think 500k could be considered a very mild success.
Really? Because if you're the same user that we've been calling a retard this entire time...Then why did you say 600k, 100k more than what you consider a mild success, is a bomb in this post ?
William Johnson
I wonder if this is how Star Wars Galaxies and City of Heroes players acted when their games were pushed aside for SWTOR and Champion respectively.
Adam Scott
>AV
Literally cherry-picked every time. I won't deny that it had a bit in common with EQ. There's a difference between cloning EQ (a good game) and cloning WoW (not a good game) though.
>Blah blah blah ad hominem
I said it's believable. That's the same as "it's fact." Square hasn't released any subscriber numbers. The only thing we know is that their three MMOs have less than a million subs combined, and its more likely that DQX has more subs than XIV.
You don't remember how that went down? People watched ToRtanic sink while Star Wars die hards clung to it, just like how XIV faggots are still clinging to their shitty WoW clone.
Brayden Brown
>That's the same as "it's fact."
Not the same*
Isaiah Ward
>I said it's believable. That's the same as "it's fact." Square hasn't released any subscriber numbers. The only thing we know is that their three MMOs have less than a million subs combined, and its more likely that DQX has more subs than XIV.
In one post you said that 600k is believable, but still a bomb. In another post, you said that 500k would be a mild success.
600,000 = Failure 500,000 = Success
Everyone thought you to be a troll. But you're not a troll at all. Just mentally retarded.
Eli Thomas
It doesn't have 500k subs so who cares?
Chase Johnson
It has been my dream for a while to make a game with this kind of action but 1 or 2 hits is not enough. Regardless, the journey towards the completion of this goal is marred by language and tech limitations that i'm working to overcome.
Joshua Nelson
I don't get it.
Jaxson Cook
lodestone census proves otherwise
Jack Perry
lol
Logan White
Way of the Samurai has 1-hit mode it's shit
Samuel Foster
see >inaccurate data proves otherwise
Mason Edwards
This is what the Nioh demo was. Unfortunately the final game will be massively casualised garbage if the survey results are anything to go by.