Valid criticisms about this game aside, why was the tonal shift so sudden? Comparatively, the game is dark as shit in tone. Like shit, Mages Guild dead. Fighters Guild dead, Thieves' Guild dying, DB dead everywhere but one place, Empire dying and shadow of former self
Bethesda just run out of ideas and say "eh, fuck it everything sucks"?
Julian Wood
No but Skyrim obviously sets the tone for the current era, you retard.
Thalmor are obviously going to overrun the empire and it's gonna be a grim age for humanity. TES6 Dominion will be all about kicking out the thalmor overlords.
Noah Lopez
Because the 4th Era is ending. Alduin was also called the world eater.
Luis Morales
>Comparatively, the game is dark as shit in tone.
Not that much. I mean Oblivion's mage's guild has the Bruma section destroyed and all the NPCs you talked to murdered, you murder a town of innocent civilians while high on hist sap in FG questline, and murder your brothers in the DB questline.
Jacob Baker
they wanted skyrim to be a tough, unforgiving place. it's also during a time period in which the empire is faltering.
Oliver Roberts
Most likely reason? To have a gozzillian The One / Destony! /You've Been Chosen / Our Savior / Our Redeemer quests that appeal to an increasingly narcissistic audience that laps that bullcrap up like a shit devouring beast in a poop factory of vanity. In other words, to market and hustle their game with maximum effectiveness.
And it worked, didn't it?
Alexander Turner
Why did Whiterun, the capital city of Skyrim, have only 9 settlements, yet Solitude is triple its size?
Elijah Ward
Solitude is the capital and settlements? Do you mean houses? Because I think 9 settlements is being really generous, thought there was like 3 of them Also e n g i n e l i m i t a t i o n s
Easton Myers
what? I mean Whiterun has like 9 buildings. Solitude is like triple Whiterun's size. The engine can clearly handle more buildings. See Oblivion.
Austin Robinson
Because it was developed at a time when the whole "nihilistic dark apocalypse setting" trope was big and Bethesda, being the uncreative hacks they are, decided to just overuse that theme instead of making an original or interesting world.
Just look at Oblivion. It's also basically an apocalyptic setting but it doesn't feel like it belongs on HBO.
Luis Evans
I found Daggerfall and Morrowind to be pretty dark in their own ways. Hell in Morrowind you could buy your own slaves!
Christopher Hernandez
>C o n s o l e H a r d w a r e >L i m i t a t i o n s FIFY
Justin Jenkins
First, Whiterun was not the capitol, that's Solitude, but it was meant to be the "trade hub" of the game. Second, the game overall was developed to be played by the consoles of it's era, Bethesda never had a reason to go an extra mile other that to make sure the game was playable for them, which is why the game engine was so weak and unable to support larger settlements.
Charles Diaz
Dude, what are you talking about? The game does support larger settlements, just look at Oblivion's Imperial City.
Anthony Cooper
Hey now user, buying slaves was culturally appropriate of the Nerevarine to do, alright You can't represent the essence of the Dunmer without some slaves, soot in your lungs and xenophobia
Easton Sullivan
>tfw we'll never have a tes game deal with sensitive issues like slavery ever again because of sjws feels batman morrowind is a gem 90% of its ridiculous over the top lore full of weird shit would never make it into a videogame today
Austin Cook
>The game does support larger settlements, just look at Oblivion's Imperial City.
You mean the city with each district hidden behind loading screens?
Jordan Bailey
>engine Enderal If you had said console you'd be right
Ian Wood
The next elder scrolls should have
>Real gore >Hellish slavery and misery, even player will suffer greatly scraping up small coins to survive, spending it all on a piece of bread, almost impossible to get a sword within the first 30 hours >More racist and sexistic content >Ability to kill children at serious costs, ruining the game even
Wyatt Jenkins
I think the biggest thing is games not focusing on it enough We get shit like Bioshock Infinite, the new Deus Ex's and the Dragon Age games -touch- on slavery and the like of fictional inequality, but they always use it as a backdrop and not y'know in anything interesting
Josiah Wood
Yes? Why couldn't they do that for Whiterun?
Xavier Collins
The next elder scrolls should have
>good combat >more than one enemy type for 90% of the game
Brandon White
That's what Morrowind did too though. Morrowind had it there. It wasn't really used in anything interesting outside of that extremely amusing hortator quest. HOWEVER Morrowind did it right. It informed you it was there but it didn't shove it in your face and didn't make it a plot point. It let you come to a conclusion yourself, treating it as a necessary part of life in the xenophobic land of the Dunmer.
Isaac Cook
this desu going to Solshteim in Skyrim was weird as fuck. Suddenly none of the dunmer hate you and everything's flowers
Aaron Howard
Even though it's criticized, I think that can be chalked up to Morrowind's wikipedia-like dialogue helped with understanding the world better than recorded dialogue. If anything if it was all recording, it'd probably bog the average player down Getting fucked by a volcano and then treated as racistly as you treated others (probably) humbles you as a species Even if they are filthy elves
Daniel Bailey
>Dunmer >humble >ever
It's not like they were suddenly enlightened to the error of their ways. They were always assholes nevermind the situation. Even when their whole province was burnt and fucked by BLC they still felt stupid xenophobic pride while they were rotting away worthlessly in Windhelm's ghettos.
Bentley Moore
But everything still feels like shit after I did all the quests for "being the chosen one."
Mages guild, thieves guild, the empire, and others don't feel changed at all after I'm done. I feel like I just did some quests that the characters within game said "improved" them but in reality it doesn't even matter because the lairs and places they are all still look crappy and they still talk about how they are in a bad position. The only time I felt I improved something within the game was dark brotherhood, and that wasn't even that good though because you had to BUY everything to make it look better from the fucking thieves guild, and even then it seemed only one new member was added just to be a new companion. The entire SETTING is fucked forever. Killing Alduin doesn't matter, because dragons still terrorize everywhere, and at the end of it all I felt I had accomplished nothing.