What fantasy games do cities particularly well?

What fantasy games do cities particularly well?

Bad example: TES games
>all cities are small as fuck
>capital of the entire Empire houses probably 50-odd people
>simple street layouts (probably more to do with the size restriction than anything else)

Good example: The Witcher 3
>major city like Novigrad sprawls appropriately
>bustling streets, hundreds of people going about their business
>features one would expect in a city, e.g. multiple merchants' squares, back alleys/criminal hideouts, city gates, etc.

Is it basically just bigger=better?

Does it matter which witcher you start with or is the story chronological

It's chronological but 1 is probably too dated for most people at this point. If I were just getting into it I would read up some backstory and then start with 2

what he said, but witcher 1 is really cheap, like on sale for around 2 bucks canadian most of the time

Play them in order, or you can start with witcher 2 or even witcher 3.
It makes you care about the characters and story a bit more, but it's not necessary.
Witcher 1 is an either love or hate game.

Gothic 2
The Quest
Baldur's Gate 1/2
ADWR

Witcher 1 isn't that dated unless you started playing video games in the mid 2010's

it's perfectly playable unlike shit like Fallout 1+2 and most CRPG's released 15 years ago

>Fallout 1/2
>not perfectly playable

how old?

I started playing Witcher 3 without playing any of the previous games. The story does a pretty good job of introducing characters that are clearly in the previous games.
There are also lots of optional dialogues that you can use to patch together what happened in the previous games. Its actually pretty well done

i couldn't get into fallout 1 at all, got up to the part where I was in a vault filled with poison gas but I saved near a part where I was almost dead. Couldn't be bothered to start a new file desu

26

>can't handle the entry level CRPG
kys desu

Nigga TW1 is dated as fuck. Everything in the game is clunky and unwieldy.

Still great, but you gotta put up with a lot of bullshit to get to the best parts.

Especially character models, holy shit they look like ass nowadays.

Geralt's quite the looker himself

>comparing a Next Gen only game to a last gen only game

Witcher 3 is literally the only modern AAA Fantasy open world game on current gen consoles. There is no other comparison when talking about technical limitations such as cities

I'll say one thing though, Witcher 3s cities are completely static and boring as fuck due to the zero interaction they represent.

Assassins Creed/GTA do cities much better but you asked for Fantasy cities so I can't comment.

I said any TES games, Skyrim doesn't do cities any better than Oblivion

No TES game has good cities. See for games with better cities

yeah I hate how I can't have inane conversations that consist of 3 or 4 repeated lines with each and every one of the 200+ NPC's that litter novigrad and its surrounding villages. WTF CDPR??????????????

This isn't exactly a fair comparison and is cherry picking. TES cities differ from Witcher 3/Assassin's Creed cities because you can enter every building, there's more interaction with most NPCs, every NPC has a residence, etc.

Novigrad is big but most of the building's and NPCs are just window dressing. Daggerfall handled big cities better than The Witcher 3.

I've noticed this too with TES games. The cities are terrible. Bethesda should stay away from including cities in their games if they cant get it right. Always immersion breaking.

These are good points but I'd say if given the choice I'd prefer the latter style of city where you can't necessarily go into every building if that means it can actually be big enough to feel like a city.

>Witcher 3
>Novigrad
>biggest city in the world
>can walk from one end to the other in less than 50 seconds
>only 10 house can be entered

Yeah, it's as good as any Assassin's Creed game city

Hope you have some wolf pelts there.

...

More like

>I hate how every NPC is a scripted over glorified prop that I can't interact with in the slightest

You can't claim Witcher 3 has the best cities when the life of the cities are literal props.

I'd rather have a microcosm of a real city than a "fully interactable" Bethesda style city with NPC's with dialogue as deep as a virgin jap girl's pussy. The trade off of the NPC's being mostly props is worth it. Nothing breaks my immersion more than when the capital city of a big empire/country is littered with no more than 20 NPC's and 6 housing structures.

Of course you would rather a blind and lifeless, zero tech city over GTA V/AC Unity's cities that are full of life and fully immerse you in the world.

You are a Witchercuck after all.

Pro tip, don't make these shitty threads if you are just going to damage control whenever people debunk your shitty opinions.

you're comparing 2 games with cities inspired by or just copied from real world examples. Those entire games revolve around those cities, so they should be even more detailed than a game that is trying to create a microcosm of an entire region. GTA V's world is Los Santos, and as a city it is better than Novigrad, obviously. Also, just because you can run over NPC's and fist fight them doesn't mean they're not just as shallow as Bethesda NPC's. Get off your high horse cucklord.

He's comparing Witcher 3 to TES games

Why do you keep bringing up GTA and AC?

>he is comparing Witcher 3 to the lowest alternative! SEE HOW GOOD IT IS'!?

Witcher kids really only care about feeling superior

GTA IV's world was a lot better, I don't know if it's nostalgia, the physics the game used or what, but I remember enjoying it more. Loved pushing people when a train was coming.

comparing 2 open world RPG's =/= comparing 2 open world games


end your life before you embarrass yourself any further on an anonymous image board, cretin.

it's nostalgia. GTAV's city is way better than GTAIV's Liberty City. Maybe it's because GTA IV had more expansions and you got to spend more time in it whereas GTA V hasn't had any single player expansions? I don't know.

Runescape, there's practically no wasted space in any city. This is true for the world itself, it's packed very densely with content everywhere.

Seems more like you suffer from a persecution complex and are lashing out like a sperg.

Maybe you're right, and little details I really enjoyed to mess around with.

OP never said it was limited to open world RPGs :^)

Learn to read kid

Doesn't change the fact that you guys can only compare it to TES games to make it look good

Put FO3, NV and FO4 in that list of bad games as well.

Holy shit Megaton, Vegas and Diamond City were so disappointing.

Also Gothic 2 do cities really well.

>you're comparing 2 games with cities inspired by or just copied from real world examples

Just as you're comparing a last gen game to a current gen game.

Well why are you cucks comparing last gen games to current gen games?

He did say fantasy games though. So you're still a butthurt retarded faggot. Fuck off Thebull94 and quit spamming Witchershit.

1 , 2 , books, 3 for full experience.

OP used those 2 examples so it's pretty much implied that this would only apply to other RPG's and not other open world games. You may as well throw Just Cause 3 into the mix if we're gonna argue. Anyway I am gonna cease responding to you. You are the typical argumentative Sup Forumsirgin who wants to get the final word in before the thread 404's. I will end the discussion by telling you to commit suicide. Good bye.

I am comparing Fallout 4 to Witcher 3 cucklord.
Fallout 4 is a current gen game.

>AC Unity

Paris is boring as fuck and it's just like every other city in an AssCreed game.

And GTA do cities really well but it is not a fantasy game buddy

FO4 is current gen and it does cities worse than Skyrim.

Either you're so retarded you don't even remember what you wrote in the OP Thebull94, or you're so triggered you just started bitching. Either way kill yourself.

Fantasy is a broad genre, learn what words mean kid. It will help later in life or just kill yourself now since you do sound like a retard anyway.

Talk about butthurt. Should have just said you didn't have an argument instead of embarrassing yourself.

Megaton was fine, I'll give you the rest, especially Vegas, you could see it from the distance, all that time building up to it and it ends up being another (almost) empty place.

So does that mean the fable series isn't up for discussion simply because it's not an open world RPG?

Also I think a cutout of a large city is reasonable provided it's located on the edge of the map, even if the developer bullshits up a reason as to why you can't access the rest of it, if for nothing else then it gives them an excuse to pack it with filler NPCs with no assigned buildings for homes and shops as well as giving an in game reason as to why those guards and bandits keep coming back after being wiped for the umpteenth time.

Witcher fanboys really are easily triggered. Is this game the only thing you have in your pathetic life so you have to defend it no matter what?

It must suck being so obsessed over a game that does cities worse than any older isometric RPG.

GTA and ACU aren't a part of that genre kid. Maybe you should read the OP before you out yourself as a retarded cuck next time :)

>Damage Control: The Post
Lurk more faggot. Tired of you retarded summerfags coming in here and start shitposting because reading is hard.

>I was only pretending to be retarded!
Don't let a video game trigger you so bull.

>only compare it to Bethesda shit so the game can look good!

Are you guys this pathetic in real life too?

Says the kid posting images with random comparisons for no reason

God damnit. Bethesda games need a new engine, and need it now. They have the money now since they're a publisher. They should just switch to Unreal 4 for all new bethesda developed titles...

I'm tired of the Bethesda Engine's ancient run animations, pathing & AI.

The cities in all TES and Fallout games since 3 have sucked fucking balls. The engine was so shit even in NEW fucking VEGAS New Vegas strip itself was instanced into like 3 zones.

Absolutely awful.

Ejusdem generis you stupid cuck.

Asscreed is a fantasy setting though, and even if you argue that it's sci fi, there is a reason why those two genres get thrown into the same section as bookstores.

Just stop posting.

>as bookstores

Goddamn it I meant in bookstores.

I dont get the praise over W3 cities.

Sure they're huge, but they feel lifeless to me

>inb4 "theyre literally full of life!"

Yeah if you think that then I suppose you also thought that the castle city in twilight princess was "full of live" just because it was crawling with NPCs. Theres absolutely nothing to do in the city, barely any DECENT merchants, because 90% of the merchants present only sell SHIT you dont even need, theres merchants who sell fucking JUNK, theres even one that sells EMPTY BOTTLES which are not used for ANYTHING in the game. And the alchemists/herbalists dont have any useful/rare herb in stock, you still have to visit the gnome in the outskirts to get any rare herbs.

You first.

But they are the same kind, they both are trash games with empty worlds praised by people that never touched real RPG like Arcanum.

>easily triggered
>the one who started going on a crusade about Witcher was you even though it was mentioned just as an example of city done right

Go to bed Bull, you have school tomorrow.

>Asscreed is a fantasy setting
And you sound more and more retarded with every post you make. Saged bull I'm not helping you get to 100 with your bait posts this time.

Is there anything Sup Forums can't jerk off about TW3?

Nigger are you fucking retarded? At most it's Science fiction or alternative history.

Literally nothing, even the people who complains about it think they are superior for not liking a video game.

next thing Final Fantasy 7 is not a fantasy setting or any game with technology isn't fantasy

No seriously feel free to stop at any time. You've already outed yourself as a subhuman mongoloid, name dropping other RPGs isn't going to save you now.

>Ass Creed and FF are the same thing
Again you continue to amaze with how fucking retarded you are.

>just pointed out that is easy to compare things to shit from Bethesd and make them look good
>OMG! YOU CAN'T COMPARE IT TO ANYTHING ELSE! ONLY TO THIS PRECISE AND SMALL SET OF THINGS OTHERWISE IS NOT FAIR!

Yeah, nah. Don't start sperging and then accuse other people of doing it.

>maybe if I drop more insults it will look like I have an argument!

Seriously grow up. Not my fault if even Tarant was more full of life than any city in Witcher 3.

Vizima in Witcher 1 was way better too.

Is playing Gothic 1 necesarry to play Gothic 2? I really don't wanna play it unless it is.

>game with magic and ghosts is not fantasy

Sure

Yharnam and Dunwall

Those two didn't have any "interactivity"(whatever you call those minigames bullshit from GTA V) but the scope and size of it really reflected how those two cities were important in their respective game worlds and settings

GTA also has a Ghost and bigfoot in it. Should we consider it fantasy now? kys. You fucking know what is meant when people talk about fantasy.

>He literally can't grasp the difference between sci-fiction and fantasy
>He thinks AC has magic and ghosts
My fucking sides

Bethesda is a video game company making RPGs
CDPR is also a video game company making RPGs

Of course people are going to compare them when these two companies are aiming for the same market, they are competitors mate.

Yet comparing it to Fallout 4 is fine, didn't know Fallout became a fantasy game. Let's hear the convenient bullshit explanation for it now.

And AC did have ghosts.

>Yeah, nah. Don't start sperging and then accuse other people of doing it.
>That complete lack of self-awareness
You don't deserve this (You)

>Its a pole starts TES vs Witcher episode
>its a rerun
why is the witcher fanbase so insecure? they always bring up TES and Dark Souls for no reason at all

They are aestheticly pleasing and work well as levels but a city is actually more then a nice looking place, filled with houses and shit to kill. It is a living space for community(s) and should feel like that.

Dunwall manages that perfectly, Yharnam not at all.

Look you fucking retard. People only called you out because you were throwing a fucking tantrum, and then said OP never said to only compare open world RPGs. It was then pointed out that the label of fantasy still disqualified GTA and AC. You then tried to asspull that somehow AC was fantasy and only succeeded in making yourself look completely retarded.

Eh, I'd say Yharnam has the excuse of being a distorted eldritch nightmare, you could see how some districts of the town made sense at first but would be completely wrong in some form or another once you had a closer look or explored it fully.

Witcher fags have essentially the best written fantasy story in any game under their hood but won't accept it is trapped under mediocre everything else.

No one here brought up Dark Souls before you, so who exactly is insecure again? Feeling persecuted?

And the whole topic is fantasy cities so it's kinda of fucking relevant to compare the two.

But the OP specifically states why he's comparing the two?

Stop replying to easy baits and giving them free (You)s

It isn't bait for me, I am agreeing with him (to some extend).

>got BTFO so hard he can only ignore my argument

Top fucking kek, if "only fantasy games count!!!" then why Fallout 4?

You faggots spent a thread calling me a retard for bringing up other games because "they are not fantasy wahhh!!" then used Fallout in your comparisons.

Just kill yourself witcherfags, you are fucking retarded. Now proceed to ignore the post since there is no counterargument to it.

>Feeling persecuted?
oh I never played any DS games, just stating something everyone has noticed

and even then its based on a well established book series

I'l admit, I only brought Witcher 3 so I could play Blood and Wine.

Beauclair so fucking pretty.

Outside of MMOs I can't really think of any good fantasy cities. I would add the cities from the Fable series to the bad category though. Some of them look nice, but they are almost always functionally useless. If you can replace all the buildings and NPCs of an area with trees and rocks and it not change the gameplay at all then the cities are useless and shit.

>Begging for replies
(You)

Pic related is (You)

Witcher 2 had great scenes setup to provide the illusion of this grandness of scale, too.
The battle at Vizima at the very start, the views over the siege camps later on,

>I am comparing Fallout 4 to Witcher 3 cucklord.

OP was specifically comparing Elder Scrolls to Witcher 3.

Deflecting to a post apocalyptic setting is just that, deflection.

Assassins Creed/GTA do cities much better than Witcher 3. Stay mad

Yes. Get the system pack

>Is it basically just bigger=better?

Size is good, but detail is important too. A great city in a video game will be three things: large, varied, and populated. Assassin's Creed is a pretty good series for this. Unity and Syndicate in particular demonstrate how to make a city that's appropriately huge, has multiple distinct sections, and has a large concentration of people around who aren't just standing there to make the place look better. Of course, those cities make up the entire setting of their games, whereas Novigrad and Whiterun are only small parts of theirs. I imagine it'd be difficult to find any game that includes a believable, highly interactive city while still having a lot of content outside of it.

bigger is not better because its fucking annoying

best is the illusion/believability of its size, like witcher 3

You make a good point. Honestly, a lot of recent games forget that it takes more than technical excellence to make an impression. Games are a form of fiction, and just like movies, plays, or theme parks, they have to create an illusion of being more than they are. Otherwise it's far too easy to reduce them to their component parts and walk away unimpressed.

if you visited bethesda forums you would find out what kind of cancer the fanbase is made out of.

they literally would take cities with 3 inhabitants over cities with hundreds of NPC's being generic nameless commoners sprinkled with special talkable and questable NPC's.

its a shame, really

>its a shame, really
no its not, not everything has to pander to you, I'd rather have bethesda style settlements then a large pile of nothing that Novigrad and especially Oxenfurt were