How many of you knew about Aerith/Aeris's death BEFORE ever playing Final Fantasy 7? Did it make the scene any less sad for you since you knew it was coming?
How many of you didn't know and were surprised or saddened?
BONUS QUESTION: What do you think of the conspiracy theory that, Aerith/ Aeris was actually still alive but just severely wounded when Cloud laid her to rest and that he actually drowned her and that is what led to his alcoholic depression?
The commercial even says "a love that can never be" when showing that shot of Aeris and Cloud.
Jordan Roberts
I knew about it beforehand because I played it for the first time this year.
The scene is literally impossible to avoid if you have an internet connection, it's like the video game equivalent of the scene where Darth Vader tells Luke he is his father.
It was still pretty dramatic, especially since she was the most useful party member so it was a bummer to lose her.
Juan Morgan
Its like the Darth Vader thing, I don't think I'd feel much because before I even knew anything about this game I knew this one thing about the game.
Christopher Turner
Welp. Guess no-one even give a fuck back then either.
Anyway.
I wasn't saddened. If I was slightly annoyed at losing a party member.
I was more upset at other JRPG deaths.
Jaxon Scott
Didn't know shit about jrpgs back then, no internet and people who recommended it to me thankfully were too bored to go all spoilery.
Its sad how everything today is spoiled even before it releases officially.
Alexander Cook
>BONUS QUESTION: What do you think of the conspiracy theory that, Aerith/ Aeris was actually still alive but just severely wounded when Cloud laid her to rest and that he actually drowned her and that is what led to his alcoholic depression?
It's just people looking too deeply into things as usual. The same people probably came up with the prostitute thing.
Justin Sanders
One could always believe that they were just going for a swim?
Ryder Lopez
...
Liam Martin
>The same people probably came up with the prostitute thing. Oh boy here we go again. You just couldn't resist opening that can of worms again could you? Abandoning thread while its still fresh.
Matthew Turner
Or what about Kevin Spacey being Keyser Sozey.
Oddly enough that scene showing Keyser Soze with long hair in the movie reminds me of Sephiroth, I wonder if one influenced the other.
Blake Reed
didn't know, laughed my ass off because phoenix down should just res the dumb cunt
Jonathan Smith
>Its sad how everything today is spoiled even before it releases officially. It's not sad, it encourages people to write better and more complex stories that aren't just relying entirely on simple twists.
A good story is something you can't spoil.
Leo Ramirez
>How many of you knew about Aerith/Aeris's death BEFORE ever playing Final Fantasy 7? Me.
>Did it make the scene any less sad for you since you knew it was coming? I've had a lot of experience being spoiled. For example, I knew Han Solo was going to get frozen. But the scene still impacted me because of the great use of build up and music. Aeris dying on the other hand...wasn't done well. The song was great, but the scene had zero build up. And if you've played any FF game before VII, you would have seen her death coming from a mile away just based on her leaving your party. It also broke so many rules established by the game, it just became laughable. And no, I don't just mean the phoenix down law.
Basically, Aeris' death was as bad as Aria in FFIII or everyone in FFIV. She died just for the sake of someone dying. Every FF game does it. And they all do it poorly. I wasn't sad that she died, I was mad. Mad at how poorly it was executed and that I lost one of my core teammates. And mad that it made the story go into a 10 hour slump afterwards.
Samuel Gray
t. spoiler fag
Leo Martin
Phoenix Down takes care of a KO, it doesn't bring people back from the dead.
Benjamin Bailey
I wanted to romance tifa anyway
Easton Butler
t. Shyamalan
Dominic Price
Sorry, I'm bored. And someone was going to bring it up eventually.
Eli Sullivan
I kind of already knew thanks to stupid fucking game informer back in the day putting it up in a collage of screenshots. Didn't really care either way because I liked Tifa better.
Luis Bell
...
Adrian Sanders
the scene is fucking stupid, the blade cuts through her stomach and she just slumps over like she's instantly dead - something tells me all the fucking healing spells and magical potions could perk that bitch back up
if I can survive a supernova, I can take a gut wound
Jackson Perry
A friend and I played it when it was new. I was like 11 and didn't really go online back then, never saw the commercials, and he had rented it, so I hadn't seen the back of the box. I didn't know it was coming. Not sure if he did.
Was surprised but didn't really care.
Hudson Gomez
Poll is a perfect indicator of how young Sup Forums has become.
Most people didn't have dedicated internet, so people weren't constantly connected, and game communities were smaller.
You faggots and your constant connectivity ruin so much for yourselves. It's sad.
Robert Russell
This could be said for 99% of fiction, there's always stuff that doesn't make any sense but at some point you just have to draw the line and say "it's a movie/book/game".
You are nit picking and arguing over semantics.
Noah Cox
>A good story is something you can't spoil. I agree that you can still appreciate a good story even if you know what's coming. But not everyone sees it that way. Your comment is dumb.
Isaiah Collins
I don't really remember Aerith's death scene. Wasn't that impactful to me honestly. What I do remember is killing the Weapons.
Gavin Wright
People who care about spoilers are retarded.
Justin Gray
It wasn't spoiled but I didn't give a shit when it happened either.
My younger self didn't give a single fuck.
I honestly still didn't give a single fuck until I played Crisis Core. Then I was sad.
Luis Edwards
>This could be said for 99% of fiction Thankfully, that other 1% is actually written well and doesn't break the rules of its own universe.
Final Fantasy is just bad. They try to make scenes be impactful. But its not impacting if the scene goes completely against the games established rules and you're laughing at how cheesy it is.
Alexander Rivera
I did, never willingly used her or got invested in her character any more than absolutely necessary so I didn't care.
Yuffie is the best.
Asher Williams
Sep's sword is special and can kill her because the sword is special
Thomas Martinez
Well how else are you going to do anything dramatic if no one could ever die because of magic items and spells?
Robert Jenkins
I had the PC version an was snooping through the files and watched all the cutscenes. I never gave a fuck about Aries. Tifa all the way.
Xavier Sanders
...
Jaxson Miller
>tfw missed Yuffie on 1st playthrough What a doggy dog world.
Well at least I got Vincent which seems to be the one character that newfags usually miss.
Jordan Murphy
Cid is the only character I would have been sad to see die.
Ian Jones
People in FF games do die. When a character reaches 0 HP, they don't die but rather go into 'KO' status. So the idea of a character being fully killed is fine. The problem is, the FF series hardly ever explains the difference between a character being KO'd and a character being killed. Its always a forced cutscene event that makes it so a character dies. In FFIV, they had to go to great lengths just to explain that characters like Palom and Porom couldn't be saved because 'they turned themselves to stone of their own free will'. Well that's at least somewhat of an explination, even if its really weak. But then what happens later in the game? Their 'elder' appears and turns them back to normal. Bwah? What the fuck? How could a guy who knows less skills than Tellah turn them back, but Tellah couldn't?
Its just plot convenience at its worst. Aeris is done even more poorly.
Ryder Williams
I DID NOT KNOW AND IT WAS SAD
Leo Jenkins
this
There was no build up to her death and 30 minutes later we are doing a goofy snowboarding mini-game as if it never happened.
Jonathan Diaz
I knew and didn't play FF7 until a few years ago. I still got a little choked up which really surprised me.
Jose Diaz
I found out about it because of the name of a certain hentai website that I used to visit several years ago.
Mason Wilson
>didn't know she would die >aeris was clinging all over another guy's dick >cloud has tifa >everyone has healing magic Wasn't even sad for her death.
William Cook
I found it before going to the website. And then it made sense.
Is still around btw. I have no idea who adds new content
Ayden Garcia
I didn't know but I felt her death was forced so it wasn't sad for me at all
Actually I find funny that all my classmates were talking about how sad was her death but I was annoyed as fuck because I lose a party member for no real reason
To be honest, I hate FF games now because most of the party members are killed or just leaves and enter the party for bullshit reasons (I love FF4 because the music but c'mon, the game was unbearable)
Now that I think about it, they are few jrpgs games that gave me actually feels. So far, I think Persona 3, Mother 3 and Dragon Quest V are the only ones
Aiden Hernandez
I used barret as my gun cleric
Landon Bailey
>it is 1997 >No good fuck casually spoils cait sith being a spy and aeris dying.
It didn't take away from the scene it was still. A batahit crazy moment and part of me thought he was lying.
Michael Lewis
Dragon Quest III and VIII as well. Along with Suikoden I-III which each one has a couple pretty powerful moments.
Caleb Foster
Why? Because he is literally a retard?
I mean if he had stopped the launch 5 seconds earlier everything would have been fine.
Yet he blames his wife for being careful and thorough (which you should be when you're launching a fucking rocket) even though he was the one who could have cancelled the procedure with a push of a button.
Daniel Thomas
After replaying FFIV DS and enjoying it more than I did the first time, I decided to go back and play FFVII, where I had a similar negative experience. But all I can think of while playing it is how so many little things were improved in FFVIII. The interface, the interaction with pre rendered backgrounds, the flow of the story, more interesting locations, less random bullshit you need to use a guide to find, etc.
I honestly think this is going to be the fourth time I try to play FFVII and end up quitting. Just thinking about Disk 2 is making me lose my motivation to keep going.
Joseph Turner
Dragon Quest V was a feels factory.
>I hate FF games now because most of the party members are killed or just leaves and enter the party for bullshit reasons
That only really happens in what, one game? Two if you count FF II. Deaths and departures are fairly rare in FF, II and IV aside.
Kevin Phillips
No one in the party really seemed to care about Aerith dying.
Cloud cared the most but I dont remember him saying much about it. Everyone just resumed business as normal. I honestly didnt feel anything although the "burial" scene was sweet.
Easton Garcia
>That only really happens in what, one game? Two if you count FF II. Deaths and departures are fairly rare in FF, II and IV aside.
FFV, character dies, party switching for plot.
FFVI, party members leave every 2 hours.
FFVII, you constantly switch party members (and all their materia). In just a 5 hour span, you lose Aeris then Cloud and Tifa as well.
FFVIII, you split up into groups often. No forced deaths, though the story tries to make it seem like Seifer and Rinoa died a few times. Also, all the Laguna flashbacks.
FFIX, (haven't played admittedly)
FFX, Not losing party members is one of the few redeeming parts of the game. But the game constantly hangs a dagger over Yuna's head making you think she's going to be gone (though since Yuna is Rinoa 2.0, I would have been all for it).
FFXII, constant switching for plot convenience yet again.
I would wager to say I haven't seen a series do this shit as much as FF.
Zachary Sanders
>No one in the party really seemed to care about Aerith dying.
Probably because it was added late in development. Still no excuse considering how fractured the story is. Especially when Aeris dies.
Jordan Davis
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Luis Allen
I thought we were talking about things that seemed to happen for no reason. Switching characters and characters dying because of decent story related reasons isn't what I consider "no reason". In fact, I find it kind of funny that you should complain about character leaving for no reason when oftentimes characters in JRPGs join and/or stick with characters for basically no reason.
Oliver Jones
>wife Umm...
>if he had stopped the launch 5 seconds earlier everything would have been fine This was the first rocket they built. Realistically he wouldn't have been able to shut down 5 seconds earlier even if he wanted to, and there is no way in hell that rocket would be in one piece. That failed launch went as good as it would at that point.
Elijah Scott
>Realistically he wouldn't have been able to shut down 5 seconds earlier even if he wanted to Wrong, the rocket stopped pretty much right after he aborted.
Too bad he didn't push the button a minute earlier like a normal human being would have after hearing that a person is in danger.
Michael Davis
The guy you were quoting said "party members are killed or just leaves and enter the party for bullshit reasons"
I consider most party switching in FF games to come at random times and have little reason. You walk into a town and suddenly a plot trigger happens. And the one character you haven't been using the whole game is suddenly forced on your team. And you can't leave the town until you complete their side story. And fuck you if there's some strong boss or you need a specific skill to proceed. Apparently you should have seen that part of the story coming and prepared for it.
Wyatt Roberts
I knew about it for probably the past 10 years and I am just playing through the game now.
What got me though was the fact that her theme plays throuth the Jenova boss fight right after her death. That and how the characters animations are (CGI and in game) are very touching to me.
The dialogue there (with much the rest of the games dialogue) was horrible and what brought me out. I hope that is fixed up in the remake and makes it much better.
(Just got highwind tonight. Now all the Cloud stuff is pretty interesting. Didn't know about all that stuff.)
Ryan Baker
Well I can't argue against that. I kind of forgot how bad it was I guess since I've played most of the games so many times I remember who I should prepare and when.
Ryder Moore
You forgot the bullshit party split in X.
Owen Wright
To this day I've never played final fantasy VII but I knew about her death. For a long time too actually. It was just one of those things that I found out somehow without ever experiencing. I guess you can say it's like the Darth Vader reveal of video games. Plus one of the hentai sites I used to go on was called aeris dies, so if I didn't know by then I could have found out when I started using the site.
Oliver Baker
I knew Aerith was going to die because FF7 fans are so god awfully pretentious, they can't wait to spit it out whenever the game gets brought up.
Ethan Jackson
>FFVII: Remake >Aeris is sitting in a pagoda praying >Sephiroth appears out of nowhere and goes on a 15 minute speech about generic evil stuff >Cloud just sits there like an idiot listening to it all >Sephiroth then stabs Aeris >Cloud rushes forward and screams "AERITH!!!!!" in full voice acting >another 15 minute evil speech by Sephiroth >Genesis appears and picks up the Holy Materia while being gay >immediately after her death, there's a side quest that can bring her back to life
Remember. You, the fans, asked for this.
Sebastian Gutierrez
I also forgot one of the dumbest scenes in FF history. Where Yuna gets stolen by the Al Bhed and Wakka throws the Blitzball tournament. Then at the end, everyone agrees they knew the Al Bhed wouldn't hurt Yuna and were just putting on an act.
Its like Squaresoft doesn't even check their own scripts during production.
Benjamin Barnes
I can't remember, what was so horrible about the dialogue there?
Matthew Perry
Its a PS1 Final Fantasy game. A better question would be, where was there acceptable dialogue?
Anthony Allen
I don't recall anyone in the last 10 years asking for a FFVII remake that was anything other than a faithfull remake of the game with modern graphics, voice acting, and better localization.
Square just decided to pull a Nintendo and give us something that no one asked for ever.
An episodic clunky arpg piece of shit.
Carson Roberts
It's not sad anymore and the reason being with a compilation of FF VIU and story expansion she's not a heroine nor his love interest anymore so nope, I feel nothing.
If they kill off Tifa though, I might.
Jaxson Diaz
>Deaths and departures are fairly rare in FF, II and IV aside
Are you playing the same series than me? This is quite often in FF series, sometimes are less annoying than others but still happen at some point.
Actually I like FFI and FFIII (both original and remake) because are the only games that I can play with my original party without some random death or leave. FFIII remake has deaths but these are just "bonus" party. I heard FFXII have this type of party so I'll give it a try once the remastered version comes out
Jayden Scott
Some of it, yeah. The localization of FF VII wasn't the greatest. It's actually worse than a lot of people know, there are some mistranslations I never see anyone talk about, but it has its moments. Overall though, yeah, it could have been a lot better. Only reason I'm playing the remake is to see how the localization improves (and gets shittier).
I've yet to play FF VIII and IX in Nip, but from what I've heard, VIII is mostly alright, except for replacing many varied responses with "Whatever" and making one line a bunch of dots. FF IX's I've heard was pretty good, and it certainly seems that way.
Well, deaths don't happen that often, and I thought he was talking about permanent departures, not temporary. FF is definitely full of temporary departures.
Joshua Myers
The characters in FFXII don't die, but they leave constantly. One of the best characters in the game isn't even on your party for half of it. The other best character starts off as if he's the lead character, then effectively becomes a playable mute NPC after 5 hours.
Gavin Barnes
>It's actually worse than a lot of people know, I guess. I've only finished FF7 twice but I recall getting kinda confused at some points.
Robert Lee
A very generic line from Sephrioth about how everything is coming together, and then Cloud saying "I don't care about that". And then later after the disc change Cloud says "I will never forgive him!". Just feels very generic anime like. I am sure just the sentence structure and voice acting will make it better.
I am not asking for a change how the scene is done, just in the lines given by there characters.
Dominic Torres
The translation in FFVIII is most certainly not alright. They changed a lot more than just the whatevers. Squall's entire character is basically different because of the translation choices. And some characters like Irvine and Zell make no sense because they removed all traces of anime influence. Which the game itself is a giant parody of school based shounen anime.
Jaxson Williams
Some of it's confusing even in Nip. I think some of the dialogue between Cloud and Reno in the church was just as weird. One of the things I was thinking of though when I said that is when Barret told Tifa, in response to her question about Sephiroth after she awoke from her coma "You ain't out of it yet", when he actually said that Sephiroth hasn't come out (of the crater) yet.
Now I'm even more interested. I'll have to play it in Nip someday.
Liam Bell
Playing the game right now. And even basic dialogue exchanges make no sense. Just walked into Nebelhiem. And this is what people said.
Tifa: "What--! I thought this was suppose to be all burned down!" Aeris: "Something odd...?" Cloud: "I'm not lying!" Tifa: "I remember...the intense heat and flames..."
Um...who's talking to who here? Your dialogue makes no fucking sense as Cloud isn't replying to anyone, yet clearly is.
Dominic Campbell
Huh. That's interesting. I guess FF7 is just poorly worded in both languages.
Kayden Gray
I didn't know of it beforehand.
It wasn't a new thing to me at all, and I didn't understand why people thought it was the second coming of Jesus.
The game wasn't nearly as memorable or mature as a lot of things before it, like Terranigma, phantasy star 2 and 4, or even illusion of Gaia.
But I warmed up to it, and would sort it just under the true classics now. Pretty good game, but the english localization apparently got fucked up some, I heard.
Jonathan Diaz
I played FF7 right around the time it came out on PC for the first time (with the sweet box). I never really understood the "Aeris' death is super sad" meme. Her death wasn't even one of my biggest memories of the game. For me, Cloud choosing to go on after her death was more memorable because it showed his blind hubris continuing forward against something that he really knew nothing about. It said a lot about who Cloud was and where he was at mentally, which is all her death was really supposed to do.
Adam Peterson
I played it without hearing anything about it first. I skipped all the cutscenes the 10+ times I played it. It made it really hard to figure out what to do next. I still don't know what the story is about to this day despite having played it so many times.
Leo Powell
It's also pretty terribly translated into Spanish too I hear. In the part where Cloud arrives in the Kalm in, the clerk tells him that his siesta is waiting (I think it was siesta). A siesta is of course a party, but the wrong kind of party.
Cooper Bell
>I skipped all the cutscenes the 10+ times I played it. The fuck?
Hunter Evans
'some' is putting it lightly. think treehouse bad. it made Cloud sound like a retard and completely off character in a lot of different instances.
it also made the not-so-convoluted plot downright confusing because they didn't focus on the fact that Cloud was dissociated, thus leading western fans to think 'emo' Cloud was a bad rendition of him when, in fact, it's the only personality he's ever had.
just look at Sup Forums. even here people think Cloud is Zack.
Grayson Wilson
Everyone knew about it unless you played it the week it was released
Adrian Murphy
I knew about it from years of forum browsing before I played it. I learned about it so early on, actually, that it was sort of common knowledge to me like the Darth Vader scene someone mentioned. The strange this is that while I didn't feel too much for her death, probably because I'd seen the actual video before, knowing she was going to die made her character really interesting. Playing through Midgar was an incredible experience because it's all so light-hearted and bittersweet, and a few scenes like with the Golden Saucer and the prostitution house fed into making her a really damn good tragic character to follow and even start to feel for. IMO that's what the game does that makes it really memorable, and I feel for people if they're missing on that aspect. I played it in 2014 with all the typical spoilers and I still loved it.
Anthony Jenkins
Don't get me wrong, temporary party are a bit annoying too. Actually, I was about to drop DQV because this but then I realize that human party aren't that important until the third generation
FFIII temporary party are less annoying because they doesn't even involved in the game pace
Welp, dropped then. Thanks for the info user I'm kinda dissapointed of this though, FFXII party members looks like a great roster to me
Jace Watson
Didn't know, didn't care.
Landon Morris
>Did it make the scene any less sad for you since you knew it was coming?
Quite the opposite. It made me dread it more. Most likable girl and most broken party member. Lost the best asset I had, and the game was kind of a lot more depressing without her there being an adventurous, bubbly alpha female to spruce up the mood.
Elijah Howard
I never got the sadness. She was likable but so poorly developed it was hard to care. Barretts stuff in the prison city and Cids stuff hit much harder
Gavin Smith
The creator and author of FFXII is even more disappointed. FFXII is the ultimate example of higher ups messing with the original creators vision.
Bentley Wood
>thus leading western fans to think 'emo' Cloud was a bad rendition of him when, in fact, it's the only personality he's ever had.
Cloud's never been emo. His personality modes, both pre and post recovery, range from putting on a badass, distant front to hide his feelings of weakness and/or guilt (whether subconsciously or otherwise) begrudging, but effective leader that stepped up to the plate to settle the score. All in all, though, he's just a kind, but introverted and awkward dude that just wants to collect swords and ride his motorcycle.
Calling him emo kind of selling him short.
Isaiah Clark
Say what? I can only remember a couple times when anyone leaves your party in FF XII, and one of them is only for a short while while you're in town anyway.
Michael Barnes
>and the game was kind of a lot more depressing without her there being an adventurous, bubbly alpha female to spruce up the mood. This. Disk 2 became a huge drag to get through because everything was all grim and dark. Aeris would have been nice to just balance it out.
Daniel Wilson
>"No one would want the main character to be a cool older soldier who actually makes sense. Change Vaan into another generic adventure seeking brat like in 90% of all jrpgs."
Thanks Square execs you saved us from fun.
Jayden Hall
Balthier and Fran appear early in the game, only to leave after you get to the end of the sewers. They come back later, but then Han Solo...I mean Balthier runs off. While Fran stays with you. Then much later, Balthier once again comes back. Pretty sure Ashe also leaves your party for a short time.
Jonathan Wilson
Yeah, they leave your party, but 20 minutes later they're back again. I can't remember when or why Balthier runs off again until you get to Archades, and even then he's back in your party before you leave town, I think before the fighting even begins. I don't remember Ashe leaving at all, but then I don't care much for FF XII, so I could have forgotten. I do remember that your entire party is available for 98% of the game though.