Evil Within

Name a better game that has come out this decade.

>That tight as fuck gunplay
>Best crossbow in vidya with a fuckton of ammunition
>Outstanding level design you learn to use to your advantage
>Devious traps punctuating said level design
>Exploration directly tied to acquisition of resources that then give you the opportunity to have even more FUN
>Fantastic graphics and monster design
>Smart twist on Resident Evil formula through use of matches to set enemies alight and conserve ammo
>Creepy as fuck while being a love letter to Tobe Hooper
>Great DLC and ultimate difficulty pushes you to replay the campaign over and over

Based Mikami has done it again.

Terraria.

wow, a procedurally generated crafting oriented pixelshit

why i'd never

much wow

Revelations 2

Bayonetta 2

You sound like a retard.

i'm not the one playing pixelshit though

Zero innovation

EW is a better RE game

Dark Souls was in 2011.
Name a better game...?

>i'm not the one playing pixelshit though
And yet you pretend to be in a position to adequately judge the game's quality.

It's this sort of thing that makes you sound like a retard.

Evil Within
W101
Bayonetta 2
Dark Souls 3
Witcher 3
Age of Decadence

update your memes old man

you sound like a fag

yes, games being a visual medium should be judged through their visual identity and gameplay mechanics.

RPGCodexfag spotted.

Dark Souls 3's pvp? kek
Wasn't slated to last.

But you just said you've never even played it.

Downloading now. Is it really that good?

Is it really that good? I got it on sale a week or two ago and haven't had a whole lot of time to play games. What little time I've had I've been playing rust mostly

>the great premise of city being destroyed
Might actually be interesting
>jokes on you its back to the same mexican villages, sewers and ruines you loved so much from RE4 and RE5

Shit was so fucking boring I dropped it half way through. Even mikami has no fucking clue what people loved about his games anymore.

no
but its alright

This game is actually one of my faves. Beaten about 3-4 times. The last spider-lady encounter tho.

Red Dead Redemption

I liked the game a ton as well, it is probably my favorite game this gen, but overall the reception is pretty mixed. You kinda need to try it for yourself.

I second that

Just finished the game recently, but can someone tell me why in the end (SPOILER) with the cutscene where leslie gives himself to Ruvik wasnt part of my ending? Sebastian just saw himself in the tub and then got thrown out the tower.

>Unnecessary upgrade system
>Linear levels
>Hardly any exploration
>No mercenaries mode (perfect for a game like)

>that tight as fuck gunplay
>Can't aim for shit unless you upgrade accuracy
Opinion discarded.

this.
Chapter 3 set my expectations too high because most of the game was just linear bullshit. The game wasn't scary at all either.
solid 7.5/10

I thought it was goddamm fantastic.

It's rough around the edges but the nuance to Miami's design is fucking spectacular. His RE4 touches could be felt here aswell.

The bit in the village was AWESOME. Very old-school RE-esque. Backtracking and exploring for the shit you need. Sneaking around because you have JUST enough ammo to do what you need to do and rely and stealth kills for the rest. Awesome setups for the stealth kills that felt like puzzles.

Then the rest of the game got sloppy and linear. It was SO FUCKING good up until then. Still a great game but it's like they only had time to fine tune the first two chapters and the rest of the game was more like a shitty modern Splinter Cell. Still also one of the best games of the generation so far which really shows how far games have fallen.

All I wanted was a game that was inspired by the original resident evil games. Explore a large complex/building, acquire new keys and unlock new areas, fixed save points, resource management, weapon crafting, and the list goes on.

I liked the mansion because you can explore the area and that guy shows up who can one hit kills you, so you have to run and hide.

the mansion was cool just because of how fucking beautiful the art was. Goddamn I'd kill for a new classic-style RE that looks like that

>>Creepy as fuck
Here's your problem, senpai.
I was expecting RE1-3 scariness, got RE4 instead.
First few levels in the village were amazing.
Then it kept going worse and worse, atmosphere wise.

It's possible, Mikami needs to talk to his fans and get more feedback. I pre-ordered this game because I had faith in him. Probably that faggot Todd had something to do with this.

>Witcher 3

its not even the best witcher game

that sounds fucking shit kill yourself faggot

>I want muh cinematic, linear TPS complete with objective markers and a season pass to boot!
Yeah, nah you're a cunt

wow i sure do miss looking for keys for hours end really fun mmm good shit

Get some help

yeah because there is nothing in the middle

literally kill yourself right now, ill wait

Undertale easily

Post what you think they should do with the Evil within. What do you have in mind?

Better than your gay walking simulators. Probably subscribed to pewds.

poor bait
game is shit

TEW is fine, apart from needing some extra polish and better main character.

>looking for keys
>not walking simulator

lolllllllllllllllllllll

RE1 is literally more of a walking simulator than anything especially once you figure out you can dodge practically every zombie

>Fantastic graphics and monster design
>Chainsaw man #87979
>The ring inspired spider woman

The upgrades were so shit I decided to do a no upgrade run on my first playthough and I beat the game like that, the game wasn't shit but the character progression was pretty underwhelming.

Yeah, the village was the highlight of the game, that's what I remember the most, and the spider lady boss that chases your ass.

All you needed was pistol headshot upgrades. Nothing else

At least you can blow shit up!
At least hordes of undead are out to rape you
The atmosphere is fantastic

Whereas in your favorite walking simulators all you do is open drawers filled with love letters written by tranny, bi-sexual quasi lesbian with a pretentious narrative in mind.

>insanely damaging traps that are near impossible to see placed everywhere, the only way to avoid them is to inch around everywhere and press your nose against the monitor looking for them
Dropped because of that, there's a reason why RE4 warned you every time a trap section was coming up

too easy

>EW is a better RE game

I second this notion full heartedly

I've always loved games where things "change" around you. That part in evil within where you fall through that hole and it turns into a hallway that you roll through was awesome. Wish more games would do shit like this. Outside of Silent Hill transitional scenes, I can't really think of any.

DmC

Siege is definetly one of the best shooters in years.

>last spider lady encounter

fuck. that. in my replay i purposely saved all my arrows and upgraded the normal harpoon for the fire upgrade just for this bitch. No amount of enviromental damage or preset explosions can take her out if you dont have a full stock of ammo. It was a rush of a fight.

This triggers my ptsd.

theres never been a non liner action horror game since RE 4 came out.

How much of TEW's gameplay revolves around stealth?

I was really excited for the game when it was first announced, only to see that it had stealth sequences

A few of the early areas require a lot of stealth. Personally I think those are some of the strongest moments in the game. Later on you're upgraded so much that you're pretty much a one man wrecking crew. They have you take on a hoard of enemies and then try to put you back into a stealth section, but you know a couple of enemies are no trouble so it's hard to care or feel threatened anymore.

The first two thirds of the game where you start out as a weak little baby and then become somewhat tough are pretty solid though, but maybe more slow and stealthy than you want.