what game will leave me with an existential nightmare?
What game will leave me with an existential nightmare?
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Thanks fro the pic user
Soma did it for me
>horror game
down the toilet
Holy shit, not OP, but horror game? If you think SOMA is horror, you might want to rethink your gender and spread that gaping boipuccy a little more.
you should probably play the fucking game
>Soma (stylized as SOMA) is a science fiction survival horror video game developed by Frictional Games and released on 22 September 2015.
CK2 when you realize that each turn is a day of someone's life and you are zooming through like 3 days per second. Hundreds of years and people's lives and accomplishments flashing past you in an instant only to be forgotten in a couple of generations
Hotline Miami 2 on hard mode still gives me PTSD
>muffled Bloodline can be heard
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Shadow Man
my first mmo did it for me when i was 13 years old or in some other edgy philosophy stage
>play mmo
>have fun reaching max level
>enjoy endgame for a while
>game becomes a daily grind
>get bored of the daily grind
>quit
>"whats gonna happen when i hit max level in real life and start to get bored of the daily grind"
Yes, I understand you can pull a wikipedia definition out of your ass. What I mean, is that the game is not horrifying. There is no such thing as a thriller genre of video games, but that would be far more appropriate title. It is tense, not fucking horrifying. There is such a difference between those concepts, so much so that my nephew, five years of age, can grasp it. Clearly, you cannot.
Not a big fan of the game but
>Hyperion suggests that you do not think about the fact that this is only a digital reconstruction of your original body, which died the first time you respawned.
Life
I don't know, I felt some of the concepts made me feel the literal definition of horror when I started to think about it
Especially the ending
Spec Ops: The Line is a light-hearted shooter set in a major lovingly crafted tourist locale with some minor plot threads that is specifically designed to induce feelings of complacency, sanity and safety!
Gentlemen, welcome to Dubai.
Anybody who gave a tiniest bit of thought to problems of consciousness and mind transfer saw the ending coming from a mile away (as in, the first mockingbird encountered and the moment when you realise you have a diving suit on). "Coin toss" is retarded, though. The only way the plot can work is if Simon we play is the one in power suit, while gameplay of Toronto Simon and Diving Simon is just Simon-3 remembering things.
>digital reconstruction
what an awful game
Demonophobia
I know I felt like shit for a while after beating it with cheats because it was too hard for the 15yo me
implying you're gonna get out of your basement
MGSV
How about something that can actually give you ptsd
Hi friend, I think its about time you get work on the tanks.
EYE divine cybermancy
>Playing Demonophobia as a 15yo
A-are you ok
What's demonophobia?
It really wasn't that bad. Decent gameplay and a take on an old story. Fun enough for a replay.
It's when you have a phobia of nasty things killing cute lolis
But user, this is my fetish
LISA
Then you should consider playing the game
found the engineer
Red orchestra, you will learn the true horrors of war comrade
The game of reality.
middens
veteran mode
i did it
this man knows what's up
>I sit in my cubicle, here on the motherworld. When I die, they will put my body in a box and dispose of it in the cold ground. And in all the million ages to come, I will never breathe, or laugh, or twitch again. So won't you run and play with me here among the teeming mass of humanity? The universe has spared us this moment.
>- Anonymous, Datalinks
I need to play a game of AC now.
>Pathologic
Pathologic simply presents you with a world full of really fucking interesting characters trapped in a really seriously fucked up situation. The rather cruel survival mechanics and the feeling of helplessness stemming from how the narrative works can be absolutely crippling and terrifying.
>The Void
Is literally a game about existential dread, where the majority of the narrative is done directly through gameplay mechanics. The game is designed in such a way it's virtually impossible to finish on first one or two playthroughs, deliberated driving you into a situation where it smacks you over the fucking face with helplessness and futility.
>Silent Hill 2
Specifically the staircase of fire scene just really hits the nerve for me. It's a horror basically entirely based around the real world being (sometimes) a terrifying place.
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