Hardest Dangan Ronpa class trials for both games ?
For me the hardest one was the third class trial in dr1 because there was no way you would've suspected celest until the end, even with the screams. Now that I look back on it, it should've been very easy to me desu.
1. Second case in the first game becase byakuya messed up the murder scene. 2. 5th case second game beacuse my denial over chiaki being the culprit 3. Madhouse in the second game because that was so long and had so much stuff I got tired of reading and thinking many times was more like a mental strain.
Jonathan Bell
Gravel.
Jeremiah Bailey
2nd one in DR2 slipped me upped because I had no clue it was Peko After two wrong guesses, I just picked the person who was wet earlier.
Kevin Lopez
>was no way you would've suspected celest until the end
I suspected her because she was much more talkative in the trial than the previous ones. And she was mostly leading everyone down a wrong path in logic
Nathaniel Baker
I didn't know it was her until guessing time, but I figured it out then after thinking for a few seconds.
Jaxon Williams
...
Lucas Barnes
Trials in DR are designed like crap. There's literally no foreshadowing to who might do the crime, and in DR2 especially there's no personal motive on any of the killers.
It completly does away with meaningful character interactions, so many people are there literally just to die or just to kill. Thus guessing who the murderer is is a total gueswork until you're in the trial and the game's lack of subtelty practically tells you with hints.
Almost never does a person dying affect the story in any meaningful way because there are usually NO relationships to speak of and thus the impact of "who will die" or "who will be the murderer" is completely lost.
Literally, I could count the times a character death was meaningful in any way. The only character arcs that are open in deaths (Kirotaka and Hiyoko) are brutally closed when they die, making the whole thing meaningless.
The trials themselves are rarely even something to speak about in DR2. They're fine in DR1 but DR2 goes out of its way to mimic DR2 or make either painfully obvious twists or uninteresting narratives.
It's a shame because the resolutions of each case ARE very interesting, and the plot of both games are good (if downright unenyojable because they have no concept of "subtely"), but when I'm spending 50% of my time investigating murders of people I don't care, who don't matter to see if the murderer, who doesn't matter either dies, AND wholly uninteresting twists, then everything is a drag.
/rant
John Stewart
>all he wanted was for nobody to die and he becomes first killed because Komaeda can't keep his mouth shut Tongami was too good for this world ;_;
Julian Kelly
>There's literally no foreshadowing to who might do the crime, and in DR2 especially there's no personal motive on any of the killers.
DR2 was brutal for me, I never knew who was the culprit. I started the game on hard, and the first trial took me 3 hours. Had to set it to normal after that.
Anthony Thompson
I blame it more on the devs part than on the audience's part. It's bad on DR1 but it's waaay worse on DR2. I set it on mean but I used a walkthrough because some logic leaps were just ridiculous (gravel with a swimsuit? Really?).
The gimmicky way to present evidence didn't help much, either...
Eli Sanders
That case was hard for me, too, because I let my own personal bias get in the way. I wanted to believe in her.
Mason King
they need to get rid of this whole "characters who exist to tell you exactly what happened but do it in a way that makes you think you're figuring it out yourself" thing the games have going on
Leo Roberts
>Almost never does a person dying affect the story in any meaningful way It was a cool swerve that the "cheery, cute, female sidekick" was the first to fucking eat it, all while turning out to be pretty fucked up. Established a tone, but never really went anywhere with it.
Though it was always weird that Ishimaru goes through a big old thing only to get killed instantly.
David Watson
I want to fuck Ibuki's mouth while telling her she's cute
Kevin Cooper
Post Junko
Evan Clark
>in DR2 especially there's no personal motive on any of the killers. Teruteru wanted to see his mom, and used stopping Nagito as his excuse to kill. Peko thought Fuyuhiko was gonna lose it, so she did it herself and came up with that stupid "call me a tool" plan that she actually thought would work. Mikan went back to full despair, which I admit is the weakest motive by far. Gundham wanted to get everyone out of the funhouse by challenging Nekomaru to a fight to the death. Nekomaru knew this too, and went along. Nagito is a crazy son of a bitch
Leo Flores
>there was never any foreshadowing
NO THAT'S WRONG
There's plenty of hints as to who's involved however, to play with expectations there's also deliberate red herrings thrown in to surprise you. but it all makes sense if you look over it again.
But you never DID play it a second time, did you user?
Colton Davis
>DR2 was brutal for me, I never knew who was the culprit I really only had that problem once in DR2, but there have been plenty of times in life where I was oblivious. I can't really blame you. It happens to all of us.
Xavier Davis
>weakest motive >despair makes the entire franchise happen, is the main root of all the deaths in DR >but it's a weak motive I'll never understand this meme
Jack Cruz
Celes was obviously the murderer the way she was always trying to block your investigation and throughout the trial
William Davis
The despairshit is the weakest part of DR. I'm not saying you don't need a backstory or a root for "Battle Royale meets Ace Attorney" series, but I just don't like the one in DR very much.
Kevin Foster
I love it I hate it when villains try to be deep, or are "relatable" Just give me more villains like Junko, Kefka, and the Joker who are all gonna laugh while it comes tumbling down And in Danganronpa it works even better because of the name of the school Junko gets a ton of bonus points for actually killing herself in the name of despair
Jackson Lee
>There's literally no foreshadowing
There's foreshadowing fucking everywhere, even spoilers occasionally, but you simply never noticed.
Tyler Stewart
You know something, you're right. I like Junko, it's the saturday morning hope bullshit used to beat her that I hate. I like simplistic villains, just not simplistic heroes, I guess
Elijah Allen
>and in DR2 especially there's no personal motive on any of the killers. I think that was the point though.
It was clear that nobody was going to start the killing. I mean its a nice cozy fucking beach, and nobody is particularly tense about the situation at the moment
If Nagito didn't start the killings, Monokuma wouldve stepped in and started the killings, like he did with the despair disease in the 3rd case. They literally had to force Mikan in an altered state of mind to kill someone
Julian Scott
Nothing is hard, when you bully Saionji every day.
Obviously, I want to scold her to tears and throw her into pool. I want to take her gummies and eat them in front of her. Then I'll force-feed her with lemon-flavored gummies, palm after palm. I want to call her a stinky and take her panties so she has to going commando for the rest of the trip. I want to mock her inability to put her kimono by herself, so I'll strip her every once in a while, yelling what one day, she'll be glad to be able to dress up herself. Also, I'll take her kitty hairpins, making her long blonde hair cover her private parts. And when I'll give kimono back to her, I'll make sure to put Mr. Ants in every single pleat and Mr. Crab in her panties.
And when finally she snaps and try to bully me by any means possible, I'll spank her in front of everyone until she'll like it. And when she'll come to me, begging for another spanking, I'll mock her again, then spank her as if my life depends on it, laughing on her moans full of pleasure. Mere seconds before her climax, I'll throw her into pool once again, leaving her in her aroused state.
Michael Morales
I don't know if it was the hardest, but Nagito's suicide was the most convoluted thing in the game. I had suspected he was the culprit, but I sure the fuck wasn't thinking about smoke grenades or whatever.
Joshua Scott
But user, Mikan was just returned to normal by Despair Disease. Her avatar was the attempt to alter her mind
When Despair Disease came up, I was really worried it would be a shit motive, by making someone do something they'd never do. How it worked with Mikan was actually pretty decent.
Samuel Miller
>Nagito is a crazy son of a bitch
Nagito wanted the despairs to die in order for hope to prosper. He had a legit motive to try and get everyone killed
Alexander Torres
>No foreshadowing at all on Teruteru's mom. (Admittedly a good motive). >Literally no indication that Fuyuhiko and Peko are related until 15 minutes before Peko reveals her motive >Disease is literally caused by Monokuma and not by despair >Gundham literally never cared about anyone and even says that he did everything to fight for life. Le trying to save everyone from starvation but then trying to kill everyone otherwise >Nagito is the only good murder in the game.
No, game is crap and I won't play it a second time. All foreshadowing is either thrown in your face like saying "HERE WE FORESHADOWED THIS IN CASE YOU DIDN'T NOTICE YOU MORON" or non-existant.
Read the earlier response. Foreshadowing is thrown in your face like if you were a fucking moron. You can tell what stupid parts of the development will be important in a case hours before the actual murder
>le exact clock >I was wet >le hammer is very clean
Done right, sympathetic villians can add a great layer of depth to a story.
Brayden Howard
What if they have complex motives?
Ryan Brown
I wouldn't call their RoD state normal
Julian Morgan
I knew the poison had to come up, and once the spear matter was settled, I realized getting poisoned would make him drop it involuntarily, and then remembered the grenades wouldn't put out the fire. I just sorta pieced together easily.
>Disease is literally caused by Monokuma and not by despair It gave Mikan her memories back, which changed her back to her old self. It's the foreshadowing for They're all Ultimate Despair reveal in the finale.
Bentley James
So how did the Remnants get ahold of Junko's intact body to transplant onto themselves when she was crushed into paste at the end of her execution? Are they using Mukuro's body or is it just a plot hole or something?
Ryder Martinez
>I just picked the person who was wet earlier That IS how you are supposed to figure out it was Peko.
Carter Mitchell
That's the point. The game tries to present itself as a big "despair vs. hope" thing but in DR2 there's literally no murder happening due to that after the first murder.
Teruteru was 100% premeditated, and he was willing to kill everyone to see her mother, but he's in denial the whole game before that so it's hard to see an actual conflict and an actual fall into despair.
Peko's murder was literally a miscommunication. Peko is suprisingly level-headed and she shouldn't even snap in the first place. She could have restranged Fuyuhiko or trusted him, but she instead killed Mahiru.
Mikan's murder was directly caused by Monokuma, ditto for Ghundam's. I know there is a reason for this, but Monokuma's meddling in the entire game just defeats the whole purpose of despair vs. hope.
Nagito's case was very good.
Brody Myers
I was certain it was Sonia because I thought it would have been really easy to wash blood off that wetsuit.
Alexander Wood
>there are usually NO relationships to speak of What else did you expect when the cast is a bunch of people who've only known each other for a few days? But even then, some of them build relationships strong enough to hurt when someone dies.
Charles Nguyen
I'm not saying the plot as a whole lacks foreshadowing. I'm saying the murders and victims come straight out of the blue. How the cases conclude and the plot itself is very good, but it's gimped by its moronic presentation and the slog that is going through cases.
Liam Gutierrez
Junko is Mikan's "beloved", right?
Brayden Hughes
Spend more time in the relationships? There's no reason as to why a murder has to happen every three days, or within a day of when Monokuma gives a motive.
They could have relationships from the ground-up, or they could have reduced the cast. They could have developed the relationships over the cases, increasing the tension and impact with each case.
But if by case 4, where the game is over the halfway mark, I literally don't care who the murderer is, and its death has no impact? The game is doing something very wrong.
This, pretty much.
Nathaniel Wilson
>I know there is a reason for this, but Monokuma's meddling in the entire game just defeats the whole purpose of despair vs. hope. True, but that's not the reason Junko wants people dropping dead in 2. It's that she wants more empty bodies to pull a Xehanort on.
Aaron Roberts
Yes, and it's one of the better parts of the game, especially since the scene isn't feature in a flashback when we are actually told what the fuck she meant.
She's probably the one that had sex with Junko's body too.
Noah Parker
>She's probably the one that had sex with Junko's body too.
Doubt it, at that point she was clearly talking about the survivors.
James Reyes
Yes, but that's the central theme of the franchise, and it isn't delivered at all in DR2 because the villian is not out for despair, its out for blood, but she can't directly kill the characters.
The story would have been MUCH BETTER without the standard setup of the first game, or if they had ditched Junko entirely.
Jackson Stewart
I assume that the executions are more artistic licence than reality. After all in DR1 their corpses are thrown in the morgue you find near the end of the game even though their executions left little to nothing afterwards.
Brayden Williams
>She's probably the one that had sex with Junko's body too. No, she just took out the uterus after the other despair fucked the corpse, and then transplanted said uterus into herself. The translation left that out.
>loved Kyouko after beating DR1 and felt bad when I got the false execution >been waiting to play DR2 for a while >started thinking about extremely lewd Junko after replaying Trial 6 >mfw My dick feels conflicted.
Blake Howard
Eh, Teruteru and Fuyuhiko had motives Every other case however I wouldnt call a motive, more like influenced because of monokuma.
>"hey, lets give Mikan her memories as a joke" she remembers shes a despair >"Lets lock them in a confined space with no food" Gundham says fuck that, I'd rather die fighting. Either the others earn their right to live, or I go on alone. >Nagito is just "Hoh fuck, everyone here is evil, even me. Lets try to put an end to that." But that may be pushing it.
Joseph Gutierrez
She mentions amputation, which is something Nagito did. There's nothing that indicates that she was referring directly to the survivors.
Jackson Harris
>The story would have been MUCH BETTER without the standard setup of the first game, or if they had ditched Junko entirely. I do kinda agree here, which is I why I can't help but get hype for V3.
Alexander Wilson
>This probably is how Junko would kill Naegi if she ever gets a body again >Especially since it would cuck her dead sister. Extra despair points
Gabriel Carter
How are these not motives? Aside from Mikan's, of course, her's is still unresolved.
Wyatt Davis
...
Evan Torres
>only her dead sister >not also Kyoko and Aoi Besides Junko actually likes Makoto
Christopher Jones
In the funhouse situation, there was no choice, someone HAD to commit to murder or everyone would die. Monokuma forced a kill there. In DR1, the whole point was to never force a kill.
Luis Bailey
No it isn't? She remembered when they were Remnants of Despair, she figured out Junko's plan (her beloved) and wanted to help her, either killing everyone or killing someone else and dying herself.
Carter Allen
>Besides Junko actually likes Makoto I'm aware. I'm just saying that would be a bonus for her.
Asher Perry
>people taking shots into Junko >less detail in the second one but still fucking hot I wish I had more skill in writing.
Michael Lewis
Despair disease was also 100% BS.
Elijah Lopez
could have Monokuma let that happen? I don't exactly remember the rules but isn't he supposed to take care of them? Wasn't that the reason why he had to save Fuyuhiko and then Nekomaru?
Justin Brown
Reminder that Junko is a shitty villain and pretty much all the other insane characters are done better than her.
Nagito>Genocider>Mikan>Shit>Monaka>Junko
Jonathan Torres
I've got no experience in writing except writing smut and banter Just try it out
Alexander Jones
How do you implant an uterus into yourself? Nevermind the pain, she can't really look into her stomach to see what she is cutting unless she is using some mirror setup
Lucas Morgan
I mean, its like, theres throwing a wrench, then theres throwing a god damn anvil.
It just felt like it wasn't really a personal motive, more like Monokuma forcing them in a situation to commit murder. Atleast in DR1, it was mostly, "hey im going to state this fact/leave some money here, You dont have to commit a murder but if you do, I wont state said fact and/or give you money."
Josiah Foster
He wasn't allowed to directly kill them unless they broke a rule, but starving is indirect, really. He could have gotten away with it.
He also had the power to add rules but not remove, so he could have just made some silly little rules that at least one of them was bound to break, and then kill them for breaking those. But what fun would that be?
Gabriel Cox
>In DR1, the whole point was to never force a kill. >Kill someone or you're trapped in this place until you die. This overarching motive was always in place in both games. Even though they weren't in danger of starving to death in DR1 committing a murder to escape was always a motive.
The funhouse is effectively a microcosm of the events of DR1 accelerated by the whole starvation hook. The Sakura statue is even there as a throwback.
Nicholas Ward
The rules only applied when the writer wanted anyways. If they truly paid attention to the no littering rule pretty much all the murderers would have been killed by Monokuma before the trial even began
Jonathan Smith
>How do you implant an uterus into yourself? >unless she is using some mirror setup You just explained it. And pain is not a problem for a Despair.
Zachary Morales
>replaying DR 1 >get to one of the monkuma theaters >he says that he can't help but stare at a pretty girl and that he stares in the mirror all the time I wonder what other monokuma theaters gave hints and spoilers to junko that wouldn't make sense during the first play through.
Wyatt Collins
She's a nurse and Izuru has all the talent Besides it did happen, how else would you explain this cutiepie?
Bentley Jackson
I tried it out once. Wrote a entire backstory and pantheon of Gods, but felt it was somewhat stereotypical and dull. Then again, i always feel like whatever I do is lackluster and shitty, but people always say its wonderful and the best. Guess I'll try it writing smut sometime.
Hunter Myers
>Junko's plan (her beloved) and wanted to help her You're making assumptions. It's never stated who her beloved was only that her actions were some reciprocation of their love. If Junko really was her beloved wouldn't we have gotten something definitive in the final trial to tie that loose end up?
Adrian Morgan
And he shouldn't have even had to fix Fuyuhiko. I'm pretty sure getting fatally injured by trying to stop an execution counts as a suicide.
Chase Perez
>Then again, i always feel like whatever I do is lackluster and shitty, but people always say its wonderful and the best.
Try asking people you don't know for more accurate opinions
Joshua Kelly
Already tried it. Same thing happens. But I always doubted it and thought they were taking pity on me for my lack of skill and didn't have the heart to say it was shit.
Ethan Nguyen
That's not force, that's encouragement. "Kill someone or you starve to death" is force.
Andrew Thomas
why about Fuyuhiko getting his eye hurt? that's a pretty literal death scene
Nicholas Fisher
>tfw the only thing I can do is write edge and sob stories. >planning on just embracing it and writing ironically edgy stories.
Logan Cooper
The lobby bomb should have gotten Nagito killed for the "destruction of property" rule. Same with Ibuki breaking Hajime's lock.
I suspected the little cunt as soon as she started making it a point that you had to "adapt or die" and just accept the situation. Felt like a pretty obvious bluff. So when that trial started I suspected her from the beginning when I realized she was the only one apparently hearing or seeing all this stuff apparently happening.
Cameron Gray
None of DR2's death scenes really happened
Anthony Ward
Oh they were killed eventually :^)
David Carter
Well DR2 takes place in VR. The DR2 cast regularly made references to the method of execution whereas in DR1 they seem to say "whelp, they're dead..."
Jonathan Anderson
Why not? It's ALL A GAME!!!! They can do whatever they want with the executions How did he get his eye hurt then? And didn't Kazuichi help build the death things in DR1?
Jayden Diaz
I don't mean to offend you user, but the game was so heavy-handed when it answered questions for people like you, who can't draw simple conclusions. The game treats you like a moron and always tells you when they foreshadowed something or why it makes sense.
No, we are never explicitly told that she's talking about Junko, but everything indicates that that is the case. I can do a better breakdown if needed.
This is one of the few things that the game is subtle about, and that's a GOOD thing. It's insulting when the game does a flashback to explain something that is happening right now, on top of being terrible writing.
Cooper Martinez
"Kill someone or you'll die in this prison" is every bit as much of a death sentence.
Dylan Lee
Real Fuchhiko had Junko's eye implanted.
Every death in DR2 is virtual and in reality their bodies are still there
Carter Gomez
Oh I see what you're saying. I misunderstood.
Brandon Morgan
This is actually what made me suspect Nagito's death was a suicide.
Christopher Kelly
Threatening imminent death is different than threatening a full life in a prison. Or are you saying that life sentence is the same as a death sentence?
Connor Brown
DR2 at least wasn't as bad as DR1 about spoon-feeding you
Ayden Myers
But what about Kyouko's dad? You see the rocket, and you find his bones in a box.
Jonathan Gonzalez
Not when you're promising a communal life.
Hudson Hughes
Never realized that was Kirigiri, granted I only saw that scene the first time I started the game and then never again
Nicholas Brown
>Or are you saying that life sentence is the same as a death sentence? Yes, this is exactly what I'm saying. The whole "life imprisonment vs. death penalty" argument is a purely semantic rationalization perpetrated by people unwilling to face a simple reality. They're dead the second they enter the prison.
The difference with the DR characters is that they've been given a stay of execution in the form of the killing games.
Kevin Campbell
>just finished DR2 >Ibuki, Mikan and Saionji might still be saved