If you don't know how good starfox can be you might like this shitty one

>if you don't know how good starfox can be you might like this shitty one
don't even need to make a food analogy for this one

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youtu.be/onScwrHP2g0
mynintendonews.com/2016/04/09/miyamoto-wants-children-to-feel-like-fighter-pilots-in-star-fox-zero/
twitter.com/SFWRedditGifs

You fucking retard manchildren

He just means someone who isn't a jaded dumbass like you who came to the game with out any weird autist expectations would enjoy it

Maybe Nintendo should take notice that the people who buy their shit are 20-25 year old man children hanging onto their childhood rather than actual children.

I don't believe he even played it.

Well yeah, kids who have never played the others probably would love it. That's not really a compliment though.

This is the weakest fucking argument ever. Do you realize that such a person could enjoy literally anything at all? It's hardly an achievement to impress such people.

I don't think it's a "weird autistic expectation" to want the game to control like a regular video game.

you think the game failed because everyone who owns a wii u is jaded? Maybe they just shouldve made a good game? your thinking doesnt even make sense. miyamoto is clearly saying the consumers are in the wrong for not liking it, not that nintendo made a subpar game that flopped commercially and critically. the best thing they could do at this point would be to admit the reception was less than stellar and that theyll take feedback to heart. companies often do that after a massive shitstorm of a flop

also i know nintendo is hesitant to fire that old senile fuck miyamoto because theyre afraid of backlash, but honestly i think they could get away with it at this point. its become pretty clear that hes been cucking us out of good games for years due to his insistence on gimmicks and childlike gameplay

Considering kids nowadays don't care about Nintendo games but about stupid mobile crap lol over-watch and cod nitnedno would learn well to just accept that the main demographic for its games is now older people.
Although the same demographic is made up of autistists who ave a 12 year old mind set who shit on Bayonetta for not being a kid friendly game.

why do people act like gyro is the only reason the game was shit? Besides being hideous its the same fucking game we played 20 years ago. How has the formula not been improved upon? You cant afford to make a star fox game with air combat and on foot sections? It has to be a copy pasted rail shooter? its 2016 people come on

That fucking picture, holy shit.

>be Miyamoto
>make game for kids, because that's the target audience for this game, the kids who played the previous games are surely adults now and have better things to do than play videogames
>genuinely believe that kids will enjoy it
>game ends up being targeted to autistic manchildren that nitpick the shit out of the game

geeeeez i wonder what went wrong

Children are the best audience. They have zero expectations, and have the time to play. And you never run out of new children to introduce to your rehashed products.

Old men such as the rest of us, are jaded, and have seen to much. Out expectations are beyond realistic, and most of us are too occupied with our lives, wives, jobs, NEET-hood to even have the time to care, giving up gaming for more important things.

I didn't say it was the only reason the game was bad. I don't know why it is, I didn't play it beyond the first few missions. The reason I personally dropped it (and the reason many others probably skipped it altogether) was the off putting control scheme.

>I think it’s also really, really fun for siblings to play it together

then you shouldn't make stage multiplayer an unlockable you dumb rice nigger

>it's people come on

Flawless argument. Not that I disagree, but why do people say this shit? It won't give your point more legitimacy, but WILL make sure to point out how much of a fucking moron you are.

>this senile old fuck allowed for zoness to exist
he's trash and his opinions are trash

>game controls reached perfection in 1997 and can never change again

It's an arcade game with a unique control scheme, something that used to be pretty common

The controls are actually good once you get used to it. Why are you so ass blared that a game required you to learn new controls

>She put on purple pants because of the complaints
Thanks, doc.

This is also why kids prefer to buy Licensed games over actual good original or classic IPs.
When i was a kid i used to buy games based on my favorite shows or movies.

That's hilarious.

Dumb slut.

I didn't know wanting an additional feature that's already technically in the game was so unreasonable.

Dude no fuck off, the game is shit. It's not nitpicking. Controls were the least of the games issues, they're a red herring for the real issues like less planets than 64, lazy bosses, over reliance on all-range mode, nonexistent story when Miyamoto specifically said the game was delayed to improve the story, no challenge mode like in 64, and lots of others.

Well I didn't play it, I just felt like getting some (you)... thanks for letting me know what's wrong with it, at least I don't need to buy it.

youtu.be/onScwrHP2g0

This sums up everything you need to know about SF0

>I believe the gameplay will evoke nostalgic memories of playing Star Fox on Super Nintendo Entertainment System and NINTENDO 64, and at the same time mastering the new controls while progressing in the game will be a fun experience filled with nostalgic influence and the creation of new strategies.
>In the E3 version, we removed some features like bombs that were present in previous titles, however following internal review, we think fans will find the game jam-packed with good elements from previous games in the series. Of course, I would like children who have never played the series to feel like a fighter pilot, but also to enjoy the fun of an action game where they can gradually master the button and gyro controls as they play.

mynintendonews.com/2016/04/09/miyamoto-wants-children-to-feel-like-fighter-pilots-in-star-fox-zero/

Okay, to each their own?

I mean, of course he likes it, he was the one who helped make this game, this isn't exactly big news to me.

>A elementary school kid

Not to beat a dead horse, but it's a fucking rarity to even find a elementary school kid that even remotely cares about anything Nintendo other than perhaps a 3DS and even so, more for that daily dosage of games Nintendo just so happens to churn out.

Otherwise, most kids nowadays have their head stuffed into Samsungs and iPhones, playing their simple to play arcade/puzzle/casual games with just one touch.

Miyamoto also said that if he was stuck on a deserted island, the one game he'd bring would be miitomo. The fucking man is senile, he needs to take his wii music, and wii party, and miis and get the fuck out

Where are these elementary school children playing your abortion at? Nintendo keeps saying people who aren't buying their products would enjoy them.

>Thread is full of 'experts' who know what grade school children are/aren't playing.

Tell me, do you NEETs even leave your houses? And if you do, why are you hanging around 8 year old children?

Miyamoto retires when?

I go to family reunions

I actually leave my basement every once and awhile, you should try it

It won't ever happen. He'll stick around until the day he dies.

>I think
Two words in and he's already lying.

I have 2 nephews age 8 and 9

...

>He'll leaves a will that demands "innovation" and to make everything homogenized

It is a fun game, but I beat it in 3 hours and don't feel like coming back to it to satisfy arbitrary medal conditions just so I can say I 100%'d it.

I honestly expect some stupid shit like that to happen. That or they do it on their own in his honor.

>people wanting the only company still trying to make games for kids to stop making them.

I hope you enjoy making your kids into whinny insulting faggots thanks to you giving them games like COD, Battlefields, Halos, Killzones and letting them play online where they will learn how to behave like faggots.

>Nintendo is out of touch
Well, do you want them to be "in touch" or just make games they think are fun? Because that means $50 season passes, DLC out the ass, ads on your dashboard, always-online games, paid online, etc. That's what being in touch and delivering what customers want means at this point.

When the cheapest multipurpose babysitting machine(Read: Gaming Device) is a tablet from Wallmart for 70bux, it isn't really so strange that Nintendo are losing market share their children to tablets.

Why would they want anything else? They basically have 1 million options for free.

nintendo used to make games for kids that were still enjoyable for adults, now they are okay with shitting out sterile soulless games a monkey could beat

Did you play some of the hidden routes? Some of the extra missions are pretty good. Short, but pretty good.
Zoness with the Arwing is awful, but too retarded not to be fun.

Children ruined Overstrike.
Children were almost going to ruin Viewtiful Joe.
Children have absolutely no idea what they want, they're stupid and always change opinions.

implying adults played those games when you were a kid user.

I played the old NES quite a ton and never knew any adult who played video games. it was all kids.

I do agree that gaming in general is quite easy nowadays and not just Nintendo

Star Fox Zero would've been great if it was actually finished.
I take very little issue with the controls, I'd even say I like them, but goddamn, the game just doesn't feel complete.

>Andross starts to die
>Says something ambiguous about justice or something
>Cue credits

“The game started out with a much more stylized and campy direction. We were actually going for something on the level of Ratchet & Clank, except with humans,” ... “Maybe it was going to appeal to gamers who, we thought at the time, might be in their late teens. The industry’s changed quite a bit… We would focus test the game in front of a lot of gamers, and get their opinion. These are people that regularly play PlayStation 3 and Xbox games. We started to discover that everyone thought this was a game for their younger brother. We would hear this from 12-year-olds. So we decided that we needed to make a game that had an older appeal.”

if kids are the target then why are they making cartoony games?

>a little kid might like it if he's never played a Star Fox game before

>furry game
>children
Unless you're Sonic or a Zootopia game, they won't care

A kid would have more fun with Star Fox 64

Yeah, I played them all. Salvadora was my favourite.
Though I wish they were just alternate bosses in the previous levels and that more of the game's routes were filled with full levels instead of the mini-bosses.

Kids don't give a damn about Sonic anymore

BUT WHY

>all the side missions are just shoved in at the end
>the star wolf battles where they all have their crazy super powers are just optional side content instead of building up a hype ass rivalry throughout the game
>no Ace Combat Zero style final dogfight after the final battle
It really feels like the game was just rushed out and pieced together last minute so it could come out before the Wii U died completely. As it is, it really feels like it should've been a neat little launch title or tech demo to demonstrate what you can do with the gamepad.

They are doing season passes and DLC now.

He would actually play the game easily and enjoy the multiplayer

>what is family and friends

All told there're about 15 kids. Two have 3DS. One has a WiiU. 10 of them play games on mum and dads phone or on a tablet that's just for the kid to play games on.

But the expansion of the market is largely what made games piss-easy. Every publisher has to appeal to the mass-market now, so that means dumbing your games down as much as possible so it'll sell to the most people. Average age of gamers is 30-something today.

But the two or three season passes they've actually done haven't been $50 and they have comparatively little DLC in general. Virtually every western AAA game has mountains of DLC. Only DLC Nintendo has done that wasn't too great was FE and I wasn't too happy with the pricing on Smash stuff either, but we also know it was all legitimate, extra content, not stuff held back from the base games.

Point being, getting "in-touch" means doing all that and more, because that's what everyone else is doing and what's making money for them.

The controls are just like in Kid Icarus and Splatoon. It takes getting used to if you want to really "get into the game".

The problem is that the game is boring after that. Once you overcome the controls, it can't offer you anything, and thus feels like a waste of money. Shoot, I shouldn't be paying 50-60 dollars fora game that'll last me 2 hours at the most. And the multiplayer/singleplayer doesn't have enough content to warrant replayability.

I agree. The game is really at its best when it auto scrolls in the arwing. And if the game had more of that, that would have been swell. Maybe next time.Never ;_;

>but we also know it was all legitimate, extra content, not stuff held back from the base games.
It's also content that gives other people an advantage online, thus tarnishing the game for anyone who doesnt want to shell out 35 more bucks just to play a game they already dropped 50 on.

I'll gladly take Valve and their cosmetics over that garbage.

What happened to all of you? Do you not remember? Do you not have the memories in your head, of when you were a child, and you were excited? Excited to have fun when you got hope, to play your N64, maybe after doing all your chores, or if your parents weren't totally there then just as soon as you got home from school. Who knows, maybe you had a bad day, maybe some bully shit on you, or maybe you managed to play some pokemon on your gameboy with a friend while you were at school.

Then you got home. On comes the n64, and StarFox 64 is the game of choice. "God dammit, shut up slippy! Oh great, falco is telling me how much better he is again! Oh haha, a barrel roll!" Such innocent thoughts back then. I can guarantee that you didn't consider gameplay mechanics as much as you do now. All you cared about, was that this game was fun, and that you could play it for that evening. You were a kid then, some here maybe even teens, but it was simpler. Life was much simpler.

But what about now? You sit in your chair, and you completely demolish a game because it doesn't pander to you. It's as if Nintendo forgot you, as if the very company and group of people who brought you such joy forgot you.

But you know what? They didn't. That kid playing Starfox 64 is still out there, somewhere, playing Starfox zero, thinking "wow that slippy sure is annoying!" and other simple thoughts. And there Nintendo is, giving that kid the same experience and joy that brought you out of a bad day, a mean bully, a mean parent, a miserable moment...

What happened, Sup Forums?

hello brand-newfriend

you need to be jaded to realize that the double screen is fucking retarded
switching between 2 screens might work on 3ds because they are right next to each other, but looking down your lap while shit is going on in front of you is just plain retarded
you have your gps on your dashboard too and not on your dick

>we want the 30 year old nostalgic manchild audience AND the toddler audience
well at least now we know nintendo is run by actual retarded people

Standards

Zero would have been worth 60 bux if I got a rumble pak with it.

But the objectively best character, ZSS, is in the base game. Most of the best characters aren't DLC, Cloud, Ryu and maybe still Bayonetta are high-tier but they're not the best and are surrounded by other characters who aren't DLC.

>I'll gladly take Valve and their cosmetics over that garbage.
Nope, fuck that. Put that shit in the base game like it used to be. I don't like Smash's Mii costumes either, that shit should have just been fucking free.

plenty of people just want fun aaa single player games with nintendo ips. for some reason nintendrones think the only options are make games for grandma and the baby or make the last of us. how bout starfox adventures 2. ill play that and it doesnt need a season pass.

>But the objectively best character, ZSS, is in the base game.
That's not objective. That's just your opinion.

The main point is that multiple characters are behind a paywall, when they should've been free. I frankly don't care if they put money into acquiring the game licenses and assets, you're ruining my online experience with characters I should've had for free. I already paid full price, I shouldn't feel ripped off like this.

Is Shiggy a pedo? Every interview with him mentions him talking about children is some way.

I used to think this guy was god of gaming, but everything he says now is just plain fishy.

>put product on market
>why do consumers in said market don't like it
I don't need to be a kid to buy candy and say it tastes like shit

Because Japan comes first, and nips like either colorful happiness or moeshit titties.

Also Ninty is run by old men who live in the past, and think today's American kids are just like the 90's because of the cartoons they watch, not realizing their gaming preferences usually go the opposite direction.

>impress such people

Something tells me all you care about is impressing others with your taste.

Honestly, if you are past the age of 20, and you still eat sweets, you have horrible taste. Sugar is a fucking disgusting taste, and you should already be sick and bored to death of its taste.

Alright then give us a demo.

No?

Well what about a price drop?

No?

Okay well just patch in classic controls

No?

Well go fuck yourself Nintendo.

but old people love sweets because they're one of the few flavors that still register on their taste buds

>Well what about a price drop?
I bought it this past week for 40 bux new. It is dropping in price.

>That's just your opinion.
No, it's the general consensus of the entire competitive community. Bayo was #1 but she got a nerf in the last patch, ZSS is now at the top. this isn't just my personal opinion, its the opinion of the best players in the world.

>The main point is that multiple characters are behind a paywall, when they should've been free.
Well yeah, I'd like it a lot better if all DLC were free. But we know its extra content, Sakurai didn't even know he was making DLC until asked about Mewtwo by the press. Again my issue with it was pricing, $5-6 per character is a little much, and I also didn't like that lots were bundled with stages I couldn't care less about and wouldn't have otherwise paid for.

Still too much for a game with this reputation.

I think old people love them, because when they were 8, in 1929, they only got them once a year at Christmas.

What do you think that reputation makes it worth? 5? 10? Be realistic. I think it should have launched at the same budget price as Splatoon. The only reason it cost 60, was because they thought the IP could carry it. A stupid mistake for a dead IP. But all the same. What do you think it is worth?

>No, it's the general consensus of the entire competitive community.
And most of the competitive community is full of children. So I have to instantly discard them as an invalid source.

>But we know its extra content
There is absolutely zero evidence for that. As far as I'm concerned, every bit was cut from the game before release, and they just chose to keep it out until they could properly monetize it. Why do I feel that way? Because Nintendo has screwed me over too many times to give them any benefit of the doubt.

So, as long as their DLC costs even one penny, then they're just as bad as sony or EA.

>Well what about a price drop?
This is how I can tell your first console was a 360. Games dropping to $10 after 8 months wasn't normal until the bloated AAA publishers really took over. Other games plummet in price because people play them once, then trade them in for the next hyped-up AAA game. There are millions upon millions of copies in circulation, so new copies also have a massive secondary market to compete with. Stores drop prices because otherwise copies wouldn't sell. Destiny, for example, got early price drops because there were tons of unsold copies that weren't moving and would be sent back to Activision, losing money for both them and the store.

Nintendo doesn't print 10 million copies and people don't trade the games in as often. When they do, you see it reflected in second-hand prices, like SF0. You can easily get it for $30-40 if you look. But Nintendo's games sell slowly over time, they don't move all 5 million in the first two months like most western AAA games. MK8 has sold over 7 million copies and continues to move copies, but it didn't get the bulk of that in its launch window, or even in 2014.

I thought that the 60$ price tag was because of Star Fox Guard included in the game.

Personally, this game should be 30$ at best.

And what percentage of the market represents that demographic?

>a kid who has never played a good game before will love it!

Bravo Miyamoto. End your career soon, please.

I'd only buy it for around 20-30 just for how hard the controls get shat on (If there was a demo or someone I knew with the game this wouldn't be a problem). If that wasn't a factor I wouldn't care how much it costed. Also it did sort of launch at a budget price 50 without Guard included.

>And most of the competitive community is full of children. So I have to instantly discard them as an invalid source.
Oh, the irony in this statement. I don't care if you think they have the temperaments of children, they know what they're talking about. If you genuinely think the folks at Smashboards don't know their shit, then I'm sorry to say that you, sir, don't know shit.

>There is absolutely zero evidence for that.
Sakurai himself even fucking said Mewtwo may be the only DLC character, as in they didn't have plans for the others yet. Meaning they're actual, extra content. The DLC didn't come for well over 6+ months after release, and they flat-out said they were actively making it, it wasn't content cut from the base game they're shoving out later.

So who are you going to blame for everything when Miyamoto retires or dies.

I'm thinking Aonuma for myself.

Will the Yakuza get rid of him like what they did with Gunpei Yokoi?

>they know what they're talking about
They think paying 35 dollars ontop of 50 dollars is a "fair price" so no, they don't know what they're talking about. Most AAA games don't even pull this kind of pricing. This is Star Wars BattlEAfront levels of corporate shillery.

>Sakurai himself even fucking said Mewtwo may be the only DLC character,
Nintendo also said that they never release DLC, which they went back on a year later. So someone's lying to me.

>The DLC didn't come for well over 6+ months after release, and they flat-out said they were actively making it, it wasn't content cut from the base game they're shoving out later.
They have no way of proving that, so I'm not in a position to believe them. The proof is on them to prove that they didn't even once think of adding new characters in until after the game was out. They can't prove that though.

So you haven't even played it, and you believe the controls were shat on beyond redemption or something? The controls are actually fine. Most of the game can actually be played like regular starfox. The cursor still moves with the ship, and EVERYONE on youtube plays the game like a retard with Parkinson's.

Just my two cents worth. The controls issue is over stated. And is actually the least offensive part of the game. Things like level count, Gyrowing movement speed, and lack of a good amount of core auto scrolling levels are the real hard hitters.

The marketing board, since they're likely to still be out of touch.

If it still persists, then the Yakuza.

Tanabe?