Is aiming an fps with an analog stick a meme?

Is aiming an fps with an analog stick a meme?
I don't see how you can get any kind of precision without horrible aim assist or snapping.
Mouse aiming is the only way

Nigga, please

It just takes more skill you're just bad

your a meme you cuckfag mustardfucker

git gud

I never understood what the point of those caps were, don't they just make it higher and more difficult to put your thumb on?

They are to stop the sticks disintegrating

Increase friction, helps your thumb not slip off

I mean, technically if there's a longer stick, then you have more precision because larger movements move the camera less

It's slow, I'll say that, but if the game is tuned for that sort of thing I don't see the problem.

Max Payne 3 sure is frustrating sometimes, though (but I doubt playing with a mouse will really help with that).

analogs are for movement, not for aim.

the further away you are from the rotation point the easier it is to make slight adjustments
meaning you can play at higher sensitivity without consequence

realistically though its not gonna do shit unless you replace it with like a full size arcade joystick

>using controller condoms
wewlad, you aren't gonna catch a disease from the default analog sticks

Git gud. It's not impossible, but mouse is more precise.

You can't. Blizzard is the second developer to publicly announce so Whoever did Shadowrun was first.

>using a mouse
If you can't beat Doom on Nightmare with only a keyboard you're a faggot

Analog + gyro aiming worked rather well for Gravity Rush. I was actually surprised at how good it could be, especially considering how crappy just the analog is. Analog is used for large and quick movements, while the gyro was used to precisely make minor adjustments.

Remember, back in the old days, all we used were keyboards, no mice

name 5 games that did this

the right analog stick is just a meme anyway
>implying clawing the left dpad isnt the most responsive setup for games that actually requires a controller

zork 1 2 3, LORD, lunatix, tradewars 2000

What's with this "you can't aim with a controller" meme? There are people who can play using their fucking feet or one hand etc and this surprises you

>Be 7
>First FPS was Mechwarrior: Mercs
>Had a mouse but didn't feel comfortable using it
>Only used keyboard
>Think to myself "Its like I'm really piloting a 'mech!"

Offhandedly, Doom originally didn't allow for mice. Tradewars 2000 and I think Ultima Underworld were the same.

pretty much any dos fps games

no one is saying you can't aim with a controller whatsoever

but they are saying it's much much much easier to aim with a mouse

>Is aiming an fps with an analog stick a meme?
Steam doesn't seem to say so.

I think it's fucking retarded though. Controller fags would always lose unless they have auto-aim for idiots.

That being said, the only time I preferred using a controller in a fps was The Darkness II. The aiming kinda sucked but the buttons/triggers are better than keyboard.

I don't get this meme. Mouse aiming is better for FPS essentially because it's easier? So by that logic controllers are more challenging?

i only use them because i hate the dualshock 4's thumbsticks. can't get a grip for shit.

I don't think that anyone here is denying that a mouse and keyboard is superior in terms of playing in a FPS, but its easier to get comfy with a controller. I like both.

The only thing worse than aiming with a thumbstick, is aiming with a trackpad. Why did one of the leading distributors of PC games make the worst possible gamepad for playing those games?

That cucktroller. Does it require permission from your wife's son to use it?

Because you can use gyro, and touchpads are more accurate than analogue sticks.
You clearly haven't used it, so your negative opinions are simply discarded.

As someone who was a primary console gamer until a few years ago when I switched to pc: mouse aiming is far, far superior.

That being said you aim differently when you're using controller vs mouse. With a mouse you (or at least I) tend to be much more reactive and twitch based. You snap to the target. With a controller one tends to try to compensate for the innate difficulty in precision aiming by either predicting the enemy's location and having the crosshair already in place or using something like weapon recoil to compensate to score multiple bodyshots while using the recoil to 'climb' towards a possible headshot. Obviously this depends on the game and style of recoil present.

However one must realize that in situations where you're using a controller typically the rest of the playerbase is as well so those inherent issues with analog stick aiming are present in everyone and thus this levels the playing field compared to a controller vs mouse match where the mouse aimer would have a distinct advantage. That being said I'd argue that map knowledge and familiarity with game mechanics trumps control style in almost any game where the superior player with a controller would win more times on average than the inferior player with a m+kb setup. But I'm just some autist on Sup Forums and there's been only one game to be crossplay which was Shadowrun so the data is very limited.

They make a slight difference, and it's nice that your sticks won't get worn down while you're using them. However, if you ever try to use your controller without them, it will feel like shit.

XD
EBIN
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Wooow you guys aren't using the virtual gun simulation controller? You get way more control than you ever would with a shitty mouse. How can mouse players even compete? I saw a mouse user the other day spinning and snapping around like a fucking idiot. When will mousecucks learn?

Quake's mlook bind is the reason it even got popular enough to become standard.

I think there were one or two exceptions, but basically any game before quake didn't have it.

>Opinion of a person who never used the controller.

Even if everyone is using a shitty analog it doesn't make it good like in Overwatch with Torbjin's turret where they have to specifically nerf it on consoles because analog sticks are too bad to handle them.

Try this. You'd be amazed.

I never implied that everyone having to use a controller made it good; simply that it leveled the playing field. The inherent shittiness of having to use an analog stick to aim is just offset by everyone else having to as well. I don't play Overwatch so I'm not familiar with that particular issue. I assume it's got auto aim or something that fucks controller users super hard?

aiming shouldnt be challenging. skill ceiling on the other hand, is a different story

>driving a car drunk takes more skill, you're just bad

>eating a sixteen patty burger is harder than a 1 patty burger so it's better

but mouse aiming is both easier and better. thanks for proving my point for me though.

i've got news for you

That burger is fukken photoshopped

Does it not? I mean if you can drive normally while drunk then that's good cause most people cant

Never said it didn't take more skill, but that doesn't make it the better option.

I hate how nearly every shooter on consoles has all of that "aim assist", smoothing, acceleration, stick deflection to turn rate ratio being on an exponential scale and all that crap. It fucks my ability to aim way more than it could ever hope to help.

I try aiming in something like Destiny on a PS4 and I keep turning slowly to make sure I don't overshoot my mark, and the turning speed ramps up over time and I just overshoot my mark by a mile anyway. Because of influence relative to enemies being near the crosshair suddenly changing the rate of turning to "assist" me, it throws me off even more.

Meanwhile I play EDF4.1 on PS4 and it doesn't have any of that "smooth" bullshit. I tilt my stick and I'm instantly turning at the rate I'd expect to be turning, and because of that I can aim PERFECTLY. Some bug a mile away? I can tilt my stick just as far as I need to for exactly as long as I have to and get my crosshair right on top of the fuckers immediately and maintain my aim on them no problem.

As long as they have all that acceleration and smoothing shit, fuck console shooter aiming, and fuck ports to PC that have that smoothing shit on by default.

Using a controller for an FPS is for people who just want to chill on the couch while they play. They can do that if they want, and I can do this if I want. No reason to be forced one way or the other.

>Steam controller
>Analog stick
>Configuring it to aim with trackpad only

You know that a configurable gyro exists inside the thing right? You'd have to be fucking retarded to configure it without gyro aim for precision shots. The best way to configure for FPS games is to make a deadzone inside of the middle of the trackpad where you can activate the gyro aim on touch and use the outer trackpad for wide turns. It's miles better than an analog stick aim but it still doesn't match the usefulness of a mouse and keyboard; It's just the next best thing.

I like to make it so that trigger soft pull activates gyro and full pull shoots.

>food analogies

user I was merely correcting your mistake if using a non food analogy on Sup Forums

That seems inconvenient, you'd panic shot sometimes and waste ammo. Not only that but you'd have to keep it lightly held while trying to track a target.

I think I found the only rational voice of Sup Forums

Yes, it is an auto-aim turret in lieu of TF2 engineer's turret. In PC ot's not a problem because you can just take quick pop shots around the corner, but on console people are getting fucked on a similar situation.

Controller aiming isnt as bad as some people make it out to be. Some people get pretty damn good with a controller, I've never had issues aiming with one.
But Mouse for FPS is way easier. I think everyone should just play how they want and not be weird about it.

You might be correct, I haven't played that many FPS's on the controller. Mostly platformers and Flatout. and Clicker Heroes. Sorry

...

What if I told you this was with controller via Xpadder and I'd body your ass in any FPS game using my controller?

Honestly, yeah, there is a disadvantage on PC when using a controller to play FPS. But that doesn't that I'm still not better than you.

>f2p fps
lmaoing at your life right now

I don't know why Sup Forums gets so butthurt about food analogies. Everyone eats, it's pretty common ground amongst us human beings.

Still better than you with a controller while you use your KB&M.

I guarantee you won't post your steam is so I can 1v1 you via livestream so everyone can watch you get beat by a controllerfag on PC.

>not using mouse to aim and analog stick for movement
Plebs, the lot of you.

>using steam
lmaoing at your life right now

I know this is a shitpost thread but that argument is only valid for PC gaming.

On console everyone uses the same controls minus a select few games with KB+M support so who fucking cares?

you're cool.

You play shit games that are designed for controllers. You'd royally get your shit pushed in at Quake or CS.
If the skill gap is shit to begin with. Then sure, you might stand a chance.
Your fucking garbage and retarded for thinking controllers are an acceptable form of input for fps.

Yeah it's harder with controllers. Tell us something we don't know.

>still responding
lmaoing at your life right now

I believe it since you barely had to move the scope. Show us something with quick turning precision aim

That clip isn't impressive at all. You playing against bots??

That wasn't me, fuck you.

It's literally the same thing, you just need to adapt.

everyone uses xim on overwatch ps4 now

Does that shit actually work well? I figure it's just emulating the analog with the mouse which would still be better, but I can't imagine it works just as good as using a mouse on PC.

I wanna try it tho to fuck with people on consoles tho. I imagine it'd be like fighting a bunch of toddlers.

keep using your controllers, kids

ill be over here in the top 100 with my mouse+keyboard

What if I told you that I do?

Playing MP3 wjth a controller and a mouse is like night and day. You can clear an entire room in bullet time if you're good enough with aim

>I figure it's just emulating the analog with the mouse which would still be better
it is literally this except with the removal of things like aim acceleration and tries to give you 1:1 aiming.
it feels like garbage compared to using a mouse on pc though desu.

Controller aiming is much harder than mouse aiming, which is why hardcore gamers play on console. PC is easy-mode.

using controller for FPS is like using keyboard only for fighting and racing, it's retard shit, only difference is that this retard shit somehow caught on

i bought one of those and was weary from all the reviews i read.
mostly complaining about build quality and some about movement

...all of those reviews are full of shit
that controller is god tier for controlling your PC from couch or bed. and its very decent for gaming too
the build quality is solid as fuck. it feels 50x more solid than the Piss Station 4 controller, and you never read people complaining about that half broken piece of ugly shit

people were expecting it to be able to compete with a mouse

It depends on the game desu.

Trying to play metal gear v on keyboard and mouse for example feels like shit compared to the controller, but when you go into first person it instantly sucks more because aiming isn't fun with a controller.

It feels pretty flimsy to me. I didn't enjoy my time with it, simply because it was just way too big, the controllers were placed poorly, and it felt like it was doing too much, but not properly.

There's a reason they're already revising the model this soon.

Those guys were idiots. It's fairly obvious that even if it were on par with the mouse, it still would be worse as absolutely nobody has the muscle memory to use this.

Shill harder

>not using your mouse for steering

>You play shit games that are designed for controllers. You'd royally get your shit pushed in at Quake or CS.
>The game showed in the webm is a direct copy and paste of CS.

Yeah ok. Just post your Steam ID and let's play. I don't need to talk shit. Ler's just play.

Steam Controller > DS4 > xGAYbox One (years old) KEKtroller

...

This actually happened once, it was hilarious

Basically he challenged someone to a match of Quake Live after a debate about controller accuracy

the guy went 0 - 10 and it was hilarious

There's go babe a model 2?
I'm actually glad to hear that. I do like my steam controller, but there are a fair bit of improvements that could be made.

Its in over a year

I watched a steam dev days video and they said not to expect it on the current year.

I love it more than any other controller but it feels cheap towards the sides when you first pick it up, but feels fine shortly after. I think it's because of the texture/temp difference between the glossy parts and the solid parts.

Or it's because it feels you can snap it in half if you apply enough force. Which, if you are a normal human being without anger issues, shouldn't be a problem. For example the Xbox controller feels as sturdy as a rock.