What went wrong?
No really, I don't even know. It seemed to do everything right but ended up so bland and soulless regardless. I can't remember literally anything about the story
What went wrong?
No really, I don't even know. It seemed to do everything right but ended up so bland and soulless regardless. I can't remember literally anything about the story
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>I cant play through something that has already existed in a slightly outdated iteration
Jee, its like you played several games before this one that were all simular?
what the fuck are you talking about? this is the best gta so far
awful, awful bait.
Remember the Gay pride event mod? Fun times!
fuck off
The decision to make 3 playable characters really hurt the writing. Then there's the huge focus on Online - going so far as to keep basic features such as car insurance and the mechanic out of singleplayer.
I remember back when people thought there'd be real estate (actual houses, not businesses) in singleplayer.
Oh, and the Chiliad "Mystery". They added a huge hint towards a jetpack in the game (last gen too) that has no reward.
Please kill yourself, underage.
Please keep yourself safe, underage.
Don't forget the anti-fun police and military. Fuckers have perfect accuracy.
>Chilliad mystery
They're trying to pander to the SA fans by trying to replicate Big Foot. This basically sums up everything wrong with V: it's all pandering and with no soul.
>highest selling game of all time
>daily threads about it here daily
>once the new one comes out most of you fags will pre order it
What went wrong indeed
AC Unity had the same problem, along with the worst launch of a console game in recent memory.
I've learned my lesson with V. Rockstar has gone to shit.
I replied but I'm not proud of it.
It suffered what many open world games like the Assassin Creed series suffered.
Big pretty map with nothing to do.
"It has no soul" is a subjective argument if there ever was one.
>Makes one shit game
>"Rockstar is dead"
I didn't like V either but that's just retarded user.
...
Bad story
very, very low difficulty
smaller city compared to gta4 that feels more like a village with few skyscrapers
The map is basically half city and half desert. San Andreas had a great layout that really gave the impression of a state with its multiple cities spread out how they were.
Franklin's story barely exists and the hood is generally underused as a setting.
The antagonists are all insanely boring, generic rich guys and government agents without compelling personalities.
GTAO killed story DLC.
I think those are the main problems for me. That said, I still love the game.
Nice misquote. Every apply to be a gaming journalist?
If you can't have fun playing GTAV you have deep, deep issues
Of course Sup Forums is just fedora contrarians
>half city, half desert
It's not even that. A third, maybe. Probably closer to a fourth.
>inb4 exaggeration
I have a map of it.
the game was good but still had downsides family
>The map is basically half city and half desert
>half desert
did you even play the game?
>What went wrong?
Nothing. You just hate to be entertained.
big open world with nothing to do but golf and play tennis
I really miss GTA IV Online and IV's weapons
And yoga. That mission that required it was ridiculous.
GTA IV's story is better.
Or maybe as a depressed Slav in America I just connect with it more.
I agree with you. Everyone complains that the game was "too dark" but there was plenty of comedy and dark humor is great in its own right.
that was a fun mission though
Whats fun about glorified QTEs and watching Michael get cucked? It was mind numbingly boring and dragged on for SO FUCKING LONG. Just when you think its done, time for a new pose!
No there wasn't, the only """"comedy"""" was in the horrible timing on Roman calling you asking to go bowling
Niko isn't an endearing character.
If you pick the choices that make sense your cousin dies instead of the stuck up Long Island bitch.
The Lost and Damned was the worst story I've ever forced myself through.
The Ballad of Gay Tony is what the base game should have been.
>3 bland main characters instead of a single solid good one
>messy and lame plot
>not even a fraction of the "TECHNOLOGY" you can find in 4
>just having some basic fun like taking out your gun and mowing down people is boring because normal people die in a single shot to anywhere on their body
>still haven't fixed the ridiculous load times for anything done in online which just makes the whole thing not fun to play for long periods of time
>car stats are bullshit and have a ridiculously low speed cap
>no real reason to ever go to the north side of the map after a couple hours
i dont know, i just thought the part where michael got drugged and the whole alien shit was funny
>Sup Forums
>choices that make sense
What makes sense about siding with a guy who betrayed you in the past?
That was a neat part.
Cuckold.
>No there wasn't, the only """"comedy"""" was in the horrible timing on Roman calling you asking to go bowling
Not sure if we played the same game, there was a lot of satire and humor in dialogue, radio, the way characters behaved and the game world itself. It just was a bit more subtle imo.
>The Lost and Damned was the worst story I've ever forced myself through.
I disagree m8 I loved TLAD story. The overaching theme of leaving family behind was great. The game itself wasn't too fun, though.
I fucking hated Roman.
Also, Slav in tracksuit > beaner
user if you can't see the humor in GTA IV, go play Borderlands or something, it might be more up your alley.
It wasn't a 'haha memes' type of humor, but there was plenty of it to be found from the shade thrown at various aspects of American culture.
Also there is literally no excuse for sliding for Dimitri, how the fuck is it the only right choice?
I guess everything just went right over your head. GTA IV is fucking dripping with dark humor.
>that handicap scooter radio commercial
The map takes forever to load because they decided to make it 50% empty ocean and 40% empty landmass.
Rockstar North is fucking garbage and it stands as a black mark on the entirety of gaming that people keep letting them get away with everything.
>Psychic cops that come out of nowhere
>Escaping cops takes a long time even at low wanted levels
>Map is mostly wilderness, which is mostly featureless, borderline impassable mountains
>Physics worse than IV
>Shooting for some reason less satisfying than IV, can't put my finger on why
>Car storage still shitty as always
>Money is useful for once, but impossible to get without abusing the stock market
>Too many arbitrary limitations and linearity, ironically sometimes caused by the three protagonists which should make the game more open and free
>Few fun side activities like vigilante mode
>Cars explode when landing badly
>Can't land safely from any height while in a vehicle (I know it was incredibly unrealistic, but it was fun)
>Getting thrown out the windshield all the time and dying before you even hit the ground (Why can't I just use a seatbelt to prevent this, the same way that I can use a helmet on a motorcycle?)
>Vehicles are practically indestructible except for their tires, which get bent out of shape and stuck in place if a leaf lands on them, and except for the spontaneous explosions. IV had engine failure and fire as reasons to stop driving a car, now it's just fucked up tires
>Turbulence in aircraft
>Enemies are insanely accurate
>Regenerating health to make up for insanely accurate enemies
>Gangs pretty much only show up on one tiny street per gang
>Shitty characters who all hate each other
>Grove Street is smaller, doesn't have any easter eggs or anything like the same buildings as in SA, and is run by Ballas
I still love the game, but it did a lot wrong.
And just good writing in general.
I'm now just thinking of the Patrick Mcreary missions and how he interacts with his family.
>Grove Street
>is run by Ballas
AT LEAST RESPECT THE MEMORIES YOU MOTHERFUCKERS
The disappointment in finding grove street again was so fucking incredible. its like they didn't care at all
COUSIN LET'S GO BOWLING
it's not the same universe you faggot
the only consistent character between the 3D and HD universes is Lazlow and you never saw him in person until V
>vigilante mission in V
Did I miss something? I'm pretty sure they weren't in the game
>just having some basic fun like taking out your gun and mowing down people is boring because normal people die in a single shot to anywhere on their body
>GTAIV
>Shoot someone in the torso a bunch
>He falls to the ground, writhes around, gets up hunch over clutching his stomach, collapses, etc
>GTAV
>Punch someone
>DEAD
>GTAV developers' faces when
They should've never made that dumbass statement. Why would keeping a consistent universe be an issue?
That's what I meant. Previous games had more fun things like vigilante missions that V doesn't have.
Lack of focus, lack of replayability since the heists by and large were the same no matter who you had on the team, ultimately shallow systems that weren't really tied into the plot, and of course an exclusive focus on multiplayer content with absolutely fucking nothing for single-player content post-release.
The series peaked at San Andreas.
So? There are a lot of similarities between the universes, why couldn't Grove Street be more like it was in SA?
I think it's mostly about the tone. Consider how the most ridiculous thing Niko does is probably flying a helicopter while his friend fires an RPG at another helicopter, while CJ sneaks into a super secretive military base to steal a jetpack and also gets aboard a military plane that's hinted to be staffed by aliens.
That said, radio personalities seem to exist in both universes. V had Lazlow, Cris Formage, Willie from Love Fist, Jock Cranley, and a reference to Thommy Smith.
>forgetting Fernando
it's like you don't listen to talk radio
Skyrim paradox. You've played it for many more hours than any other games you own, and yet you consider it shit.
I think it's just disappointment reflecting back on the amount of time you wasted for ultimately nothing
>You've played it for many more hours than any other games you own, and yet you consider it shit.
I played it for 35 hours and quit halfway through. You don't know a thing about me.
post proof or i dont believe you
That's not even the fucking point. The gang (a version of which is in the new game) is literally called Grove Street Families in the predecessor, WHY THE FUCK would the said 'Grove Street' be a territory of the nemesis?
I'm not asking for CJ or etc. cameos or anything, this is just basic decency to respect the players' memories.
Imagine the fucking throwback people could have going to Grove Street in HD, instead this retarded fucking shit happens.
>get 100% in San Andreas
>get a hydra, a tank, unlimited ammo, cash, bunch of others perks
>get 100% in GTA V
>get a t-shirt for Franklin and a fuck you cutscene for San Andreas fans
Huh, I actually didn't realize he was a returning character. I guess I don't listen to talk radio too much.
Graphics and Physics: A++
Gameplay: B+
Map: B+
Singleplayer story: B-
Audio: D-
Online mode:F--
>a fuck you cutscene for San Andreas fans
What did they do now?
not him but i thought it was kinda cool
Making fun of the bigfoot theories
it'd be retarded fucking shit to make a garbage, meaningless road a central plot point in a game not focused on it
They're called the Families gang, GSF was just a segment of them. There were also mentions of Temple Drive Families and stuff like that, they're all the same gang. Also, I think there's something in V that mentions that the Ballas only recently took Grove Street from the Families.
You can also find some flying saucers and, on current gen, find some convoluted easter eggs letting you play as Bigfoot and Teen Wolf/The Beast, both of which have superpowers.
>would the said 'Grove Street' be a territory of the nemesis?
Because Rockstar does not give a fuck about nostalgia or sacred memories or whatever. They killed Johnny when they introduced Trevor for Pete's sake.
>Punch someone
>DEAD
don't you mean knocked out? considering it's usually their head/face that gets punched?
>physics
>above B
into the trash it goes
Oh, I gotcha. They even had a Highway Patrol uniform that you unlock for both Michael and Trevor in the story. What a missed opportunity.
i mean this shit happens in real life, compton has been overrunned by spics now
He never said to make it a central plot point, it would just be cool to go back there and find CJ's house, Families gangsters hanging out, maybe Sweet's car with the GSF4LYF license plate, stuff like that.
They don't exist in the HD universe
It's a low point for R*, but R*'s generally good enough that it's still a decent game/worth the money imo
now R* just needs to get off their asses and announce anything that's not a fucking GTAO update and prove they still got it
No, dead. No one can be knocked out in GTAV. The paramedics will come, say there's nothing they can do, and leave. Their bodies don't move at all the way they would twitch in IV if you knock them out, and I think they might even start bleeding like crazy just from the punch.
Same for me.
It's a good game technically, but there's just nothing worthwhile in it. No atmosphere, boring story, no memorable characters, no interesting setting or events, there's just nothing that stands out, nothing that makes a game's soul. Even the music is boring and shit.
Shit taste. The only thing you got right was the Online Mode's grade.
Manhunt 3 when?
name two open world games with better physics, I DARE YOU!
Easter eggs, dude. They could have had the car and house exist without the characters themselves showing up. It would have been a nice, nostalgic callback.
>The Beast
What?
RDR did it better
>two
>because I know you'll rightly name GTA IV
GTA IV and Sleeping Dogs.
just gonna copy paste my post from the other thread hope thats ok
if you play as a black person you turn into one irl
also its abandoned the series' original humor and silliness in favor of a "gritty" realistic hbo series kind of feel and its gay
and it would have been completely unnecessary because V is it's own game
nobody was fucking bitching that IV had no references to Claude or Toni Cipriani outside of some clothes for Niko
ITT: Shark Cards sellout bad game wah
I know you fuckers loved this game before GTAO, and even a little into it at some points.
>3 characters hurt the writing
No GTA game has good writing, you nostalgiafag
git gud, GTA is literally a casual game
The point of the game was to mock Hollywood culture. I agree with your post on the "bad" writing, except that was intentional, and you were all rused.
It doesn't help that L.A. is such a shit boring city.
The only interesting part of Los Santos in SA was the hood, and they basically got rid of it in GTA5. And somehow the city seems just as small as it was in SA, except in SA there were miles of countryside and two whole other cities.
>tfw no Grove St. DLC where you can play as one of the gangs in Los Santos
>complete with a respect mechanic for recruiting various followers
>an infighting mechanic where owned territories turn hostile based off a random number generator compared to the amount of respect you have
captured territories stay hostile till you satisfy a certain condition i.e. killing those stupid fuckbois
>The Families being hard mode requiring the highest amount of respect to keep infighting to a minimum
>Ballas is easy modo with the other gangs falling between the two
>Rockstar won't ever do it
>mfw
Only Chakra Attack and Ron's stuff was funny in V. Laslow's way too pathetic in V to listen too. The problem with IV and V is that they feel the need to explain the thing they're parodying.
GTA IV and Skate
>shit music
>doesn't have the faux nostalgia factor of Vice City and San Andreas
That said, I still like the game.
See:
The Beast is playable in multiplayer, and now in an absurdly convoluted easter egg in singleplayer.
>Get 100% completion
>Find all peyote plants
>Find gold peyote plant that appears on Sunday from 5:30-8:00am while it's foggy (Or snowing, using cheats)
>Find gold peyote that spawns under the same circumstances on a Monday
>Same on Tuesday, Wednesday, etc
>Once you've eaten the Saturday peyote, press a button to growl and follow the snarling you hear in response
>It'll lead you around in circles to some dead bodies, then eventually to the airplane graveyard
>Examine last body, hide in bush
>Storm appears out of nowhere
>Beast shows up
>Kill him
>He's now playable in Director Mode
It sounds like one of those "My dad works for Nintendo and showed me how to get Pikablu" things, but it's true. Huge pain in the ass to do without the weather cheat, though.
and San Andreas somehow wasn't beating you over the head with it's shitty references?
dude weed lmao that Truth guy's totally Tommy Chong
it was an alright game, it had alot of attention to detail and was pretty well polished in alot of areas. the audio (gunshots, explosions, tires screeching, etc) was very bland and they fucked up big time with the online. I have about 200 hours in it (99% of that is single player) and I'm pretty satisfied after all that with how the game turned out.
But i mean fucking compare it to ubisoft's attempt to steal GTA's fan base (watch_dogs) and you get a pretty good perspective.