Makes RTS game

>makes RTS game
>dominates the entire RTS genre

>makes hack'n'slash game
>dominates the entire hack'n'slash genre

>makes MMORPG
>dominates the entire MMORPG genre

>makes card game
>dominates the entire card game genre

>makes class based FPS
>???

Seriously, is there anything Blizzard can't do?
Nostcucks please stay out of thread

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>makes hack'n'slash game
>dominates the entire hack'n'slash genre
Thanks to Blizzard North

consistently stay relevant with one thing

>makes MOBA
>oh

>Makes MOBA
?????

Uhhh Blizztards?

Literally their only mistake

HotS is a great game but it doesn't attract the MOBA playerbase because it's not as easy as League of Shitters

>not as easy

alright.... what kind of fucking competitive game --- a moba at that bases it's gameplay without purchasable attribute bonus items?

>dominates the entire card game genre
Wrong
We used to play Yugioh all the time in school so much they banned it
I go back to my old school and those kids are still playing Yugioh, but only the cool kids.... The basic children play Uno

>Seriously, is there anything Blizzard can't do?
Admit their mistakes

>HotS a great game
>HotS not being easier than anything
This is the face of Overwatch's fan base.
Delusional Autists.

OW is already falling behind sharply. It's practically a non-Nintendo Splatoon.
ie. A shooter that only drones care about that starts off big but fizzles out not long after.

OW won't last two more months as far as to top ten most played or watched games.

>is there anything Blizzard can't do?

Make a good game after 2002 that doesn't need to be propped up by scandalous-tier marketing.

chinafilminsider.com/china-box-office-warcraft-ticket-sales-come-scrutiny

Their last 2 games were shit.

He obviously means video game based CCG.

>I go back to my old school
Literally a fucking pedophile.

>those kids are still playing Yugioh
I'm sure if Hearthstone had a cartoon they could watch in the morning while they eat cereal it'd be just as popular.
>being this delusional about MtG's influence post middle-school.

Do you use that much buzzwords irl too user ?

Write a compelling and coherent story.
They trip over their own lore with each new release.

Beats me, their last good game was brood war. Arguably wc3.
People just like to eat shit.

I think you're missing something here:

>>Makes RTS games pre 2008 (SC1, WAR1,2,3) Dominates genre
>>Makes RTS games POST 2008
>>SC2, Kills the genre.

>>Makes MMOs pre-2008
>>Domiantes the genre.

>>Makes MMOs post-2008
>>kills the genre.

>>Makes ARPGs Pre-2008 (Dominates the genre),
>>Makes ARPGs post 2008, fails miserably and then gets destroyed by POE indie devs

>>Makes Card game post 2008,
>>Does okay, it's basically the only contender apart from that old magic game.

>>Makes class based FPS post 2008
>>Everyone forgets about it in a month, except for porn.

Hearthstone is a fine game, but totally different from other card games. Hearthstone trades the social interaction and complexity of tabletop card games for simplicity and online capabilities. Hearthstone might have the most twitch streamers of all card games, but doesn't have nearly as many players or influence around the world as other card games.

SC2 is still probably the top dog RTS, but the entire genre has been in a horrible decline.

People who blame WoW for the current state of MMOs are fags, just as Warcraft is doing to itself every one of their MMOs killed themselves.

Hearthstone is easily the #1 online CG, a market which everyone else did a piss poor job of trying to enter. The secret to making a successful online card game was the same one needed to make a successful online DND game (aka an MMO): Streamline the fuck out of the interface and make things as smooth as possible. I'm not a big fan of this game but so much of it was handled well it's hard not give praise, pretty sure it's Blizzard's main cashcow now.

Diablo 3 and HotS have been stinkers. D3 has somewhat redeemed itself but even RoS hasn't been able to fully restore people's faith in the franchise after the trainwreck of vanilla. HotS performs well enough it seems, but I wonder if it will receive much support 2-3 years from now.

Overwatch is doing well, but hasn't been that explosive. Unless something crazy happens CS:GO will continue to be the #1 FPS.


The future of Blizzard seems interesting. They have several franchises now and seem eager to continue their growth, but their actions make me think that they're not entirely certain on how to progress. I think we'll see more experimentation from them coming here soon, with WoW Legacy servers probably being next on their agenda.

Alright, I'll bite. Just know in advance that I was a hardcore blizzdrone during 2004-2013 (to the point I unironically thought that MoP was an intentional dehype tactic so they can over-hype their game with the next expansion AND attract Asian customers at the same time with MoP)

What Blizzard is actually doing is the act of not selling the games themselves, but rather their brand.

They have a couple of lucky successes in a row - pre-merger Warcraft, Diablo, Starcraft and WoW. However, the entire leadership has fully realized that pulling such success post-merger is impossible, as the old workplace culture is replaced by a fresh one and it's simply not the same. They are not stupid, they know that and acted accordingly. How did they act?

By absolutely consciously relocating resources from quality of games to quality of advertisement. Imagine it like a slider with game quality on the left and PR quality on the right and they simply went from 70% from the left to full blown 70% to the right (I mean shit like the WoW movie, which is a grand PR campaign, and this youtube.com/watch?v=X8bjvoHOSFs ). They aren't making shit expansions and not-so-fun games as they used to do once because they lack the budget or ideas to do so, no, they actually don't have any need in doing so anymore.

>Option 1: They cut advertising budget of a game and go all-in in quality.
What happens now is that they just put all their eggs in one basket, and knowing that its not the old experienced devs they're now working with, it's actually quite likely that their game doesn't succeed enough to repay the investment. Every mistake in game design fully affects the outcome of the game

>Option 2: They cut game design and put it into the act of making the masses like it anyway (PR; advertising)
What happens now is no matter what they shit out, it will inevitably be liked by a certain amount of people. All they have to do is make it "ok" enough to be liked by a couple more.

cont

>makes a movie
>can't even break even

>Starcraft 2 dominating anything

>sc2
>bad

this fampai.
Overhype is a mediocre piece of shit that people only care about because of >muh waifu

I think they broke even but all the money came from overseas, mostly China.

>attack+move to win
>good

youtu.be/obUSjiR-i1c

Hi Bronze.

>He thinks it's okay to release only one race's campaign

I like how you skipped their hugely popular MOBA game

...

is this the silver league memers

>single player
HOLY SHIT Sup Forums ISN'T CASUAL THEY SAID

>Starcraft 2
>Diablo 3
>Heroes of the Storm
>Hearthstone not being a random shitfest
>Overwatch not being a low skill ceiling casual piece of trash of a 20 tockrate console shooter.
out of my sight blizzdrone.

>makes MMORPG
>kills the MMORPG genre

>hahah oh boy I sure love paying more for less content, I'm a hardc0re gaimer

With option 2, they diversified their basket and no matter how hard the game fails, they have ensured at least a certain amount of customers from the Hype alone (that's how Early Access games function by the way), while going with Option 1 can end up with a quality game that is unheard of.

Now, Blizzard has a very powerful brand because of their past success. A lot of people (used to) think that every single game released by them is a guaranteed massive success. They realize that, therefore, they exploit it fully to their advantage. It's basically like PR for which they don't have to pay a single dollar.

Now, after they are aware that they don't have the original dev team, that their brand is powerful, and that they have enough proof that focusing on advertising in the current state of this industry is the logical thing to do, do you think that they would EVER switch back to their old model of dumping it all on quality of the game?

Alright, two long posts, I'll calm down and finally get to my point. What I want to basically say is that they're following a model that is incredibly profitable short-term, but damaging long-term, as they will continue to invest in brand exploitation, rather than living up to the expectations of their current customers.

Cata was one example, MoP second, WoD third, and I think that Legion will be the final nail where their core fanbase has had it with their disregard of game quality over advertisement. HS 2 will be another, OW's expansions will be yet another.

And in the end, what basically happens is that they managed to attract some customers doing that, but they shat on the expectations of basically everyone else, and they are no longer capable of exploiting their brand (upon which they're now so dependent on).

It's basically what EA and Ubisoft went through, and pretty much what every large publisher in the industry goes through.

you just pretending to be retarded? or just are?

>not enjoying god tier SC1 campain

>paying for the story
I think the kojima thread was two bytes down the road.

>not both

t. Blizzdrones

>makes MOBA
>fails spectacularly

>makes class based FPS
>it's a generic TF2 rip-off

>forgets you still have to buy it for additional MP content

wew laddy

you never buy expansions or something?

>Makes MOBA
>Releases mediocrity the likes of which have never been witnessed on this mortal plane that somehow even tops the autismal League of Faggots in shittyness.

I am honestly impressed at HotS. I cannot imagine making MOBAs that are more pathetic after I saw LoL, but Blizzard went ahead and made it happen.

You forgot the card game.

But honestly, Blizzards ruined every genre they touched.

>Plays plebtier shooter
>Plays hand holding the MMO
>Plays baby's first MtG
>Not casual
Blizzbots will defend this

>makes movie
They were the reason the movie was bad, kept on interfering with the production, to mold it into what they wanted, turned out to be a pile of shit

nice projection

>Pretending that SC2 wasn't a huge commercial success
>Blaming the decline of RTS solely on Blizzard

Also MMO's were never good.

Diablo 3 still has more players than POE, not sure what your definition of "destroyed" is.

You can't just call anything that insults you projection, you know that right?

you can't just make irrelevant assumptions you know that right?

All this writing, and all you do is talk out of your ass.

Blizzard's advertising strat has changed little since the days of WC3.

>Pretending that SC2 wasn't a huge commercial success
Then why does it have less players than TF2, which is proclaimed to be "Dead"?

>it doesn't attract the MOBA playerbase because it's not as easy as League of Shitters
I don't even like LeL and I know fucking Blizzard's ASSFAGGOT is the most casual of the big big three

Is Blizzard North not Blizzard or something???

because player numbers are...bullshit?

Because everyone playing SC2 payed 30-90$ for it?

>people ITT that refuse to give blizzard credit because of their hatred of blizzard games
let's try something. name a single game that's more successful than their blizzard counterpart.

>diablo 3
none currently, but a few people contenders coming in the near future
>WoW
final fantasy is a close second, but even that shit is declining
>heartstone
mtg officially 2nd place these days
>starcraft 2
competitive rts not as hot like it was back in the day, but starcraft is still king
>overwatch
tf2 bootyblasted in a few short weeks
>heroes of the storm
shit, but you can't win 'em all

>Seriously, is there anything Blizzard can't do?
Write decent characters anymore.

Semi-ruined Illidan, ruined Sylvannas, ruined Jaina, ruined Arthas, ruined Thrall, ruined Tyrande, almost ruined Malfurion the list goes on. That's just warcraft up to fucking Cata. I had to stop paying attention, as a lore autistic it was starting to hurt my soul.

>is there anything blizzard can't do
Make a game for not braindead people.

i swear blizzcucks are the most pathetic fanbase there is. its like a hypnotized army that throw money at monthly subs, shitty cosmetics, and uninspired gameplay SOLELY because of the amount theyve already invested.

>tf2 bootyblasted in a few short weeks
The game is almost 8 years old.
It's like making a successful hack and slash game and parading around that it has more player than devil may cry 4.

Not all of em.

Not an argument. This game should have millions playing it if it's so good. After all, this is why you declare TF2 dead, isn't it?

>pixar fortress 2
half of the audience got literally viral marketed into buying this thanks to the fucked up budget they threw at marketing - its babbys first shooter.

It still wasn't a success, they made money in the short term, but they permanently damaged a franchise that had the potential to make quadruple over time if they didn't make SC2 so awful.

>sucks cock
>dominates the entire cocksucking genre
How does OP do it?

NOT TO MENTION: they actively lied about the pricing scheme.

>we're only seperating the game into 3 parts, it'll be worth it guys!
>oops, just kidding, here's some DLC ontop of that which we blatantly chopped out of the game

Sure thing lad

The games advertised themselves pre-2010

Post-2010, Blizzard is manually advertising the games

You absolutely fully know and realize that Overwatch and HS don't have a significant enough gameplay (and even fucking graphics) to justify their place on the top, and yet they somehow are. Mind explaining that?

>Seriously, is there anything Blizzard can't do?

• Release Project TITAN.
• Not singlehandedly murder the hotkey MMO.
• Keep expansion promises.
• Release something of their own without having to leech already proven game development directions from others.
• Keep their community managers in check
• Toss the gratuitous shitters off their forums
• Feature a game sans a inexplicably "insane" character in it
• Remember their roots that got them where they are today

... the list could go on, but fuck them and their community.

most part of the money from overseas stays on overseas

OK? And what's your point?

Not sure I would call it harder than the other MOBAs. Personally I enjoyed it more as much as you can enjoy MOBAs at least because it cuts all the tedious crap, but that tedious crap is what most MOBA players seem to actually enjoy for some reason.

What the FUCK are you talking about? D3 sold over 30 million copies and Overwatch has already sold 10 million copies.

They made the hack n slash genre their bitchs since D2.

The money goes to Blizzard nonetheless; even if it goes to their Chinese branch, the assets can be redistributed by Board of Directors.

Blizzard shills hard on every major site. Their games are average, at best.

But no one like D3 compared to D2. It sold, but people didnt like it. The hype sold it. I know because I got the collector edition, and thought that finally after all these years I would get THE Game I was waiting for. Seems like I'm still fucking waiting.

>Unless something crazy happens
Like Russians and BRs stopping to be too poor to afford anything but basically F2P games?

This

The money is taxed in China, but belong to the American Blizzard nonetheless

"Waah but i didnt like it"

WHO GIVES A FUCK? It sold 30+ million copies. Probably close to 40 million nowadays.

That's literally all that matters. Profits. It's a god damn business. There is NOTHING that even has 1/5 of those profits of D3 (don't even get me started on D2)

It's about money for a business and for objective success. They objectively crushed that market.

Acknowledge their mistakes.Seriously I've never seen deve being such entitled fucks.
>people complain about balance
>the balance has no problems,you just have to play in another way
>people complain about matchmaking
>the matchmaking is perfect,the problem is probably you
>people complain about tickrate
>you don't really want higher tickrate,you think you do,but you don't

>want to get into Overwatch
>find out it has cosmetics
>immediately get turned off from it

Cosmetics turned TF2 into a community of people who jerk off their hats instead of actually playing the game. I will never tolerate that again.

I mean, it's not like DoTA didn't start off as a custom map for the Blizzard Title Warcraft 3 or anything...

No they didn't. Starcraft had commercials on T.V. all over websites like IGN, and Warcraft 3 even had one in the theatre.

You're just too young to remember.

They made the money NOW but destroyed the Diablo brand.

>class based FPS
No, they made a MOBAFPS and it suffers in design due to that.

You moron, leveling gives you cosmetics and whatnot. You cant even trade them, you just unlock them.

>The hype sold it.
you can make a good argument that the series' pedigree has been soured in most people's eyes, but this flat out isn't true. 3 months after release, well enough time for word of mouth to spread about the game's deep flaws, the game had sold 12 million copies. using this as the cutoff point, it and RoS went on to sell 18 million copies. the idea that D3 sold entirely on launch hype and fond memories of D2 is just demonstrably false.

>more opinions

No one gives a fuck. They made fuck tons of profits and absolutely crushed all of their competitors in those genres.

They are objectively successful and lead the market in both of those genres right now. No one gives a fuck about your shitty opinions, they only care about profit the game brings in.

Titan is Overwatch

There isn't really (or rather wasn't any other) online card game that was popular besides HS at the time. Realistically you had MTGO and the free Yu-Gi-Oh servers but that's it. They didn't want to cannibalize their offline market, so they didn't make any other games. It was basically a free win for Blizzard.

HS being an easy to stream game probably helped a ton too. HS streaming community is basically 80% drama at this point. I'm pretty sure it has the most drama out of any of the games on Twitch.

You also can't play online poker for money in the US so that was another big loss.

t. Nintendrone 2 years ago

>MOBA
its not a moba, wtf

>>people complain about matchmaking
>>the matchmaking is perfect,the problem is probably you

To be fair, I can understand their response to this one. Most of the complaints I have been seeing have been from fags who apparently haven't played any shooters in years and deluded themselves into thinking they are way better at it than they actually are - and now complain because they only win half of the games.

The MM seems to be fairly decent for me, out of 10 games I have maybe 2-3 in which one of the teams gets utterly crushed. And for most of those it is not because one team was actually that much better but because they won the first clash and could then just proceed to stack ultimates in every further one they really need to do something about that, if you are organized enough winning a single team battle basically guarantees victory.

Diablo survived through hellfire, d3 was peanuts.

>No one gives a fuck about your shitty opinions, they only care about profit the game brings in.

The perfect way to grow your business.

all they do is win

And then people post their OMG SO COOL loadouts into every single discussion online, and people stop playing the game just to look at how "epic" and "cool" their characters are.

That instantly ruins the game for me and makes it just as bad as Hat Fortress.

>Titan is Overwatch
LOLOLOLOL...!!!