THE ABSOLUTE MADMAN MANAGED TO SAVE ANOTHER A PRESS
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THE ABSOLUTE MADMAN MANAGED TO SAVE ANOTHER A PRESS
but he clearly jumps like 10 times
Fuck off "henry".
He does it legit by not pressing A
>those jumps aren't jumps
uh
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It's all his running animation and if he had jumped we would have heard wawawawawawawawawawawawawa
2muchautism4me
So his thing is that he will get all 120 stars without pressing the A button, right?
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IF YOU GIVE HIM A-PRESSES HE BECOMES A GOD
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>Those walljumps
what the fuck is going
Despite the memes, it really is impressive how well this guy knows the game. He's a champ, and the videos where he explains the mechanics of what he's doing are fascinating. I welcome his love into my heart.
Mario 64 has finally become an anime.
The first 6 are pretty easy to figure out. For the last two...
As he says in the description, he uses the backwards jumping glitch with that rock to build a bunch of speed, then jumps into the water with that speed, which "stores" it for him upon use. Then, he unleashes it at the correct angle to grab #7. After that, things get a bit tricky.
When you walljump, you can't really control your angle; frame-perfect jumps like he does are a reflection off of the wall, so while he can control his height by holding A for different lengths of time, changing his angle even by small amounts costs him speed. After enough walljumps, the angles happen to align to net him coin #8 and eventually the star.
Here we go
Going through his older videos.
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He calls a coin impossible and collects it anyway.
Last one.
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He doesn't even need to walk or run.
The level of autism and intelligence is unbelievable but I can't hate him. Is he finnish?
>Now you see, "Henry", the power of an A press
The thing I like about him is that he's so genuinely excited and happy about the things he's accomplishing, and he explains what he's doing surprisingly well for someone who is clearly autistic
>HE ACTIVATES HIS STAND AT 1:02
But he's pressing the whole time. How can he save presses when he's pressing all the time?
>450 degree spin on a hole
>90 degree spin off ledge
>bridge slide
>backflips up a hill
>slight adjustment from enemy knockback up steps to perfect slide down
>gets hit to align with high ledge
>somehow uses throwing guy
>doesn't even move to kill boss
jesus this guy breathes SM64
It's half a press because you can keep it held from before starting the level.
Like in a part where you actually need to fucking jump.
>implying these parts will be here for long
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Aw, early videos. I wonder if the shell glitch at the end could be used in ABC runs to do anything faster.
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The very first one. First video, first commenter, possibly even first subscriber.
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