>New center gun view like Classic Doom >id now in charge of all MP content, rebalancing everything and making it awesome >New photo mode added to game >Engine runs like a dream as long as you don't try and play it on a fucking toaster >SnapMap updates all being free with new content planned for the future (it's honestly incredible the shit people have made with it so far)
Why did Sup Forums even ATTEMPT to pretend this game wasn't amazing?
>SnapMap updates all being free with new content god forbid they make us pay to update a feature
Jose Davis
This is such a shitty video, you are honestly retarded if you thought you'd be able to make 100,000 cpu heavy ai using enemies that aren't 2D sprites.
Jaxson Hill
The more you shill something the more people will hate it
Grayson Scott
i had a laugh just goes to show you that games suffer when they try and be photorealistic
Juan Garcia
The multiplayer is shit, I don't think they can fix it.
Hunter Edwards
you can get those knight armors in MP?
Carter Ramirez
Show me one modern shooting game that can have 100,000 enemies on screen without BSOD your computer faggot. Serious Sam doesn't count because the AI in it is brain dead so they barely take any available memory on the computer
When is the MP going to stop being complete shit though
Landon Sullivan
>Show me one game that can have 100000 enemies except the one that actually can :^)
Robert Russell
Even now it's pretty fun. The only thing I would change personally is removing loadouts and have weapons scattered through the map
Jackson Diaz
It's pretty damn boring because every single mode boils down to demon spawning and team protecting their demon better winning. Loadouts just kill the pacing and it feels like TTK is too short.
Grayson Watson
SS3 was shit, and he's right about the enemies in it being stupid
Christian Fisher
It's pure casual shit, no skill ceiling, no rewarding of skill
Christopher Miller
I don't know anything about this DOOM other than it looks good, but you guys mention multiplayer, is that co-op or a horde mode OR did they actually add competitive multi to DOOM?
Luke King
Meanwhile, any game that emulates Quake or UT dies extremely fast due to people not playing them because the "MUH SKILLS MUH TWITCH SHOOTAN" autists refuse to play them anyway. It's a nice MP for what it is, not quake fast, but faster than most shooters
Robert Parker
Snapmap has coop and there's competitive multiplayer. Neither are very good.
Wake me when id/Bethesda drops the DRM so proper mods can be developed.
James Myers
There is plenty of people playing, what are you on about.
Nolan Edwards
I never knew user, sorry, I am not a fan of multiplayer, at all, the last game I played multi on was Gears of War 1 a week after release.
Adam Smith
6000 people on steam and I bet almost none of them are in mp, just like on launch.
Landon Hall
>center gun view Is this real?
Adam Fisher
>He doesn't know
Parker Howard
Just updated with that yesterday
Kayden Hernandez
Horrific shilling.
I've seen your game, it has nothing to do with doom. It is just another piece of shit FPS for the console crowd.
Levi Evans
Ha ha, this is like a map editor from a console game. what a fucking joke.
Camden Barnes
because it's also on consoles..
James Lee
youtube.com/watch?v=wh261nfSn3E but doom 2 could do it. 'cpu heavy ai' hilarious. What do you think the AI is doing? theoretical physics ?
Ayden Phillips
weirdly, my game ran fine before the recent update. and now, when i'm in the middle of a battle, it'll just randomly crash to desktop. there's no warning signs. gpu is fine, low heat, no conflicting programs. nothing out of the ordinary. just pew pew dakka dakka kaboom desktop. tl;dr update made game unstable
Gavin Ward
They do more than stand in one spot and fire hitscan projectiles. They actually actively seek the player and utilize the map both hotizontally and vertically. Working together, climb obstacles and try to flank. They are actually really fucking good ai you mong. Hell, on nightmare they will charge a shot the moment you start a glory kill in order to kill you the moment you come out of the animation.