ITT: Overwatch characters that are perfectly balanced and need no change.
ITT: Overwatch characters that are perfectly balanced and need no change
He's so bland, yet he's my favorite to play.
All they need to do is nerf Torbjorn's turret and Mei
only on console thanks
oh look another overwatch thread
>having issues with torb's turret
how fucking bad are you, pay attention to your surroundings, plus the turret is squishy as fuck and 2 seconds of peek shooting will kill it.
i only have 3 hours with Torb, other torb turrets have never given me issues.
>nerf one of the most useless heroes
mei is fine. the tracking on torbs turret is pretty terrible. itll shoot you before its looking at you.
Torb is only OP on console
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torb turrents are only annoying when the other team has set up behind a choke with a good widow and you're team isn't team enough to kill any of them.
though genji does work, hes just hard and I need to git gud
>turrents
That turret is annoying as fuck if you're the only one in its sights. It literally has autoaim up the asshole and targets you instantaneously. I've tried taking them down as Pharah. I do a good job of it but at the same time I can't avoid taking damage from the turret it always gets me no matter how quick I am to duck back into cover.
there's nothing wrong with call of daddy
the only thing wrong with Torb's turret is the tracking that shit will like instantly start shooting you as soon as you turn a corner even if it isnt facing your direction i think it should have a short delay like slightly less a TF2 sentry gun or something so that you cant just run around the turret and destroy it just by running in circles
The tracing is cancer, you cant peak on the squishier characters because it instantly snaps to you.
dad!dad!dad!dad!dad!
This
Reinhardt, Roadhog, Lucio, Mercy(maybe a SLIGHT buff to her pistol so that it's as good as D.Va's. It's just way too slow), Winston
I think pharah and d.va are perfectly balanced
Molten Core needs a slight nerf, it should not be a free full heal for your turret. When he uses it, torb himself gains 300 armor but he doesn't heal more than that, so if he used it at 1 HP he'd have 301 HP. The turret should be the same way, being level 3 puts it at 800 HP, 500 above the level 2. Instead of just putting it at 800 it should give it 500 additional HP from where it's currently at, so if he uses it when it's at 1 it goes to 501. Then, once it's over, it's health should be put to whatever health value it was at if it was under 300, instead of just healing it back to 300.
As it is right now it's really fucking annoying to deal with because you HAVE to spike down the turret or he'll just pop the ultimate and then waste everyone's time, even if he's nowhere near it.
>Mercy having a good dps gun
Fine if she loses how fast her ult charges and make it interruptible.
She's so close to being perfect. But she isn't. Her cooldowns are really bad for what they are, especially the wrist blast.
Her rockets do *almost* enough DPS. It's so fucking close. If they fired like 5-10% faster she'd be the perfect character.
Quake has rocket firing rate at 75. I think 70 rpm would make her rockets feel amazing.
His ult and alt-fire should charge a little quicker
The most useless piece of shit when on my team, blender on the other team. I swear every time I play with one he dies the second he switches forms.
Mercy's pistol actually has a higher DPS than D.va's. D.va's just fires faster for less damage, so you probably end up landing more shots with it.
He's perfectly balanced because he's perfectly shit.
Hard counter to no one and hard-countered by everyone.
she should lose that anyways
im honestly not sure why the bothered releasing overwatch on console, why would anyone want to play a shooter let alone a fast paced shooter on a console
Because while you can't aim as good it is still playable and fun.
>turrents
I fucking hate you
>people think Torb on PC needs a nerf
how to identify shitters
Fair enough. A slight nerf to her ult is justifiable.
I just want her to be on par with Lucio in terms of healing potential. She lags ever so slightly behind if the majority of the team is in Lucio's aura.
Ironically, the hue character is in the PERFECT fucking spot to try and balance all characters around him. To the point where they all feel viable and necessary as a part of team comp yet not extraordinarily broken in any way.
The bullet speed just seems a lot faster imo. Idk for sure I'd need to test it out.
>tfw no dedicated plasma gun character. D.Va is the closest we got and she fucking sucks even more out of her mech(for obvious reasons)
but then you have a lot of weird balance issues that need to be corrected for the console that dont apply to the PC, and vice versa
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>mei is fine
That seems like the point
>She lags ever so slightly behind if the majority of the team is in Lucio's aura.
See this seems fair to me because her ult is such a game changer (more than Lucio's is)
>tfw finding out his first 5 shots are almost always 100% accurate with basically no spread return mechanic, so you can just burst spam people across the map with easy HS
>tfw making all those Honzo and Window mains asspained when you basically insta kill them
>tfw getting accused of hacknig because of all the dinks you're getting
LMAO Solider has become my most favorite class in Overwatch
For someone so simple, he's the master of causing asspain
>why would anyone want to play a shooter let alone a fast paced shooter on a console
casuals who don't know any better?
He's unique to the game's setting and nature, that's why he's interesting.
Also Biotic is damn ridiculous. If they nerf it he'll be ruined.
>mfw a year from now Blizzard will be buffing heroes in patches that coincide with a $20 skin for said hero
I wish they'd just fuck off. Everything is fine as is quite honestly, just develop more modes/maps and fuck off with the buff/nerf micromanagement. The Meta should be determined by the players, not the fucking faceless monolith.
Torbs turret is fucking stupid because it instantly locks and its almost 100% accurate.
His turret is really fucking tanky when someone like genji tries to take him down and if genji reflects the turret can kill genji during a reflect and genji can't do enough reflect damage to kill it either.
If your team isn't good your just fucked.
As someone who plays both on ps4 and pc the only two noticeable differences are how easy it is to play phara and torbs fucking turret
Her ult is dogshit 90% of the time though
>i cant aim
his dps is massive if you can hit, plus he has good healing capability
>when the beams gets thick
True. Fair point.
Mercy is fine honestly.
Even Zenyatta doesn't look too bad now that Widowmaker got nerfed.
This. Her ult fucking sucks I'm sorry. one of the worst in the game.
Tons of ults do just as much insane damage and don't leave the user nearly as exposed.
>le meta le meta!!!
There shouldn't be a fucking "meta" composition because that shows it has poor balancing.
>somehow, this is a chinese person
>She sucks out of her mech
That mech was built to contain her unholy strength. sometimes I ditch the mech just so I have access to her pistol.
>i keep trying to 1v1 mei and dying pls nerf her
Its like complaining about dying to a sniper when youre standing out in the open. shes designed to be veey difficult to 1v1 up close. the solution? 2v1 her or kill her from a distance.
This at least for her ult her rockets need no fall off damage so you can at least do it some a safe spot. I have gotten some clutch saves by flanking with it but most of the time it is not worth it to use the ult. It has its places as it is now yes but they are too few and far between.
I actually think he is one of the worst heroes in the game. Literally useless after you learn how to play the game and how to counter him.
mei needs a total rework
shes not over or under powered in actual fighting capability, but her ability to control objectives is mind boggling, and actually fighting her is simply miserable and antifun
everything about her is just infuriating
she can also refreeze you way too soon, you get like a quarter of a second before you start getting slowed again
Also s 76 is hot :^)
I don't think you know what hard counter means user. The only character he has trouble with besides widow is maybe d'va but she's terrible. He is a good all around character and becomes amazing if you actually have good tracking.
This guy
>get 41% offensive assists by damage boosting a Sym for a round
It's like the enemy team just melted
>Blizzard created a generic military shooter character as a gateway for COD players
>Well balanced, fits in almost any team but not overpowered.
>Somehow he's still one of the funnest characters to play being call of duty man.
d. va is strong af desu top tier
I can't fucking stand mei's voice. More grating then d.va.
I love playing reinhardt and charging at her from a long distance and hearing as she screams before the fat fuck is squashed against wall and her bones break under the weight of her fat
Add me on Bnet
DonaldJTrump#11731
Yes I am the wall Mei-ker
his ult needs to charge slower thats my only complaint
its always up and he becomes quite powerful with it
I don't understand how her gun works, either the normal or alt fire.
Just be Tracer and unload a clip into the bitches head before she can even touch you.
Mei's iceblock probably needs a CD nerf, it's up pretty often, otherwise she's fine
Torb's turrets need like a fraction of a second to lock on.
D.va needs...something. She's just a huge tank that doesn't like to truly die but that's about it.
Roadhog needs a nerf, does way too much damage for his role.
Genji's reflect needs to not be visual until the first projectile he reflects.
Try running a team of nothing but Soldier 76 and you'll see why he's bad. Theoretically he's well rounded, but ends up on the losing end of every composition. Any other character is a better pick.
>implying she doesn't just make a wall to stop you or goes into her icicle
Symmetry is one of the most underrated characters ever. she is an godly tank killer.
It's literally impossible to balance a game more complex than Rock Paper Scissors and not have a metagame
Her pistol is amazing but cmon man...150 hp without any abilities? That's pretty shitty.
Might as well play Zenyatta who can basically do the same thing plus charge and throw orbs everywhere.
Or you could be Mercy and have a stronger pistol and team utility.
Mercy does 20 per shot while d'va does 14
Her ice block is fucking annoying. Would be better if it didn't recover health.
This, if you're struggling with Torb's turret on PC you suck penis.
>b-but you can't peak them as a squishy character!
Then don't, wait for a teammate or switch. This is a class-based shooter, some characters just get hard-countered by others. Deal with it and stop maining single characters like a tremendous autistic faggot,
Literally the only balanced character.
>Team comp is poor balancing
5 Syms and their turrets can win this shit. There wasn't any real balancing to begin with. Just a fuckton of ideas slapped onto poorly designed maps.
I couldn't give a fuck about the meta in any game, but it will exist regardless, and since it will exist it should be determined by the shitfaced playerbase before the faceless behemoth raking in all the shekels.
He's broken if stacked though
>GOT YOU IN MY SIGHT
>GOT YOU IN MY SIGHT
>GOT YOU IN MY SIGHT
Only counter to it is Reinhardt but chances are they have a Reaper or some other character to fuck him up before they pop a million auto aim ults.
That's because retards try to use it to get potg rather than using it as a 100% chance to kill two people. when i say two people, one of them can always be a healer. Two people is a third of their team. Same goes for Deadeye. It can be used to Zone people out or it can be used as a guaranteed kill on a coule key members on the other team.
mei is honestly pretty balanced, for the most part if you died to mei it means you fucked up and went somewhere alone
just avoid her 1v1, outside of that she can't really punish you much
a lot of the characters are honestly pretty well balanced, the only obviously broken one was mcree pre-nerf and he got nerfed, although they didn't nerf it as well as they could
mercy's revive could do with a bit of a tweak to how fast it can be charged, but she is pretty fucking squishy still
you can nerf roadhogs damage when you fix his hook so people stopped getting pulled beside or through me every other time
It has three phases, 30/60/120 damage per second. The longer you do damage, the more it does. Her alt fire does more damage the longer you charge it up. from 25-125. Both pass through shields, can't be reflected
I've done 6 Soldier teams before. We stomp the opposition.
I also haven't played a match in a while as Soldier where I don't have at least silver medals in damage/eliminations.
I use it to clear an area not get kills but there is nothing to fear when it kills slowly and is easily stopped.
Shes a zoner that zones wherever shes standing. see
the whole point is that you are vulnerable and weak without the mech and you should avoid losing it
Mercy's gun is actually pretty good with a passive team, i managed to get 4 gold medals one game (no one voted for me)
I don't even disagree.
If you're good, you can win and stomp with anybody. This ain't shit like DotA 3.8 where characters are legitimately broken, I.E. cannot function for one reason or another because they break the foundation for better or worse. MOBAs go through too much development and testing to actually have gamebreaking shit.
Which is why Blizzard needs to just fuck off and develop new content instead of tinkering with the old.
Have you not realise 90 percent of teams you get thrown into on this game are full of retards? i'd love to switch personally but right now im focusing on healing the team or some shit.
You retarded? In literally any game with any depth, there's going to be a meta. Certain strategies will always be better than others. That's like bitching about how opening a chess game by putting your king in the middle is a bad move.
>have Mei on our team on KOTH
>Enemy team rushes towards the point
>They're grouped together perfectly for Reinhardt's ult
>suddenly an ice wall pops up, completely blocking the ult and costing us the point
>Mei player gets salty that we're calling him shit.
and when shes in it. she cant attack. when she gets out. you and another team mate are free to slaughter her. she cant handle fighting two targets because of the way her damage works. she can only freeze in one direction.
use your head.
>We're all soldiers now
I've done this and rolled over the Red team.
Fix his fucking hitboxes and he'll be golden.
you literally just aim an arrow in someones general direction and they die in 1 hit.
Conversely, I've fought teams that tried this and we stomped them.
assuming youre talking about barrage, you can freely use it on a couple people without worrying about being killed. just dont make it so obvious.
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her alt fire can be reflected by genji actually.
Then your team deserves to lose for being retards. Simple as that.
Haha EPIC! #MAGA bro!
Shoots faster and has a bigger clip tho
Yeah but when you get close to zenyatta he dies, when you get close to dva, she calls mech and blasts your shit in. I've probably killed more people by calling the mech on top of them than I have with her ult.
Symetra is a beast. And she's made for offense but nobody realizes. Her orbs are perfect for fucking up turrets, bastions and camping snipers. and in general it's better against defense because defenders tend to be in more predictable places. Her beam is perfect for when your team pushes in and people are just trying to jump around and avoid getting hit. Her turrets are great for making a safe space for your team to travel through, as well as early warning for flankers.
Her teleporter is better than mercy's rez because if you protect it you will ALWAYS rez six people, and you can put it in a good tactical position, rather than just having everyone pop up and instantly get put down again. You can usually put it directly outside their spawn too, because every map has the one door people always go through, and the one door that nobody even looks at. Which means you can push all day and not have to worry about dying.
And on top of all of it, her shields let squishy offense heros have a fighting chance during pushes.
Symetra is fucking great, people just can't into her playstyle, and sometimes teams refuse to take advantage of her teleporters. So many times they retreat PAST it instead of pushing forward.