What does Sup Forums think of this game?
What does Sup Forums think of this game?
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Probably one of my favourite PS2 games. Although the thirst meter can fuck right off
It wasn't difficult at all to keep yourself hydrated
it's ok, worthy of being re released on PS4
maximum comfy and good difficulty
>3rd game never
Very charming, I wish I still owned it. It's a classic. I did not enjoy the sequel nearly as much
>thirst meter
>not weapon durability
It was my only PS2 game for a while but I was in love with it.
It wasn't difficult but it was a fucking chore, it's basically like you have a permanent delayed poison and have to keep some antidote with you in case you start dying. Or you can just camp next to a well
That fucking opening cutscene has stopped me from playing for years. One day...
Never forget
I don't know everyone says the second was better, it was shit.
>Doesn't use Auto-Repair Powder
One of my favorites for ps2 cause I grew up with it.
Re bought it digitally on ps4 so I could play it with a decent wireless controller and have been coming back to it still
Also, DC 3 when
Highly repetitive, stiff combat, terrible boss fights, cheap and robotic animations.
Did you not use gourd at all or something? You can upgrade the thirst meter so much that it's basically impossible to run out between pools of water unless you get a special floor where thirst runs out faster.
>Someone else played this classic
I can die happy
Anyway, I think it's one of my favorite games of all time. The world-building (both kinds), the weapon collecting, the characters, the amount of locations and content, it remains unreal to me.
My only big complaint is the rng on the floor keys making dungeon crawling overly tedious at times, but each new area unlocked gave me a brand new sense of adventure.
9.5/10 nearly flawless experience for the time, and holds up better than most.
I hated it
Amazing, not sure how well it's aged.
Great game.
It was nice to see the sequel make several improvements, though it lost some of its charm. Damn shame they will never make another one.
Or until you get to one of those fucking character locked levels with one of the characters you never bothered upgrading.
Young me just gave all the upgrades to Toan so I was instantly fucked.
here,
My first experience with shipping. Although later I shipped him with Paige instead. I choreographed fanfiction cutscenes in my head. The only game I was ever more autistic about was Ace Combat 5 .
>DC3 when
never ever
I never got around to finishing it, I'm on the time travel realm
Is 2 better?
Both are on PS4 but is it worth getting the first or not?
You were dumb then. I upgraded all characters equally since those levels are a common occurrence from the first area, plus Toan is on the useless side. Besides, does the game even let you raise the thirst meter that far? I recall on several characters I had it almost reaching the edge of the box.
Level-5 is going to do the same thing with Yokai, that Gamefreak did with Pokemon.
So, never ever.
Get both you uncultured fuck
2 is great. I personally prefer it over the first one, but people here tend to give me shit for that.
It's pretty different compared to the first.
Give me a break I was young and dumb and didn't bother to make the town perfect and probably straight up didn't bother getting all the reward chests anyway.
Also what the fuck do you mean by
>Toan is on the uselesss side
1 has better bossfights but much simpler combat and ridiculously punishing shit, e.g let your weapon hit 0 durability and it's gone forever in a game where physically solid and hard enemies like rolling murder rocks exist. The puzzle town builder part is also better.
2 has piss easy bosses and weapons with different movesets, combat is more fluid and fun, and weapon upgrading is better. You have a customizable robot, at least 4 great and rewarding minigames, and the unique photography/ invention system.
If you like flashy fluid action gameplay then go for 2, if you want a retro dungeon crawler rpg then go for 1.
My biggest complaints:
>a bit too much story
>too much RNG on floors, making them repetitive
>no real penalty for dying, you just get sent back to the overworld
>weapon death is too harsh, as it makes you lose progress while not actually making the game any more challenging. It just feels like tedium
>half the bosses felt weak
>half the characters become useless
But it has positives of course.
>really fun and varied weapon upgrade system
>interesting local
>nice soundtrack
>story is tolerable, definitely above your run of the mill RPG, even if it runs on a bit too long like I said above
>no cringeworthy voice acting aside from Zelda-esque grunts and action noises. It means the game is easier to translate, no dubbing necessary, and I don't have to mute the game if someone is trying too hard to "act".
I like the second game as well, since I think it improved alot, but it also got weaker in some areas.
You did balance your team all around right?
Sure would be a shame if you were forced to play a character with a shit weapon and no health or thirst.
>tfw it took me 2 weeks to beat Dran
>mfw finding high level weapons for each character, or straight up buying them
>then giving them an easily transferrable synth sphere for their respective dungeon
>implying i'll ever use goro
i saved bombs and gems to carry me through all of his limit zones so i never had to use him.
call the cops, i dont give a fuck.
Ranged characters have virtually no risk of ever getting hit and their weapons consume a fixed 1 durability per hit, so none of that bullshit where you combo an enemy that you don't have high attributes against and it vanishes your durability bar.
Once you get the catgirl you should start phasing out Toan, only using him while you get her weapons up to speed. Then you get the genie so you can cover more bases. Plus, hilariously, the catgirl at many points in the game has the highest defense of your entire party.
>too much story
I don't think we played the same game. There is barely any story at all. You get story related sequences twice a dungeon, and they only last a couple minutes.
I might as well get both then. Thanks for the advice. I still have to finish Forbidden Siren first though, it's kicking my ass though.
All I can remember from playing this on the ps2 demo disc was being scared shitless in the starting dungeon
Yeah but range is a boring as fuck way to play the game for the reasons you just stated, I prefer actually having some semblance of challenge rather than just looking in my enemies direction and mashing fire until they die
You know what, I was actually thinking of the second game. My bad. All I remember from DC2 is skipping a cutscene, then having that lead into yet another cutscene. Masters of exposition if you get what I mean.
ranged characters are shit for bosses, and defense items all give random amounts of defense from 2-5 or something
toan is the best melee and ruby the best ranged, and you only pull out ruby when toan cant hit a flying guy. or if you're a casual who cant into spacing, just main ruby
Neither a good city-building simulator nor a good dungeon crawler. What other games did Sup Forums trick you into thinking were good?
Fukkin right good.
>tfw
Get the fuck out of here with your shit taste
It's all good, user. The sequel was much heavier handed with the story comparatively.
>shit taste
Get out of here with your subjectivism. If you can't objectively measure things you're not worth my time.
>ranged characters are shit for bosses
Bosses are shit overall if only for the reason that they're horribly scripted. You HAVE to use the character the game wants you to use, when it wants you to use it, and Toan in bossfights is only good for dealing damage while the boss is in his punching bag state.
>defense items all give random amounts of defense from 2-5 or something
I'm almost sure they were fixed.
Decent game that gets extra points for childhood nostalgia, and weapon upgrading. Seriously my dick is rock hard for weapon upgrade trees.
It was a pretty barebones game, I think everything could've used a lot more fleshing out. I guess that was what the sequel was though, and I never really liked the second one. I'd get through the really long first part and lose interest. Really didn't like the camera stuff.
Dark Cloud 3 never ever, enjoy Yokai Watch.
I liked it initially, but it started getting tedious so I cheated. Glitching through the game is surprisingly fun.
Thought it was all right. Haven't played 2 yet, hoping it's better when i get around to it.
Fatso was a waste of space though. No range, slow as fuck. I kept him around with an upgraded frozen tuna as his main weapon for shits and giggles but I dreaded having to actually use him.
>phasing out Toan
Do you know how powerful the Chronicle II sword is?
Your "main" party should be
Toan
Ruby
Osmond
Great game and very nostalgic for me. The second was pretty much superior in every way, though.
It had kick ass music too. Nishiura has done stellar work for Level-5.
I NEED Level 5 to make a third game that just expands on the formular in every way. Guess they're too busy with their Pokemon knock off though.
Liked it when I was younger, played it recently and thought it was kinda boring. Still had charm and the town-building aspect is nice, but the dungeon-crawling and combat are god-awful.
Seriously, just fuck off, not even that user but you have shite taste in games.
PCSX2 gets rid of that shit with a cheat.
I use the unlimited weapon health so my weapon that I upgraded for hours doesn't disappear forever because I forgot to repair.
Fuck that shit.
>shipping a cute boy like Toan with a pig disgusting female
Kill yourself, my dude.
>That motherfucking golf mini game in dc2
It was horrible
FUCK THAT MINI GAME AAAAAAAAAAAAAAAAH
I literally only used Toan and whenever I was forced to use some other nigger, I used all the items I never used to get them through that one level.
Worked fine for me. Fuck them for thinking I was going to grind out every character. Lazy nigger japs and their boner for grinding as a padder.
Again: I never expressed my taste.
Get out of here with your subjectivism. If you can't objectively measure things you're not worth my time.
>I never expressed my taste
Except you expressed your taste in games when you said you don't like Dark Cloud and proved it to be shit.
Dark Cloud got unanimously high review scores, it is objectively a good game. Deal with it you fucking sperg.
>but you
Nope. I'll repeat: Again: I never expressed my taste.
Get out of here with your subjectivism. If you can't objectively measure things you're not worth my time.
>some monster was cruel enough to make this as an achievement
>user trying his hardest to convince everyone he doesn't have shit taste
>user thinks his time that he is currently wasting browsing Sup Forums is worth anything
Whom are you quoting?
>Paige
>Not cute
Fucking end yourself, my man.
>mfw Upgrading a unique weapon like Toan's snake sword to an even higher form
>mfw I come across so many gladius' I started evolving them, breaking them down, and adding them to other swords for sport.
The opening was amazing as well.
My favorites were the intro cinematic music and the music during the book setup.
thirst is only a problem before you get a shop
after that you can buy as much water as you want
How does the broken dagger glitch even work? What is the game logic that is going wrong?
>Spheda in Starlight Canyon
I'm having flashbacks
The "broken" dagger is a hidden weapon item that has max stats, I don't even know why it exists. But you need to rescue that chicks dad before completing the shop otherwise you can't get it.
at least there is only a hole in the middle of the dungeon
the hardest was the sewer or any other dungeon with holes next to the wall
Been slowly playing through on an emulator. It's pretty good, but the dungeons could be a few floors shorter I think. Gets repitive. The second was better if memory is serving, but might be nostalgia. Might skip to 2.
>town builder is better in 1
No, the towns after they are built are better in 1, as the NPCs will actually walk around and interact, but that is because everything is predetermined.
The town builder in 2 is way way way better, you can build things however you like. Make jungle towns, make a massive pyramid town, whatever.
>that gay limit on what you can build
It was fucking impossible to build a nice town in the volcano area. There wasn't a high enough limit to cover the whole area so you would have a small spot with things in it and a gigantic wasteland around it.
I wish there was a way to get rid of that limit for emulators.
>mfw I made wooden houses in the volcano area
>they all burned to the ground
I was not prepared for game devs who actually cared and paid attention to detail.
I thought that was cool too, but it wasn't a "small detail". That was literally the plot of the area.
I remember shitting my pants at the Gallery of Time. Imo one of the best concepts for a dungeon crawler dungeon I've ever seen in a game.
>castle goes from bloodied, ancient crypt to gilded and pristine the further you go
Shit was so hype. Shame the final boss was kind of boring.
Who'd you ship in AC5? Cause Nagase wants Blaze's dick regardless.
I've only played Dark Cloud 2. How much did it improve? Will I find it difficult to get into the first game?
>That motherfucking golf mini game in dc2
I fucking loved Spheda.
It was an awesome game that got improved and expanded upon by the sequel perfectly.
The only thing I truly disliked about either one was that upgrading weapons, which was required, without a guide was beyond tedious
All the bosses were boring, even Falcor.
I ve got this at launch, shit was bad and pretty bad received.
Ice Queen was okay. Granted I was too busy getting my ass handed to me by her. Was a stupid kid that didn't know the concept of grinding. The fact that you're meant to fight her with Ruby meant the double whammy turbo boner didn't help either.
I'm surprised Ruby had any amount of jiggle, granted it was the same amount of jiggle regardless of how you moved.
You don't have to grind, you could have bought a few handfuls of fire gems from the shop in that city and knocked her out in seconds flat.
Dark Cloud 2 is literally the comfiest game ever made
Fishing in that game is the only cure for insomnia i have ever found. I love DC2 its so fucking comfy holy shit.
...
>renaming the characters
Dark Cloud. Das it mane.
Who went through 100 floors post-game dungeon and got real ending here?
I haven't done it for Dark Cloud 2 yet.
>tfw finding out that the Black Knight is Toan's father
I have. I also haven't done it for DC2 yet. I did do it for Rogue Galaxy, though.
>Rogue Galaxy
I can't even bother to finish the game, holy shit do some JRPG's final acts just grate on my nerves. It was nearly the same way with Persona 3. And don't even get me started with how Persona 4 was.
Classic, haven't played it yet
>beat the game
>99 floor dungeon
oh god never again doing that was hell
the boss fight was fun at least