Did they really do anything wrong? I mean, they had a pretty good system going

Did they really do anything wrong? I mean, they had a pretty good system going.
Reaper appreciation thread. post reaper quotes

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Harbingers quotes in the third game really had me on edge.

huuuuuuuuurrrrrrrr da guhhhhr durp da bur duuuuuuuurrrrrrrrrr la ga floop ba choices matter dupr ba derpie durk -- Starchild

youtube.com/watch?v=R_NAoNd4YyY


Where did it all go wrong?

>throwing away an armada of immortal death machines containing entire cycles worth of knowledge

Any ending other than control is just wrong

youtube.com/watch?v=xHAbZEq7X8g

What's hilarious is they destroyed this moment by the third game. Everything he says is wrong and now mute.

>And then Shepard was the reapers

Reminder that Destroy ending is the only ending and anyone in support of robots, synthesis and control are traitors to humanity

>not wanting to be the reapers

There are no endings other than destruct ending.
You did mod away the catalyst part, right?

German is so goddamn powerful...

> ME1: We must stop the Reapers

> ME3: Destroy is the only option where the Reapers are gone and not throwing caution to the wind or just complete nonsense.

Why the fuck would anyone consider the other 2 good endings? (In writing and story)

Who knows man, people just don't realise that you spent two games trying to kill the reapers and decide hey its a pretty good idea being the soldier that i am to not kill the reapers when given the chance to even though you just spent 2 games trying to do just that

>ME1
>Sovereign describes his kind as ascended above and beyond mortal understanding
>Sovrereign explains that the Reapers have a deep understanding of the universe and that we could never even hope to comprehend their motives or intent

>ME3
>they're fucking A.I. developed by a giant cuddlefish
>their motives really aren't their own
>reduces them to dumb fucking robots just doing their jobs

Fuck Bioware.

this is where i picked up that damned ingrate

They're hyper-logical and doing shit that was supposedly ultimately for the benefit of sentient, organic beings but they go about doing things in a manner that's incredibly inefficient and outright cruel. In fact they're intentionally cruel as part of their strategy for "victory" and they even leave room to be defeated which just seems ridiculous. If you know ahead of time you're going to be killing everything then put it a better, more efficient killswitch to end things quickly without any fuss instead of doing it in such a way that it can drag out for hundreds of years.

Do you remember when they changed the entire premise of the series, in the last 5 minutes of the trilogy?

> We must stop this ancient race of sentient warships from killing us all

> I must now solve the metaphysical tension between sythentic and organic life.

This.
Fuck, it's just depressing.

You know what's the worst thing about it? Just how retarded they made them.

There's no explanation as to why they don't take the Citadel first, even though every invasion begins with the citadel so they can gather information and destroy the leaders there.

I mean, I never had the problem of second guessing the fact that I was gonna kill the reapers

I mean I didn't even know there were colour coded endings till after i beat the game and came on here. I just went straight for anderson and destroyed the reapers

Meanwhile, Dragon Age lore is fucking fantastic and alive and well with Cisquisition

Uh didnt they shut down the citadel backdoor entrance or something they use to warp in to the Citadel? That kind of shuts that off as a plan

Ok, so how do you honestly think it should have ended?

I thought that because Shepard couldn't actually fight a giant fucking warship, it was going to be something akin to the ending of Dead Space 2, with Shepard having this fight against Harbinger. Considering Shep's super power was having a stupidly high will save.

Yeah they couldn't use that to get the jump on everyone, I mean just using the Relays to go there and take it.

I think that there was no real need to attack the Citadel since they were already dealing with each individual species on their home planets, and since the Crucible was never finished in previous cycles they didn't realize that the Citadel itself was the Catalyst, and didn't need to take it until Illusive Man warned the Reapers that everybody was building the Crucible and that the Citadel was the key.

>keepers left on the citadel by the reapers to let them warp there
>saren wants to activate this warp to let the reapers out of dark space
>prothean AI gives shepard and his team the device/info they need to reprogram the reapers and stop them from opening the back door
>shepard succeeds in this task
>gee i wonder why the reapers dont just access the citadel

Obviously this is the best possible ending imaginable. No matter how long Bioware had to work on it would've made it better.

But Vigil says on Ilos they use the Citadel to get all the information on all species, star maps, fleets and defense. "Information was power and the Reapers knew everything about us". They also take out the people currently ruling it, and use the Citadel to take control of the mass relay network.

> Not the backdoor

Indoctrinated agents

>Organic life is nothing but a genetic mutation, an accident.
Sounds pretty accurate to me

I will never stop being mad about this shitty endings.

Mass Effect 1 is the best in the series, objective truth.

Never stop being mad you say?

Oh just fuck off.

DIE-DIE-AURGHHH

that face is even more punchable than Todd's

Is this the best final words screen of any video game trilogy?
I think it is.

> They couldn't have put in less effort.

> Someone's Deviantart shit was better

Are you trying to be ironic with saying that about effort while posting a pepe pictur?
If not kill yourself.

>MY NAME IS BOLO SANTOSI.

DELETE THIS!

I am still mad.
I will always be mad.
On my deathbed I will still be mad.
When the seas heat up and the world descends into global catastrophe I will still be mad.
In the afterlife, when I get to the gates of Heaven, St. Peter and his angels will ask me "Are you still mad about ME 3?" And my reply will be "Yes."
When the race of man is no more and the ruins of cities have crumbled into dust I will still be mad.
Ancient alien civilizations will find the smoldering, volcanic corpse of the Earth and decode the ancient secrets of the Internet and they will find this post and so my eternal anger will be brought forth into the far-flung reaches of outer space.
When the last tiny flash of heat in the universe dies and all descends into entropy, my hatred will remain.

I am still so ****ing mad I took the time write this stupid ****ing post and it still doesn't make me even the slightest bit LESS mad. I ****ing hate you Bioware.

it was destined to fail from the start
how could you properly write something which motives are
>you wouldn't understand
like in this video

also why the relays and the citadel, to control how species evolve? what's the fucking point if you kill them anyway?

Can someone post the Kai-Leng Letter? You know which one.

>how could you properly write something which motives are
>>you wouldn't understand
>tfw you are such a misanthrope that you understand the reaper's motives

Reapers should have been invincible. The game would have been better if humanity never had a chance. All this explaining and happy ending shit is the doom of every franchise.

...

It physically hurt me to read this again.

Every goddamn time

...

Agreed. It's like saying "Behind this door is something so unimaginable and amazing. You literally cannot fathom it. It will astound you."

The anticipation and mystery is what makes it appealing. "What could it be that I couldn't possibly comprehend?" Being able to deliver, however, is often not possible.

The best solution for Mass Effect should have been creating more mystery. Ending the trilogy with Earth sending survivors to Andromeda to start anew and warn other civilizations. All the while the Milky Way gets harvested. That way you have this dramatic, emotional failure of humans and aliens as they try to stop the inevitable, but leave a bitter-sweet ending of hope for the next trilogy; Where you'll be eager to get some revenge.

Because they tainted the Destroy ending by instead of it just destroying the Repears, it also kills the Geth, EDI and all Mass Relays.

I mean, it's still the best option, but they were clearly pushing for Synthesis.

>Behind this door is something so unimaginable and amazing. You literally cannot fathom it. It will astound you
What is wild hunt.

>Happy ending shit
>Earth's economy is completely fucking decimated
>Generations to come suffer from PTSD because nazi space shrimp fucked their mouths

I mean yeah, happy ending for our main characters, but only GREEN ending was the "Everybody is gonna be happy forever"

>Sovereign in ME1 was nigh immortal being, a handful of reapers would be needed to completely dismantle the galactic society
>ME2 ending shows hundreds of reapers

Then ME3 happened

Reapers prob would've destroyed the world if EA didnt buy Bioware.

Mass Effect wouldn't have made it past game one if EA didn't buy Bioware.

That would have been the best thing to happen to the series.

Probably. But the fans wanted it.

EA is just a profit seeker. They saw Bioware's following and went "Holy fucking shit, let's get these losers to pump out some sequels."

>Yo, so we just fuck everything up, so you won't be able to fuck everything up

Cool. Cold logic of the machine.

> not understanding basic concept
This the the retarded audience that mass effect attracted down the series line

>hundreds of DIFFERENT reapers
ME3
>only 1 version of reaper

>yfw the reapers were doing the only right thing because if an AI were left on its own devices (like the Geth) it would eventually end all sentient life as it expands and suppress all organic life from the primordial soup on every existing world until the end of time

>Your words are as empty as your future. I am the vanguard of your destruction. This exchange is over.

When did they forget how to write?

Enlighten me, wise one, I wish to be free from my horrible ignorance.

>mass effect and witcher
>both end with a main character walking into purdy light shooting into the sky
10/10 story telling

Honestly, I don't bother to claim I understand the reaper's logic. I can make assumptions but fuck.

Like I like the theory that they're just trying to take the best of each iteration, letting them reach a certain point that altogether is nothing to them, but has pieces along their technological path that even giant supercomputers cannot come to.

someone played zero time

>control fags honestly believe this

kill all reapers and kill all robots

>thinking organic life is good

If Reapers are supposed to look like the race they culled why do they all look the same?

The mystery was the best of the reapers. Man the universe is so big and so weird - so there is maybe something we will never understand.

remove Geth

>Reapers kill all organics and synthetics
>Organics evolve
>Organics keep making synthetics that rebel against them

As long as you have organics you will have shitty robots, the reaper solution is better.

Go take a turing test you species traitor.

Poor internal consistency is disastrous for game franchises. They got so excited about the success of the first game they just had to make a second game that doesn't advance the plot an inch.

Holy shit that's awesome. More menacing than English

The concept of reapers are pretty cool, biomechanical monstrosities that hide outside the galaxy with god-like powers, the way how they were made was cool too. But then 3 happened and I threw all my ME collectables

did literally anything in ME2 matter?

>the reaper solution is better
Incorrect

The only solution that is better when it comes to reapers, is the final solution.

Kill all the reapers and robots

>disastrous

Literally only a insignificant amount of people online cares this much about that kind of thing. ME3 was a massive financial success.

Sadly.

>the way how they were made was cool too

They weren't made by anyone in ME1. That was the part I liked the most. We know that machines need to be made by someone but what if not?

Well I meant like a fusion of organic and inorganic stuff, and the horrifying scene where you see someone get liquified is horrifying

Just that the human reaper was a total fucking buzzkill.

Reapers are pretty generic threat thats been used quite a bit in the literature.
>Advanced species make up AI that is a threat to humanity motivation being its all for a greater good.
It's really fun at start when you're discovering species died for unknown reason, then you find out what the reason is, then everything goes to shit because you need to write a plausible scenario as to why the Millenia old AI fucks up right when humans are around.

>human reaper was a total fucking buzzkill.
Why

Because they were heading towards the dark matter plot, which is now scrapped away

They could have pulled a tengen toppa gurren lagann
but they didn't. they even made fun of that route with that planet

Sure but their specific theme was great. Atleast, pre-3.Could be that I'm a sucker for biomech things too.

Not really. It's been so long that I can't really trust my memory with the specifics, but almost everything major that game introduced to the franchise made little to no sense: Cerberus, The Illusive Man, harvesting people to create a reaper, Harbinger. It was such an awful ploy to tie the game neatly with the idea of assembling a team and doing a suicide mission.
Even if the final outcome of that process (and all the shit you had to do to get there with the individual quest) made more relevant, it wouldn't fix the complete botching of the illusion of the universe's complexity and the idea behind the reapers.

>only option to dismiss is "ok"

I'm not even mad anymore, I'm in stitches

Gotta agree with you. I kept hearing "the problem is the ending"-kind of people when the game was relevant and it really depressed me that no one was concerned with how badly the games butchered any sense of mystery behind the reaper or political coherence of the civilized universe. I can totally see how wrapping things up is harder than creating an interesting premise, but the second game felt like the writers just gave up instantly.

I can't remember exactly how it was but didn't an absurdly low amount of players actually finish their video games?

Might have something to do with it or just people starting the series with ME3.

Don't you hate how casually those ideas are thrown in the game as an afterthought? Initially that seemed like an excuse to make the boss of the second game a humon reaper (who just looks like something out of Terminator, but huge). By the 3rd game nothing about how the reapers functioned made sense anymore, so I wouldn't even bother with such a detail.

I rather ask myself: Why the fuck would the reapers send mutated ground troops to attack worlds when they have ultimate technology to clear planets from orbit?
Things like that are all over the game, and show that time after time the gameplay was thought of first and then they threw in haphazard explanations as ad-hoc solutions.

Bottom line: Shit just wasn't very well thought-out because the company doesn't treat their franchise very seriously.

They are all encased in reaper ships

The original intention was that the reapers had to kill civilization due to dark matter spreading in the universe.

Civilizations evolution would matter and that's why they would monitor it. The dark matter was linked to peak civilization.

I though it was them trying to survive heat death?

That is very likely. I do remember talking with people who finished the entire series and still had that mindset, though. Regardless of that and the fact the company ended up not losing any sleep over their failures since they made shitton of money, it still speaks volumes of the fact the creators of this game just don't take their creation very seriously, which is at least slightly upsetting. Either that, or higher-ups skewed the priorities of the creation process so much they had not choice but to release botched products.

This but it had clunky combat and terrible inventory/weapon system

That voice tho

I'm super afraid to consider the possibility this isn't a joke.

Keith Szarabajka is the best girl.

What I read was from a writer who quit. Don't know which version is correct or if my memory fooled me. But that was the gist yeah.