Game has multiple endings

>game has multiple endings
>they're all canon

Other urls found in this thread:

youtube.com/watch?v=yP4u8QYJmO0
twitter.com/NSFWRedditImage

God dammit Deus Ex, why you did this?

Ocarina of Time?

>the sequel has an alternate opening for each of the endings in the first game and makes them each work in the second's story
I can't think of a game that does this.

the Adult and Child split happen in the same ending, and Link getting a game over at some random point isn't really an ending

so... kind of?

Dead Rising confuses me.

You're all fucking retarded. The answer is Chrono Trigger.

Resident Evil 2

For the last time, the defeat timeline isn't if you die at some random point, it's if ganon kills you in the final battle, but he's weakened enough to be sealed off. The seal breaks more quickly, however, and with the hero dead, the morale in hyrule is crushed.

youtube.com/watch?v=yP4u8QYJmO0

Daggerfall
because protags have quicksave in lore

>game has a good ending and a bad ending
>the bad ending is canon

Name literally one game that does this.

>Wrex canonically died in ME
Yeah fuck that canon ending. Wrex was the only character worth shit.

>game has one ending
>it's not canon

Where does it say this?

see

Deus Ex

VLR

Dark Souls

This would be great.
I fucking hate the fact that there's almost always a canon in choice-based role playing games.
I also hate when your character has a canon customization.

Fucking Metro 2033

Elder scrolls 2 via dragonbreak.

I wouldn't say any of the default Mass Effect endings are canon, they all have the shitty choices default as a way to get you to play the others first and import

>Original game has 5 possible endings
>Best ending leads to the direct sequel
>Bad ending leads to a spin-off in an alternate universe

>Canon ending is a game over.

If you start a fresh game on the sequels without importing a save, it has a "Canon" ending, and in 2's case, that ending included being a dickhole and killing Wrex during that minor confrontation.

Don't the Shin Megami Tensei games do this? I heard that all the separate routes in all the games are separate timelines that co-exist.

>infamous 2
I gotta try man
I know

I'm looking at you NePGear.

the ending of overtime is canon in the first.
ending A is canon due to Case West in the second

Default is not the same as Canon. 3s default game state is impossible to achieve if you start with 2s default game state.

>ocarina of time
>multiple endings

so what happens if you import that 2 save into 3?

>game has multiple endings
>none of them are canon

>game has no good ending

Fucking chrono trigger.

>Moonlight Parade ending
>not a good ending

That shit was the gayest thing ever I preferred the meme ending.

It's different than the default save from 3.

What's different exactly? E.g; is Wrex alive? Kayden instead of that bitch dying or vice versa? Basically any major choices in the story.

Silent hill 2

The Elder Scrolls II: Daggerfall.

That leads to the fall of Guardia and the creation of Chronopolis and Fate.

Well technically Ascension is canon but JC fucked up thus causing Dark Age to happen. While JC was recovering the Illuminati recovered their power.

surely me 2 and 3 had these? i only played 2 adn 3 once each with good tippy top results from the preceeding game, but i assume they make some attempt at making it work even if you were terrible

Have they explained which ending Human Revolution went for? If they were smart they could just gloss over the whole thing, since the game made it obvious from the start that the Illuminati were much bigger than the couple of dudes you killed on Panchea and they were still around to manipulate events. If fact, each ending fits into the world of Deus Ex anyway.

>Game has multiple endings
>One of them occurs at the beginning of the game

God of war.

Akiba's Trip Undead and Undressed

>Game has only one ending
>Other games in the series take place after alternate bad ending

Name two games that do that.

>Game has multiple endings
>none of them are cannon

>Game has a secret ending where the characters realize that they're in a video game
>It's the canon ending

>Breath of Fire 2

>game ends on a cliffhanger
>the next game is a prequel

>first game has several guilds
>second game implies you joined the least likely of them

Metro 2033 instantly comes to mind.

Xcom 2 and deus ex: mankind divided

XCOM2
Crab Nicholson

>game ends on a cliffhanger
>there will never, ever be a sequel

>game ends on a cliffhanger
>dev team part ways

Fucking ZTD.

>Game allows you to upgrade your weapons
>Impossible to upgrade all your weapons fully in a play through

KAIN IS DEIFIED

Dragon Age Inquisition

>Game allows you to upgrade your weapons
>strongest weapon is the default most boring one

SMT IV in specific, the canon edngin is neutral.

This is very much supported by the opening scene.

>game has a weapon degradation system
>game doesn't have a repair mechanic

Sup

>you overlevel too much if you just explore a little and do a few sidequest

Bastion?
You can keep your upgrades and upgrade them 2nd playthrough

...

>Game has pistol

>It has infinite ammunition

Name 1 game that has this?

>game gets advertised as "having meaningful decisions"
>you can't make any meaningful decision on your own

>level scaling makes you not want to level up because the game gets stupid at higher levels

Unreal

But it actually made the series fun that way.

>normal ending is perfect and makes sense
>good ending is utter fucking fanfic-tier garbage

Serious Sam.

Shadow Hearts
Bad ending is canon MC's waifu dies
Good ending of the 2nd game sends protag back in time to get the Good ending from the first game where she lives

fucking Aquanox 2

>Game has multiple endings
>None of them count because the studio said "fuck it" and rebooted the whole series

Dragon's Dogma
the game never actually ends because you cannot break the cycle

Wouldn't breaking the pillars release the Hylden? Is it really a bad ending?

>game ending is ambiguous to whether it's meant to be a cliffhanger or the definitive ending
>never picked up again

>bad ending is canon
>time travel at the end of the sequel
>afterwards good ending becomes canon

Wizardry 8 kinda did this from what i remember, depending on some of the actions you took in Wiz 7 you could have entirely different starting locations in Wiz 8.

game?

Undertale?

Far Cry 4

The Neutral ending pretty much is always canon, since it usually leads to a return to normal society and the sequel. Law and Chaos always offer permanent solutions to the games' conflict, but multiverse shenanigans mean even those are canon in some other bullshit universe.

SMT2 is a direct sequel to 1's neutral end, and SMT4 comes after SJ's.

>The game doesn't even have an ending

Fo4

Thats completely ok, that way you get a reason for multiple playthroughs and builds have some though into it.
The perfect scenario would be a game like that with a ng+ option so you can eventually have everything upgraded if you want to.

Several NIS games, Soul Nomad comes to mind immediately.
>has an alternate path for pure evil run
>good end has you lose
>bad end has you destroy everything

pic related?

Nice Answer

You could even say, every player experience and message laid down is in some way cannon

Any Bethesda game for that matter.
>All endings are canon
>You actually have to get them all to know what the fuck is going on

>Bad ending
>Canon
Zeke appears in Second Son, user

Nosgoth still got fucked in the end.