I can't figure out how word this, so I'm not sure if it's gonna make any sense.
There's moments in linear games, the opening of Metro 2033 comes to mind, or the day-time segments of Alan Wake, where you're still fully in control of your character like normal, but the environment is non-hostile, and you can just take it all in.
What games have a lot of these sections, or that do them really well?
Jason Bennett
Walking simulators.
Michael Allen
Nah not the entire game, I'm talking about games that break up the main gameplay with these quiet moments.
Nolan Scott
Whatever you do, don't flip up that box. Unless you want to learn firsthand the basics of CQC.
Christopher Rogers
This, really.
Dishonored has a home base you return to in between missions.
Hubs in games like Deus Ex are mostly non-hostile unless you make them that way.
HL2 has small parts like Black Mesa East.
Lincoln Moore
For a serious answer, Call of Duty seems to really like that. There was also Max Payne 3 iirc. Can't remember the other games, but it's become pretty popular
Samuel Brooks
Shadow of the Colossus, ICO, most JRPGs, Dark Souls I guess.
Hunter Howard
Thank you! I didn't realize Dishonored has a hide-out to return to, I'd love something like that.
Isaiah Reed
Max Payne 2 has some great sections like that, as well.
Ryan Martinez
Any RPG with towns, I guess. Although you have to be a bit careful because sometimes you'll still get attacked inside a town.
Jayden King
The Last of Us has a few peaceful moments like this throughout.
Gabriel White
I'm moreso looking for games that are linear/action heavy, and use these sections to pace out the game.
Dylan Davis
Oooooh yeah this is a perfect example of it.
Daniel Peterson
The giraffe scene in The Last of Us.
Cooper King
Hotline Miami is this to a T
Heavy action sequences broken up by really quiet sections of taking in an environment.
Easton Taylor
There's this one small pond next to a small waterfall and a lot of trees in Crysis 1 where I wasted time doing nothing and taking in the scenery.
Kevin Bell
I really wish Alan Wake had more daytime exploration. I just wanted to enjoy the view.
Evan Morales
What Sup Forums calls cinematic experiences like Uncharted games.
Liam Morris
Me too, user, me too.
Landon Butler
Uncharted 4 when you're in the house at the beginning
Leo Peterson
Uncharted 2 did this really well when you get to the mountain village in Nepal.
Christopher Lewis
Dark Messiah of Might and Magic (AKA Sir Kicksalot Deathboot in the land of Conveniently Places Spike Racks) has a few moments like this.
Jackson Foster
I'd seen that game before but didn't realize it had this element to it. I'll check it out, thanks!
And thank you everyone else for your suggestions. I have a few new games to play now.
Daniel Howard
The Last of Us has a lot of those, and they're feels heavy, too.