Why FGC calls it "cheatbox"?

Why FGC calls it "cheatbox"?

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>say keyboards are shit

>make fightpad that works like a keyboard

>ban it for being too good

literally no tournaments have ever "banned" it.

Is it banned? I'm pretty sure I saw hitbox player at EVO today.

Because it's hella cheap

youtube.com/watch?v=0VClLTCxB7s
It's not banned fucktard

>Because it's hella cheap
Sorry? It's like 250 bucks. how is that cheap?

He means "cheap" as in "cheese as fuck"

Jesus Christ.

Because it's the same community that thinks shitty controls = difficulty. Fighting games are such trash because developers are forced retain similarities to the garbage that's the original street fighters or else they'll tank on sales. The only game to get away with change is Smash and even then a lot of people don't even consider it a fighting game.

>fighting games are such trash

stopped reading
step into an arcade some time, fag

It WAS banned at one point due to a coding problem in SF4, allowing you to hold forward and back at the same time, meaning you could just block everything.

Because the FGC is autistic as fuck

Ok fine, but explain yourselves. How exactly is it "cheap" when keyboards are basically the exact same thing without a brand name? It's a glorified WASD and numpad (at least, that's what I use).

Tekken had similar issues. The ability to input forward and back simultaneously allowed you to do some whacky shit.

Aris knowledge of hitboxes is extremely dated and closed minded, like almost all his views

Hows it like being a man child that can't grow up and get past his nostalgia?

>fat spic can't move his wrist fast enough to pull moves off
>is gifted the button methods
>HuRrr it's cheap because it makes the games more accessible while introducing new challenges
Guy sounds a dram queen all throughout the video calling it cheap


This is literally just another method to play fighters and just as effective

Maybe because it's not? I've used these before and they feel nothing like keyboards.

button configuration makes it easier to do roll motions and really easy to do 360s.

Is it as bad as a keyboard for circular motions?

>put what is essentially a dpad on a fighting stick
>IT'S TOO OVERPOWERED

fuck off

If I'm not mistaken, hitboxes of that era didn't have a SOCD to prevent simultaneous directional inputs. Ergo, they effectively allowed to to pull of shit that the developers never intended.

He was right to call it cheap.

>pad: held in your hands and you use your thumbs for the buttons and movements
>stick: flat surface, fingertips for buttons and analogue stick for movement
>keyboard: flat surface with buttons on its face that you press with your fingertips
>hitbox: exactly the same as keyboard, but somehow, nothing like it

>doesn't know who aris is

leave if you don't play fighting games

>step into an arcade
Would do but they all closed because nobody wants to play shitty fighting games lol

>Im not autistic enough to know a fat kid

whaaat?

...

I think the main issue for hitboxes to me is input design. The rise of using pads in fighting games led to devs changing a lot of inputs that were hard to do for pad users. The same should probably be done now with hitboxes in mind. It's a little fucking stupid how hard a microdash can be in Tekken or Guilty Gear while it is piss easy with a Hitbox

Aris has been almost completely irrelevant for years. Fuck off back to Twitch

no it's because you live in buttfuck no where lmao.

I've never understood why people whine about controls making a game easier. Isn't that the point of making new controllers? It's like the people that complain m+kb makes aiming in FPS games too easy. No shit, that's why it's better.

>fighting games still have retarded designed move strings

lel what a joke

Oh, so that's the up button. That's smart.

It's hilarious isn't it?

>people say fighting game inputs are too hard
>someone makes a controller that may make the learning curve a bit more welcoming to new players
>BAN/OVERPOWERED/CHEATBOX

the wonderful fgc. Unless you started playing fighting games 15 years ago, you'll never win a tournament anyway

Because it doesn't make it easier for anyone else? It makes it easier for the one percent of the playerbase (hitbox users) while the rest have it as hard as before.

Keyboard and mouse are the default controls for all PC shooting games so it's a shitty comparison. It would be like allowing keyboard and mouse on a console shooting game, and even then those two things are more widely available to people than say a hitbox would be.

>I have no idea what I'm talking about

Hitbox was looked down upon by old irrelevant players, but was only banned in games where there were actual bugs involved with the inputs. It is an accepted means of playing

>I have no idea what I'm talking about
Don't I? Like half the posts here are people saying that its banned or cheap.

Infiltration and a bunch of others started in 2009, dumbass

>these idiots on Sup Forums said a thing
>it must be true

If your only exposure to something is Sup Forums you have no idea what you are talking about

You should consider learning to read. As has been explained 50 times in this thread, older Hitboxes WERE banned for games where they allowed for exploitable input bugs.

That's because a lot of people are misinformed about hitboxes and are just regurgitating what their favorite streamer said on Twitch or eceleb on twitter. That's the source of all the knowledge of your average fighting game community member.

youtu.be/TxujOXNLI-Q?t=4m33s

Video very related. That is me he is playing. For the longest time, the comments were flooded by Max fanatics who kept trash talking me and saying how much of a cheater and retard I am. Meanwhile, you have someone so ignorant that he didn't even know the cast of the game he was playing, that you can roll to avoid projectiles, and that the character he's using is better than mine.

This is what the FGC actually is.

Um, user... that WAS 15 years ago.

Alright, then. So if they AREN'T banned, why aren't they more popular? For such a controversial topic, you'd think they would be more commonplace. Been looking at EVO stream for most of today and haven't seen any.

>2009 was actually 50 years ago

People have been playing on arcade sticks forever. They aren't likely to switch now.

Because people are used to arcade sticks and control pads. Console players have used pads for decades and it was a longstanding tradition to use an arcade stick for bullet hells, beat em ups, and fighting games even way back in say the PS1 or Dreamcast era.

Hitboxes stopped being a meme/fad so now it's just another control option people have.

Then what's the point of this fucking thread?

...

There is no point, it's a bait thread.

This.

leave.

Why are you still here? The thread was wondering why some people think the hitbox is unfair and the comments debunked that assumption.

And like said it's also just a bait thread, but it served a purpose in that now quite a few more people are informed and aren't retarded

and yet you all continue to post

>gets BTFO
>l-leave!
lol

I played with keyboard for so long that i could not switch to arcade stick. Hitbox JUST WORKS for me.

same, senpai. started playing on keyboard, tried to get into a stick because FUCKING CONSOLES, but just couldn't hack the hate. Gonna get a hitbox soon so I can stop sucking dick with a pad, because im just as crap with that.

Except hitboxes aren't better they're just a different option. They don't make you better and anything you can do on a hitbox you can do on a pad or a stick as well.

Hitbox is better though. It's faster and more precise. And doesn't require weeks of practice for basic things like arcade stick. It doesn't make you a good player automatically but it is a better controller.

you can literary hit left and right at the same time, there's no reason to pick another controller.

What game could that ever benefit you in?

>hit left and right at the same time
Result will be neutral.

>weeks of practice
What?

>you can literary hit left and right at the same time
Except you literally can't.

>literary

>they're retarded because I can't do them.
Wew lass

Then why don't any top players use it if it's so superior? Obviously price isn't an issue for them.

I own one and have been using it for years

I never learned to play on pad or stick. I'm pretty terrible. I just mash shit out generally.

However it should be known that half circles can be pretty difficult for some people: for those at home, try typing "asd" as fast and as accurate as you can. Then do "dsa" see which direction you struggle with more.

Depends on a game I guess. Airdashers are very fucking hard on stick because of shit like iads, constant dps, microdashes, 236236 inputs.

Top players are usually japanese and they grew with arcade sticks. There's no point for them to use anything else.

I'm sure the half circle thing is easy enough to overcome if you grind it out, and it's surely not much of a price to pay for inputs that precise

I'm guessing most people grew up either playing arcades or on console. I've been playing everything on keyboard forever so a hitbox feels natural to me.

do i really need to explain why having access to all movement directions all the time is superior? how there's no travel time whatsovever, no need to move a stick from one direction to the other.

because they've been using sticks for over a decade and consoles ship with pads?

half circle can be difficult, only because you end up getting 6,3,1,4 instead of 6,3,2,1,4. You've gotta be holding *only* down at one point in the motion, can be somewhat tricky since you can hold multiple inputs at once without the game compensating for it.

I downloaded killer Instinct for PC, been trying it with a keyboard but I can't do the roll moves properly, it's always hit or miss whether I get a combo off.

I don't see how a hitbox is any more precise than a d-pad on the ds3 or 4.

>Depends on a game I guess. Airdashers are very fucking hard on stick because of shit like iads, constant dps, microdashes, 236236 inputs.

LOL

Jesus, those aren't very difficult inputs if you put any reasonable amount of time into them, microdashes are hard depending on the combo, sometimes they're simple enough due to the time given by hitstun, 236236 inputs are basic as fuck, IAD is literally up-forward > forward (9>6 using number notation)

>constant DP's
wut

Hard to say. Been at it for years and I still struggle with it. It's a muscle issue of some kind. I can half circle from left to right easily, but my right to left is slower and I really have to stop and think about it.

That might come down to your keyboard's N-rollover or delay. Unless you have a decent keyboard, you'll be hitting your hardware limit

I always accidentaly hit different directions with DS3. Like when I'm doing Ride the Lightning with Ky (632146) I do TK version like 70% of the time because somehow I press up in the end of input. This is impossible on hitbox since you actually need to press up to jump.

>do i really need to explain why having access to all movement directions all the time is superior
No, but that's not what you said, you literally said you could press left and right "literary" at the same time, which you can't.

>IAD is literally up-forward > forward (9>6 using number notation)
Except on stick it's more like 9>5>6 and shit feels unnatural as fuck and very weird to do for a new player. While on hitbox you'll get perfect iads after a few minutes without much effort.

you can press all buttons at the same time, whether it does something in-game or not is irrelevant.

they are called cheatboxes because a kabal player dominated in mk9 with a hitbox and people being stupid and hostile against non-traditional stuff as always started questioning it.

Except you literally can press both at the same time. Left+Right=Neutral and Up+Down=Up
The left and right allows for SOCD shortcuts and the up+down allows for easy charge moves
youtube.com/watch?v=_x2TvLT0fMc

What I usually do when I have to do a 63214 is just slide my finger along the buttons. This is also how I do standing 360s, just have to press up at the end of the slide.

Also, where did you go to get custom art for your hitbox? I've had mine for about a year, and would like customize it.

I play kof xiii on keyboard and have managed to complete 86% of the trials so yeah keyboard is awesome

That's actually just a new clear plexi. I took off the old one, went to home depot, grabbed a new sheet of plexiglass and cut/drilled it to copy the old one. I put the SAC sticker on the metal, and the persona card is just under the plexi.

I learned after though that you can just take the art off of of the stock one with acetone. I'd suggest doing it that way.

Why is the FGC so backwards?

And that's why Smash is far superior. The difficulty comes from the combat system itself, not from arbitrary commands.

casual scrubs detected

The difficulty comes from not being bored to death by that boring slog of a party game.

>the up button is actually down
what the fuck is this

I'll be able to play smash soon :^)

Spacebar is jump.

Sorry, should they be more """progressive"""?

yeah but having up as down would be a nightmare coming from a keyboard

asd
....space

>difficulty comes from the combat
>people always say "muh APMs"
>make controller to ease inputs
>people bitch saying the hard inputs are part of the game
Smash is no different
youtube.com/watch?v=UM-NKXS1m2I

I don't think the FGC can fit any more minorities

Using WASD for fighters is nightmare. Space is a better solution.

how are they backwards? hitboxes are allowed everywhere.

>playing on keyboard using wasd instead of arows
Why do people do this

You can block from both directions at once with it, making crossups impossible. You can also input moves much faster than you could on a joystick.

It's also different from a keyboard because it has arcade quality buttons. Try doing a 360 motion the same way on a keyboard and you'll find it difficult.

>You can block from both directions at once with it

not true. even if it was true the one at fault would be the game designer for allowing such stupidity.

>community canonically calls them cheatboxes

>oh but we don't look down on them ;^)

inb4 no true scotsman