Really makes you think
Really makes you think
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WE NEED NONE OF THAT YOU DUMBFUCKS
Last of Us has great multiplayer, though.
no man's sky has neither
We don't need games
We need movies
>can't have multiplayer AND a story
Lazy fucking developers.
Based Naughty Dog has both
>Two Bethesda games as examples
Todd pls
Read a book if you want a story. Video games should be just that. A video game, an interactive thing. We need good gameplay. And i like multiplayer, this guy can fuck off.
(You)
I agree.
Dumb (You)poster
why do 3/4 of those games have shit stories, then
i just started playing the witcher
god damn it good
And Fallout 3&4, Skyrim have shit stories
I don't think there was ANY fictional piece made in the last 5 years that can be called great, not in games, not in movies, not in books, not in comics.
two of these games are lauded for being strong storytelling games
two of these are lauded for having strong gameplay elements
and then one of them is fallout 4, which has no positive accolade attributed to it by anyone
All those games' stories are shit though.
wtf I hate gameplay now!
>(You)
As good a thread as any to say that this is literally the worst meme we've ever had.
>Hollywood makes the only movies
I actually agree with this sentiment.
Multiplayer games almost never have a lasting impact. You just play it to waste some time. Never really looking forward to it and immersing yourself.
Fallout new vegas, Deus ex. and the witcher series can never be eclipsed by some faggy MOBA, FPS crap like overwatch or some grindy as fuck MMO microtransaction fest.
Multiplayer games are for some genuine autists.
too bad all those games fucking suck
>and then one of them is fallout 4, which has no positive accolade attributed to it by anyone
Normies
youtube.com
>Gamers are dead
>This is the new target audience.
1 for 4 for great stories.
>for 4 for
All this thread has done is remind me I have beaten The Last of Us 3 times on grounded mode.
It is not a good game.
w/c one lasts longer? MMO's or just Multiplayer games that are made up of just Modes?
literal only good game in there is the witcher
This, they're generally only played by people that can't be bothered to become good at real sports or anything notable, so they have to fall back to spending time at the tone thing they could do in childhood, yet they still claim superiority based on how good they are at video games, like that matters to anyone outside of Korea.
Witcher 3 doesn't suck
The thing is, you enjoy a single player game once or twice before you've already seen and done everything the game has to offer.
Multiplayer games can entertain for thousands of hours because of how unpredictable other people are.
>Fallout new vegas, Deus ex. and the witcher series can never be eclipsed by some..
Not their stories, but those games suffer because of it. NV DX and even the witcher are honestly BAD videogames with shitty mechanics and tedious gameplay. (DX gets a pass because of its age)
At the end of the day people play single player games for the experience and multiplayer games for enjoyment.
If I wanted an experience, I'd watch a movie. When I play videogames, I'm looking to have fun
But those games have shit stories.
MAKE GAMES EXACTLY HOW I WANT THEM AND NO OTHER WAY. REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Couch multiplayer with is fine though.
All those games have pretty shit stories.
God dammit.
We need
>good gameplay
>pleasing/fitting asthetics
>a driving force to keep the player wanting to play
That's what a good game should have.
with friends*
Metro 2033.
I can't tell what the fuck you're even trying to say. Repeat in English, please.
only girls think this
>made in the last 5 years
Magicka has more depth and enjoyment then witcher could ever achieve.
Multiplayer games are made with "competitive" players in mind, and as we all know, the "competitive" player does NOT want challenge. (Why are you going out of your way to gain every little advantage over your opponent that you can? Why are you downright gleeful when you've gained an advantage? Why do you scour message boards and YouTube channels to copy every little trick and tactic you can find, instead of playing the game and trying to devise them on your own, as the developers intended?
Why are you turning down all the detail levels? Why are you buying monitors and controllers specially designed to give you an advantage over those of your opponents who lack the means to afford them?) He wants the OPPOSITE of challenge: he wants to "WIN"; and moreover, he wants to win specifically against a HOMO SAPIENS opponent, NOT
because the homo sapiens is a better or a more unpredictable opponent (for he isn't), but because unlike the AI bots, he is the only kind of opponent that CAN FEEL SAD. That is what the "competitive" player's fixation with "winning" (i.e. with the game over screen) betrays: the "competitive" player does not draw his enjoyment so much from his interaction with the game world, but from FORCING A PARTICULAR FRAME OF MIND ON HIS OPPONENT: more specifically the depressive emotion of SADNESS. And thus we arrive at the definition of the "competitive" player: A player who is more interested in making other people sad than in the quality of the game he is playing. He draws his satisfaction, not so much from interaction with the game world, but from the sadness he is causing the other players. There's no other logically and psychologically consistent way to explain why the "competitive" player acts the way that he does. Why would I want to play any sort of game with these kinds of people? It brings out the worst sort of autism and I'd rather play some shit rpg by myself than deal with them. Yes, even one of those ridiculous, linear anime Jap ones.
But you can have both. Like how Valve did with TF2.
I much prefer single player games myself, but they need more than "great stories" and while I'm not someone who thinks all videogames have shit writing, the ones in that image do, although I haven't played any of The Witcher games, so I don't know about that.
No shit, Sherlock. You get more utility from overcoming the challenge, not from the challenge itself.
Why don't they just play Kirby's Epic Yarn then?
I was going to disagree with you but then I realized you're actually right. Competitive players are always looking for unfair edges. For some reason I thought it was about the highest level of challenge--facing a human opponent
Over time it seems many people have forgotten the most important ingredient to a good gaming experience: The good game.
And by game I'm not referring to shader effects, high polygon counts, compelling story, or any of the other irrelevant nonsense I don't give a submarining fuck about. I mean the actual gameplay. The part where you control stuff and have it interact with other stuff and then your brain generates fun.
If I wanted a compelling story I'd read a book. There's only a few million of them already in existence, majority of which were written by people whose talents compare to the best video game writers, the same way Kobe Bryant's penis might compare to that of a poorly endowed tit mouse.
If enduring 90 minutes of CGI cutscenes dubbed with pornography-grade voice acting sounds exciting to you, I suggest you immediately open up your web browser, browse on over to your friendly neighborhood torrent site, and start downloading something called a MOVIE. Any of them really, because apparently you're very easily satisfied.
Perhaps I'm romanticizing the past here, but but I remember a time when most games were about being challenged to explore new gameplay mechanics, about learning and solving new puzzles, about improving your skills against all types of adversaries and about feeling proud of your accomplishments.
Now they're mostly shiny particle effected vessels guiding any soccer mom caliber gamer through a generic 3rd grade level story where anyone with a brain the size of a steroid shrunk testicle can pretend to be a hero and maintain a fantasy of NOT SUCKING BALLS AT VIDEO GAMES.
>B-but I need a reason for what I'm doing, motivation for my character, a back story!
Would you really need a backstory to play Donkey Kong, you twat? How about football? Or Poker? If the process of playing a game isn't fun for you, then maybe you should find a different hobby.
Too bad we can't tell stories in games right yet.
Did you get this from Facebook or something?
But they still face humans. Just after lots of research. Even athletes are given information on other teams. Granted, those guys make more money and aren't fags bragging about wanting the ultimate challenge in the game, half of them admit to barely giving a shit about the sport itself, so I guess that's not the same thing.
Multiplayer is for people who like games. People who want to be challenged by human opponents.
People who need stories are people who hate games. If someone will exchange five millions dollars for the removal of their kidneys, what do you think they liked? The removal of their kidneys or the five million dollars? It's the same thing with fuccbois who demand stories in games. They like the shitty story, not the game. Their shit taste negatively influences the medium and they should be murdered.
>Multiplayer is for people who like games
Play some Dota and tell me that again.
*tip*
I bet you felt a great swell of misplaced pride writing all of that shlock out.
But those games actually have stories
>athletes make more moni
not all of them.
Only single player game I think I thoroughly enjoyed more than most multiplayer games was first learning Dwarf Fortress
Single player has been mostly boring since Quake released
If multiplayer is for super competitive guys that love challenges, why can I never find a match for Virtua Fighter? It is literally the best 3d fighting game series, but everyone plays Tekken instead, the game with the retarded anime story. Hm...
>"If I wanted an experience, I'd watch a movie"
>only thing game can offer is fun
these narrow minded thinking need to stop.
I grew up playing vidya and there has always been room for both, what the industry needs to stop doing is diverting time and resources away from games to shoehorn in some multiplayer nobody wants
>average dota player
>youtube.com
MMO RPG's like Guild Wars 2 or SIngle player games that have multipayer like COD
multiplayer were for competitives. Now they are about COMMUNITY (read: memes), marketplace and skinner boxes.
That really jiggles the ol' brain jelly..
Most of them, though. And more related to my point, many of the inner city basketball stars and Cuban baseball players take up their sport of choice because they want to escape their terrible lives. They would have done anything to get out of their respective shitholes, but sports just happened to appear at the right place and time for them and their skillsets. If it was music or drug dealing that would get them out of their shit lives faster, you bet they'd be choosing those instead.
>People who want to be challenged by human opponents.
see
>Great Stories
>Fallout 4 and Skyrim
Skyrim : U mute retarded prisoner no.15 U ARE DESTINED TO KILL EVIL DRAGON
>Shout at dragon, 3 ghost vikings kil it
>NOW SOLVE A BIG POLITICAL STRIFE
>SOLVE IT
>KILL A CHICKEN
"OFF TO JAIL WITH U
Fallout 4: Remember when u had to make u character and choose perks carefully?
Fuck that! Grind exp and TAKE EVERYTHING!
Remember when there were somewhat varied weapons?
Fuck that here is generic shit!
>WHERE IS MY BABY?
>LITERAL YEARS PASSED PEOPLE TURNED INTO SKELLIES U APE
>MY SON IS OLD NOOOU
fuck off mate
>can't make descent AI or campaign
>rely on multiplayer to create content lazy devs won't create
>milk the suckers for more with paid map packs
>>WHERE IS MY BABY?
Is Fallout 4 the western version of Metroid: Other M?
it just works, fugboi
and filthy pirates wont help
enjoy your mobile and always online nsa approved digital drug future.
While your emotional convictions are deeply stirring, the world exists in, and because of, competition. It's human and animal nature to seek supremacy, shit even microbial organisms fight. Losing is a natural part of the process, and nobody wins every time. The difference between a good and a bad player is that the good player will acknowledge the sadness of losing, but then get over his self-pity and try to learn, about how and why he lost, and improve.
While i agree that forming your own strategies and learning from your mistakes is the most rewarding and fulfilling part of playing a game, to ignore methods that work is self-handicap. Either adopt them, outsmart them, or avoid them.
Also, i think you're misplacing some anger here. It sucks that we can't live in a John Lennon song and have everybody be empathetic. Some people enjoy when others lose, because they think it means they win. But if you come back wiser, quicker, and smarter, and beat them, then you've improved yourself through your loss, and that loss seems just like a stepping stone rather than a character-defining mental anchor.
Or you could just find another fuckin game to play
>3/4 of these are some stale variation of the Hero's Journey
>The Last of Us is Resident Walking Dead 4 meets The Professional
You mean GAMBLING. Kaching-kaching.
Yeah. And as far as the story goes I only liked the ending, which everyone else hated.
Omg here comes Sup Forums talking about those game suck
No we need interesting worlds to experience. fuck your stories.
no. because you can shoot the "baby" at your 1st reunion and the character isnt the face of the franchise.
Can TLOU also be hero's journey or is Jole a confirmed asshole for stealing ILiterallyForgotHerName's brain from humanity?
>Things rarely change in single player games can see everything in one or two runs.
>Multiplayer games are always different and ever changing.
You're just a faggot son they both have their own places.
But only losers that aren't good at anything worthwhile play competitive games on a high level. Guys like Peyton Manning don't give a shit about high level Starcraft
i like this guy
It makes me kind of freaked out to play as a woman in FO4 for pron purposes knowing the villain will be the spawn of my uterus
>witcher
>hero journey
Who spends time making images like this and what are they for?
Well it's true, RPGs don't need multiplayer at all, story is more important than that.
Gameplay is more important than both.
tumblr is made for doing that
>The thing is, you enjoy a single player game once or twice before you've already seen and done everything the game has to offer.
Games don't have to last forever, man.
NG+ is a feature every game should have, to be able to keep your accomplishments and items while starting the story over again. It's perfect for coming back to a game a year later.
just shoot your neet son and bang one of todd's MAGNIFICIENTLY DESIGNED husbandos you fucking slut.
To be fair I'm pretty sick of tacked on shitty multiplayer in games where it makes no sense to have it.
Sorry, lesbian only for me
Quality poster.
No?
Death and rebirth rings a fucking bell, but it happened before the first game.
I don't see any real stories there user?
I mean there is some multiplayer, i guess?
>Naughty Dog
>Good story
>Ever
Pick one. Ever gets you nothing
I'm just saying, people don't play singleplayer games for the fun and interesting game mechanics, they play multiplayer games for that.
99% of single player games are about the story.
Only character action games are exempt from this shitty fad, and that genre is basically dead at this point.
Scrolling shooters.