This man is the American Kojima and the gameplay twist in The Witness blows the fuck out of anything Kojima's ever done

This man is the American Kojima and the gameplay twist in The Witness blows the fuck out of anything Kojima's ever done.

Also, his magnum opus took seven years and all his profits from the previous game to make, and unlike Kojima he actually finished it.

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youtube.com/watch?v=KZokQov_aH0
youtube.com/watch?v=bvJPV69KIrE
youtube.com/watch?v=KZokQov_aH0&t=27m45s
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He is a pretentious asshole and that invalidates everything he has done

Like Kojima isn't?

The Witness, unlike all the bullshit philosophizing in MGS V, has the pretentious bits as secretly hidden mood enhancers that are totally optional and some even have brilliant interactive secrets. MGS just has hours of cutscenes to shove down your throat; The Witness has only two, and they're endings.

>the gameplay twist in The Witness
what did he mean by this
pissjugg?

Who?

If you don't know it, seriously get out of this thread until you play it.

It's something you realize you can do that literally changes the way you look at the world. It's not spoonfed to you and I played 20 hours and got the regular ending before it was... spoiled for me by assholes on Sup Forums.

American Kojima

You play as someone playtesting a game also called "The Witness."

He's a literal autist who took philosophy 101 and sees himself as Socrates, and doesn't realise nothing he's said or done is in anyway inspired.

>The Witness has only two, and they're endings.
william shakespeare wrote his entire name in backwards in the dialogue and names of all his plays but you have to skip a different amount of letters from the beginning and end of the plays and also you have to sing the notes that the letters annotate rather than actually read the letters out loud. he wasn't ever born and most certainly not in the back of an old radioshack next to a mall, some carmack wannabe saw to that.

That's not the gameplay twist and besides that it isn't as concrete as that.

blow is an insufferable hipster faggot who makes boring puzzle games and hates video games as a medium

the fact that he can't manage money well and cant make enough money from the trash he shits out should not be in his favor

enjoy your bad opinion

Ohh, so the environmental puzzles you mean.

Is the 'twist' that you can do puzzles in-world?

I don't know how it's a twist if it was shown off before the game even came out.

What? Braid sold shitloads and The Witness outsold it in less than a week.

why are you such a stickler for a tickler? I finished the game ya dingus, enviro puzzles aren't all that

but if you're witnessing him play his game, and you're game is called the witness because that's what you're doing, and his game is also called the witness... does the game also stare into you?

If you actually discover them for yourself instead of having it spoiled for you by careless idiots on Sup Forums, it's mindblowing, and some of them are insanely clever.

meh, I didn't fall for it

>it's mindblowing

For a small mind, it might be. I pirated it and discovered them myself, they were not that special, and the fucking boat was tedious as hell.

I'm pretty sure it's called "The Witness" because it's a game about perspective and you're just being a faggot.

I assume you are talking about Phantom Pain when you say it wasn't finished. And if you believe that it isn't how it is supposed to be then you don't know Kojima, and if you don't know Kojima then you can't very well call this nobody American Kojima.

is that Benedict crumblepatch

>spoiled for you
>he didn't get to play the behind closed doors demo at e3 two years ago

Why are you concerned with eating the less stinky turd of two turds? Just dont eat turd fucking faggot, also dont ever make another thread.

>that entire speech

No, it's Bentdick Thumbinsnatch.

At least MGSV was fun to play at times. The Witness is a puzzle game with maybe two unique and interesting puzzles.

>40+ minutes
>no visuals
>never gets interesting
this is what you get for cracking the most trickiest nut up JoBlows sleeve. no story, no lore, just 40+ minutes of absolute bullshit.

>20 hours and finished the game without noticing even one of all the fucking obvious in-world connection points
The only twist here is how you're able to breathe long enough without assistance to tell us how fucking retarded you are.

Somehow I doubt you or anyone on Sup Forums solved the game blind. It's extremely spoilable.

Also, best part of the game right here

Yeah but he made a cheap 2d puzzle game with no gameplay so who gives a shit?

This is a pretty good review of The Witness for anyone interested, and I agree with his idea that it's just a game of Jonathan Blow fucking with us.

youtube.com/watch?v=KZokQov_aH0

wait, wasn't this the guy who was all like "don't pirate my game boo hoo"?

...

So he's a hack?

>not that you'd know

you know- what stands out to me the most in my memory of that womans lecture is the pressing, whirring silence in between when she spoke and the smacking of her lips, and the sort of too loud sound of her breathing in before she said anything. that's the only thing that stands out in memory, that and that it was some budhist message or another.

youtube.com/watch?v=bvJPV69KIrE

Jaded

So Jonathan Blow is a faggot? Good to know.

...

...

>don't say something that disproves my entire argument.

Nice.

JBlo is not the same as this person and nor is his stance remotely the same if you can read.

JBlo enjoys DOOM. He is saying that not every single fucking videogame needs to be a killing adventure, and there are other ways to make cool games.

But the Witness is amazing. It took 8 years to make. How can it not be bad?
youtube.com/watch?v=KZokQov_aH0&t=27m45s

So whats the twist? I'm never gonna play the Witness

Seeand

Fuck, my link got messed up. Go to 27:45 to witness the true "genius" of the Witness.

I absolutely loved The Witness, the best game this year so far for me

Can we get a phrenologist in here to explain what the fuck is wrong with this guy's head? Holy shit, just look at that dude.

>linking that review
My intercourse-performing negro.

It's pretty much that the lines you draw aren't actually confined to the puzzle panels, but the whole island is filled with them.
It feels really eye opening to find out since you start looking at the environments in a completely new way

So the twist is that there is more puzzles than the ones that the game shows?
Oh that sounds better

This doesn't make much sense.
There's not that much to "get" in Witness, it's just fun solving interesting puzzles

>about an hour waiting
we /Takeshi's Challenge/ now?

The whole game conditions you to look at things in certain ways, then does a twist in each logic set that requires you to look at it differently.

It's like a Metroid game where the world is gated by your own intuition and understanding. Everything is solvable at first glance, but you just have to understand what you're looking at.

Everything is hidden in plain sight.

Even the position of the clouds in the sky relative to where you are standing is significant.

>It's like a Metroid game where the world is gated by your own intuition and understanding
This is the best way to describe the idea of the game.
I think it's a genuinely fantastic concept

>getting shit on by some youtube guy who wrote up and recited an entire report on something you've spent a lot of time to create

jesus feels bad man

>makes shit pretentious 'pretentious game'
>he's the american kojima
OP stop with the bait, all of kojimas games have good innovative gameplay and have silly fun stories

The only outstanding thing about the witness is the cleverness but making a game with scripted shit everywhere isn't really a novelty or impressive.

>scripted shit

?

Did I miss a secret twist in The Witness or something? Nothing blew my mind. Sure, it's a better "twist" than MGSV:PP's, but that's only because PP's was done poorly. If it was done properly, the PP twist would've been god tier.

Is there another twist in the Witness other than the VR IRL one? I can't be bothered to replay it.

Kojima isn't an insufferable douchebag like this guy. Kojima has a sense of humor and can take a joke.

>literally changes the way you look at the world

OH PLEASE

Blow, get the fuck out of here you fuckfairy

The Witness is actually hilarious though and in great fun.

It has the entire 10-minute ending of a Tarkovsky film in it, with a lingering camera zoom over no action, and there's a puzzle hidden in the frame, over the film. That's badass.

Did you see this for what it was, after you walked across her body?

No, no you fucking didn't.

There's even a secret on the poster of the game.

Just because The Witness references a great artist does not make it great art.

>literally changes the way you look at the world
lol literally kill yourself

helo rato

I think he means the game world and not actual world, in which case I would agree

Did you know Boyhood took 12 years to make?!

The fact it makes an explicit and direct connection between the mediums, and the implication this has for film as a (inferior) medium, alongside everything else does make it great art. It is as brilliant as anything else to find an interactive secret hidden in a film excerpt.

I meant game world, obviously, and no shit because your entire understanding and progress is based on how many ways you can perceive each obstacle.

>Notch became a big faggot
>every once in awhile gets a good burn or two on twitter

I'm so conflicted I wish he didn't sell out and cry about 1st world problems because at heart he could've been one of the best indie devs

Is this the thread where we all act as pretentious as possible?

Okay then, I'm glad you found something in it I didn't.

That burn isn't even good. It doesn't relate to anything JBlo said.

This is a good burn.

Because pretending to shoot guys is fun, pretending to do puzzles isn't, and vice versa.

You don't "pretend" to solve the puzzles in The Witness. You actually fucking solve them.

You do pretend to shoot dudes in dude-shooting games.

>informed critical analysis is bad

Fuck off, Jonathan. Go make Braid 2, you 1-hit wonder hack piece of shit.

>Ugh, violence in videogames is so toxic and problematic. Sigh, when will the industry make deep, sophisticated games about social issues?

Are you physically interacting with an object? No? Then you are pretending

>This man is the American Kojima
So he's a hack?

Puzzles are mental activities. The representation or medium is irrelevant. You solve the puzzles in The Witness just as much as if they were printed on paper, and even moreso.

How the fuck is that a good burn?

He's just being a cunt and attempting to shit on shooters like he is too high brow for them or something.

What's the difference between Jonathan Blow and my penis?

Nothing. They're both bald pricks.

I didn't know that it was wrong to enjoy different games for different things, thanks Jonathan!

I don't fucking get this moron.
I live in a country where people either play Fifa or games with guns, and there hasn't been a mass shooting since 1975. That's BEFORE videogames.
And it's not because "the people don't have guns" that's bullshit. At least 20% of homes in the capital own at least one handgun, gypsies carry guns, niggers carry guns, there's gun stores on main avenues in most major cities.

The mass shooting problem isn't with videogames, it's the PEOPLE. American people are DISEASED.
American mass shooters don't mass shoot because they play gun games.
They play gun games because they WANT to mass shoot.

>Shooting guys are mental activities. The representation or medium is irrelevant.

Also, the people who carry out mass shootings generally carry them out in States that have more strict firearms restrictions (Like California) or places that would not have ample access to them.

>American people are DISEASED.

You're a moron.

Some people have mental illness and easy access to weapons. That's probably the biggest factor.

others are terrorists and/or ideologically driven. They also have easy access to weapons

Why did you make a thread about Wesker's son?

that's one of the major points of Braid actually

don't know how you could ever call that mind blowing. it's an "oh wow that's really cool" moment. but what's actually done in the game with it is pretty lame imo. because it doesn't lead to more puzzly stuff, just "find a way to stand in the right position and then trace a line" stuff which is super lame imo.

man this woman doesnt get it. I can't even really say anything else... she just doesn't get video games you know?

What's the gameplay twist? I never played that shit.

The very definition of a pretentious douchebag. He's a living caricature of a navel-gazing hipster "artist".

by the time you notice it you will have walked all over the island several times doing tons of different puzzles. all of a sudden you will notice a weird formation in the environment (probably a different one for every player) and you realize it's a puzzle that is embedded into the rock and tree formatinos of the area you're currently standing in or whatever. and then you realize those fucking puzzles are EVERYWHERE and I mean EVERYWHERE. you will walk back from the beginning and start seeing puzzles in the environment everywhere.

it's pretty damn cool but wouldn't really call it mindblowing.

>my taste > your taste
Wouldn't be surprised if he browsed Sup Forums

is the puzzle at least good or clever done?