a)All classic quake modes including 1vs1 b)Picking up all weapons c)Timing all items d)Maybe more focused on Team vs Team for e-sports e)No way its gonna get released for consoles - maximum performance and capabilities f)Taking opinions from veteran/pro quake players, some testing it themselves (quake lab) g)120hz unlocked fps- strafe/rocket jumping and air control (already known) h)Classic arena style quake game with the addition of champions
Quake 3 didn't have singleplayer either you retards
>inb4 deathmatch against bots is singleplayer
Nathan Morgan
That's why I played it only a little bit back in the internet cafe days.
Blake Edwards
quake is now a twitch streamer bait.
well done humanity.
Parker Bell
>Quake 1 SP will literally never return
Andrew Rodriguez
Congrats you missed out on the greatest arena shooter of all time
Levi Bennett
>champions champions champions champions champions champions champions champions >MUH EVOLUTION >we want the Overwatch audience FUCK OFFFFFFFFFFFFFFFFFFFFFFFFF REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Blake White
is this a meme
Hunter Bailey
...
Joseph Campbell
Ranger looks like a fish
Jayden Rivera
>120hz unlocked fps what does this even mean???? what about 144?
William Cox
>Q3 Arena >Better than Unreal Tournament
Charles Lopez
>Let's try rebooting yet another genre that was popular 20 years ago! >kids these days have no idea the glory that was Quake >totally gonna be a game for old fans and new fans alike >competitive scene finally gets the game they've been waiting for >classic game with hip new additions!
Why do people keep falling for this shit? Don't get me wrong Quake was fucking great, but those days are long gone now.
All this nostalgia capital that these gaming companies keep using has to run out at some point, right?
Elijah Mitchell
never played quake before looks fun
Joshua King
As long as I can play as Klesk again I'll be good.
Ian Powell
I'm not OP, or a shill but did you actually watch the video? He directly addressed issues that would cause it to be a casual modernized shitpile.
>wants all movement options to be a thing >wants it to be fast and retain the gameplay >is focusing on PC entirely and not consoles
It sounds to me like they just want to essentially update the graphics and give players more options.
Jaxson Cooper
>its not MOBA I swear pls buy our game >btw we have MOBA champions now, just sayin *wink* What did he mean by that?
Parker Foster
yes, a lot better
Josiah Martinez
>more focused on Team vs Team for e-sports >with the addition of champions So it's garbage and is Quake in name only.
Joshua Edwards
>class system >abilities >looks like overwatch into the trash
William Flores
>Quake >character driven game
Nigger please. Why is it that one game becomes popular you immediately have to have dozen of literal clones flooding the market? It's like they ran our of ideas. This shit will obviously ride on the success of Overwatch and it will fail because developers haven't learned shit since WoW was released and there were hundreds of WoW clones which failed to gain any kind of popularity.
Parker Turner
That old woman is most likely dead.
Cameron Ward
>no console version
There might be hope.
Dylan Young
It's time to let go, user.
On Sup Forums the only responses you'll get are people posting MUH QUAKE 3 by people who have never actually played it but want to look cool.
Asher Brown
More like they don't understand what made Quake good in the first place, and everything that is not surface-deep will be shit.
Having classes supports my claim.
Jason Cook
>hero shooter
Carson Brooks
Quake Arena > Singleplayer Quake.
I think some of you guys really need a refresher on how mediocre Quake singleplayer always was. Sure, the movement was always really good but everything else was really meh.
Alexander Peterson
...
Liam Phillips
>rocket jumping >strafing >air control >PC
but >champions is the natural evolution of the genre >120hz
and >esports >esports >esports
not sure how I feel about this
I don't want to get in the hype train to get dissapointed but I will be skeptical enough till I see some gameplay
Parker Flores
>e-sports
in the trash it goes
Easton Collins
Nobody who spent years on these games gives a shit about single player.
Kevin Morales
>with the addition of champions So it's shit?
Lincoln Watson
Quake's weapons are alright and the enemy design is good without needing two dozen different mook types, carried by fantastic level design that makes great usage of compact 3d spaces without resorting to backtracking mazes or wall-humping.
Quake singleplayer is better than Doom singleplayer. Fight me.
Charles Stewart
It better have a mode where the "champion" shit is disabled and everyone is the same, the last thing Quake needs is a cancerous counterpicking meta like overwatch
There's nothing wrong with dev support for a competitive game, and Quake is -the- competitive game. The problem is that nuQuake is garbage MOBA Overborn shit.
Oliver Hall
What the fuck is a champion does it have unique weapons? unique movement skills? weird ass abilities like wallhack or traps or whatever? How the fuck will they meld things like that with the classic quake gameplay, which is streamlined as shit?
Daniel Walker
>More like they don't understand what made Quake good in the first place, and everything that is not surface-deep will be shit. If the hardcore Quake fans had their way, they'd be bunnyhopping around textureless rooms shooting hitboxes and wondering out loud why nobody wants to play the game with them.
Jeremiah Miller
The guys from Giga/GameOne/Rocketbeans are pretty based.
Eddy has recently BTFO Kojima and all the Kojima cocksuckers.
That rant was hilarious.
Dylan Sullivan
DOA
Overwatch already exist.
Quakefags forever destroyed.
Kayden Jackson
The core reason why Quake 3 was so good was near-perfect balance of weapons (something UT2004 utterly fucking failed at), if you introduce meme abilities shit goes out of the window.
Connor Martinez
Yeah, I don't believe sales people as a general rule. I'll wait until the product is out and people can play it before believing anything they say.
Hudson Lewis
If casual ASSFAGGOTS had their way, Quake would have custom classes that you get to choose, with each one giving your character a special ability or advantage over others.
Oh wait...
Michael Morris
There's nothing wrong with asymmetrics.
Good day.
Ryder Roberts
It is literally a mode with a singular player.
By definition singleplayer.
Matthew Butler
>casual How is it casual to not dedicate your entire life to a single multiplayer game while ignoring the thousands of other great games out there? Quake fans might be hardcore, but they're not hardcore video game enthusiasts.
Ethan Richardson
Yeah, that.
Matthew James
There is everything wrong with asymmetrical starts when the entire series is defined by players all spawning the same.
Elijah Green
plsbegudplsbegudplsbegudplsbegud
Carter Davis
BUT IS THERE ARMOR PICKUP?
Alexander Campbell
Quake was fucking made for spectating you retard.
Leo Perry
What will the tickrate be?
Kevin Allen
So basically, if I'm following you correctly, your argument is "It's not Quake"?
Dylan Gutierrez
>haven't seen an ounce of gameplay >saying what it is and what it's not fuck off already
Nathaniel Hall
Modern devs cannot into classic FPS level design so a new singleplayer Quake game wouldn't come close to matching Quake 1's greatness anyway.
Dylan Harris
cont Quake is a game of resources. Controlling weapon spawns, and blue/red power-ups is the way to get the upperhand and direct the flow of the game, eventually getting to level where you just run the spawns and break your opponent. Look at this match entirely won through strategic movement: youtube.com/watch?v=DcwvZTYu9n8
Now imagine what happens if you throw some ITS HIGH NOON instagib bullshit in the mix
Sebastian Foster
They say it's going to be anywhere from 6,000 to 12,000. Maybe 20,000 or higher, if the Quake pros complain hard enough. Tick rate is directly proportional to how deep a game is, so realistically, you get into the millions, and videogames become deeper than sports. Then you get into the billions, and it will be deeper than life itself. Can't wait for that to happen, gonna be sick.
Robert Peterson
Yeah. But like Doom 4, it's just a second health bar and doesn't simply reduce health damage taken like in the old games.
Yes. God forbid I expect a Quake game to play like Quake.
I don't need to see any gameplay to know that custom classes are going to ruin the entire game.
Isaac Foster
Why are you pretending to be hyped ?
no singleplayer = trash it would be hard to top Doom 2016 anyway
also most of you will get rekt in MP, just go play Reflex ( 10 bucks on steam ), or the UT beta, and see if you like it so much
for most people its nostalgia more than anything
I'm having way more fun playing brutal doom & co than this shit, elitist game.
>inb4 get good
cant wait for the flow of butthurt when this releases and it flops hard because no one has the commitment to get gud, and it turns into another forgetable multiplayer fps.
the glory days of playing quake and cs at the internet cafe are over lads
Nathaniel Wright
>Quake Ancient oldfags leave. Your genre is dead. Goodbye.
Matthew Martin
>with the addition of champions It isn't not an arena shooter then. Literally no one wanted this. Fuck off with this shit.
Justin Jenkins
>The interviewer is Schwarzenegger
Cooper Sullivan
>Champions >Champions >Champions
If Champions is their version of TF2 classes or Overwatch heroes, then Quake is going to suck fucking dick.
In fact, it probably will either way. The new Unreal Tournament, Quake Live and Reflex cover my AFPS needs.
Julian Rivera
No, nobody actually tried. They have a huge set of old excellent maps that just need a reskin. Also, the maps introduced in QL were quite good too.
Jayden Myers
PLEASE FOR THE LOVE OF GOD DELETE THIS WE JUST RELEASED OUR NEXT BIG INSTALLMENT AND QUAKE WILL KILL IT SOMEBODY NEEDS TO SABOTAGE QUAKE HELP
Landon Rogers
get the fuck off my lawn, kid
Aiden Williams
>he actually believes that the new Quake will be successful
Brody Perry
Dude, we have the "pure quake" games out there right now. They're called quake live, reflex and maybe toxikk. Guess what - nobody fucking plays them, save for QL and even that is on it's last breath. They need to pull in people and compromise to some degree. I'll gladly accept it if it remains fast as fuck and includes strafejumping and timing items.
Justin Price
Why the fuck does people whine about nuQuake being aimed towards e-sport when the first Quake was one of the pioneers of e-sport?
Zachary Long
I'm legit hype
Jordan Clark
it will be mark my words.
Joseph Wilson
>quake >caring about singleplayer kek
Mason Edwards
>hero shooter >abilities and ultimates Get cancer and die.
Austin Wright
>But like Doom 4, it's just a second health bar and doesn't simply reduce health damage taken like in the old games. except for red armor, which does function that way. made for a layer of decision making about when to replace red armor when it was getting low.
Logan Evans
>Blablabla and no gameplay shown
How about you call me when there's gameplay footage?
Jonathan Baker
You missed: > Made by a D-tier dev and is going to feel like shit to play.
Ayden Barnes
i do asshole, been playing Q since 1996
Ethan White
it'll be good
Jayden King
disable the abilities etc for the "classic arena style quake game" mode and it may get a pass otherwise fail
Nathaniel Diaz
There's a lot of cool shit that FPS games (and 3D action games) have been doing for the last twenty years. Evolve. You sound like the dudes who whined that StarCraft would be ruined if you let them select more than twelve units at a time. (And no, that's not the reason StarCraft II sucked.)
Luis Hughes
That's a completely different thing you are criticising, though.
Ethan Perry
unfair since Q1 had true 3d
Leo Martin
>More hardcore and actually balanced version of Overwatch It'll be amazing. Name it whatever you want, i don't give a crap. If you throw actual quake into the mix it'll be amazing.
Ethan Garcia
Why don't we just add loadouts, weapon attachments, and a sprint button with your logic?
""Class based"" but not in the team fortress or enemy territory style, more like the MOBA shit style. This trash is dead on arrival desu
Ryder Ward
That and Rage (song, not game) are my GOAT ost songs
Robert Lee
i love quake because it's the only fps with map control elements like that. having to memorize weapon and powerup timings and hording them the best you can. i think is just intelligent design
John Taylor
maybe, but your nu fps genre has nothing that sticks and gets recycled terribly and will never have games that are FONDLY remembered for decades as good games or as industry changing projects
enjoy your trash
Daniel King
>ITT i have only played quake 3 for internet credz
Levi Evans
>g)120hz unlocked fps- strafe/rocket jumping and air control (already known) What about 144? Doom can do it.
Ian Perry
There has been absolutely no information about in which ways the characters will be classed, literally all we know is that visor has wallhacks, ranger has a teleport, and memegirl has a different teleport
Robert Gutierrez
Why don't we add proper movement skills and better game modes and flexibility for larger and more interesting gametypes and combiine them with bigger maps and better ideas than hoarding spawns?
Asymmetrical abilities actually sound like they could be interesting if done properly, and it's only a problem if the skillset is limited to begin with, as it IS in Team Fortress and Overwatch and whatever shitty loadout game all the kiddies are playing.
Andrew Cook
Post Overwatch player's faces when they pick up the new Quake and realize they had been playing a baby's game all that time.
Benjamin Mitchell
>near-perfect balance of weapons >rl, rail and gl >other weapons collect dust