>no post-apocalyptic city building surviving game to play
save me, Sup Forums
I just wanna gather resources and craft production chains
what production chain games have you been playing?
>no post-apocalyptic city building surviving game to play
save me, Sup Forums
I just wanna gather resources and craft production chains
what production chain games have you been playing?
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closest games I've found to what I want are Banished and A Dark Room
>next settlers game cancelled and resources transferred to assfaggots game
>newest anno game is retarded
>indie production chain games are all very flawed or very production chain-centric
Sorry if i dont remmember the name correctly but i think it was called post apocalypse now or something you kinda have to gather people for your settlement and gather resources and build shit as far asi remember
I just want a comfy city building game that doesn't get assrapingly annoying with resources as you advance.
Anno 2070 was so nice until you needed 34 different islands to make a salad.
Banquished until it got boring.
Cities XL was nothing more than a traffic director simulator
Actually, Factorio kind of fits your description OP.
Survivalist, indie game on steam, reminds me of Caravaneer.
I got into banished a little more when I realized there were mods from the steam workshop
But then they would be boring
this
that's not very helpful user
tempted to try Banished mods but they look overly complicated without adding any fundamental changes
You've tricked me into playing a clicker game, haven't you?
>banished mods
any suggestions?
>Factorio
always tempted to check this out but it really looks like a tower defense game
I wanna build a town and gather resources, not just use robots to build more robots to control my robots
thanks for the suggestions though
Just keep playing user, it gets better
Oh i think survivalist is what i meant, thanks damn my memory is shit
>it gets good after 25 hours
>Survivalist
any good? it looks kinda clunky
reminds me of what Dead State looked like
>Dead State
>isometric view for exploration/combat
>home base to gather supplies, survivors, and customization options
>large state map to explore, Fallout 1/2 style
it looked so goddamn glorious on paper, but it plays like a homemade knockoff of Fallout 1
>a clicker game
I don't know what that is
it's basically a browser game with a hilarious amount of depth
I legit thought it was just a "your room is cold, make a fire" 'game' but it really goddamn opens up and draws you in
>there will never be a 3D version of this game
Yeah Factorio is pretty shit, should play Dwarf Fortress or Rimworld instead, and I suggested Factorio.
It looks pretty good actually, although I've never played it. With your standards I have no idea if you'd like it but it seems playable and fun to me, with more emphasis on combat and exploration than city-building.
anybody play this?
sort of want to check it out, but wary of paying $15 for what looks like a f2p browser game
>your standards
it's true, I am very fussy, and it's killing me
Rebuild and its sequel are some of the highest rated games on Kongregate, and were free to play browser games that took 5-10 hours to complete, maybe 15-20 if you explored all the replay value stuff and were slow.
You should just play Grand Strategy games if you're going to be overly picky
tfw no arcology city builder
Maybe I'll develop one.
Have you guys played The Guild 2 though ?
The Guild 3 is scheduled for release later this year on steam - pretty sweet not so well known game with very deep gameplay.
>Grand Strategy
>get into Civ5, stellaris, sins of a solar empire, endless space/legend
>can't get into any of it
Spacebase df-9 would've been ideal if tim schafer weren't such a fucking liar
try Rebuild 2 first and see if you like it
3 is just more of that with a couple of new features and a meh story mode
Shit I forgot The Guild 3 was even being made. I loved The Guild 2, despite its problems.
>guild 2
this actually looks pretty cool
can you tell us about it? I can't tell if it's a city builder or economy sim
Yeah man, saw the guild 2 sitting in my library the other day and had a go, but it's been so long since I've played I'd forgotten how to play it. It has a pretty steep learning curve.
I had great fun with it also, but yeah like you said it had some problems, and I was always thinking of ways they could have made it better.
I hope 3 is going to be everything I dreamed of.
Economy sim. It's like the Sims except you need to build a business. There's 4 professions and every item in the economy is simulated with supply and demand. You can be a simple baker or a clergyman but my favourite thing to do was be a bandit with thieves guilds and robber camps all over the map, kidnapping and extorting whoever tried to arrest or report me. I was like a medieval godfather.
try tropico 5
>post-apoc city building game
Isn't that every city building game?
If I remember right the one I'm using right now is colonial charter
Fuck you I can't stop.
>economy sim
>banditry occupation
that's hilarious
I think I'm just gonna play some more Banished
thanks for the input though, everyone
I CAN"T TELL IF YOU"RE MEMEING
PLEASE TELL ME YOU"RE MEMEING
NONE OF THAT SHIT IS GRAND STRATEGY
PLAY EUROPA UNIVERSALIS HOLY FUCK
>the fire is roaring
>you track the beast to a lonely cave
>it puts up little resistance before the knife
it's a very cool game. You basically manage a family buisseness.
There are different classes, I've forgotten what they are called in-game but it basically comes down to scholars, farmer types, warriors and i forgot what the 4th class was.
Anyway you start out alone in the city. you can build your own buissiness or farm. You can court some of the local girls to find a wife.
There are also other families you compete with. the buisinesses work as production ques, for instance you farm wheat, that can then get sold to a bakery to make bread and cakes and stuff all requiring different ingredients. The more expensive the ingredients the more money you make on the product.
If your business does good you can expand to another business, say a bakery or a tavern, there are lots of options. You can get your wife or kids to run the second buissiness or simply hire employees.
There is also a political aspect, you can run for positions on the town council untill you eventually become mayor.
All kinds of crazy stuff - you can hire thugs to murder your opponents. embezzle money from the town coffers if you're mayor.
all and all a very fun game, but be warned it can be intense and it will take some time to learn how to play it and it is going to take up a lot of your time.
isn't stellaris made by the same dudes
Yes
>newest anno game is retarded
How so? I haven't touched it since 1404.
thanks for the indepth explanation, this sound super cool
this might scratch my production chain itch
it's very easy in that production chains are super simplified, and combat is nearly non-existent
The best part is when you put your highwaymen on the road and steal the wheat of passing traders and then ship it to your bakeries
can you defend against donut thieves?
Pic related is fantastic.
>Crash land on alien planet
>Time to pollute the fuck out of it so we can build a way off this shithole
>Oh no the native wildlife is getting upset with all of our pollution
>We better go green, solar panels, lower our carbon footprint, all that stuff right?
>lmao fuck no double production
>upgrade the turrets
>bring out the tanks
Yeah the game has so many little intricacies.
I remember my one game I had wife climb the political ladder. I was able to bribe the members to voting for her to the rank just below mayor, but i couldn't advance higher because the current mayor was intent on keeping his post.
So i bought some weapons and armor for my wife and daughter, then one day we followed him home after work and when we were out of sight of the guards they attacked and murdered him.
My wife got the vote for mayor the very next day :)
So much fun.
You need to hire guards and put them on roads, thieves usually have shit equipment so if you have good gear on your guys they'll get rekt every time
yeah in the beginning money is pretty tight though. It really takes a while before your buissines takes off and you can buy some good gear for your thugs.
Its not fun
Also already brought up
I feel like I don't remember any of this stuff you guys are talking about but I remember the game fondly anyway. Guess I never really got into it.
>Its not fun
You just hate fun then.
They just added a story mode and kept the flashgame gameplay. Not enough meat to justify a full game imo
Yeah, the guild 2 has pretty deep gameplay, like I said It's actually a pretty hard game to master.
Anyway in the beginning you'd mostly sell your produce in your local town so there isn't any threat of bandids, but as you expand you might want to sell goods to the neighboring town for more profit, so thats when the bandits become a problem.
Or you just like shit.
>but it really looks like a tower defense game
It's an automation game with a light TD aspect
It reminds me of Crusader Kings a bit. If it were an economic sim with isometric camera.
Nah, pretty sure you just hate fun. Cause it fits everything OP asked for.
This, and yeah factorio is a fucking solid game
What about Kenshi?
yeah i actually found it by looking for games that are similar to Crusader Kings in the sense that you basically have a noble family where your inheritance passes down your family as the game progresses. I love that kind of stuff.
I don't know how to play this shit
>always tempted to check this out but it really looks like a tower defense game
It's not. You can remove enemies from the game entirely in the settings menu or set them to only attack when attacked. They are just there to provide a challenge.
>I wanna build a town and gather resources, not just use robots to build more robots to control my robots
The robots are end game tier tech.
When you get to robots you almost beat the game.
You start the game with just a pickaxe and a furnace and very slowly build a base like pic related. After you have your home base set up the rest of the game is expanding, setting up mining outposts and finding ways to transport more resources back home.