Can we discuss WoW and talk about the state of the game...

Can we discuss WoW and talk about the state of the game? I'm honestly curious about what people think about it past the memes

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triggered vanillia fags pretending grinding and 100 days to lv60 is good in 3..2...1...

>state of the game while everyone is just waiting for legion
Literally retarded.

>all 5 major villains have horns somewhere
bravo

It takes about 5 days /played.

Played it when it launched up till WoTLK and basically get tired of its shit. Even if they have legacy server, i won't come back because i am too old for this.

I was a holydin for basically my entire time and I typically PvPed a lot.

My favorite time in the game was during Wrath of the Lich King you could spec deep enough into Protection to get the Avengers Shield or whatever it was called. Basically it was a shield that would bounce up to 3 targets and silence them and put the rest into holy so you had the sacred shield + flash of lights having like 70% crit chance on them. So you gave up mobility for avengers shield and high crit chance flash of lights.

You could also glyph avengers shield so it would hit one guy but much harder so you could intentionally crit someone for 50% of their hp in arena and you would also gem pure stamina as this prot/holy spec since you had a talent that converted 30% of your stamina into healing and as a result you were tanky as all fuck and still healed well enough. This spec sucked in 3v3 if the enemy could pressure since you didn't have beacon or flash but rocked in 2v2 or a very agressive 3v3.

Then Blizzard removed the spec but they didn't just make it weaker they straight up removed the ability to mingle specs with cata and forcing you into a specialization.

Now don't get me wrong I do get the logic behind pruning the talent trees, at the end of the day the majority of the 51 talent points in a tree were shit like 1% less chance to miss, or you regen 2% mana per attack or just passive stuff that didn't really matter. But there is no reason to have made it impossible to vary your character and spec 100% ret as holy or go hunter with like 1/3 talents in each tree.

So what if it's a noob trap? It's a fucking video game not some sort of gate keeper to your life, just let people play how they want to play. If some random ass spec ends up way overpowered then nerf it but if it's just strong then let it be for variety. Hell you could even buff weird specs as alternative play styles. I'd love ele shaman that runs in to auto attack every so often.

wew only about 120hours to get to max level

It's just a boring game, there's nothing really more to it. People don't play it because it's fucking boring not because of SJWs or muh nostalgia or what ever

>2010+6
>still playing this garbage
Wew lad

>...
>tumblr
kill yourself.

>tumblr

?

>It takes about 5 days /played.
Pretty sure the record before BC came out was 6days 20hours iirc.

Get lost, newfag.

Lmao, no one says newfags any more. Get with the times grandpa, this board is ours now

Raiding is still very fun in WoW and I enjoy it. I haven't played in over a year but plan on resubbing for legion. There are still a few classes that I haven't tried yet so I'm pretty excited for that.
I agree with most of the criticisms that people make against it but it's not fucked to the point of unplayability. Besides, there are few worthwhile MMORPGs out right now so I am pressured into choosing WoW for my mmo fix.

I'll be real.

I been hating on the game a lot for a while now. But my autism caused me to come back for the demon hunters.

I got in the beta and its really fun so far. Playing DH is actually pretty dope and class identity is pretty fun for the class so far. Questing is fun so far. It is what you are used to but do have interesting story moments and events.

Articfact weapons pissed me off and still piss me off as a lore fag but mechanically its nice to have something to work towards at max and gives you a tiny bit of decision making beyond your talents.

Still a lot of I haven't gotten to try but as someone who's incredibly cynical of WoW... I been enjoying it. But to be honest I will more than likely be burnt out after a month or so like always but least I'll get my money's worth. It dosnt save wow or anything but it definitely learned from the mistakes WoD made. Except the garrisons which they have a hard on for

And considering with Tokens you can play for free. I don't see why not stick around with that in mind.

>I'm honestly curious about what people think about it past the memes
The lore has been reduced to a parody of itself thanks to the endless vertical progression in the expansions. The world itself may as well not exist because the easiest ways to level now involve never travelling through it. There's no need to be social anymore and is actively being discouraged thanks to cross-server content. Everything is now pay-to-win. All the content is now focused on the endgame experience rather than the leveling (which is actually where most of the fun was in vanilla). It's not a BAD game but it's a shadow of its former self at best.

Joana, during making his notorious guide, reached 60 in 4d20h and while that was with a hunter (arguably the strongest levelling class), there also was a number of handicaps at play (absolutely no grouping up or using player-created items) that should compensate for this effect for any class.

It's still the best MMORPG out there

It hasn't been great since Vanilla, good since TBC, or playable since Wrath.

There's no reason to still be playing retail.

For new players to the game, the world will still be pretty interesting to explore though. Obviously if you are on your 10th alt it's never going to be fun levelling.

>WoTLK
>playable
It was the pinnacle of the game.


Also MoP was still good

Fuck i wish i could resub again but i am a broke poorfag right now.

Can someone gift me a bit of gametime pls? I can play with you if you want ;_;

sovereign89#2898

>WoTLK
>normie expansion
>pinnacle of the game

>reached 60 in 4d20h
It was four days? You sure about that? Could have sworn it was six.

Also I tried leveling a hunter using his guide and it was oodles of fun. It's so gratifying when you're just naturally breezing through areas and running into the perfect bundles of quests that you need. One of the best bits was the route through Stonetalon Mountains and Ashenvale. You end up racing through to SM at like L16ish and visit Ashenvale at ~19, getting the flight paths and doing a handful of quests, visit the barrens in between each of those journeys to do a bunch of other quests and then back to those regions. I can't really do it justice describing it but it's such a bloody clever route.

It's in a fairly poor spot at the moment. The classes are still enjoyable and whatever content comes out is small but still fun to play through. It's a completely different game to its original release with more emphasis on solo content and a playerbase that's too spread out making it difficult to form bonds with other players

Basically it's only a thing you primarily play with friends or people you've known online for years who still play it

>le ebin mass casualization and welfare epics

you can always tell who played the game before wrath and who are wrathbabbies

CALLED IT!

>be 26 years old

>beg for 12 bucks on an online videogame board

holy pathetic batman

Warcraft 3 ruined the Warcraft universe.

When will Dragon and Ogres be part of the horde again?

heere they come!!!

>CALLED IT!
You said triggered. That's not triggered. I am disappoint user.

>Not liking something because normal people play it
Get lost Autisman, you're no more needed here

>Casualization
>Raids are far more difficult than Vanilla

People fucking clicked in AQ40 and basically stood still to a kill a boss. It was all about gear

There isn't anything left to explore when the game is a 100% linear ride through zones with every mob and object having an obvious purpose and everything interesting and iconic (think of details like Sons of Arugal) being removed. The post-Cataclysm world also is awful in that it doesn't showcase any believable status quo (everything's destroyed everywhere, even when lore-wise it should be months since the Cataclysm eventss) while a new player doesn't have any attachment to characters like Mankrik or areas like Shimmering Flats that might have posed some interest to older players.

WoD is fucking awful in almost every way and it added almost nothing good to the game, it's even worse than cata

he needs to get lost because he said normie, not because he doesn't like wrath

but it was GREAT, leveling was playing the game, nowdays the only thing that matters its "endgame" wich is 10% of the game, but everyone rushes

I've played on and off since Vanilla, but the only expansion I stuck around for was MoP.
I finally quit after about 3 months of WoD because they had changed fire mage enough that I couldn't solo mobs at 100, and doing garrison chores for resources on alts was unpleasant enough that by the time I had finished I was done playing for the day.
I already felt like the time I'd spent in the game was time wasted on bullshit, so I don't plan to come back for legion.

I want Christian Paladins back.

>it's even worse than cata
Whoa let's not go nuts

Dragon Soul was a shitfest

It was 4d20h: furiouspaul.com/pc/wow/

>My fastest time was 4 days 20 hours and 52 minutes with a troll hunter

People clicked their way through 10m heroic in Wrath

Also wrath naxx was a fucking joke compared to vanilla

What a badass.

State of the game:
Writing and quest design is shit. They need to reign in the humour a bit. Keep in internally consistent like vanilla. They also need to reign in the drama and the dramatics especially since they can't write those for shit either. Stuff like Thrall's wedding or Velen randomly dying to give some literally WHO female acolyte we only just recsued from an orc rape dungeon unlimited power of light. It seems like it's a theme now that every starting zone needs to be bookended by something overly dramatic, aka Jade Forest and Shadowmoon Valley. Don't blow your load at the start, save it and it will be more effective and unexpected like wrathgate. They do this to draw in players so they will keep playing but it just makes them feel like they're wasting time with pointless quests after the urgency displayed in the starting zone.

Music, zone design and concept top notch as always.

Gameplay is utter shit. Every spec looks and plays the same. Best gameplay mechanically speaking was during Wotlk, when cc still mattered a lot, all classes had unique utilities and failing to cc a random trash mob could mean the difference between wiping.

The open world questing is TOO EASY. Reintroduce the threat of death and dying in the real world. This is heavily linked with ability design. Removing class utility but tuning the content to be harder is a recipe for disaster as gameplay will devolve to can I deal more damage to the enemy creep before I deal enough damage to me, instead of finding and using more creative ways to cheat death.

If they continue to strip utility, we'll end up with TSW type gameplay where it's literally just the binary abilities of damaging and healing.

The lore desperately needs a revamp. Stop resurrecting old characters and focus on writing new ones.

I just want official BC and WOTLK servers. I want to be destroyed by the painful nostalgia

>I just want official BC and WOTLK servers.
Why would you want to be reminded of when the series started to show its biggest red flags?

Better:
-Questing
-Raid complexity
-Gameplay mechanics

Worse:
-Community
-Lore (although some of the Broken Isles stuff looks cool)

That's a blatant lie, i was in my server's top1 pve guild and ICC HM10/25 was pretty hard, nobody clicked, some people were Gladiators it was for the best people only

>8 tank 4 horseman wasn't a fucking joke

lol ok then

I don't remember the gameplay mechanics of the time anymore. My nostalgia is just for Outland and Northrend and pre-Cata Azeroth

Apparently a lot of big characters are dying in Legion, and newer characters are filling in.

>100 days
More like a week of casual game will reach you 60 in vanilla.

If you really play the game, you could reach it in half that time.

New title theme is pretty dope

youtube.com/watch?v=aiRFbU3VoWc

skip to 1:30 if you're impatient

Honestly I played from vanilla to mists. Stopped a few weeks into that expansion simply because I didn't have the time anymore with work. Things are a bit different now and I'm looking at playing again, honestly it being easier to level and get gear is appealing to me because I can't play as much as I did when vanilla and BC were fresh.

So I guess I am the cancer.

>that cancer feel
being pandered to feels good though

>a week of casual game will reach you 60 in vanilla
>Record is 4d20h
>week of casual game will reach you 60
Why bother lying? Reaching 60 in vanilla was tough.

Sure, if you were a buttfucking moron.

Just erase Cata - WoD Lore and things are gonna be fine.

Legion is looking pretty good overall. WOD was a god tier expansion at launch and suffered because of a lack of content being added to it. An issue Blizz has already promised they won't repeat

>BAWWWW ITS NOT A CARBON COPY OF VANILLA SO ITS SHIT

wow nice argument

>WOD was a god tier expansion at launch
Way to discredit your opinion.

Lore was retarded as early as TBC

It wasn't really tough just super tedious

Especially if you were a Rogue, holy shit

It's too easy, everything is thrown at you for zero effort. Cross realm killed any sense of community. The ease of leveling and dumbing down of classes/content (now you can buy max levels) further killed the community because now guilds have no reason to recruit "I'll just hop on my alt NP"

When a new content patch hits everyone and their Mother just plows through it in 2 or 3 weeks and if you miss out, you'd better have gold because you will have to buy a clear to ever see it.

The game has been a complete shit show since the right around the time the South Park episode aired.

>wow it takes longer than a week of playing to hit max level even though it's a themepark game that objectively holds your hand from 1-60 so it's really tough!

Having even a minuscule time investment doesn't make something hard, retard.

Abilities are pruned back to Vanilla's count and some specs, like Retardins, Warlocks and Melee hunters are a joke, which is JUST like vanilla. Vanilla fags should be flooding back for this!!

And did I mention that there's instances locked behind a reputation grind attunment!??

>and failing to cc a random trash mob could mean the difference between wiping.
>WotLK

What are you smoking? Many 5-man "heroic" bosses and most of the trash were soloable for some specs (like prot pallies and blood DKs) in first tier gear, and for groups they were a facerollable AoE-fest the moment you dinged 80. And as far as raid trash goes, besides a few mobs in Ulduar (Magma Ragers, Storm Tempered Keepers, the flower packs on Freya), it's the same story, their abilities literally don't matter and you just AoE them. And none of those non-trivial mobs utilize crowd control.

Technically you're right. If it was your first character, it would take you long time. However with enough alts, you can easily brush through the content and give yourself a 60 alt in a weeks time.

Not op, but it was really good at launch. God tier dungeon and zone designs, and the first two raids were really good. Garrisons may have gotten old fast, but were initially promised a lot more content to be added to them, so I would say the expansion was great at launch.

Blizz also promised to never drag out a raid tier as long as SoO again and look how that turned out.

>It wasn't really tough just super tedious
Yeah that's true, I chose my words poorly.
>Especially if you were a Rogue, holy shit
My first character was a rogue. I know that pain.
>extremely item-dependent
>you want to start fights from stealth so you spend half of the fight sneaking around your opponent
>only compensation for that is sprint

Never understood the logic that more CDs = better game

>how did adults play vanilla, you had to have no life and work only 6 hours a day. Everything in vanilla was a grind.

Anyways I'm 106 and completed 3 areas in legion beta. The game is the same shit. If you bored with Draenor in two weeks then don't bother wasting $65 dollaroos on legion. I warned you

GET DOWN ON THE GROUND AND SHOW ME YOUR TRANSMOGS AND EXPLAIN WHY YOU'VE DRESSED YOUR CHARACTERS THE WAY YOU HAVE

Blizzard made the expansion pricey because they know its shit and they dont intend to put a lot of effort into content. So they want to grab as much cash off initial sales hype as possible for when their sub numbers plummet again.

As a DK, I am honor bound to be as edgy as possible.

Game is ded mechanics wise. Just wait for CoE in 2017

Would be good if death meant anything in this universe. Illidan was supposed to be dead. Bolvar came back, even Uther's ghost returns to talk every year.

In any case I was thinking about new villains and entirely new factions. I miss the days when not all threats were at a global scale. Stuff like defias, gnolls and murlocs.

>Edgy as possible
>Wearing Blood Elf helmet/shoulders/gloves >Using a blood elf weapon
>Not edgy at all

What are you even trying with this man

Waiting til the middle of the prepatch to resub, so I only have an armory pic, but I use the Warlock Tier 6 because of the coloring and the cool wings when jumping.

I need to have green lights on my armor. I don't have a wide selection

>the need less humor
>but also less drama
what do you want?

>Tauren DK
Man fuck this lore rape. Tauren paladins, non Alliance paladins in general. Dalaran a neutral city.

Yeah TBC was fan service.
They should've continue the WC3 storyline as they have done in WotLK.

You have an enormous selection of hilariously edgy armor my boy.

>Lore rape

Tauren paladins are sun druids not Order of the SIlver Hand. No Lore rape has occured

Pvp will be horrible from fromage's perspective.

>Start with poly
>Trained, can't cast
>CC, cast for shit damage
>Trained again, can't cast
>CC, cast for nearly no damage again
>Still trained, can't cast
>CC
>Throw a 3 sec cast time FUCK YOU at the enemy to one-shot him

At least fire and arcane looks fun with all the adhd instants as fire, and being invisible ninja mage as arcane.

>THINGS CHANGE
>ALL LORE NEEDS TO STAY THE SAME FOREVER NO PROGRESSION NO NO NO NO

>Arcane gets to use 3 blinks back to back with no cool down between them.
>Literally a NOPE button

Ever played vanilla? Basically that.
"Murlocs overran my farm!" no humour, no drama, just a simple quest.

It's not so much lore rape as it is WoW writers/developers willing to toss lore aside for the sake of their own retarded needs.

The introduction of "Sun Druids" was brought about by about three paragraphs of "lore." There was no precursor to their existence whatsoever. I'm convinced that the Blizzard devs were tired of having to roll blood elves to be paladins on Horde and just wrote up some shit to let their retarded cow people be paladins too.

Why they never do this for other race/class combinations is what really bothers me.

I think once you vanquish Ragnaros, who was shaped by the titans themselves, you can't really go back.

>people actually buying into this bullshit...

I think the game is still good but most people who would be interested in WoW have already played it by now and once you autism for a year or more on it you kind of run out of things to do, so its natural people quit.

If I had never played wow and I went into it right now with fresh eyes I know I'd find it fun all over again, and theres few games with this much content and potential for hours played.

>GRRRRR ONLY BLOOD ELVES SHOULD BE ABLE TO BE PALADINS I HATE ALL THESE UGLY RACES GETTING WHAT MAKES US SNOWFLAKES!!

Let me guess, you hate Dwarf Shaman and Orc mages too, right?

>When CC still mattered a lot
BC, not WotLK. That entire expansion for me was blizzard/volley spam. It was why I was so excited for Cata when they claimed that the dungeons were going to be challenging again, why I was so happy to see that it was true when it came out, and why it was so much more depressing when they got destroyed in the first couple weeks.

Those first few weeks of Cata were prime.

WoTLK made the playerbase stupid though, so the nerfs were swift and harsh.

Let's just say it could have been a lot better but also a whole lot worse.