Music changes with the day/night cycle

>Music changes with the day/night cycle

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>thing every game does

youtube.com/watch?v=kBdO6uKdMl4

Best one.

>music changes when you encounter an enemy

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>music changes when you power up

game cities have alternate music versions for each timeline

Digimon World

What's his name again?

>The seasons change, but your son will never return

>every area has its own unique battle theme

youtube.com/watch?v=FBzZB7rZlqA

Ed Wuncler Sr. He runs a health seminar class.

what s the name again?
Ran-sem?

>Instruments during the day
>Solo piano by night
youtube.com/watch?v=OBLN4O6rZs4
youtube.com/watch?v=DJqcwGwU8a8

Would you like some cheese?

>beach theme becomes muffled and changes instruments when you go underwater

hhnngghh

youtube.com/watch?v=CVtj5eBfeq0
guild in fable iirc

Strange Journey could have benefited from this.

>user make a "cool things in vidya" thread
>it's not really that cool

>area has vocals in the music when fighting and instrumental otherwise
>Day/night cycle
>Day fight music has Japanese vocals while night has English vocals

>Game has a Day/Night cycle
>Game has radiant weather

>music is made up of separate modular pieces that play and change depending on what you're doing, where you are, and where you're going

>music is palindromic when reversed.

Is stone tower temple the best zelda dungeon in history?

Does the music just play backwards when you flip the temple?

Also, how do they do the trick in SMW where the music changes depending on the powerups you have? I love it in particular how it changes when you mount and unmount Yoshi. It's almost like they changed the instruments being used altogether.

>ability to purge entire alien populations
I AM SPACE HITLER

>music has guitars and violins together

>boss battle starts with instrumental song
>vocals kick in near end of fight

Your retarded

timotei

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>game has a mainly orchestral soundtrack
>last boss fight is a metal as fuck theme and it's hype as shit

>metal

Lost Odyssey you could at least have hinted it in your post

Whenever I go back and play Banjo Kazooie, it's sound still seems really advanced.

The music is so dynamic. It changes constantly in Grunty's Lair when you're near a new area. And of course, the music changes when you're underwater. And throughout the levels there are all sorts of unique instances where the music changes in tone.

My favorite is in Clanker's Cavern, when you go to the very bottom of the level the underwater music gets way more intense, as if you're about to drown.