What if we have a thread where we all play through DQ1 and give each other hot tips and tricks in order to beat the...

What if we have a thread where we all play through DQ1 and give each other hot tips and tricks in order to beat the game?

Tell me what the finger is for

Don't bother buying the bamboo pole, it sucks.

I honestly wish we did some kind of community game playthrough shit. Rather than just talk about old games and the fact that they're good and you should play them. If we had some kinda deadline, where this weekend, or this week, or whatever the fuck, we all play X game and make threads about it.

>How's your progress Sup Forums
>I'm stuck on X an hes raping my shit
etc etc would actually be awesome.

Did someone make a vid with that model ?

>Actually being stuck on X
>Playing through X at all

The above would be the extent of those threads.

Seriously someone do this shit, would be much better than the cancer we have currently, might even be F U N

Did you know that your stat gains change depending on what you name your character in DQ1?

There's a hot tip

Sounds incredibly homosexual

And then others would add their methods, and people would apply those methods. And everyone would give a more accurate discussion on a game because they're actually playing it.

>X is cute! CUTE!

>thread derails into CUTE! CUTTTTEEE!!!

and this is what would happen if we tried it.

There's not really much tips you can give without telling you flat out what to do. At the start weapon is better than armor. Best to get the copper sword first however.

I guess a tip is that repel or whatever it's called doesn't work in dungeons. Only overworld and they are great to have if you are traveling from the castle to a new area.

How? Cant you only choose 4 letters?
Do each one of them correspond to a stat?

>X is for _____

Let's do it. If there's a Photoshop fag who can make some image we can totally get it done. We could have a daily thread for like two weeks. I'm not familiar with the structure of it. Any oldfags know how they'd split the thing up?

Didnt work on /vr/ is not going to work on fucking Sup Forums

fuck you niggers, its an amazing idea.

Goldman give you a lot of gold, but they have a small chance of appearing. Even though I don't like using save states, you can use them to grind for them without dieing every two seconds and really save you a lot of time grinding for gold for later items.

You won't see them for a long time though and I'm not going to tell you where they are at because exploration is apart of the fun in Dragon Quest 1.

I wouldn't say they are hard to find. Once you know where they are you can easily farm them for the gold needed to upgrade your gear.

The exploration in DQ1 is one of the best but sucks how 90% of your time is grinding. Either for money for new gear or levels to live in the next area.

But DQ1 is straightforward and easy.

There's a certain area that they appear pretty regularly. If you're leveled enough, you can grind with out a save state.

goldman haunts the mountains of the upper-right "continent" of the map, if i recall.

Phantasy Star 1? FF1?

Don't buy the magic armor and buy the flame sword if you don't want to have trouble with a certain dungeon in the game.

Don't forget to buy a few torches before investigating a dungeon.

last time I played it they was in the lower right and near that one desert area, but then again I played the SNES version.

If you want the real experience, play the NES version. The SNES / GBA version is easy mode.

Except there's people on all ends of the spectrum here. (In every sense) Some would literally play 20 hours a day until they crushed the game utterly, whereas some people only get several hours a week to play and it would take them a month to clock as much playtime as turboneet does in a single day.

There's no way to pull this off with this board and video games.

Stock up on items that give you health, it's a big bad world out there.

Remember that crossing a bridge makes the enemies you'll face more powerful.

Don't walk in the purple goo, it hurts you.

>needing tips to beat literally the simplest RPG of all time
Grind a lot, not too much though the limit is lv30

In cave to the east of Tantegel (that is in the mountains on the other side). There is a gold chest with around 120 gold pieces (it varies). You can go in get the gold, leave, and come back in and get more gold. It takes a little time but its a pretty good place to build up experience points in the beginning of the game and is a limitless supply of money.

Dead thread. Good try OP, but it seems no one cares :(

Just because some finish early doesn't mean it'll be ruined for everyone else. There will still be discussion, people will still find and bring up interesting shit no one thought to look for.

Seriously this board is such shit, Let's actually play games instead of just hating them.

I just started Dragon Warrior 1.

Who else is going to play with me? Can we do this?

>playing the NES version
wew lad

>playing the easier versions
wew lad

It made it half jokingly but people are actually leaving well thought out tips and think it's a good idea.

Now I feel obliged to play the game.

I'm gonna do it, getting the NES version as well, that's probably the purest way to go about it.

It'd be interesting if anons streamed their playthroughs, though I guess that would descend into people only being interested in any streamwhores or trapfags that decide to take part.

>wew lad
wew lad

I don't remember how it works, but it apparently exists in the gbc re-release so it must have been intentional.

And we're off

OP try /vr/ instead, it is much slower and the thread might actually stay alive.

The cave in the middle of the first island part of the word, the one just west of the castle have nothing of use in it. In fact the belt item is cursed and the only way to remove it is by visiting the town next the to castle, beside the very slight detour it doesn't do anything beyond that.

Dragon Scale I believe it was call give minor defense boost if you simply have one. Getting more than one is pointless though.

Guy in the castle going to the right path as soon you enter will flash the screen and may seemingly do nothing but he actually recover your MP for free. You may had forgotten about him before you notice what he does.

There is no Erdrick's Shield item in the game.

Every tile of the game is there for a reason. If you don't leave town right away but instead stand outside of the town by one tile then you most likely are meant to walk around the outer wall. This is how you find keys and a plot item.

...

wew reddit

prepare to die

What's the difference with red slimes? Do they have fire magic?

Encounter rate goes Planes>Forests>Mountains
Where Planes has the lowest encounter rate and Mountains has the highest. Also don't go to the south mountains until you are level 3 or so because there's enemies that can kill you easily there.

Red Slimes (renamed She-Slimes) gives slightly more EXP and Gold (from 1 exp and 1 gold to 2 exp and 2 Gold I think). They might have more health but it's too small to make any real difference.

red slimes are slightly stronger than slimes but not much of a difference to really notice, but they give 1 xp more

I wonder how many polygons are in this scene.

What's the difficulty like in comparison to V?

Please don't tell me plot related items are where you would normally find an Ultra Ball.

One thing that's always triggered me with DQ games, is every time you save it asks you if you want to quit to the title screen. It's like the earliest form of "remember to take a break between sessions!"

1 is short and easy. You may need to grind a bit, but it's not hard at all.

But thou must!

What's a ball of light? Where did it come from? Who else is after it?

5 minutes in and Dragon Quest is giving off a deeper plot that it's letting on.

I love it makes me feel secure when I save then quit to title before turning it off

Reminder: Once you rescue the princess at the end, don't take her back to the castle right away. Take her with you and carry her into battle on your shoulders against the final boss, like any real man would do.

If you don't do this you're playing DQ wrong

Wasn't it added so people could hold down reset before powering down? People would feel safer resetting on the title screen.

I've honestly never beaten this game, I think I played the gameboy remake of 1+2, but I stuck to the multi party one.

Also
>putting on cursed item
>get thrown out of town because cursed

I like it. Saving is your chance to relax and take a break if you want it. Elsewhere, you can't save and have to dedicate yourself to beating the area.
Seeing the option just relieves a bit of pressure.

They should implement this with Sup Forums.

Whats everyones progress? I just hit level 4. Time to buy equipment!

>make a post
>"Would you like to close all Sup Forums tabs?"

>community game playthrough shit
This community is cancer. Fuck it. I'd be alright with a dedicated stream, but stream threads tend to get deleted. A group playthrough is best done with a smaller group.

>not playing the superior and definitive SNES versions of 1-3

You already suck at this OP.

getting fucked by bats, still level 1. Trying to locate that chest the other user mentioned. I assume its past that desert area on the right.

OP should have linked the version he wants us to play.

Only issue with this is that you basically prevent yourself from saving the game. Then again I assume people are playing on an emulator (if at all) on this thread so whatever.

I believe at least one of the remake added a special ending if you do so.

Things like this are ok on Sup Forums until THAT ONE KID throws a temper tantrum because he doesn't "get it" and tells his mom

DQ2 would be more way interesting since is so open

DQ10 is more open than DQ2

>saving before final boss

Way to kill any excitement and tension. Might as well go play Last of Us instead.

Was not expecting map hazards to kill me.

this is my first dragon warrior game but i went up north and fought some mage and he killed me in two hits, am i supposed to stay around town and get stronger? I can't wander?

Well you can save the princess extremely early. I think you can save her easily before you even reach the town selling the best shield. It might be a few hours before you actually fight the final boss from that point.

Also just remember another tip. Your character name effect your starting stats and in the long run what you will end up with. There are some names simply being better than others. I recall having names like Dark or Evil is actually better than having the name Hero funny enough.

Also take her to the first town and talk to the whore to get yourself a threeway going on in the inn.

You gotta grind. Dragon Warrior started the whole grinding for levels in video games and pretty much made the term grinding itself a thing.

If you want an equally as old game but without the grinding then try the Ultima series. In fact some of the games kinda punish you for grinding.

protip, get healmore before even thinking of beating the final boss

DQ games won't hold your hand at all, what you need to do is grind up some levels, then make progress. Rinse and repeat this through the whole game, you can usually tell by how much damage the enemies are doing that you should be a higher level. If you manage to get into a higher-level area, just attempt to Run/Flee.

I've never played the NES version of Dragon Quest, but I might as well play with you anons.

I just beat this for the first time a few days ago. Now I'm on II and it's a struggle to get through.

still getting fucked by everything, Do I just kill slimes to start and use the inn? or is there better gold/EXP somewhere early. Can't afford copper sword.

Hydlide did it earlier and Im sure that wasnt the first either

Time to grind to level 2 all over again with NES graphics.

How is DQX by the way?
Information on it is so scarce.

Wait until around level 4 before you buy anything.
More difficult enemies will give you more EXP and Gold.

Wow, torches do nearly dick all in this game.

True but Dragon Warrior kinda made it popular. It is kinda the game that standardize RPGs. It is kinda like WoW to MMOs in the sense that it wasn't the first, it was just the thing that may as well been the first.

2's only real issue is your party members start at level 1 when they join you and even when they are near your level they are squishy as fuck. And that once you get the boat you have no idea what to really do. The crests are so annoyingly hidden (even one where you need to go into the final cave to get) that you spend hours just wondering searching every square tile looking for them. It's really the only DQ game I say read a FAQ on and get a map.

It's great, but unplayable and unenjoyable unless you know Japanese.

After trying Phantasy Star I recently holy fuck am I glad they did this in DQ1.

2 is honestly the worst in the series. It's got lots of small issues that make it a slog at times.

That's the thing about DQ so many people fail to realize: it's not supposed to be a linear adventure like FF or some modern RPGs. You're supposed to go out and explore new areas and go off the standard path looking for treasure and shit.

If you're actually exploring the world and not just going from point a to point b constantly, then you'll naturally be pretty much at a safe level for stuff and need to grind very little. Even then the grind is only really relevant in the first 2. From 3 on if you need to grind you're doing something wrong and not exploring enough.

You will get spell call Radiant that is much better. I actually remember looking that word up in a dictionary as a kid to find out what the hell it did.

It always struck me how much better the localisation was for DQ1 than for a lot of later JRPGs to be honest, I don't know how faithful it is but at least the dialogue isn't Zelda I-tier like in games like FFI.

You get a spell Radiant that I think doubles that. It's honestly not that bad since the dungeons are pretty small and there's not that many dead ends where you can get stuck.