We Happy Few

Anyone on Sup Forums have an opinion on this game? I haven't seen any threads on it, and contemplating getting it. It is in early access but it already has full voiced dialog, some cutscenes, and other stuff.

Has anyone played it yet? Is the crafting system actually interesting or does it look wide but less than an inch deep?

Really god-damn boring.

it's minecraft in a new skin

>first five minutes
>hey this might be interesting
>suddenly turns into every crafting survival game that's come out in the past three years

I've never had my interest in a game die so fast

This. Don't bother OP, unless you want to play a stripped down + alpha version of Fallout.

Question then, is the gameplay at least solid enough that it might be fun once they put in the story elements they claim to be holding out until release? The first cutscene with the office and the pinata seemed pretty cool, and more of that would be amazing.

Also I like the voice actor and how he would quip things like "Looks like she is off her rocker" when he finds a person who hung themselves by standing on a rocking chair and kicking off.

This is all second hand from youtube because I don't want to waste money on bad games.

Is it a "put in your wishlist for when it releases" or a "forget this game ever existed"?

No.
Forget the game existed

It has a fun premise but it's 100% going to be wasted potential.

Yeah i was pretty annoyed when after i saw all the concept art i found out it was going to be a generic survival game

i feel like im in a different dimension. i remember this game or at least the alpha being out forever ago. i fucking even saw vinny play it. he got out of the bunker thing, came out in front of a fountain or something with a water pipe you can drink from. there were people walking around and they would attack him and he had to look for food and shit. eventually he found out how to craft and needed something from the cops so he went to some bridge area and killed a few but got swarmed and died.

then this shit comes out and he plays it. i had no idea it was the same game until the after the intro when he came out of the bunker again. and he never mentions playing it. he keeps talking about how its new to him and he gets surprised by shit he shouldve already seen. shit i already saw. i feel like im on crazy pills

>Sup Forums
fuck off

Don't get it. It's early access so it's super buggy and I got bored of the gameplay pretty quickly. Unless you're the type who enjoys reporting bugs to developers

That's because it was Dan playing it in the recent quicklook.

vinesauce vinny nigger not whoever youre talking about

It has one of the strongest narrative intros of any game I've seen since bioshock

But

Its in early alpha, they are withholding the story stuff for final release, and frankly, it is very unbalanced right now.

I would wait, but keep an eye on it. The potential is there, but right now its just a glorified survival game in Early Access.

For those wondering how big this game is, the EA version of this game is only previewing 3 towns (wellington wells, downer town, plague town) for Part 1 of Wellington Wells once the game is completed there maybe a final town or more towns to explore ending shows one of the main characters escaping to a bigger town and devs explain that you only played a preview of the beginning . So it depends on the devs how big they want to make the game.

Wait for the final version to be released before getting it. The story is pretty much the only selling point it has right now.

The devs have good intentions but their intentions are so misplaced. I wish I could save the game from itself by putting the story/concept in a better one that isn't a stupid fucking survival sim.

Why didn't they just do a linear open world game? The islands have potential, they could've just ditched the procedural RNG garbage and just made a world with normal level design. It's idiotic that you have to keep resetting until you can get a new map that generates a new quest, and no one's going to want to play this multiple times.

>procedural RNG garbage

is the new hotness, despite it being pretty terrible in most games

>People complaining about a gameplay test build not having much story.

People really don't understand how Early Access works.

This is the most fedorian game ive ever seen

like I probably would have thought this was cool when I was 15 but its just so lame

Don't listen to these fucking niggers who've never even played the fucking game, I just torrented the early access version and completed it fairly quick. The missions are fun and weird, if a little buggy. The combat is kinda condemned esque and the only thing you have to worry about is eating some food and drinking some water every once in a while, it's not even close to your average hardcore survival experience.

And don't get me started on the crafting, it's not even vital to gameplay, on my first playthrough the only thing I crafted was lockpicks and pump repair kits (The second of which sometimes is necessary to proceed).

>take an interesting setting
>make early advertising portray it as a story-based game with psychological shit like Bioshock
>release a boring, mediocre crafting open world survival game instead
>overprice it

Don't bother.

>implying the developers will ever get around to that

Early Access games don't work. Period. The vast majority of them are never finished and never meet the listed promises.

Starbound is finished.

And it took several years of broken promises, extreme delays, and a snail's pace of development after they initially promised it would be 100% done back in 2013. In fact, Starbound is a prime example of several issues of Early Access, one of the worst examples you could have used.

>"Between six to twelve months"

Because there's DEFINITELY never been an Early Access game to not meet deadlines over and over before.

Is Sup Forums seriously defending Early Access now? I'd understand more if it was at least a semi-decent Early Access game, but this one is not.

I didn't realise Chucklefish was working on every Early Access title. That's amazing.

>We Fappy Hew

Game is so short that every time you play it its different.
Seems like a good idea I just want to get a good grasp of what's going on

If you think Starbound is the only shitty Early Access game then you are absolutely clueless. Killing Floor 2 is another good example.

Even then, the fact that they initially advertised the game as a Bioshock-like story game, only to instead make a shitty open world crafting game with story as an afterthought, is bad in itself.

>Not a Nintendo game or on Nintendo console
Sup Forums automatically hate it.

This is one of the few games I genuinely think would work better as some kind of walking-simulator or with puzzle-focused gameplay. Something like Amnesia or Soma. The idea behind the story and world seems really interesting, but then throwing it inside what is essentially any other early-access crafting and survival package ruins it.

It's weird they even chose to go this route anyway. The entire opening scene and many of the trailers made it feel like it might be a narrative-heavy puzzle game where you have to run away from enemies while trying to escape from whatever place your in. But instead they focus on crafting, gathering food and water, and other shit that supports staying rather than escaping. The whole premise seems to be that you want to escape and run away, but with this kind of gameplay you'd be punished for focusing on that.

It's a bummer too. I'm sure most of the jank and weirdness the game has currently will go away by the full release, but it's definitely not what I was looking for or expecting.

Early Access is a case by case thing. Just dismissing all of them because of a few or because of a Sup Forums meme, is being silly.

>instead make a shitty open world crafting game with story as an afterthought
It's not that the story is an afterthought. They just took it out as they test andperfect the base gameplay without spoiling the plot for when it's finished.

To be fair the game's main draw appears to be the story and world, not the mindless survival elements that you see in every other early-access product these days. I understand wanting to test shit and build hype, but when the gameplay isn't what people were initially excited about it may not be a good idea to go the early access route.

But the gameplay is bland and boring and doesn't work at all with what they were initially presenting to people. If I want to play an Early Access open world crafting survival game, I have much better options than this one.

>Sup Forums meme
Besides the fact that the majority of Early Access games don't come out very well, something that is quite factual.

I don't understand why so many people here try so hard to defend this game. The price doesn't match the content in the game, the mechanics are shoddy even for Early Access, and there's nothing in there that correlates with what they were advertising to people since the start.

Yeah, it doesn't help that the text I highlighted is hidden behind a dropdown on the store page.

Then again, they could have "GAMEPLAY BUILD" in flashing text and people will just breeze past it, buying what they think is a finished game.

Nice opinions.

it's called being cautiously optimistic and not writing something off because of mistakes other developers have made.

Nobody is saying to buy it, but you're trying super hard to convince someone it's doomed.

Refund that shit and show these fucks we won't tolerate their half-ass, half-developed game.

Cautiously optimistic is not the same as blindly ignoring problems and defending a disappointing product that follows nothing of what they presented before. But Sup Forums takes more and more garbage with a smile every month so I shouldn't be surprised

Nice shit taste.

Or you could stop to read the store page before buying a game in mid-development.

A game in mid-development shouldn't even be released, especially when it's so barebones and lacking in anything they advertised such as this one.

But even if they did finish the story it doesn't fix the shitty generic gameplay.

there's no excuse to push out a half baked game and make people pay for further updates

>E3 trailer made it look like a walking simulator with dialogue choices and multiple story routes like Walking Dead
>just another fucking survival crafting

Well they did a good job tricking everyone in the audience.

When they say something is out on Early Access, that means it's not completed and people should only buy it if they want to play parts early and help bug report.

If you just want a game, you shouldn't be buying it in the first place. Try being an adult with your decision making in the future.

>Sup Forums defends Early Access now
>Sup Forums defends literally portraying your game as something entirely different from what is released
>Sup Forums thinks Early Access games are made for actual bug testing and not getting a quick buck early, IE Killing Floor 2 and Starbound

This site gets worse and worse as time goes by.

Who the fuck pays 30 to be a fucking beta tester?

Is this the next era for video games? Tricking them and then making them pay for playing test builds? This is the type of shit that gets to be in E3? First kickstarters showing up during E3, now this?

This is depressing

>Make stupid purchases
>Told your stupid for purchasing it
>Better start yelling "defence force"

This is why threads abpit EA/KS games get me so depressed. People are so dependant on AAA companies filtering for them, that they'll blindly buy anything and expect a standard.

It's because people become more and more accepting of shitty actions done in the industry as time goes by. They stop questioning it.

It's especially easy to notice this on Sup Forums if you browse for a long time.

Better than Kickstarter backing, but it won't stop devs from cutting and running

I didn't buy it. You're just a faggot for defending this kind of behavior done by developers.

>advertise the game for months as a story-focused game that's not combat-focused and certainly not an open world survival game
>do this even up to E3, where only the intro is shown
>release the polar opposite of what you were advertising and "promise" to release a resemblance of story later, while still having shitty generic gameplay seen dozens of times before
>slap on a 30 dollar pricetag to make a quick buck, under the guise of beta testing
>retards like you will defend this

I didn't buy it either, because I read the store page. It's sitting on my wishlist for either the release or a decent sale.

>That greentext
Paranoia aside, you have a selective memory. I told you the reasons they don't have the story in the Early Access version.

Came from another time and place, eh Gunslinger? You a walk-in? There are other worlds than these.

Not having story in because you don't feel like finishing your game before asking for money is not a good reason.

And again, lack of story still doesn't explain the direct contradiction between the interesting setting and potential story, and the shitty generic open world survival gameplay.

>le E3 trailer tricked everyone meme

While I agree they shouldn't have blown their load by showing off the story this soon, especially when they had no intention of adding it to the game until the final release, they hardly lied about what the game was and what it wasn't. It was pitched to Kickstarter as a survival sim, they've said dozens and dozens of times that they aren't making a Bioshock clone, and gameplay vids showing off the crafting and survival shit have been on Youtube for over a year. All this shit about this fucking game being a fraud is proof that the average gamer these days will throw their money down on anything without doing the tiniest bit of research on a product because they have fuck all for impulse control.

Also, why the fuck did you faggots want it to be a walking sim? Are walking sims now suddenly universally loved here instead of despised?

Just pirate the GOG version for now.

I personally would be pretty pissed if I had bought it in its current state. It's like 2 completely different games.
It starts as a highly polished story-driven experience and suddenly becomes a rough, un-polished, ugly, open world mess with no story.

I'm genuinely curious why they took it in the direction they did. Most crafting/survival games don't have this heavy an emphasis on the story; it's the survival part they're focused on.

Games like this work best when they're just a normal, traditional first person adventure deal with combat, stealth and the occasional RPG mechanic.

They fucked up big time by not putting British Anthony Burch's story into this. Holding off on releasing it until the final update is nice in theory because they probably think that by releasing his and the other two characters' stories together they aren't jewing us, but now they've made it even more of an inferior product.

At least if we had more of the story to compare the rest of the game to it might not feel like such a disappointment.

For god sake, how hard is it to understand that it's called EARLY ACCESS for a reason? How many times were you dropped on your head as a baby?

It's a deal that's been around for years. Pay less now for a game that's still being developed. It doesn't look like it does in the trailers because it's not finished yet. Christ.

If you don't like that deal, wait until it's finished and pay full price. If people are buying it now, expecting a full game, that's entirely their own fault.

Not that guy, but his faggotry aside, Early Access has a horrible stigma for good reason, and whether or not Compulsion intended for it to be the case with this game, the fact remains that this is horrible even for Early Access. The game is so broken that I can't even beat one of the main story quests needed to get further because it bugged out and I'm trapped in an area with no way back or forward. All I can dovis wait to starve to death. The other quests are just as fucked but in different ways.

I wanted to be on the ground floor with this because I was super excited for this game knowing full well it would be a survival sim, but it feels by now that Compulsion only went with EA because they either ran out of money or needed people to bug test their shit. Paying $30 to bug test is pretty shitty, at LEAST lower it to $15.

got my refund for it today but I really wanted to enjoy it

>really liked the atmosphere
>the npc's got annoying after a while but it was ignored
>install it, play it for 2 hours, die, saved before I did
>save file gone
>think that's weird, probably just a bug, start a new game
>only an hour played, in downer town, suddenly contract the plague out of nowhere
>don't have the crafting recipe for it yet
>think to myself welp better save
>saved, continued from the main menu
>as soon as I get back in my vision goes black and I die
>save is gone again
>realize this is an actual feature that you can't turn off
why

it didn't make it harder it just made my scrounging/questing efforts worthless

was there a way to turn it off? I couldn't find one if there was

Hi /r/eddit!

yeah it's called perma death, turn it off and if you die you just wake up from before you died in the game

when was that patched in?

Every EA is like that at first. Subnautica had barely anything and tons of errors, same with The Forest and The Long Dark.

Again, you're buying a work in progress. Not only with lack of content but bugs galore. Either accept it or wait.

>Sup Forums

>suddenly becomes a rough, un-polished, ugly, open world mess with no story.
But it's the most polished EA game so far 2bh
There is even actual fucking quests in this game (though some buggy), in comparison to the likes of even h1z1, subnautica, or whatever the fuck else which don't even have that.

I think for the most part, an overwhelming majority of people just bought into the trailer b8. Or this is their first EA game, unfortunately.

You're in luck because they announced today that they're doing a patch that fixes a ton of bugs and the plague one was one of them.

Might be better to wait until the final release tho

I've only played the pirated GOG version when it released.

There's this weird thing happening now with gamers where they fully expect EA games to be fully fledged games upon EA launch just with some bugs, even though they only cost half a full game at most. The exact same thing happened to "Beta" testing. Gamers suddenly got really fucking mad when Betas were actual fucking betas (ie rough as shit) and not just server tests. Same with alphas, but to a lesser extent.

that's good to hear

honestly when it improves I'll probably buy it again, I was just rump ruptured at the time about the permadeath thing, it felt self destructive rather than serving a purpose to make the game more difficult

didn't happen in mine, it was turned off for sure, went through the options before I started playing for the first time

I'm pretty optimistic that this game will be pretty good in a year. People were saying this exact same thing about subnautica, and that game has turned out surprisingly well.

Not all EA is cancer.

are early access games normally this expensive? 30 dollarydoos is a lot to throw down on an unfinished game.

Most ea is 50-75% the final price. From the videos there's a lot of actors involved, so that would raise prices a bit.

>several features still not integrated
>bugs out the ass still
>features literally removed from the fucking beta
>EPP is no longer a tech, meaning all the cool back tech is useless because you'll always need the EPP and it's addon shit
>race differences are still not fucking added
>finished

>It's okay when AAA games do it

I thought I was the only one who read those books

King is awful at horror but Wizard and Glass is one of the coziest books I've ever read

No, it's fucking not ok when AAA games do it and I don't buy that shit either.

yet another open world survival game
nothing special about that

We could have got a new "Dishonored", instead we got this shit.

AAA industries were a mistake.

The funny thing for me is that I saw very early Alpha footage of this a year or two back when the first trailer came out and it showed the game was exactly this gameplay so the intro they showed at E3 confused the hell out of me

But we are getting a new Dishonored.

I don't know, from the vids i've seen of it being played, there's a lot of problem solving quests and espionage stuff in there. Not just searching bins for food.

never stupid ass

The only fin thing in the game is talking with policemen. Other than that it sucks shit.

>race differences are still not fucking added
they used to be in. for example hyotil could breathe under water and avians could fly to a degree and had no falling damage. plant people were immune to poison and had their hunger refilled by sunlight.

shit was taken out because reddit cried UNFAIR

>Watch a few LPs to see how the game plays.

>Cancerous 'lol reaction' players rush right into the main town still wearing rags, Getting constantly chased and beaten. Blames the game for being buggy.

>One player has the brains to stay in the Wastrel area and use the quest and crafting system. Makes it look like a genuinely fun game to play.

There were never racial abilities.

There were plans for racial armor giving abilities but that shit never happened.

no.
very early on there were.

your better off rushing to the wealthy part of town asap. scavenging rotten food only to make it slow you down and at worst make you need to consume water and food again is painful to play through

Sure if you know how the game works. The Majority just run right in and wonder why they're being chased by police.

Sequel are always trash.

It's a "pirate it and see if you like it currently" game.

Seriously, just pirate it. There's trackers all over for it right now.

The game is boring as fuck right now and has nothing going for it beyond the setting, which they haven't even taken advantage of yet.

The game has been in development for two years and has been in beta with playtesters for a year and a half, and supposedly the game is half done already, yet it's filled to the brim with numerous bugs, problems in game design, problems with AI, lacks any story at the moment, and is now an early access title where most of the money seems to be going towards advertisement.

I don't recommend it currently and I doubt I'll recommend it in the future.