Is it a meme to overhate this game here?

Is it a meme to overhate this game here?

I mean Its definelty not as good as the original but the consistant level design and mass of different wepaons make this a decent game at the very least, compared against the trash that usually comes out this is at least an 8/10

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>Is it a meme to overhate this game here?
Yes. This thread will just be shitposted to death about DaS2's "problems" despite a lot of them being present in both of the other games in the series.

They'll also ignore all of the things it added and did better

Prepare for the thread to devolve into shitposting almost immediately.

Yes.
But everything is a meme here. The statement is just used to invalidate opinions that someone doesn't like.

True, I mean even before playing i was warned here to straight up skip it, while it does have some glaring issues after getting used to the game I had a blast. I'm now on the DLC.

Its like people dont even aknowledge the second of DaS is trash

Its way more fun to polarize

Anyway, here are some valid points
youtube.com/watch?v=UScsme8didI

>foaty as fuck movement
>no weight to weapons
>area transition s dont make sence
>always getting ganged by enimies instead of good sing 1 on 1 battles
>fucked hit boxes
>artifical difficulty fucking everywhere

Average at best.

In fairness. Do NOT listen to Soulsfags. The whole fanbase is infected with autists.

Remember this is a franchise where you are applauded for dying a surplus of 20 times. People measure their fucking dicks based on how many times they died to a boss in this series.

yes

>mathhew mcautist

have any opinions of your own?

fast travel ruined the atmosphere and interconnectivity almost completely, the things that made DaS the best game in decades.
really sad...

>consistent level design

it somehow manages to control worse than DaS1 and has a 60fps lock for some reason

Name me a Das2 levels worse than Lost Izalath, Crystal Cave, and Demon ruins

>I hate it because its not exatcly like da furst one!!!

>Its like people dont even aknowledge the second of DaS is trash

People ignore massive faults in whatever version they played first.

Ironically, I played up to Londo in DaS1 first, as I was borrowing a friend's copy and he wanted it back so I couldn't finish it.

Afterwards I went out an bought DaS2 so we could play together, and we both had fun with it, but my PS3 died halfway through the Gutter after I had the other 3 lord souls.

So I spend the next week or two finishing up DaS1 at my friend's place after work, and saw that the game was clearly unfinished, and the last boss, outside of theme, was incredibly underwhelming.

Went back to DaS2 when I got by PS3 back, beat it, and had a far more consistent experience than I did with DaS1, and even though the last boss was probably even more underwhelming than Gwynn, everything else was more enjoyable.

I'll never understand why everyone wants every single boss to be a 1v1 fight. Maybe they just want a challenge without actually having to be challenged to change the way they play. A lot of DaS1's encounters were just way too simple or easily cheesed, and that's considering the fact that I felt like a lot of DaS2's bosses were easily cheesed.

I used to think so, but I don't really know now.

I went back to it after playing through dark souls 3 twice and couldn't stomach it for very long. It's so slow, floaty, and unresponsive that I quit after playing through the tutorial.

Is Dark Souls the same way?

Honestly I just got finished with playing DS1 and DS2 to get ready for DS3, and DS2 is hot garbage compared to DS1

The level designs are so monotonous and artificially difficult with tedious bullshit, and then the bosses are a fucking joke

Shit game, was glad to be done with it

>making rolling tied to a stat

Still, he has valid points. I never mentioned my own opinion, neither that this is mine.

Iron Keep, Earthen Tower

fast travel was in dark souls 1 you retard

>100+hours on dark souls 1
>download dark souls 2
>shitty cutscene
>adaptabiliwhat
>4 ring slots
>fast travel since the beggining

Never dropped a game so fast since I tried Path of Exile.

Dark Souls 2 isn't a bad game by any stretch of the imagination. People shit on it because it is a disappointment compared the prior souls game. It has a noticeable drop in quality in certain regards.

bait

>Demon Ruins
>Hard
>Lost Izalath
>Hard

Fuck Izalith and Demon ruins, but crystal cave wasn't bad at all.
Invisible bridges in an otherwise straightforward path.

Is it worth buying the PS4 version for $15?

dark souls 2 is better than 3 and that is really sad

There are no good 1 on 1 battles in the Souls series outside of boss fights

Neither of those are even close, so you either didn't play DaS1, or you didn't play DaS2.

No one said anything about difficulty autist.

autism

he didn't say they were hard, he said they were bad, you moron

I just got it the other day through the Steam sale, just waiting for the payment to process.

It can't be awful enough to not be worth >10 dollars, a Souls game is still a Souls game.

>"I don't really like this game because x, y, and z"
>"AUTIST REEE AUTISM"

I've played 1 and that floaty hsit isnt ethere, there also no deadzones in movement so its fluid

Weapons, sheild blocks, movement everything has weight. Its great. I,m going to buy 3 in a few weeks is it the same there? Already kinda pissed about no poise because i loved being a big ass tank with huge swords

>tower of poison
>not a huge pain in the dick
>lava castle with mega archers and meat shield armor knights
>not a huge pain in the dick

both those places suck ass, I literally just got done with both games

Shut up you cuckold

But in all seriousness, yes it's just a meme, ds 2 does numerous things better than both ds1 and ds3

Iron keep is solid you faggot.

Nah its not that bad. It's just fresher shit while DaS2 has been festering for so long its grown hard and no longer smells as bad.

Not until Anor Londo.

this tbqh

Every time I see someone use the word meme, my spine locks up and I feel slightly disgusted

I think there's a word for it...

For real though stop saying "meme" you underage tumors. Also OP is a faggot

How is the windmill a pain? Even if you want to collect every item in there the poison is never a major issue, but if you don't you never have to deal with the poison at all. Sounds like the mere existence of poison triggers you

the fact that you dropped it immediately is autism. I dislike the game for the exact same reasons as you. Still worth playing through unless you're autistic.

it was still in the game regardless

>tower of poison
>not a huge pain in the dick
How the hell do you find Earthen Peak difficult at all? It takes all of fifteen minutes to get through, and you could probably count the number of enemies you fight on your fingers.

>lava castle with mega archers and meat shield armor knights
>not a huge pain in the dick
Did you fall off the platforms or something?

I can't fathom how you had so trouble with either area that you'd compare them in quality to blatantly unfinished level design.

It's far worse because it has way more potential to be good than Dark Souls 2, and has the occasional moment where it's almost great, but then fucks it all up with awful design decisions

the worst meme this aspies repeat is
>muh not connected level design
wtf are you game fans or architecture fans?

For me its
DeS 8/10
DaS 8.5/10
DaS2 6/10
BB 9/10
DaS3 7.5/10

ring slots
>>fast travel since the beggining
How are these bad?

>>tower of poison
>>not a huge pain in the dick


Literally just run through the poision
>lava castle with mega archers and meat shield armor knights
>not a huge pain in the dick

How fucking bad are you? why dont you complain about the Arno londo archers?
I will give yu that Shirne of Armana was a load of shit.

yeah it's there.

Das3 is on the bloodborne engine, so it's much faster and more responsive than 2

that alone makes it a better game imo

>adaptabiliwhat
I initally hated this but all you need is like 15 and you're set. hell not even that
>4 ring slots
makes sense for the games, Espically because of ring of binding. How the fuck is this bad?
>fast travel since the beggining

Fair enough

>"you are autistic for dropping something you don't like, not like me who despite not liking it in the least I kept playing till the end."

Ah, neo/v/ summarized in one sentence.

how are any of the DS1 levels you listed "unfinished", or whatever metric you're using

>Demon Ruins
>Pull one big demon at a time and kill them easily because they are slow and stupid
>fire breathing gargoyles that move 2 MPH
>literally just run past the aggressive egg holders
>one-off wall burrowers
>bonfire like 100 yards from the beginning

>Lost Izalith
>run by the headless stone demon
>armor breaking demons die in like 2 hits and are mega slow

I fail to see anything about either of those places that are shit

I think the difference is having fast travel right off the bat. In DS1 you unlock it in Anor Londo, after you've already explored all the game and the only areas left are the archives and then 3 levels totally unrelated to the rest of the game anyway.
DS2 having fast travel right from the start means that the geography doesn't really matter. You always go straight forward and never ever back. If you go through the game without it (for the secret ring) it's way more interesting and high stakes.

Just an aside but DS2 has the best NG+ of any souls game by a country mile. All sorts of brand new enemies, new encounters, spiced up boss fights and brand new equipment. Even cool PvP benefits like grabbing players into your NG+7 rat rape lairs and getting summoned by the Mirror Knight boss.
DS3 was either super rushed or had no love put into it, because it's literally the same exact game but every enemy is a crazy health sponge.

prepatch shrine of amana you nigger

the feeling i would get when travelling the world and visiting firelink shrine was gone in DaS2
i cant even remember most places in DaS2 because the atmosphere was so bad. still a great game but i have no desire to replay it, while i replay DaS frequently and i do like every level there, even those you mentioned

What I personally hate about this game is that it feels like everything was done on purpose, from how slow and clunky it was to the difficulty. The devs took the meme of Dark Souls being hard to new levels and just littered it with artificial difficulty that really doesn't feel challenging or rewarding, it just feels tedious and drawn out.

>I fail
Obviously, because you have some blatant fucking bias.

DeS, DaS and BB are really good games with one of the best and most inmersive gameplay out there.

2 and 3 are just cashgrabs.

>opinion based thread
>YOU'RE JUST BIAS!

Fucking idiot I tell you, what is the point of giving an opinion if it isn't your opinion

Tell me why Demon Ruins and Lost Izalith suck then

Not a single thing you listed makes for engaging or interesting encounters and if you are ignoring enemies because they are neither useful nor fun to kill then you've got a problem. That's not even getting into how bland the architecture is, how barren the area is, how ugly it looks and that awful fucking lava damage sound

>It used to be bad years ago!
Comparable to:
>It will always be bad, and is still shit to this day.
Nah.

Hivemind mentality does exist with some games on Sup Forums. This being the biggest example.

The thing about Sup Forums is most people come here to fulfill some sort of social interaction because they are typical antisocial or awkward in real life. Anons like to come here and see others they can relate to while seeking approval from them. When games start to get shit on here it catalyst itself because anons start to parrot things they heard about a certain vidya in order to fit in. People are afraid to say anything about games like ff13 other than hallway simulator because they will be ostracized by others trying to prentously seek approval from other anons.

>prepatch
Does this count? They patched the dragon butts in Izalith which was a massive improvement. Both areas still suck, though.

If you can't see that those two areas are some of the worst in the entire fucking series, there's no point in trying to carry a conversation about level design with you at all.

its still a shitty area because you still wade through the water at tectonic plate movement tier speed while sorcerers shoot their MAGIC MISSILEs at you
just that this time you are less likely to get absolutely fucked by them

Pretty much this, and the souls saga is a magnet for this kind of people.

I thought prepatch SoA was fine. It's a nice looking area and I like the singing demon. Only thing that frustrated me was the witches after the bonfire cave that shoot at you from miles away. And the NPC invader didn't help things either.

The level design sucks overall.
The mechanics are way worse, everything is floaty and slow.
There are way too many bosses that are just big guys with swords and they all fight the same way and it gets really annoying and tedious. Also people say Bed of Chaos is the worst boss in the series but I think that dubious honor definitely belongs to the Ancient Dragon.
There's way too many groups of enemies, which is especially bad in DS2 compared to the others because of how slow and clunky combat is. And just like the bosses, most enemies are just humanoids with weapons without any interesting things to set them apart.
Fuck adaptability.

DS2 feels like a fangame, I don't even consider it part of the main series. That said it's still a decent game.

If we are including DLC, frigid outskirts is by far the worst location in the series. Probably worse than anyone could ever attempt to surpass even if they tried

The group fights in DS2 are a whole lot better than the group fights in 3. The mocement is sluggish but that applies to both you and the enemies in 2, while 3 is filled with really fast enemies with long combos, dodges and gap closers which makes the player character feel slow as shit

the worst offender areas in lost izalith and demon's ruins are the two spots with a bunch of copy pasted enemies, namely the taurus demons that are just hanging out and dragon butt alley

these two things stick out so sorely that many over-react and call the entire half of the game past anor londo shit, when its really not

similarly das2's level design gets blasted for a few areas being super boring and overall making less sense the more you look at it, but it's, for the most part, decent

Honestly one of the worst games I've ever played.

Playing through DaS2 in coop with a friend was the best DaS experience I've had.

It was nice being able to summon on some bosses without them becoming a complete fucking joke.

Jesus christ, aren't you at least a little bit ashamed to admit your lack of experience with video games?

>if you don't agree with me than it isn't worth it

kill yourself immediately

I just got done replaying this recently, my first time playing all the SoTFS content. Overall I'd say that it's definitely my least favorite of the Souls games, but it's still a decent game in its own right. I enjoyed the levels and the story, but almost all the changes to the game mechanics were terrible, terrible ideas.

I completely disagree, nothing is worse than group fights in 2. The lack of an actual quick roll, the lack of cooldown cancelling, and how slow you heal all make group fights these incredibly tedious experiences where you basically just turtle until every single enemy has attacked at once or one attacked and is far away enough from the others that you can get a hit or two in. It's tedious, it's sluggish, and it's really annoying, but any other option is just too risky because if you try to be offensive at all you'll probably get punished for it, whereas in other games you can get quick hits and pokes in even while surrounded.
Not to mention parring is steaming hot garbage and backstabs take forever and you aren't even invincible during them so they took away even more options for fighting groups. God just talking about DS2's combat mechanics make me mad, they ruined so much shit for no reason. Thank god they went back to the old systems in DS3

the Iron keep is literally like 3 enemy types, saying that Demon Ruins is worse is laughable

Frigid Outskirts is great. Memory of the Old Iron King and Iron Passage are the worst.

Frigid Outskirts would be a cool area but the fucking horses completely ruin the area and make it this horribly aggravating experience. I think it's by far the worst of the stupid terrible co-op areas just because it's so long and the horses are so annoying

if I didn't like it in the least I wouldn't have kept playing it. You have the attention span of a 3 year old if you drop it instantly without giving it a chance

The combat is only like that when you're inexperienced with the game or running a low adp build, otherwise all the enemies are so slow that you can safely bait out attacks, dodge them and counter. DS3 crowd combat is a clusterfuck if you choose to do anything but stunlocking everything once it gets in range because nothing feels balanced around your character's speed. Any kind of methodical play goes out the window. DS2 also has a far, far better balance of enemy types where you're fighting low poise, medium poise and infinite poise enemies which gives the combat variety instead of it just being shitty R1 spam because no one can handle getting poked with toothpicks.

Fact of the mater is fighting multiple big enimies is tedious and not fun.

yes. literally trolling

It can be unfun and sometimes is in DS2, but it's still a whole lot more engaging than killing trash mob after trash mob in the exact same way without even seeing their attacks

The level design is solid though. Which is the original point

My tier list is BB>DSII>DeS>DS>DSIII

>otherwise all the enemies are so slow that you can safely bait out attacks, dodge them and counter
Not in groups, because while you're baiting one enemy/attacking one enemy the other 4 are on your ass too, so you have to bait every enemy at once or have one be far enough away from everyone else. This is because every attack has like 3+ seconds of uncancellable cooldown and it makes everything slow and clunky as fuck and it's just not a fun experience. I mean hey, if you love turtle fests so be it, but I think most people vastly prefer the faster paced combat in the other games because it's actually enjoyable.
DS2 doesn't even do slow clunky combat well anyway since you end up fighting basically every single enemy/boss encounter the same way.

I love DaS2, but fuck you. Earthen tower is the biggest piece of shit level in the whole fucking series.

It's a solid game but it can't hold up to the series standard. Doesn't make it awful, but it sets off the soulsfag autism.

>fight a boring boss to turn off the lava
>fight your way through 6 of the exact same enemy in an area that amounts to nothing but a glorified hall way
>those enemies are a recycled early game boss
>fight another recycled early game boss
>fight a shitty centipede nigger ie fight the camera to the tune of some more recycled boss music
That's demon ruins. and if you walk around to explore there is nothing but a completely flat plane with, surprise surprise, some more early game bosses lazily sprinkled around the landscape.
Now Izalith,
>walk around another isotropic plane fighting dragon asses until you stumble across where you are supposed to go
>fight a gimmick boss
That's really all it amounts to. If you think those levels were worth a shit and not lazy/unfinished, your opinion is not worth a shit.

Then The entire Aldia's Keep-Dragon Aerie-Dragon Shrine series is the worst in the entire series

>parring is steaming hot garbage
Use a small shield and git gud, I can realiably parry most enemies and I haven't even played it as much compared to the other Souls games. It's infinitely better than DaS1's laughably forgiving parries.

>backstabs take forever and you aren't even invincible during them
Literally the best decision they've made when it comes to combat, too bad DaS3 goes back to letting you trivialize humanoid enemies with circlestrafing backstabs.

Thr truth of the matter is no one cares about opinions especially when it comes to the souls series. You have people who started with kings field, des, das, and even 2/BB/3. Everyone likes different things and there will never be a concensus, exactly how it works with every other game where no matter how bad it is some people love it. ALL of the games are imperfect, all take something good away or add something horrible, all have HORRIFIC netplay, something is always OP as fuck, covenants have never been implemented as intended. Just look at the posts, this one included, people just drop their opinion and there is no discussion. Realize you like what you like, and to call any one game the worst in the series just doesn't work because they all bring something to the table. 2 brought on the best small upgrades like estus on ladders, powerstancing, actual dual wielding, great build diversity (after patches). But it added things people hate like soul memory, bad atmosphere, level design is "convoluted by time", and adaptability. It doesn't "feel" like a souls game but to some it's wonderful and has some of the most fun gameplay in souls available.

>talking about DS1 recycling bosses when they literally recycle like 4

Pursuer, Flexile Sentry, Dragon Rider, Last Giant, suck my ass

the only sensible post in this thread, congratulations user

It was better than 3

I have a honest question Sup Forums. How would you make a Souls game better than DaS1?

that's not dark souls 1 m8. Dark souls 2 is a different game. I'm only addressing why lost izalith and demon ruins are bad. you asked me why to tell you why they were bad and i told you

> parring is steaming hot garbage and backstabs take forever and you aren't even invincible during them
Parrying actually requires timing in DaS2, and Backstab does have i-frames, it just doesn't last the entire animation. You can't just fish for ripostes and backstabs all game and have success like in DaS1.

I don't think you ever fight more than three enemies at once in DaS2, save for the Gargoyle fight. If you've pulled so many enemies that 4+ are within swinging range of you, you fucked up.

>This is because every attack has like 3+ seconds of uncancellable cooldown
No it doesn't. Even the slowest weapons in the game barely last half of that.

You actually sound like you're just terrible at the game and you think it's the game's fault.