This being Nintendo I expect it to be actually fairly easy

This being Nintendo I expect it to be actually fairly easy.

WOW THANKS FOR ANOTHER ZELDA THREAD NICE JOB DOOD

thanks senpai
i personally don't think why even give the option
speedruns won't make any sense

cool

dont puzzles actually mean theres a challenge? in nintendo games, its kinda like, you know what to do because its obvious, but you just have to take 5 minutes out of your way to do it.

Good, I will try to find every single thing though, I just can't stop it, send help

Sounds kind of like a weird opposite Myst

Honestly I'd buy this game, Nintendo was trying to make it as linear and as different from the past Zelda's as possible so I'm willing to give them a chance

iktf
i always play openworld games to the point when they're becoming boring as fuck, maybe this time it'll be different
fuck this shit

never played it

If you can beeline straight to the final boss and beat him right after starting the game, that probably means the final boss is piss easy.

It sounds pretty cool. I always thought that video games could go away from traditional storytelling where all main story related problems get solved by beating the final boss.

I'd imagine it's in the same way you can kill gwyn in Dark Souls at SL1 without taking any damage if you have the skill to do so, you can but its not recommended.

In Myst you have to solve the puzzles to get to the ending. In this you have to solve the puzzles to get the middle.

>Zelda
>Story

Not sure what you're implying here.
You can beat Myst in under 2 minutes.

Except they can probably one-shot you.

>what do you guys think?
journos proves they are dumb because the game forces you to do 4 shrines to get the glider and you can't leave the starting are without it. Aonuma says "goal" and those retard think "rush ganon" but those goals are clearly a chain of events to do in order.
The last palace is more or less 100% sure to be protected by a spell requiring the master sword for instance.
It's a Xenoblade situation where the story is 10 hour long but the game completion is 150-200

So can many long games if you know what to do beforehand (i.e. solutions to the Myst puzzles for 2 min run, glitches for 3min Morrowind run, etc.). What I meant was that the puzzles in Myst were mandatory (unless you cheated), while in this they're optional.

Its very expected, however let it be known you will still need to get the slate with all its powers (aka complete the 4 first shrines) to get to glider to get off. After that it seems like the player could just run to the end and the last dungeon will only technically NEED those powers. it will be interesting to see what the rest of the world has for Link

not all of them. the tuto area is mandatory. you can't leave the plateau without gliding.

Ah, forgot about that one. Still, if you (feasibly) want to reach the end, you have to do the puzzles. Unless of course, the player cheats or has played and beat the game prior.

What if the final boss is in the great plateau? That old man is Ganon

>What I meant was that the puzzles in Myst were mandatory

There is literally one puzzle you need to solve in Myst in order to get the best ending.

>what do you guys think?
I think
it means the Master Sword is entirely optional and we finally don't have a 3D Zelda that isn't ALttP 2.0.
This hasn't happened since Majora's Mask

so it's literally skyrim
but without all the fun stuff like porn mods

Did you cheat or play it prior to getting there? Then whatever lead you to it or to it's solution was mandatory.

You can technically do this with Two Worlds 2 and beat the game within 5 mintues becuase the final boss is in the starting town.

What they mean is if you do this, you're probably gonna do very poor damage and will get one shotted by most enemies.

It just means it's Morrowind which I frankly like a lot. I can't wait to see some speedrun shit where you Za Warudo and climb up on a rock to launch yourself into Ganon's tower.

When Bill accidentally attacked him he did react. It would be hilarious if he really is Ganon and you can finish the game by killing the first NPC

Reminds me of that game (I think it was a Deus Ex game) where you could murder a late game villain early before you were supposed to know she was a villain.

Well, the speedrunners don't have much work ahead of them.

Even the Guardians do 5 and a half hearts of damage from one laser beam, and that's how much the Final Boss of Ocarina of Time does.

Nothing new, first thing that came to mind was the bucket in Chrono Trigger

>Two Worlds 2
That was the first game. Was also unintended, since it was patched out.

So like the first Zelda but with some TECHNOLOGY?
Nice, this is something I've wanted for a while.

>Comparing this shit to Morrowind

This will be interesting for speedrunners and how it plays. What we know though is that all puzzles to get to the end will be solvable with the Bombs, Arrows, Possibly master sword, time stop, Ice pillar, and the glider.

Considering its not too bad but hopefully the rest of the items will actually have some use and the world actually have shit to do.

Is this a legit screenshot? That's pretty funny if it is.

Ok but what is the wild's breath like anyway? Is it smelly?

I just want to know about the dungeons, I hope theres at least more than ten

Is anyone else really bothered by the font used for the text in this game? It looks so boring and ugly and I am really hoping it's just a placeholder.

This is the Zelda created by a decade of fanwanking on the internet.

Don't you have five billion Overwatch threads to go shitpost in, son?

Than you for fucking spoiling it retard.

this is an edit

>you know what to do because its obvious, but you just have to take 5 minutes out of your way to do it.
That describes most puzzles in 3d zelda games

You already need a glider to even leave the plateau, so that's at least three shrines mandatory.

I don't see how that contradicts anything said in OP. They said you can go straight to the main objectives (getting the glider, etc.) and clear the game real fast, or do side stuff and take longer, they didn't say "head out of the temple of resurrection and walk straight into Ganon's lair". Just clear all the main mandatory objectives (or glitch yourself past them)

That's literally what he said.

Honestly that makes me hype. There's certain honesty to open world like that. Can't even remember any games since Fallout 1 that allowed you to bypass every fucking thing and just go straight to where you need to beat the game
>inb4 Morrowind
Yeah good luck getting to Dagoth without using exploits otta the ass

4 shrines, and they also give you the powers, however this is done so that they can make all the basic puzzles be more interesting and solvable than just sword

I honestly still do not know how the game intends for you to find the master.

I always just let myself get captured and taken to him. I have never even met the followers of the Apocalypse in the game. Beat the game 3 times.

>no special items required to beat the final boss of the game
>or get through the final dungeon
There is no conceivable way they can make the game feel satisfying if this is true.
It feels like they just saw the lore following dark souls has and were like yeah lets do that.

>linear
I don't think you know what that word means

Makes me think you get the master sword at the final boss or something

That or the silver/light arrows, similar to a few of the past games.

So they're going straight back to their old roots with a few modern RPG conventions along the way.

After literal years I am actually interested in a Zelda game.

Might be cool. I just hope it doesn't make the final sections of the game easy as fuck if you decide to see the entire game.
Can they PLEASE make Hero mode available from the beginning?

>can skip everything and just go to final area
>implying final area won't be classic Nintendo hard

you will have the powers from the first 4 shrines plus a bow which is usually a collected treasure

On the other hand
>don't skip anything
>get overpowered equipment
>one shot final boss that is designed to be beaten with basic equipment

considering you dont have stats you cant max him out really. you will have crazy survivablity maybe but my guess is most of the items will be used for collectibles and story elements

Just think about it. If you can truly ignore everything and immediately go to the final boss, it means he's on the plateau with you.

He said the story, plus you will need the glider to get off. you will need to do atleast 4 shrines which add no real story, just get you a glider and the basic set of powers that all the off plateau shrines were shown to be more of less based around.

Im guessing this old man will be the final boss

So you can GO TO the final boss, but it doesn't say you can beat him. I'd imagine you need the Master Sword + some magic shit before you can actually do any damage.

"Anybody who can go straight to the goal without doing anything else"

That would imply doing anything. Even shrines.

It's probably Ganondorf split from Ganon somehow. I bet you can whack him enough to cause the final boss battle to initiate.

With Aonuma saying that you can avoid doing anything else but running straight to the final boss, it basically confirms he has to be on the plateau. The Old Man is basically the only option

My assumption is that its a translation error.
The game will require the glider to get off, its why they could easily separate the area off for a demo. You will not need to progress in the story just get the glider which also needs you to get the basic powers

I think I'm going to start making a collage of these types of posts

That's great it requires the glider to get off the plateau. That doesn't mean you even need off the plateau in the first place.

You can assume it's a translation error, but he's been asked if you can go straight to the boss from the opening moments and confirmed it's possible. That would mean not stopping for anything.

The Old Man is the final boss. You don't need the glider to fight him.

So are there dungeons or are they treating each piece of the overworld as dungeons instead

Dungeons exist, they were stated as different from shrines.

>It's probably Ganondorf
Skin ain't green enough. If he's someone we've seen in past games, he's Daphnes.

So are there like multiple endings or just storyline parts when you beat puzzles?

Ganon's Castle is right next to the plateau; that's what he means.

If Daphnes is the villain of the game, yeah. But The Old Man is most likely the final boss, so I was just going with the recurring human final boss.

Definitely not opposed to an evil Daphnes if it's explained well enough

And still requires the glider to get to it. However, it was stated multiple times that players could ignore everything and get straight to the boss. Ignoring everything includes Shrines, which are required to get the glider, which would be required to get to Hyrule Castle. Calamity Ganon is definitely one of the last bosses, but he's not the final boss.

In Fallout 2 I kinda just wandered around aimlessly for four hours and then stole some power armor, wandered around for another 2 hours and accidentally hit the end game.

I got so little of the story out of it it almost feels like I never played it at all.

>But The Old Man is most likely the final boss
I get your reasoning but I highly doubt it. I honestly thought the castle was on the plateau.

it's not, but it's an area that you can access by jumping off of the plateau. Aonuma was too adamant about being able to run straight to the final boss for me to believe he's anywhere but the plateau. It's entirely possible there's more NPCs on the plateau, but as of right now, basing it off what Aonuma said, The Old Man is the most likely candidate.

It'd also be pretty terrible if we could straight up see the final boss the whole game. It'd mean he was just sitting in the castle, doing literally nothing while we wander around.

This. It's one thing if it's like Morrowind where you can technically beat it in 15 minutes but it takes an absurd amount of knowledge about the game world and how to exploit potions/stats, and it's another entirely to present it as a valid option for the player. I seriously doubt it will be that difficult to just walk up to the boss and kill him.

The story is going to play out like this
>100 years ago Ganon won a Pyrrhic victory over Hyrule
>The land was destroyed and inhospitable and his power had a seal on it
>The hero of time, and owner of the triforce of courage link was sealed in a time capsule by Sahasrahla and the Shieka TechnoWizards for 100 years, enough time for the world to come back to order but just short of Ganon's revival
>Sahasrahla woke up a few decades early to get the lay of the land and guide link on his quest
>Zelda was also sealed away by Ganon in Hyrule castle because he intends to make her his bride and use her Triforce of Wisdom, but you know once he gets his power back in 100 years
>Link must now collect magic things to prove his worth or something and then get the Sword of Evil's bane use it to slay Ganon who will conviently come back to full power as soon as you set foot in his boss chamber
>When you win Link and Zelda repopulate a new Hyrule echoing the end of Skyward Sword

It's good. It's like how you could get to ganon with the bombs and raft in Zelda 1, but you had to be really fucking good to get through that dungeon / fight ganon himself.
Speed runs for this game are going to be fucking great. Probably nice and short 15-30 minute runs of absolute craziness, abusing the time stop momentum power and grappling hook to travel long ass distances and get to the final area as soon as possible.

>You can beat the game without doing any of the story
>because you can just stab the old man the first time you meet him

>It'd mean he was just sitting in the castle, doing literally nothing while we wander around.
Who's to say he won't use magic to affect things as you uncover plot points?

>every single one of us are now going to attack the old man with the axe right next to him
>turns out he is just a regular old man

what happens if you get off the plateau as soon as you get the glider?

Why would they need to repopulate when there's people? We've already seen farmers and there's that city/town that can be seen from the plateau

Because sex, lots and lots of sex.

The old man is the final boss. The reason you can technically clear the game super fast is because you can be an absolute madman and slay him the minute you leave the cave.

Do it, then edit it all to look like a single thread of nothing but anons bitching about all these games on the catalog

>a challenge
>in a modern zelda game