Arma 3 thread?

Pros.
-Good story
-Detailed world
-Easy to learn mechanics, (for an ARMA game.)
-Tactical gameplay, smart A.I
-Large scale warfare

Cons.
-Arma 2's multiplayer was better, I can hardly find anyone that would even let me into a troop transport.
-No Chernarussians
-Not even any Russians
-WHERE ARE THE FUCKING RUSSIANS

This is a great game, although I thought Arma 2's setting was better, I'm not going to dock points for this personal preference of mine. I'm glad Bohemia is keeping their games fresh and new, unlike other companies I know, *Cough* Activision *Cough*.

9.5/10

>no one ever points out the completely retarded clunkyness

It's what put me off the game. No, it doesn't make it realistic, it makes it a fucking pain in the ass to play with friends.

>-Good story
>-Detailed world
>-Easy to learn mechanics, (for an ARMA game.)
>-Tactical gameplay, smart A.I
>-Large scale warfare

every point is objectively false

It's pretty good (best mod is Antistasi hands down), but I miss ACE2's medical system.

I still enjoy it, but I agree with both of these anons.

Here's the worst part.

Fuck the vanilla game and the fucking tower defense tier singleplayer AI.

Bohemia needs to take some "CoD' tier mechanics into their fold.

Or fucking rework their systems. Shit reminds me of Resident Evil tank controls.

Bad controls are not acceptable game "mechanics"

>good AI
Are you fucking retarded? Explain yourself. Seriously.

Cons.

-The AI is garbage, first time I ever see someone call the AI in Arma smart.

-controls are a joke, some of the keys aren't even working anymore and are just left overs from previous games. The game shouldn't be that clunky to play, they don't even have to compromise on anything. That's just bad design on their part.

-No tunnels, or underground structures... Come on BIS, it's been fifteen years.

-performance are crap, single thread engine in 2016. Actually they managed to give AI pathfinding its own thread, but that's minor.


-physics and collisions are really glitchy. Like really, I still get killed maneuvering in rocky hills or in ruins when I don't get thrown away exiting a vehicle. The smallest collision between a vehicle and environment can flip over your vehicle. PhysX can do a lot better than that.

-lack of vicinity search in inventory is painful, when you want that RPG on the ground like right now but inventory keeps not showing it.

-way exagerated fatigue and sway features adds to frustration, this is just garbage. I understand they are proud and want to showcase fancy features they added. But this is just bad.

-damage model is such 5.56 virtually useless even in face shots, 7.62 underpowered. That thing will suck the fun out of any PVP game. Especially when launchers and weapon are unpenetrable as well.

-armor and damage model of vehicles is a joke. I hope they'll get rid of that hitpoint system sometime this century. This isn't good. Plus some destructibility when vehicles get hit wouldn't be luxury in this day and age.

-The setting is bad, please ArmaIV back to its Coldwar roots I hope.

Animations are still lacking. Unlocked reload animations, different magazines on models, last chamber in chamber would be nice...


Pros.

Most great solo/coop tactical shooters have been killed by Taketwo and Ubisoft throughout the years so Arma is the only one filling the gap.

OFP was better.

steamcommunity.com/workshop/filedetails/?id=734164380

Sad that the CW2 team is so butthurt about Steam. I really want to play some more quality CWC missions.

Russians as in a faction right? You surely don't mean the degenerate players right?

We already have the degenerate russian players.

wasted potential, retarded devs that refuse to significantly update their engine, worst AI ive seen, forcing you to play with shitty online communities, suffers from "charge money for DLC instead of just adding new stuff in updates because we're jews"

i could go on

Squad is better on every level

556 really does have a retardedly fucking low damage.

But then again I'm playing Battle Royale most of my time.

>Shoot a guy at least twice in his fucking diaphragm at close range, sub 150m
>Fucker doesn't tilt over dead.
>With 6.5mm at that.

FFS. It's like a chubby high velocity 556.

I want CSAT to leave.

>no jets
>no choppers
>no AI, no coops/solo/eden
>smallish maps
>no sandbox element

Yeah, no... Different games. Anyway dunno what's wrong with last update but I'm back again at 30-40 fps. 72 servers are laggy as hell.

I delivered the truck to Miller and I escaped without saving Delta
poor Kerry had enough

bump

>good story
>detailed world
>easy to learn mechanics ( for an arma game )
>smart a.i

wew laddy. not in my 3000 hours into it would blind me to that sorta blatant lies

That isn't even their final goal it's 100 players + vehicles. As a successor to PR right now it's a joke.

while squad is a joke at the moment i think thats a better game plan. if you actually add helicopters and tanks to a game with a max player count of 100 you end up having to balance that shit to all high hell

They fucked up serverside performances. It's not even on our side so we can't do shit. Wait for a patch.

The patch in itself is a blast for me otherwise. You can't do sanic 180° anymore, you have momentum, vehicles are fucking cool and add in the strategy part.PPSh is dope, Sks is dope.