Does anyone else feel the combat looks/feels... Stiff?

Does anyone else feel the combat looks/feels... Stiff?

It looks like attacks take too long to come out of. Or too look to deliver. Also, that GTA V rag doll when hit thing needs to go.

Hopefully most of these things will be worked on before released.

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>that GTA V rag doll when hit thing needs to go.
no

It looks very clunky and the ragdolling looks and feels incredibly out of place.

agreed

I think it looks fine
Regarding the slow part, it might be because he is using a heavy attack, or maybe it's the stream?

I really don't know, but I think it looks okay

I don't see why rag doll is a problem though.

Yeah but I imagine after about 10 hours out of the hundreds of hours of this game, it will start to get incredibly annoying.

It's a step above previous Zelda game combat

It didn't get annoying in GTA

The combat looks like when you swing your sword or other heavy swords, you're vulnerable and standing still for about 1 to 2 seconds, which can be incredibly annoying.

It looks the same if not a little smoother than any other recent console Zelda's combat.