Don't mind me, best Halo singleplayer coming through

Don't mind me, best Halo singleplayer coming through

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Best Halo OST and best version of firefight

But that's not Halo: Combat Evolved

>man this copy+paste library for 2 hours sure is fun
>man these levels are fun! You know what would be even more fun? If we backtracked backwards through the game we just played!

CE has the worst singleplayer though

there's what says and also the low amount of weapon and enemy variety, and the barebones story

The only thing CE's SP has going for it relative to the other halo games is atmosphere and AI, and both ODST and Reach have better atmosphere and Reach has better AI

I could never drop the primaries in this game. I loved the pistol+smg combo so much that even if there was better guns I couldn't part with them.

That not Halos 1-3.

CE has objectively the best campaign and is the patrician's choice of Halo campaigns. It captures the mysterious, unknown alien exploration theme the best of all the Halo games and has the best atmosphere.

But that's not Halo Reach.

Literally who the fuck cares about master chief.

Ladies and gentlemen a Reachfag.

>Ignoring literally everything people said

Who gives a fuck what people says.

Rookie a shit. Only the daytime levels where you played as members of the squad were any good.

>open world

Why are you on Sup Forums then

Dude im sick as shit and can barely see that image, but if thats ODST then you my nigga

also best OST of all Halo. been saying it since it launched and luckly the time has giving me the reason

Because I can, I like Halos 1-3 better than the shit Bungie made after 3, you got a problem with that?

I don't have a problem with your opinions, I have a problem with you being a faggot and refusing to discuss your opinions or criticisms with them in a reasonable way

>firefight had no matchmaking

Still triggered by this. I only got to play it a few times with a full group. Never finished the last wave on Legendary.

I thought ODST was boring and short and I thought Reach was all around shit.

shit taste

>they will never release the full Halo collection on PC with matchmaking

>not liking the trilogy
Your taste is shittier.

Playing it on Heroic with Cowbell, Tough Luck, Famine, Catch, Thunderstorm, Tilt and Mythic skulls activated is a blast.
It drastically changes the gameplay. You have to move more because enemies throw loads of grenades and you have to find the effective weapons since the ineffective ones turn to softguns and there is all around less ammo. Enemies are a lot tougher and feel like the menace they are portrayed as in the books because of larger health, dodging, higher ranks and they are a lot more aggressive.

Yes, and what's wrong with that?

youtube.com/watch?v=TtcRl5xz8Dg

>not liking the Chief
Get out. >:(

I literally saw you post this exact response twice in my two Halo threads (not OP fyi) before.

Its a shame ODST couldn't have come a generation later, Mombasa Streets would have been so much cooler if they weren't limited to having loading doors segmenting all the areas.

Great game, amazing OST. And since I never got Halo 3 before, having the Mythic disc with all the multiplayer maps on it was fantastic

sure is REDDIT in this thread

The soundtrack is fucking great, but like said...

ODST has one very big problem, which is that it fucks with the lore. ODSTs shouldn't have the accuracy or strength of a Spartan. Most people don't care about that, but god damn it, I do. If they wanted to do a game about an ODST, it should have been more stealth based.

I think you're mistaken, Reddit shitheads like ODST and Reach, so you would fit in quite nicely there.

The weapon variety was fine. Especially because it's one of the few Halo games where the plasma rifle and pistol (outside of it's charge shot) are actually worth a damn. The only truly bad weapon in CE was the needler and even then you can get easy kills against the enemies with it. There's just plenty of better weapons.

CE as said had the best atmosphere. It was also the true introduction to this series (the games are much more popular than the books so don't even play) while having cool twists along the way. If you take the first 6 and last CE levels I can't see how you could argue they aren't the best levels in the series. Later games didn't have as many levels on par with CE.

Back when it was known as Recon and was a DLC that what it was. When Bungie turned it into this, I no longer wanted the game.

But Reach has the best campaign and multiplayer.

Funny thing is the ODSTs were actually STRONGER.
They had normal movement speed when carrying a turret around, and could survive a Beam Rifle body shot on Legendary, while Chief got one-shotted by them in H2/3.

However, it fails to capture the fact that you are a hero of a galaxy wide war effort, which is also a major part of the game, and set up the idea that any Halo that wasn't you lone wolf'ing your way past a million aliums was doing it "wrong".
Teaming up with the Elites and marines in H3's Three Gates mission was absolute baller tier gameplay.
You will never snatch up a hornet, fly 2 of your boys onto a scarab, support your bro in the tank to bring down the other one, then race over to the one your boys are on to make a emergency evac before it blows.
You will never roll up mob deep in fully loaded up warthogs and btfo everything that is in your way, pausing only a moment to run the wipers when the blood gets too thick.

In ODST you also threw grenades much better for some reason.

>I have only played Halo reach and 343's Halos

You have to be 18 to post here.

This is one of the things that annoyed me about ODST. Yet they can't duel wield or use Equipments. >:(

NEVER EVER

ODST on PC pls

It'll hurt even worse if they really do release Halo 5 or the next mainline Halo on PC Windows 10 Store Exclusive or whatever, but still refuse to port the rest.

I think that all of them made the AI more difficult to deal with via conventional tactics, but easier to exploit.
>Especially because it's one of the few Halo games where the plasma rifle and pistol (outside of it's charge shot) are actually worth a damn
Naw, son, plasma pistol was always handy, even peppering someones shield would bring them down in short order. H3's plasma rifle would annihilate flood and anything unshielded.

>pistol was always handy

Yes but CE's was also good besides just the charge shot. That's the point. There is no reason to use a plasma pistol post CE for anything but charge shot.

>"Im blinded by nostalgia"/"I heard that reddit loves Reach I MUST hate Reach like my anonimouse friends!"

>use of tones is varied and well balanced
>OST captures and accentuates said tones
>best weapon set
>new enemy brings interesting changes to gameplay and story elements
>top tier cast of voice actors
>each ODST's personality is clear and reaffirmed in many ways, even the supposed blank slate Rookie
>New Mombasa HUB was great for Rookie's story and a proper frame for the rest of the team's
>audio logs were worth listening to and played into Vergil trusting you more with hints and supply caches
>firefight was well balanced and provided an experience that was more than just Kill the Enemies
>came with Halo 3's entire multiplayer package

ODST only had two problems: no Firefight matchmaking and the multiplayer being on a separate disc. Two things that were excusable based on available technology. The fact that anyone considers this less than the magnum opus of Bungie's work on the Halo series, if not their entire library of works, is mind boggling.

b8

But that's not Halo 3.

Disagree, famoo.
It had less use in multi, perhaps, but in campaign, you could easily juggle them along to pepper shields down, sometimes for less charge than a puffball.

>old games can't be better than the newer releases because "LOL NOSTALGIA XD"
End yourself

You and I would be good friends.

>best Halo singleplayer

that's like being proud of being crowned the King of Manlets

I get your point, but it also brings forth new tactics like throwing grenades so the enemy dodges to give you a small breathing room to retreat when you have low health.
And making it difficult to head straight on towards the enemy, it forces you to explore the environments to find new ways to attack the covenant.
It gives the game a fresh breath by mixing it up a bit.

>Literally who the fuck cares about master chief.
are you fucking 10 years old?

Nix Catch and I'll give it to you.
The grenade thing could be used to your advantage to damn easily.
And 4 man campaign multi was still the best shit.

>Remember being really annoyed with the armory system in Reach because in Halo 3 the unlocks were achievement based and felt rewarding to obtain instead of grindy (holy shit Vidmaster)
>Looked at Halo 5

So, is it safe to say that Halo is a hollow shell of its past glory?

Halo 1 has a GOAT first half, but a miserable second half. I could replay those first few levels endlessly, but once you hit the Library, I'm done.

>"m-muh original saga!"
It sucked dick, 1 was good, 2 was ok 3 was unbearable, reach was awesome deal with it.

Are you so mad because people don't like the same games as you? lmao kill yourselves.

>"I'm not a Halo fan but I like trolling on Halo threads"
Fuck off.

>3 was unbearable
>reach was awesome
>lol deal with it
I always thought summerfaggots were just memes. Thanks for convincing me otherwise.

I didn't mind the backtracking because it felt like you were in a actual place, rather than different areas you will never see again, and so it doesn't matter what care you put into them.
All the areas were massive pieces that felt like you were finding new things, countering the Covenants numbers with familiarity of the terrain, especially in Two Betrayals when the flood invade the stage.

Reach's and halo 5's PP does actually decent damage for the normal shot. You'd still prefer any other weapon, but it does enough to actually kill shit.

As far as other weapon variety in CE: I commend it for making each gun feel unique, which is something every halo game other then it, reach, and 5 struggles with, but there's simply just not enough of them in the missions to keep it from getting boring.

Part of the problem isn't just the amount of guns in the game, but how selective it is at throwing other guns at you. You don't even get the shotgun till 343 guilty spark.

Also, I thought the needler in CE was plenty powerful, IMO the one gun in CE that's not really worthwhile is the AR since the plasma rifle is pretty much a direct upgrade, but I do agree one of CE's.

>said had the best atmosphere
I'd say ODST and reach have better ones, though I also wouldn't argue with you if you said CE and reach tie. But ODST's is blatently better.

>I can't see how you could argue they aren't the best levels in the series. Later games didn't have as many levels on par with CE.
Well, I can't see how you could argue that they are. CE, at least to me, has obviously the least enjoyable SP campaign, maybe tied with 4. It just gets stale and tedious so fast due to reused geometry and reused levels and the lower amount of variety, and there's not much of a story to keep you going

The Silent Catrographer is a gem and one of the best missions in the series, but other then that there's not much, and even it still suffers from the same issues CE's campaign in general has.

Like, the worst missions in halo 2's campaign are tied with the average levels in CE's, at least to me.

user I love reach but you are being a massive faggot

CE was great up to Assault on the Control Room, and even then, what is being said about the weapons is true.
The shotgun should have been something available from the word go.
The only bad missions in H2 to me are the first 2 Arbiter missions.

this is obvious bait but there's some merit to this statement

I love Chief as much as the next guy but let's be honest he's not the most interesting aspect of the Halo universe

And what is now, after 343 butchered the setting?

It was a half bait only, I like Chief but Reach gave you the option to be part of a squad and connect with them, every death hit me like a truck.

Plenty of the newer books are still good even if the overall direction 343 is taking the lore is pretty shit

I'm not the norm, but the one thing that made me even buy Halo CE was Master Chief on the cover and reading the back of it.

>You are the last of your kind. Bred for combat, built for war, you are master of any weapon, pilot of any vehicle... and fear no enemy. Bent on Humankind's extermination, a powerful fellowship of alien races known as the Covenant is wiping out Earth's fledgling interstellar empire. You and the other surviving defenders of a devastated colony-world make a desperate attempt to lure the alien fleet away from Earth. Shot down and marooned on the ancient ring-world Halo, you begin a guerilla-war against the Covenant. Fight for humanity against an alien onslaught as you race to uncover the mysteries of Halo.

Fuck you if you don't think that's enticing. Master Chief is a central part of that narrative. Halo lost something critical about it when that narrative ended with 3.

You'd really enjoy the novels if you haven't read them already

anyways, nobody is saying the setting isn't interesting, or that the SPARTAN 2 program isn't, it's that john as an indivual isn't

I read Fall of Reach, The Flood, and First Strike back when they came out. Haven't read any others. They were nice reads.

But I have to disagree. Maybe if you look at his character by itself, but that's the wrong way to look at it. You have to see his character in light of the setting and premise he's submerged in. Master Chief is awesome then, and way more interesting than The Rookie, Noble Six, whatever his name is in 5, etc. Master Chief became boring in 4, because the setting and premise went to shit, but he shines in 1-3.

Reach had better SP tbqh FaM

>reach
>best anything

Not even fucking close, nothing was hype about that campaign at all

Halo 2 will always be GOAT campaign

>Halo

lol who cares

Quaint.
Also, you are late.

>CE racked up GOTY awards in 2001, and then racked up more GOTY awards in 2003 when the PC version came out
>explosion on the radio across the nation when Halo 2 was releasing
>lel no1 cares nub

This

WE

Personally, the reason I enjoyed ODST better than the other Halos is that I get real tired of "ONLY YOU CAN SAVE THE OMNIVERSE" bullshit. ODST made me comfy because I was just some dude in the Marines that liked roller coasters and I was trying to find my friends.

Nah desu this is the best OST

youtube.com/watch?v=vUBiRXXwqdI

You have my thanks, for standing by him till the end. Hard to believe he's dead

Which Halo had the best ending level?

Halos 1-3 - GOAT
Halo Reach - 2nd best
ODST - mediocre tbqhwy, still miles better than the 343 games

reddit hates reach you nigger

Reach in terms of a really good.

Halo 3 for those hilarious fucking plates exploding everywhere sending you flying.

*really good ending

This

Don't mind me. Worst Halo coming through.

tfw master chief collection is dead
its a shame since its playable now, I just wanna have 3/2 multiplayer but when I go on it, everyone just wants to play 4 since its the closest to 5

i haven't played halo in a while
what did they ruin with firefight?
that was a pretty simple and fun mode

is any of this shit in MCC on XB1?

ODST single player, and a mix of CE and ODST multiplayer would make for the perfect Halo game.

they made firefight too arcady. Used to be a tactical, frantic affair as you tried to save as much ammo as possible and stick with your team for safety with limited lives and massive hordes coming after you.

Then it became a timed "le bonus round" mode where everyone tries to get "le top score epic kill streak" with rocket launchers and other bullshit.

It was much better as a simple survival mode that required restraint

Proceed, trash compactor is to the left.