Let's have a general MMO discussion.
What ruined MMOs?
How do we fix them?
What would your ideal MMO be like?
What MMOs are you currently playing/waiting for?
etc etc
Let's have a general MMO discussion.
What ruined MMOs?
How do we fix them?
What would your ideal MMO be like?
What MMOs are you currently playing/waiting for?
etc etc
Other urls found in this thread:
rpgcodex.net
m.youtube.com
twitter.com
This isn't that kind of board.
If you want to have discussions like that go to Reddit.
It was a social trend.
>What ruined MMOs?
A mindset that catering to the demands of the audience is the best thing, IE "This is such a pain!" and handing it to them instead.
>How do we fix them?
A focus on what made MMOs successful in the first place; hard work for a sweet reward, a sense of wonderment and exploration, and a thriving community.
>What would your ideal MMO be like?
Honestly? I've played a few but I'm not sure. Each one of them was unique, special, and enjoyable in its own way.
>What MMO are you currently playing/waiting for?
Just finished with FFXIV for a while, considering popping into OSRS for a bit.
Yeah, we only talk about webcomics and waifus here. Fuck video games.
>What ruined MMOs?
In no particular order: insufferable playerbases, casual pandering in game design that removes the need to build social bonds and overcome challenges with others, lack of creativity in game design (the formula has not changed all that much since the release of Everquest in 1999).
>How do we fix them?
Most are beyond repairing.
>What ruined MMOs?
Nothing. The problem is with the players, not the games.
>How do we fix them?
By stop being elitstic cunts
>What would your ideal MMO be like?
I don't know, but i feel like it has something to do with something very very old
>What MMOs are you currently playing/waiting for?
i'm not gonna ruin the playerbase by shilling it to you
>What ruined MMOs?
Social media turning the internet into an extension of real life. After Facebook took off, people stopped trying to get to know each other in MMOs because they already have "real" friends.
>How do we fix them?
Scare people into knowing that putting every little personal detail of themselves online is incredibly stupid.
>What would your ideal MMO be like?
Nothing is class-restricted like most MMOs.
No "warring faction" bullshit.
Nothing that makes it feel like everything I do is just a reskinned version of doing something else in the game (e.g. kill X enemies quests, half of the skills in runescape).
>What MMOs are you currently playing/waiting for?
None.
>No "warring faction" bullshit.
What if you make the factions yourself?
That's completely different.
Somebody started a thread that got no replies... Im sorry user.
>What ruined MMOs
WOW becoming the gold standard, MMOs have always been a niche market, WOW is the exception, not the norm, by trying to emulate WOW, which in itself built upon the foundation EQ1 layed out for the genre as a whole, they're doomed to fail, as WOW has over time stripped away every aspect that makes an MMO good from its core gameplay
>How can we fix it
Focus less on trying to balance your game around MMO tropes, like battlegrounds and linear as fuck dungeon loot grinds, and focus more on immersive, persistant, open world gameplay that happens to be on a server with hundreds of other players and gameplay that revolves aorund that
>What would the ideal MMO be like
EQ1 or Early WOW, but with a larger world and none of the tacked on UI shit that ruins MMOs, pic related
>What MMOs are you currently laying/waiting for
Playing haven and hearth, waiting for Chronicles of Elysia
>theme park babies complaining that their genre is shit now
>mfw I'm enjoying the Eve sandbox
Currently playing Oldschool Runescape
Fix mmos by making them like older mmos.
My ideal MMO would be WoW with older design philosophies.
I'm waiting for Crowfall to either save MMOs or put me into the grave.
Yea, how dare he try and talk about video games here, that son of a bitch.
>What ruined MMOs?
What's on your mind with OSRS?
Currently subbed since the beginning here.
Is there any MMO worth a shit that isn't dead or dying?
That's some crafty bait.
Nope.
Been subbed since the beginning as well.
The dev team is a nice one, but the main issue they have is wanting to develop new content quickly, which leads to the reuse of assets which devalues older content. Slayer needs literally no more updates before other skills period. Updates should be given more appropriate time, as the catacombs are a great idea with only half-proper execution.
They also listen to Reddit too much for some of the ideas they implement, which is sometimes good, sometimes bad.
I'm happy with OSRS currently though, and have been.
The last bit is a stretch since popularity does not necessarily equal quality but everything else is fairly spot on.
A few out there are doing alright and there are a few in the pipeline that have potential.
I'm kinda burned out on MMOs though, can't trust most devs these days.
i played OSRS recently and realized my love of runescape from long ago was just nostalgia, as an adult now i don't find it fun to just keep grinding at useless skills to go do more pointless things in a world that has no real purpose besides existing for you to go grind skills.
i bought membership for it even and i sort of regret it because now im not even playing it as i have better things to do with my time
Thats what bots are for. Bot skills to do some L33t P0WN in wildy
I miss EQ1 style quests.
Ones that tell you "Hey, bring me 20 pristine dragon scales" and you gotta somehow kill a bunch of Uber dragons, get the scales, then you turn it in and get a swag shield made of dragon scales that is actually worth a fuck.
Im tired of fetch quests for gear that gets replaced every single god damn patch for no reason other then its a flat upgrade due to bland as fuck game design.
>What ruined MMOs?
What ruined it for me was Wikis and guides, Micro-transactions (P2W content for F2Ps, MTX in general for B2P/P2P games), focusing on endgame, accelerating players through content to get them to that endgame. Also RNG money sinks, I have shit luck when it comes to say having anything less than 100% chance of an upgrade at a Blacksmith.
>How do we fix them?
Keep trying new formulas or increasing the scale on other multiplayer games, a lot of MMOs make me feel like I'm playing the same thing with a different setting. ROTMG wasn't really an MMO but the perma-death aspect (especially without that amulet) was pretty fun.
There are also some ideas like making a game into an MMO would be an interesting to try out. We could definitely use more MMOFPS and settings that take place in space.
>What would your ideal MMO be like?
Open world RPG with no classes, action combat, a Wilderness like Runescape's, heavy focus on dungeon crawling and exploration. Permanent afflictions like de-leveling or stat draining (with stat boosting potions rare) that could be as bad as forcing a character to retire adventuring could be fun. But it would inevitably piss people off if they get trapped in a dungeon where they slowly die from an Arch-Lich permanently draining their strength and vitality stats, no chance to log-out because they're locked in combat.
Dream game would be MMOFPS that was a mix of 40k and Planetside 2 that takes place on multiple continents on each planet, across several planets in a system. Eternal Crusade is not making that dream come true until it has an open world.
>What MMOs are you currently playing/waiting for?
No RPGs just Planetside 2, I've been spoiled after playing some RPGs with really fun combat I can't go back to standard stuff. I really want to stop but I have nothing else better to play.
>What ruined MMOs?
1: the influx of normalfags to the internet and the success of WoW ruined the sandbox/roleplaying/building/etc. concept of an alternate life in games
2: the downfall of general internet socializing and in fact actual real life socializing and the brain rot that the you know who have ruined everyone's minds with ruined the actual good MMOs and not only them but everything
3: P2W/cash shop bullshit ruined even the shitty themepark casual MMOs that you could at least build stuff in or do dungeons or paperdoll your character
>How do we fix them?
We have to wait until the end of the world sadly, because the very brief period of history where people could actually think for themselves at least to some degree, and congregate without being fucked over for wrongthink is over, and this reflects on the entire society, art, entertainment, everything. It's only going to get shittier in our lifetimes.
>What would your ideal MMO be like?
SWG+UO+Rift's dimension system for building+EVE/SWG's JTL for space game, anyone who's played those knows what I'm talking about generally. In short the ultimate alternate world.
>What MMOs are you currently playing/waiting for?
The only thing I'm still waiting for is the sweet release of death.
I really wanna play some sweet mmo with my friends.
The problem is that i got a laptop, anyone can help me?
Yes, someone probably can help you
My roomie made a pretty decent rant on rebbit, in where you could replace blade and soul with every modern MMO and still get the same story without errors.
>Get OSRS with membership
>Play for hours and hours
>Get to high levels on a lot of different skills
>Get a new PC that can play more demanding games
>Make a new account and sign up for membership
>Have finished tutorial island and nothing else in months
Wish you could delete or reset accounts to start again instead of making new ones.
Just give me some good MMOs to play Sup Forums
Pls...
Are you korean? No? Then there are none.
Why did you make a new guy? Seeing all the level up messages while they still take less than a bajillion exp per?
this
Started playing Wildstar which seems okay but im told it's dying
Friend wanted to start from scratch with me.
Frankly, who would want to speak with somebody who talks that way? If I ever found myself in a party with living cancer like that, I'd just do the bare minimum to see things through and bail. Blacklist goes without saying, and that probably affects party chat messages.
>Frankly, who would want to speak with somebody who talks that way?
what
He is probably assuming that the guy rages all the time.
It's a common mannerism by shitposters to ignore any cause regarding any 'cause and effect' situation.
That's because any MMO lets you form a party if you just talk to people. At least I have never played one that would force you to start a dungeon before letting other players join you. What the guy in the screencap is complaining about looks like a textbook description of a PUG, the hell that shitters who cannot communicate with human beings are rightfully sent to.
>ESO now has 7 million players
...really?
7 million buyers*
Its buy 2 play, they don't count subs.
>if you're in a PUG, this means you cannot communicate with others
And now we're applying false correlations and absolutes.
still I thought it was a flop
Maybe you can, but then what the hell are you doing in a PUG, alone?
I don't know about "worth a shit" but I started playing Skyforge last night and it's surprisingly managed to retain my interest thus far during day two.
I've heard the grind is insane plus there are weekly limits to how many certain items you can get (thus limiting the grind) but it's okay enough for a free timesink.
it's pay2win, don't waste much more of your time. Wasted a few too many hours in that disappointment.
>tfw still enjoying PSO2 after years of playing it since beta.
>tfw can't really recommend it to anybody else because of japanese and its not like other typical MMOs
>tfw I don't feel like playing it THAT much to lead a new guy around so he doesn't burn himself out from new player shock.
Suffering.
Not surprising.
I did find a code for one free class unlock/mount/30days premium so I think I'll have an okay time with it. I only wanted a timesink anyhow.
Few people play MMOs for the gameplay anyway, and the tacked on grind can drive away even those enthusiasts.
>gathering
I keep seeing PSO/PSO2 mentioned in MMO threads and never really looked into it. Could you tell me about some of the cool stuff in it? Looks like you can fly mecha or something, that alone has my interest.
It's an action RPG series. They aren't MMOs, they are lobby online games.
Mecha is a PSO2 feature, and it's heavily limited.
Just play Project Gorgon. Literally does everything you ask for.
They got death penalties when you want them, no death penalties when you don't. Fight a boss, get turned into a pig, up your beast speech skill so you can speak to other players, use your natural ability as a pig to find truffles, sell the truffles to people that need to raise cooking, mushroom lore, alchemy.
Or just get killed, learn more about death, then become a necromancer.
So it's Vindictus but with robots and different cute girls?
Project Gorgon is bad
>no pking
The entirety of the game, unless you do certain dungeons, is played solo.
>the director of Asherons Call
You didn't say he is in your post, but others have. He was a coder for Asheron's Call 2.
Wow, TESO just killed itself I think.
It was killed the day it was decided that it would be a theme park and not a sandbox.
Please tell me more about this wow reskin with even shittier gimmicks.
It's not a WoW reskin, but it's still pretty bad. Just go play Asheron's Call instead. Still, the devs do the best they can, there's only 2 people developing the game
The gameplay is the exact reason i'm still playing though. The grind is largely unimportant though. You do gathering like what, a week to get enough to +20 a couple of rings that you want? I mean if you really need multiple rings for multiple classes...
>Could you tell me about some of the cool stuff in it?
The combat feels like an actual fucking video game, like QUALITY single player games where actions have feedback and your character isn't just a floaty akward representation of a human for the purpose of hitbox detection.
The sweet mecha stuff is limited to a couple of emergency quests, so they're a rare treat but I always look forward to it even though everybody else complains about MUH LAZY BOSS BATTLES. That said, you can make your character into a mini-mecha.
The actual level grind keeps getting reduced and its easy to hit max level, whereas the only relevant content is on scheduled time blocks of 30 minute quests, so I mean its not a "grind" in the same way other MMOs are grindy. You spend a lot of time just waiting for the next chance to get a thing rather than killing the same monster 800 times as you binge through the night on a mountain dew IV.
That's not to say you wont be running a lot of stupid shit in the mean time to get yourself up there, but that more or less depends on how much you want to make money and prep yourself for the next emergency quest.
Character creation is top fucking notch though, you can make a qt space waifu, slutty titmonster, complete abominations of flesh, sleek mecha, huge guntanks, or gigantic colorfuckfest eyerape robots. Check out this motherfucking Sigma I saw this morning.
YOU HAVE YOUR OWN BOARD FOR FAGGY GENERALS FUCK OFFFFFFFFFFFFFFFFFFFFFF
>REEEE STOP TALKING ABOUT VIDEO GAAAAAMMMEEESSSSS
>There's only 2 people developing the game.
D R O P P E D
R
O
P
P
E
D
Don't respond to shitposters, newfriend.
Not him but Grim Dawn had two devs working part-time on the game for something dumb like five years before actually gaining a 'full' team, and that game came out great.
what ship you on matey?
Ship 4, if you're not already there its gone the way of australia and disabled new accounts. "We're full fuck off"
fucking rip, I've been thinking about abandoning Shit 2 I guess it's too late for me
Everquest was great but the death penalty was hardcore
>those boat rides from Freeport
Yeah but like, they introduced level scaling for the whole game.
That's pretty retarded.
>Playing EQ on a 56k
>On the boat
>Phone rings
>Heart sinks and your face goes pale
>What ruined MMOs?
Pay to win and Korean cash shops.
>How do we fix them?
I don't think the games need to be fixed, but the communities. I've played terrible games made fun by large groups and not ignoring new players because they're new.
>What would your ideal MMO be like?
FFXIV
>What MMOs are you currently playing/waiting for?
I have no hype for anything new since MOBAs have taken over. It's long past it's time but I've been playing Aion frequently. 5.0 is taking forever but I at least I know the music will be 10/10. Otherwise I dip into older games I simply can't let go of from time to time. Pic related.
this
>i got a laptop
>not getting a good laptop
My laptop is practically a tank and I can run plenty of mmos no problem. It's really my internet that holds me back sometimes.
It was sort of redundant having player level AND skill levels in ESO. Works for the single player games since raising skills is what levels you up.
Not that I have any love for ESO. I tried playing it this very morning and was extremely off put by how theme park it is and went back to Eve. But this might be an interesting change for ESO
Currently started playing runescape again. Newer version, not oldschool. I am actually having fun. Quests are better than ever, lots of content, can socialize with clan/friends chat even while doing solitary shit etc.
The new client makes the game both look and perform better. EOC was fucking shit at launch like everyone that played back then will admit, but it has become so vastly improved that I feel it now outclass the old system. Heck slap on revolution and you can play just like you used to. The only thing I vastly dislike is treasure hunter though everyone overdoes how pay2win it is. It is technically possible to max with it, but the closest anyone has come to that is by spending something close to 15k dollars, and they still lacked millions upon millions of xp. Oldschool has bonds just like maingame so p2w all around really.
>tfw giants near zoneline at docks
Yeah sure, MMOs are fine and the 180 in game design that occured after Everquest had mainstream success has nothing to do with the death of a successful genre.
That graveyard of WoW/EQ clones? Those sandbox games we keep going on about are still alive to this day.
I mean, I think it says a lot that not only is Ultima Online still running after 19 years, EA has a studio developing content for it, you know the company that is notorious for shutting shit down.
Shards Online
Chronicles of Elyria
Project Gorgon
Gloria Victis
Identity
The Repopulation
>Calling an Asheron's Call clone (because it's made by the creative director of AC and his wife) a WoW clone
kill yourself
>creative director of asherons call
Kill yourself. He was a coder for asherons call. He was the creative director of fucking Star Trek online.
Stop shilling that shit here
1. Dunno.
2. Less scripted stuff, more ~freedom~.
3. Survival sandbox 2D medieval medium fantasy + intelligent npcs/monster doing their own thing (it seems spatialOS made it possible).
4. Waiting for Chronicles of Elyria, not playing anything right now. Used to play Tibia, but it's shit nowadays.
If only there was a mmo with everything CoE is promising, but without the whole "lol magic is rare" and more freedom regarding player politics...
Why the fuck aren't you playing FFXIV right now Sup Forums? Patch 3.3 just came out and there's a lot of catching up to do and gil to spend on like houses and glamour!
how strong is your laptop? Is it windows, mac, chromebook? gotta get us some stats. Either way, if you have a newer laptop, you should be able to play most mmos on the lowest setting
Loved this game during 2.0, 3.0 was so bad it made me quit and never look back
So im looking for a MMO to play, I used to play SWTOR but im sooo bored. i remember a MMO a few years ago that had 4 starting areas/ classes. and one of the classes/races was like a viking race, very pretty looking game but i cant remember the name of it for the life of me.
ff14 is 2nd most subscribed mmo currently
what an awful mmo.
you should try it out again when another one of those free trials comes around. They've added a ton of new content, and the 50-60 skills really change things up. If you're into themepark mmos, this is the best one currently on the market imo
Is RS3 fun if I want to complete quests/tasks and the occasional chat?
I'm going to disagree with you on quests and combat. Between all this god faggotry and having your character get all friendly with these superpowered dudes instead of being as insignificant as the next guy, they feel the need to insert another amazing cutscene that their engine can barely handle and skips if you click anything. There's also introducing some no-name faglord from left field that only some lore autist will have faint knowledge of only for them to die or do something epic for the win and fuck off to never be seen again. The quests released in the past couple years have been the first outside of Ratcatchers that I can honestly say I'd never like to do again.
Revolution feels like you're gimping yourself when compared to full manual, and even with 99s I don't have enough useful abilities to fill all the slots. Manual provides something to do to speed up the grind, even if it does require more attention. Revolution has your character controlled by a retarded AI, and I can't help but feel that people that claim it replicates oldschool combat or even remotely fixes combat in general are too ignorant, new, or paid for (probably all three) to understand the nuances of combat before EoC. EoC may not have been necessary and included a fuckton of retarded changes (tiers, weaknesses for entire side of combat triangle instead of specific types of damage, gear having no extraneous bonuses IE neitiznot providing mage defense and no mage attack penalty) but Revolution does nothing to fix what it broke.
tldr stop having fun
FFXIV is a key example of this trend; you can easily get carried to 60, get carried through content, and get into On Patch high level raids, where you will cause party wipes because you're total trash.
heavensward literally saved the game, what are you talking about?
I'm almost afraid to bring it up, but whatever happened to Tree of Savior? Wasn't that supposed to be the resurgence of RO like MMOs? I haven't seen a peep about it lately.
please be good news, i would hate to find out it's shit. i fucked up and got my hopes up for it
I hate that shit. they should require noobs to run through that adventurer academy or whatever it is and actually run low-level dungeons. Otherwise you just don't know what tf you're doing, and ruin it for the rest of us
Can you read, faggot? I played 3.0. Quit when 3.1 came out and played for about a week when 3.2 came out
>if you're into theme park mmos
Not any more I'm not, and 3.0 is partly the reason why
oh ok, if you're not into themepark mmos anymore, than obviously ffxiv isn't for you. i'm curious, what made you love 2.0 so much compared to 3.0?
>quests
even newer ones provide some enjoyment, expect simplistic puzzles with occasionally inane solutions that require a guide
>tasks
combat is alright, itemization isn't terribly great but there's a decent variety of stuff to use, skilling is about as afk as they could make it without just letting you bot to 200m exp
>chat
mostly dead or sub-reddit-tier, you are dealing with a playerbase made of 12 year olds and people with the mental capacity of 12 year olds
don't fall for the microtransactions
You fucked up
I tried 5 seperate times to enjoy it, trying something different each time with different mind sets, but I could never enjoy it, it just wasn't fun for me.
Because there are several free MMOs that do not have such fundamental flaws as XIV does, among many other things.