Turns out the new Priest card is pretty good.
Turns out the new Priest card is pretty good
>CCG's
user stop.
yeah that's right
maybe we can meet up OP?
I would rather have 0 mana silence.
I'm mad that we didn't get Onyx Bishop this week. I was totally expecting to unlock it after winning the chess game. I'm really looking forward to playing this card.
I built a deck based around Resurrection where in the mid-game I abuse resurrecting a Injured Blademaster as 4/7 or my Auchenai Soulpriest. It's fun, but inconsistent without Onyx Bishop since I rely heavily on drawing one of my two Resurrections from my deck.
No, it's not.
How much of these games are an RNG microtransaction? I'm really curious if you buy these like regular cards or what
>play watcher
>play purify
>4 mana 4/5
just play yeti
AHEM user.
>4 mana 4/5 DRAW A CARD
That card can't be real
>4/5 draw a card on turn 3 with charge
Hmmmmm
Needs two cards to do, so if anything you lose one card in the fatigue game
you buy a pack, which randomly contains some cards
hope you get good ones, otherwise you better get that wallet out again
it's not
because you spend an extra card silencing your watcher, it's just a 4 mana 4/5.
Now, there might be some argument for using a 0 mana silence card on your 4/5 so you can have it on turn 2 for tempo, but purify costs 2 and its draw just replaces itself - even novice engineer leaves you with a 1/1 on the board
It literally doesn't get charge though, retard
But you Have the equivalent of a Yeti ready to attack on turn 3.
Anyways i agree, if consider the cost of cards, mana and the specific situation that you need to pull this off, its still a very shitty deck.
It can attack on turn 3.
If we are saying you play it on turn 3 (when you silence it) we should say it has charge.
>turn five/six 7/7 draw a cand for 6 mana
pretty shit card.
It's shit
Play watcher on 2
Play purify on 3 (hence 4/5 with charge on 3 + draw a card and 1 spare mana)
Still, its very sitational and still not up to par with serious meta decks
That nigger that gets more health every time you cast a spell and the feast priest are much better cards from this expansion for the priest.
Nah, cuz at that point Watcher has waited a turn and then been silenced so that it can actually attack. That isn't charge brah. Comparing it to yeti also doesn't make it a charge card.
What would you give purify to make it viable?
Give +stats too?
Silence anyone?
Mana reduction?
Random effect?
Steal a card and silence it?
its pretty ok___
.
if you think about it, shamans 7/7 gives you 2 overload and you dont draw
>play any normal minion
>it can't attack until the next turn
>play watcher
>it can't attack until the next turn
>it's a charge because you have to silence it for it to be able to attack at all
Either its a turn 2 4/5, or its a turn 3 4/5 with charge, since it attacks on the turn "its played".
If you can't understand this when even my dog is nodding at me since this is the third time I explain it, consider suicide.
I Guess we could make an iteresting deck with these injured or cant attack cards, silences, resurrect, and those "give adjacent minions taunt and + 2" cards. And 1 mana buffs. And some priest late game. Its still a below average deck tho
I understand what you're getting at, but it isn't a charge card. Have a good day, faggot.
it also doesn't take up an extra card slot AND doesn't require you to draw another card to play it.
Where can I find you?
It also isn't a Yeti, you colossal faggot.
Are you incapable of even two layers of abstraction?
thats why you have spell breaker and the 0 mana silence aswell in the deck
.
there are worse cards
The point is that its not the same as playing a 4 mana 4/5, because the cost is split between two different 2 mana cost cards allowing flexibility and early game. I agree the charge comparison is off, but you get the idea.
>you need to waste 2-9 card slots for one minion
>it's in effect the same as a yeti
Make It cost 1 mana. The biggest problema with the card is the rest of the deck however. It need more good minions with shit effects in order to even consider building a deck around this gimmick and expect It to be compeitive
>Card doesn't specify "RANDOM friendly minion"
>you can choose which minion to resurect
shit just got real
The interface won't allow for this functionality.
so it's a totem golemwith +1/1, but it takes two cards and costs an evtra overload?
Priest of the Feast is a solid okayish card
3/6 is enough that it should hopefully survive a turn, even though its stats means it'll trade really awkwardly.
Its effect isn't going to really help you when you're behind, because healing 3hp on a spell isn't going to do much, if you're behind it's probably not even gonna forestall the inevitable.
And since priest still doesn't have any good 1-3, it's still fucked.
Arcane anomaly is the best it has since you could do anomaly -> coin -> PW:S for a turn 1 2/5, but you have nothing for turns 2 or 3, and you'll have burned 2 cards and a coin for it.
turn 2 yeti that cant move
would you use removal on it? just incase he use silence or tauntup
are there any CCG that actually let you trade cards?
maybe not hard removal, but it would be dead before it can trade efficiently, especially if he put a dead card in his deck to make it work.
Its effect is slghtly better than Yeti because you can have It out on early game. However, i agree that wasting a third of your deck around this little advantage is retarded and doesnt seem compeitive at all, the little value the combo provides is not worth the value of 9 potentially better cards. I'll try It out anyways to be sure of where this deck stands and for fun.
No, its a Gnomish Engineer, except it has +2 attack and +1 health.
no, because then it would be a TCG.
discover exists
you can play the card in class challenge
surprise surprise, it's random
Gnomish Engineer is not a card
Being objectively wrong isn't abstraction
>all the idiots saying it's an okay card hide their rank in the screenshots
I'm sure it's fantastic at rank 23.
Yes but not the overload part. You can chose depending on how the game is going, to either purify It on 3 and use 1 mana for buffing, or doing something else and saving purify for later, or giving watcher some value without even using purify while still developing the board (eg: give adjacent minions taunt)
>discover exists
For three cards. Not for however many minions died that game.
>discover a spell lets you choose from every spell in the game
your implications are weak.
they can scale cards down for stuff like yogg and renounce darkness in game history, they could do it for discover
How would you scroll through them on a mobile phone?
It would be a clusterfuck full of people picking unintentionally.
>hearthstone
Quiet, you digital dummy.
that still sucks
if you're going to waste your time doing a 2-turn epic combo play, you can ancient watcher on turn 2, then silence+velen's chosen on turn 3 for a turn 3 6/8
and you know what? that's still horrible. Purify really, really sucks.
gets saped = wasted silence
after you hit something
if you silence it the turn before you should consider not breeding
By that logic every buff in the game is "wasted".
All this purify damage control.
The card is absolute trash and can't possibly see anywhere, except in a silence priest deck and even there it's shit.
Its board control, not damage control. Fucking aggro shitters.
difference is that a yeti being replayed can still attack. not so for an ancient watcher.
And doesn't actually draw you a card since you just spent two cards instead of the normal one
be seen*
>tfw you're not playing the new dishwasher priest
>hearthstone
>even worse gold gained by playing than LoL
>have to pay to unlock adventures to stay relevant at all
>balancing team cant balance so they make 'wild'
why the fuck play this game again?
even memelyst is more fun
holy shit you're extremely retarded please hang yourself by the neck
why are all the cards black?
it's a priest deck that revolves around stealing
the deck also rarely works