Has there ever been a video game that failed so hard?

has there ever been a video game that failed so hard?

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I'm sure there has been before, but Battleborn is certainly the biggest blunder in recent history.

Honestly when they first announced the game, I thought it'd be a hit. They were coming right off the heels of Borderlands 1 and 2, and it's a mashup between FPS and MOBA games. Honestly on paper, it sounds like a winning combination. They just fucked up somehow.

Most of the voice actors were fucking awful and the characters are LOOOOOOOOL RANDUUUUMB

Ah excellent. The hourly Stillborn hate thread.

Daikatana

It's a great game. Sucks Overwatch creamed it.

Evolve is on the same level.

This, Evolve was a huge blunder, it was winning awards and being praised and shit at least, but holy shit if it didn't just land flat on it's face. It at least gave me a little hope that we'll be safe from extreme jewery microtransactions and dlc, in both cases I guess.

Mighty Number 9

Evolve failed harder.

Battleborn failed faster.

Why does the big dude have such a tiny head? is it shopped?

That's a good way to put it.

wait it flopped? it actually looked decent

Daikatana at least had the excuse of going through a shit ton of changes over the course of years culminating in a lackluster product.

Battleborn was exactly what Gearbox wanted to make and they genuinely thought it would make money.

Also Daikatana got us Stevie Case nudes. What has Battleborn given us besides cancer?

They used a character creator and just hit the random button a bunch of times when doing character designs.

Brink

Any Gearbox game that isn't Borderlands.

The Old Republic
Wildstar
Elder Scrolls Online

Before they went f2p

How is Gearbox even still in business?

>it's a great game
Fuck you

Borderlands

...

More importantly, has there ever been a video game that deserved more to fail so hard?

Is this game worth playing at all? I got it from the humble bundle and haven't touched it.

isn't there only 2000 people playing at its peak time of the day?

Between the terrible publicity, the fact that it got delayed three times, the fact that most people couldn't even play it at launch due to receiving the wrong codes, the Wii U port being shit and rumored to bricking consoles, and the overall shitty design choices, Mighty Number 9 is a cautionary tale to backing kickstarters based purely on nostalgia.

I heard the publisher was going to cannibalize the character creation in this.

Flip a coin. The core concept is decent, but the writing and design make it nearly unbearable. Also it requires a constant connection to Steam and will get shitty with you if it drops for even a moment. And it is unoptimised to shit.

Also enjoy the unskipable intro for the tutorial. Which I had to suffer through twice because my connection dropped.

TOR but at least they managed to turn a profit on that after it went f2p

I enjoy it. It makes me sad that it bombed so hard.
It's fun, runs great, the heroes are all unique enough to be interesting. The memes are a little thick, though.

I actually bought the Pre-Sequel/Battleborn tier because of the first and decided to give Battleborn a spin, and holy hell how unoptimized it is. I know that my GTX 750Ti build isn't strong, but there's certainly something wrong with Battleborn when it's the worst performing game that I've had displeasure to try. Even stuff like Far Cry 4 or Doom run better than it.

This

>unique
Unique doesn't mean good, especially when the designs are so shit, even fucking kindergarten kid could design better heroes.

Did Evolve really fail? It sold over 3 million copies.

Only in 14 years I got buffed from this...

>its a great game
no

I can tell you precisely why the fucked up.
First and foremost, they tried to compete with Overwatch. That's huge deal right there.
The second problem is Gearbox's characterization.
The only even remotely likable characters in any of the Borderlands games are the playable characters, and that's because for the most part they don't fucking talk, save for a few lines of reactive dialog when using their abilities and what not.
Everyone else is insufferably fucking annoying, see pic related.
Literally every god damn character of note is either a unique special snowflake that the writers (likely burch) shoehorned some sort of agenda into, or just plain badly written 1 note, paper thin trash.

When these characters have very little relative screen time, it can be easier to ignore them. But in a hero shooter characterization is of paramount importance. Every single one of Overwatch's characters have something going for them, there's something for every type of player. You want to be a ninja? Pick Genji. Are you an edgelord? Reaper was designed specifcally for you. Do you like parkour? Lucio is right up your alley.
Every character is at the very least likable, with fantastic aesthetic appeal.
A great deal of thought has been put into the way the characterization of each one, in order to ensure their personalities are supported by the way they will play.

Then there's Blunderborn.
Their character design seems to be very scattershot. The characters all look like they were designed by the team sitting down at a table and saying "Hey, what about cool thing? Yeh, cool thing." and then never actually expanding on any of the designs. Who exactly is the penguin driving a mech supposed to appeal to? Were they trying to target CoD kiddies when they designed the soldier who is literally called "Oscar Mike"? Probably not, considering one of his lines of cringy dialogue is "attention all units, feminism is awesome!"

Forgot my pic.

cool blog where can I subscribe

that fact that you're aware of the game at all already makes it more successful than a lot of blunders you can't even name.

I grabbed it for the Pre-Sequel as well since I was missing that, and figured I could at least try Battleborn.

I want to know what drugs Gearbox are on that they thought that this game would be successful.

I sincerely feel sorry for those people that paid full price for this game at launch.

All 5 of them.

ET atari 2600
Daikatana
Driv3r
Any game that advertised itself as a WOW Killer

might be a few more that I cant remember right now.

If you can ignore SOME of the voice acting and SOME of the writing, it's a lot of fun, even solo. As for everyone complaining that it's unoptimized I think they're just retards who can't fiddle with settings. Give it a try, if you're not sold by the time you fight the spider mech that holds swords, it's probably not for you.

and most those games don't have some enormous budget. You think Blunderborn even made anything close to what it cost to make?

APB

The coop campaign stuff was fairly comfy. The moba mode is dogshit.

>I actually bought the Pre-Sequel/Battleborn tier because of the first and decided to give Battleborn a spin, and holy hell how unoptimized it is
I'm on the same boat, but I have a 960. Like I know my build isn't that good but I thought they would've fixed the optimization problems from the betas.

>Were they trying to target CoD kiddies when they designed the soldier who is literally called "Oscar Mike"? Probably not, considering one of his lines of cringy dialogue is "attention all units, feminism is awesome!"

He is mean't to be a parody of dudebro CoD players. Or some shit. His other dialogue consists of talking about how awesome explosions and shooting shit is, and how others are scrubs.

Is it a MOBA or a single-player game?

/thread, literally everything about borderland's dialogue was fucking tween tier regurgitated garbage

it's got a "single player mode" But you probably dont want to play it.

there's always worse, but this one was a gigantic bet with millions behind and ended up being shit
trading cards, figs, mulitple platforms release

>SOME of the voice acting
>SOME of the writing

God I wish it were just some. I could live with some. Every moment someone is talking in that game is agony.

Battleborn failed harder and faster than Evolve.

Battleborn sold less, has less peak players and was down to less than 1000 players in it's first month. Evolve managed to hang on longer.

>that fact that you're aware of the game at all already makes it more successful than a lot of blunders you can't even name.

Not necessarily

As another user already mentioned, it had a huge budget. If a game with a low budget fails the damage for whatever company isnt as big.

And if a game had a huge budget it is bound to have more marketing and thus more people knew it existed.

That doesnt really have anything to do with how much of a blunder something is.

>The only even remotely likable characters in any of the Borderlands games are the playable characters, and that's because for the most part they don't fucking talk

Actually I'd just say that was BL2 and TPS.
BL1 had a completely different writer who, unlike Burch, wanted to actually build a believable world.

There was humor, but it was dry and dirty and often with a tone of self-pitying morbidness. Beyond that it wasn't meant to be a FUNNY game.

Then Burch got his hands on the sequel and threw everything out of the window.

The problem is how it needs to be connected to the internet all the time, even if you are playing on your own.

>Trying to compete with the giant that is blizzard
I know blizzard is a shell of what they use to be but fuck me that is financial suicide trying to compete with them

I guess Star Citizen will become a much bigger failure budget-, sales- and broken promises-wise. But then can you even count that game to the same category since most likely its never going to come out.

Credit where credit is due, at the VERY least Evolve and Battleborn came out finished (although buggy). Thats more than you can say about most other shitty games nowadays which get released in their beta state after developers have milked the Early Access and quit the project.

what taiwanese cartoon is this?

Legend of the Blue Wolves

Duke Nukem Forever and Counter Strike Condition Zero. What do you know? Two other Gearbox games.

ah good old late 80's early 90's ultra violence

will it ever make a return?
i hope yes

thanks senpai

>post yfw there is a 4 hour long scam list on youtube
youtube.com/watch?v=znfU6zXvVcQ

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No one knows technomancer came out.

DNF wasn't all that bad. Sure, it wasn't a masterpiece. I had fun though.

youtu.be/E5O0BnVzmEc

It's got a MOBA mode, and a co-op mission mode.

MMOs are a shit show. This and Hellgate: London were doomed before they left the game.

If I remember correctly, some shit happened after the release of Tabula Rasa where the developer's CEO went on a paid vacation and returned to him getting pushed out of his position and being forced to leave the company.

>The only even remotely likable characters in any of the Borderlands games are the playable characters, and that's because for the most part they don't fucking talk, save for a few lines of reactive dialog when using their abilities and what not

Isn't that the same with Overwatch though? The only real dialogue from characters is when they kill a specific someone, use their ultimate or have some back-and-forth dialogue at the start of a round.

>71494 fell for the meme
tfw everyone can see you got scammed

960 should be able to plow through a game like that, it doesn't even look that much better than Borderlands 2 which is something like 4 years old. They fucked up something unbeliavably hard.

Bruh, you should watch the ATV ep 100 4 part special. They show you the work spaces, and in 2.6/2.7 there'll be a full solar system to explore. Of all the space sims, Star Citizen seems to be the only one even approaching all of its promises, even if deadlines get moved back.

>your game failed so hard that you LITERALLY buried copies under the desert
kek to this day

Overwatch characters talk a lot in comics and animated shorts. They don't talk too much cause they are not annoying as fuck(well, Tracer is, but only her)

This b1 is a decent game, it doesn't deserve all this meme hate

Add the fact that for some reason it also gives your typical free to play garbage vibes

SC Shill detected. The game has had multiple stretch goals, has missed its deadlines multiple times, is several years late already, and its still in early alpha state. It has all the warning signs of a typical failing Kickstarter project that got too big for its own good. Put on top of that all the warning signs of a typical Early Access scam where devs ask ludicrous amount of money on stupid shit before the game is even finished.

...

So what exactly is bad about the game?

>SC shill detected

Might as well have saved your time and stopped typing there, since there's no point in responding to someone who responds to constructive suggestions like a butthurt faggot.

Honestly, nothing.
It is a standard bland /medocre indie game you would expect to see for $20 that people might recommend during a steam sale.

Problem is that it took 4 million dollars to make, which is fucking hilarious.

There is no reasoning with fanboys who treat their game like religion. Simple as that. Asking 15,000 dollars for a jpg of a spaceship doesnt ring any of your inner alarm bells? How fucking gullible are you?

I don't think another game can fail as hard as E.T. contributing to crashing an entire industry. Not to mention Atari had to literally bury the evidence of their failure.

History repeats itself.

>they talk a lot in readable material so that makes them great characters!
Overwatch and Battleborn are both FPS/MOBA Trash it doesn't matter which is "better" it just mattered which one of them marketted harder.
Battleborn has TV and internet ads
meanwhile
Overwatch had Coke Cola, Movie Theaters, Taco Bell, Deals with people who make game gear, internet ads, televised ads, they went to the ESPN, and did it as much as possible even a month after it's release.

Neither of them have any actual "character" besides meta humor, references to other games, and standard stereotype/archetype characters for mass market appeal to normalfags to think "SO MUCH GLORIOUS DIVERSITY"
Even when it's actually just a bunch of generic trope-based characters with a bunch of knock-off designs of several Japanese material, Shit from their own games, and Popular Social Media garbage.

This is right exactly. Overwatch is a far cry from something like Splatoon, which has an ACTUALLY interesting characters and a universe. Overwatch just has this ridiculous marketing budget and a TON of viral marketing.

Spore

Honestly there's plenty of games that failed harder. There wasn't much advertisement or effort put into this game and virtually no hype at any point. There have been several games that were highly anticipated and expected to be great that completely fell on their asses. The higher you fall from, the harder the impact.

We just had this thread. What are you doing, is this some reverse shilling technique where you try to generate interest by tearing the game down, or do you just like mocking this failure?

Yes the ones that won't get a mention everyday on Sup Forums.

Aqua is so two seasons ago.
Aoba is the new meme hotness

you guys are all blizzard sheeps, the game is good, got bored after 40 hours tho, because i beat the game all medals and got legendary items n shit, pretty good for 15dlls

BB its a financial failure but it won't have any permanent effect in gaming history and culture,
More interesting will be a classification of failures in the game industry

How plain.

Don't talk about my wife like that

Does anyone else feel kind of bad for it? I played the PS4 beta, and it certainly wasn't a bad game. Not bad enough to be part of a humble bundle already, that's for sure.

>soldier with a tiny head

CUTE

>Hellgate: London
Thanks for reminding me after I almost got that abomination out of my head.
>"From the makers of Diablo!"
>Engine is an unstable mess with regular crashes
>No point in playing offline (just like Diablo!)
>Missions are instanced but a single connection hiccup meant you had to start from the very beginning
>Three of the four classes are disgustingly unplayable or the skills are completely unbalanced
>Devs chose to pile in more horribly incomplete features and pander to premium payers instead of fixing the mess they turned out
>That weird Dirty Jobs reference for some reason
The game didn't even last a year.

Heard the coreans gave the game a reboot, but that won't get me my money back.