This is going to be the comfy simulator of the decade

This is going to be the comfy simulator of the decade.

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no content is comfy now?

What are you on about?

The gorillion of planets to explore IS the comfy.

Yeah, like how the gorillion of creatures to experience and discover in Spore was super comfy?

Yeah, it was.

Spore was a complete failure in regards to the promises it never delivered on, but it was still comfy for the two weeks I played it.

For a few hours yeah

>it'll be comfy
Finally, some praise about the game I can actually agree with

I doubt you can even unlock interstellar travel in a few hours.

I don't get the no content meme.

>combat
>trading
>factions
>wanted system
>crafting

What exactly do people expect? EVE-level complexity? You have ED for that.

Take away crafting from your greentext list and you've described ED. ED isn't complex at all

Space truck simulator seems comfy enough for me.

I can see myself getting high as fuck and playing this game for hours.

Not being complex is different than having no content.

This looks more complex than ED. ED is as puddle as it gets.

Fair enough. Admittedly, I only played about 20 minutes of ED before refunding.

What makes you think NMS will have more content? There is nothing proving it won't be a shallow lifeless universe like ED

>combat
>trading
>factions
>wanted system
>crafting
All of above are very primitive and lack any depth.

...

>what makes you think NMS will have more content?

In this phrase is already implied that NMS have content, so there's that.

I'm not seeing enough gameplay footage yet, but I'm hopeful.

This is likely to appeal more to people that has hundreds of hours in Oblivion and Skyrim than some ADD CoD player.

>always a no man's sky thread on page 1
>the shilling is real

>This is likely to appeal more to people that has hundreds of hours in Oblivion and Skyrim than some ADD CoD player.
What about someone who doesn't play shit games to begin with?

Combat is fucking combat. Shoot stuff until it dies. You even have varied guns and ships.

Trading is simple, yes, but still on the level of games like Gran Atlas.

Factions are fucking factions. You need to learn their language before actually communicating with them. You have reputation with them that changes prices and your access to their buildings and areas.

Wanted system is exactly how it should be, and just like GTA.

Crafting is to collect different resources, some which only spawn on specific planets, and then craft a wide selection of items.

What the fuck is lackluster about any of this? Many games have worse implementations of the same systems, and are praised.

>Wanted system is exactly how it should be, and just like GTA.
GTA isn't "exactly how it should be"

>in recent news, a faction-wide police search for a heinous terrorist is called off after 5 minutes because they don't know where he is and forgot what he looked like

A thousand miles wide, ten feet deep

>playing No-Male's content

yeah, it's retarded. but it works. would you prefer it if it was realistic?

>varied
>learn their language
>wide selection
>Many games

And neither is your pic.

>You need to learn their language before actually communicating with them.

I'm going to illustrate exactly why you're retarded.

It's just a shitposter, he knows you're right, tomorrow he'll come in another pretend shilling thread and ask the same question.

>would you prefer it if it was realistic?
I'd prefer it if there were consequences. There's a middle ground in there somewhere. Hell, Elder Scrolls games had a half-decent system. Fines, jailtime, confiscated items, and (most importantly) your crimes weren't forgotten the moment the guards stopped chasing you.

>I don't like the game so threads about it are made by shills

My wallet sure won't be comfy.

Are there any other >$20 games that have no appeal other than casual timewasting?

Sorry but that's not Animal Crossing

Done.

Prove me wrong.

some games do it right

>no basebuilding, at all
>players will become invisible if too many try to meet up in the same place
>literally %90 of the 18 billion billion planets are totally devoid of life
>changes to a planet are rolled back as soon as you leave
Everything you listed also makes the game sound even more lackluster, like copying aspects from other games and claiming that its something entirely

We've seen the amount of effort they put into other parts of their procedural generation. Language isn't going to get any special treatment compared to the multicolored dinosaur forests we've got.

Reminder that the centre of the galaxy is a black hole that leads to another galaxy

>>literally %90 of the 18 billion billion planets are totally devoid of life
this is how things are supposed to be

That would have been forgivable if the god item Morgan Freeman gave you didn't have limited fucking uses

>no basebuilding, at all
As of now. Devs have hinted at them being implemented later, if there's a big enough demand for it. But the game is about exploring a quintillion planets, so why would you settle somewhere anyway?
>players will become invisible if too many try to meet up in the same place
Let's be real; there's a 99.9% chance that you'll never meet another player in the game, so it's fucking irrelevant anyway.
>literally %90 of the 18 billion billion planets are totally devoid of life
Like real space? And they still have resources and interesting landscapes.
>changes to a planet are rolled back as soon as you leave
No they're not. Devs confirmed this like 3 months ago.

Oops wrong picture.

>>players will become invisible if too many try to meet up in the same place
>Let's be real; there's a 99.9% chance that you'll never meet another player in the game, so it's fucking irrelevant anyway.
Wait what? I thought """""multiplayer"""""" was just going to be seeing other players' names on shit they discovered or something without ever actually seeing other players

>changes to a planet are rolled back as soon as you leave
This is wrong, changes you make are saved locally on your system but wont show up on another persons systems. Other people get to see stuff you find and upload, but if you shoot one animal it wont make a difference on another persons system

No, you will actually see them in the ridiculously rare case that you actually come across someone.

The devs say you won't be able to interact. But imagine if they lie, and it turns out you get access to a friend list and can see the locations of people you meet throughout the universe on your map at all times, and be able to chat with them ingame.

>No basebuilding, at all
Good. Basebuilding is a meme mechanic, unless we're talking minecraft levels of flexibility, and it runs contrary to the objective and theme of the game.
>Players will become invisible if too many try to meet up
I've not heard this, but I honestly don't care even if it is true. This game is about as hostile to multiplayer while still being technically multiplayer as it gets.
>literally %90 of the 18 billion billion planets are totally devoid of life
Good.
>changes to a planet are rolled back as soon as you leave
This isn't true though.

I more had pic-related in mind, but that's a cool answer too.

>shitty Dwarf Fortress
alright

>mfw the shitposters that say there is no REAL footage of the game
>fail to show the gameplay video that was released 3 days ago

I fucking hate you Sup Forums. Fucking false flagging shills.

youtube.com/watch?v=CK5k3hiEPOk

Every day until you like it.

>But imagine if they lie


>NMSfags have to pin their hopes on the fact that the devs were actually lying about a feature

>>changes to a planet are rolled back as soon as you leave
Oh come on. That one mildly exciting part would have been leaving signs for other players or erecting obelisks to mark your territory.

Now you can't even do that. Fucking bullshit. I hope normies enjoy getting gypped.

>there's a 99.9% chance that you'll never meet another player in the game, so it's fucking irrelevant anyway.
I don't get this meme. We've seen the ability to put in coordinates for specific areas, and no-effort warping to said areas. Wouldn't endgame concievably have warp drives competent enough to at least let you go to specific named places nearby the center of the galaxy, your character's "main goal?"

Everything they've said so far adds up to people eventually being able to meet up rather easily if they're competent, if seeing others is even actually confirmed in the sea of contradictory, side-stepping non-answers.

If they weren't retards, they'd have realized this by now. People who are actually competent enough to complete the only nebulous goal given to them are going to be the ones tasked with "testing" this nonsense, and that's going to be really shitty since they already lost their money if the feature turns out to be garbage.

They really need to make a final statement on this. They've second-guessed themselves too much in interviews. If I don't know how this shit works, I'm not going to buy it. They don't have my trust with how quiet they've been.

my nigga

>looks good
>and is complex
Good enough for me

Damn, there's some good shit in there. Guess they really shaped up lately.

Jesus christ, I was on the fence about pre-ordering but this made me go for it.