>Short, general summary
A compact, mobile warbot, that can transform between a mobile ball form, and a combat form which is armed with two plasma guns, that don't need to be reloaded, but instead heat up with each shot, and can overheat. The heat of each individual gun is measured in it's own heat gauge, and when the gauge reaches 100% the gun overheats. The gauge depletes over time when the weapons are not fired. 200 hp, 150 of it being health, 50
shields.
>Nationality
Experimental combat drone.
>Personality/interactivity towards other characters
Hostile, sees overwatch agents as threats to be eliminated. "Target Terminated" style mentality.
>General appearance
Sorta like picture related, the upper plates housing the plasma guns.
>Intended role/playstyle
Ambush/hit and run assassin, that can dish out lot of firepower but has very limited staying power in any given fight.
>Abilities
Left click fires the left gun, right click the right gun.
Shift transforms the drone between the two modes and has a very short cooldown. In the ball mode, the drone can move very fast, and climb up walls, like Junkrat's riptire, while in the combat form, it is much slower, but can fire, and has very little reticle bloom due to it being on a stable platform.
E vents the heat from the heat gauges, which pushes enemies back, and does some amount of damage, which depends on the level the gauges were at when the E was pressed. Significant cooldown.
>Ult
Heatshield:
When ult is activated, the drone projects the heat of the plasma guns into a defensive shield.
The ability creates a small aura around the robot that damages enemies, while the heat of the heat gauges is transferred into the shields of the drone, for maximum 200 additional health (100 per maxed heat gauge) for total of 400 HP. During the duration of the ult, firing your weapons regenerates your shields, and they wont overheat. When the ult ends similar effect as the E ability happens.
>Possible skins?
Dunno.