Why do Persona 3 and 4 fags not play the earlier games or other SMT games?
Why do Persona 3 and 4 fags not play the earlier games or other SMT games?
Because they're in it for the waifus.
I do play them.
Persona 1 and 2 aren't very good; the series really wasn't worth bothering with until 3. SMT mainline and some of the other spinoffs are great, though.
How many minutes of Persona 1 and 2 have you played?
i loved the story and characters in persona 2 but the gameplay was a chore
I played and beat P1 and the P2 duology.
I've beaten nocturne twice in both normal and hard.
I tried DDS but it got boring so I dropped it.
I admittedly didn't give P1 much of a chance because I was pretty burned out on terrible JRPGs after P2:IS. It did look better than 2, just not enough so to actually be worth playing.
>played P4
>liked it, so then I played P3 and enjoyed it a lot more
>still was craving for more and I heard that other megaten series were more focused in gameplay
>tried many of them and became a happy fatlus/megatenfag
It bothers me that there is a big chunk of the Persona fanbase that refuses to play other games with the gameplay that they supposedly like. But I've noticed that more and more people have been getting into the whole megaten franchise these last few years, so I can only hope that ATLUS doesn't fuck it up and it starts a new PS2-tier era with their new engine and assets.
I played P3 and SMT4 and then went to Strange Journey and stopped. Cant get into it for some reason even if the premise and music is great.
Combat is a bit barebones in SJ, maybe that's it? At least buffing isn't broken in that game
I played through Nocturne and decided SMT is not for me, now what?
I think you're mistaking P4 fags for 3 fans.
Most who I know that really love 3 also think that at least 2 is great.
A lot of SMT spinoffs or even mainline games aren't very good, frankly, and even those that actually are worth playing aren't for everyone. Persona 3 and onward are much closer to other, more popular JRPG series in terms of gameplay and presentation, so obviously they are more popular as well.
p2 is a shit game with a great story. Anyone who tries to defend the gameplay is an idiot since even back then it was considered a dumbed down game for edgy teens by the overall smt community (contrary to populad belief, the smt vs persona shitposting did not start with 3).
P1 has an ok story but great gameplay, though I can see why somebody would find it dated. Though the build and battle systems actually require preparation and some strategy. The psp remake is better in every way but they added really unfitting jpop music, there's a fan made patch that restores the ps1 soundtrack.
But I do. And I find them all great. (So far atleast)
SJ is boring.
>2 bad
>1 good
kek
But we do? At least the ones on Sup Forums anyway I can't speak for the other parts of the persona fanbase
yeah I actually play videogames.
2 is a grindfest with nothing good in regards of gameplay.
1 is an actual game that you play. I understand a dungeon crawler from the 90s may be too complex for people on this board, but I can assure you people were able to play it back in the day.
I actually like p2 mind you, but it's one of those games you play for the story alone. P2ep has slightly better gameplay but there's still nothing to it.
Believe it or not the other smt games that were around at the time were 90% gameplay, so p2 fans were made fun of for being storyfags. The modern smt fanbase that only cares about how "dark" and "mature" the games are was born partly with smt3 and even more with smt4, back in the day we just played the games because we enjoyed dungeon crawling, demon recruiting and what not
I might give P1 another chance at some point. It's entirely possible that having just played through P2:IS beforehand made me overly critical of the game. I went into it more or less ready to conclude that it wasn't worth my time at the first minor annoyance.
you'll get minor annoyances, that's why I mentioned it was dated. It's still a 90s rpg.
But at least with p1 you have to put some thought into party positioning and persona fusion. Some asshole who played the game with a guide is going to come in and post "b-but you just have to fuse x y and z and the game becomes easy" but if you are not a fucking pussy and play the game as intended it is really satisfying.
Keep in mind that weaknesses are not as essential as they are in the more recent games, and that it's essential to place your party members according to the most efficient way to use the area of effect of their weapons (at some point you'll get guns which behave completely differently from your melee weapons, and some enemies will be more succeptible to guns rather than melee attacks, so you'll have to position your party accordingly). Stuff like that is fun to me, I get why people may dislike it but at least it's something, in p2 you just grind to the next cutscene with barely any strategy, you don't even fuse personae, you just farm cards to summon them. I'd say i's worth it for the storyline, sure, but the gameplay just isn't there
Because once you play them you hopefully acquire some taste and stop being a P3/4 fag.
>People on Sup Forums alway saying PLAY P1 and P2
>They're much darker than muh waifu simulator
>One of the just bosses in P1 is literally beaten by the power love
I bought Persona 2EP and played it for a little while, but I just couldn't stand how much of a grind the battles were. Not only were they incredibly slow on their own merit, but you constantly had to forego XP to do the tedious and unusually over-complicated negotiations to get the absurd number of Tarot cards you'd need to gain new Personas, effectively doubling the amount of fighting you'd have to do to stay competitive if playing blind. As much as I loved the characters, story, atmosphere, and sound design, that really kept me from enjoying it.
But I do play other games in the series, although I haven't gone back in the timeline any further than SMT II and Soul Hackers. I mean, my first SMT game was Digital Devil Saga, and I had gone back to play Nocture before Persona 3 had even been announced.
This x10000 times.
I still enjoy playing through some NES RPGs, being a bit dated isn't an issue for me so long as there is actually some sort of draw to the gameplay. P2 just didn't have anything going for it: even the mechanics borrowed from SMT were wholly unsatisfying in P2.
I also didn't play P1 nearly long enough to see how the combat mechanics play out over the long term. You've convinced me to give it another shot at some point; it sounds like you value the same things I do in RPGs and you clearly have some passion for the game.
Yeah I think p1 gets a lot more shit than it deserves. It's not perfect by any means but the psp version fixes most of what was wrong with the ps1 release (the butchered translation, the confusing world map and the slow battles) and you can even restore the original music if you play on an emulator, so there are no drawbacks.
I still stand by the fact that p2 has a story worth experiencing, but if you can't stomach the gameplay you might as well watch a walkthrough online, though you'll miss some of the charm of the flavour text/dialogues. The psp version of p2ep also has an extended tatsuya scenario which indirectly connects p1/2 to 3/4, though the game is only in japanese you can find a translation of that scenario online if that kind of thing interests you.
But I'm currently playing Nocturne, user.
>The psp version of p2ep also has an extended tatsuya scenario which indirectly connects p1/2 to 3/4
Wait, really? How?
because they have no interest in them
Tried Persona 1 once, it was a chore to play, and boring as shit.
OTHER Persona?
is that a gaulem?
You know how a some SMT fans don't like Persona 3 and 4 because they stray so far from what SMT fans like about SMT? Persona 3 and 4 fans often don't like SMT because it is so different from what they like about Persona 3 and 4. Probably even more because Persona 3 and 4 are fairly accessible wheras SMT can get pretty obtuse. It's just a two-way street, though, nothing all that strange.
Yeah you're right personafags just can't help that they need social links and highschool sims to maintain their limited attention span
I like DDS and Devil Survivor as much as the next guy but this just makes SMT fans look autistic and trying to look mature while Persona fans are just having fun.
This. Why are you so insecure about your mainline games that you'd post something like this?
>since even back then it was considered a dumbed down game for edgy teens by the overall smt community
Was that Eternal Punishment? IS didn't even get released in the west until recently.
It explains why you fight demons instead of shadows during p1 and 2 and why you were able to communicate with them.
My memory is a bit fuzzy but the jist of it was that shadows who are particularly powerful are able to take control of a specific arcana and take the form of demons, like your personae do even in later titles, and that made them more intelligent and able to communicate.
I'm probably misremembering the details but that is a nice explanation as to why the same demons behave completely differently in smt/ds than persona despite supposedly taking place in the same multiverse, and it also explains away the differences between p1/2 and 3/4.
yeah pretty much. I distinctly remember even Ian Kelley (the guy who translated smt1 and 2, wrote the official guide for smt3 and translated some of the novels) called Persona "smt for children" and said it didn't count. It was ages ago though so I can't pinpoint you to a source, but smt vs persona shitposting has always been around and has always been obnoxious as it is today for people who enjoy the franchise as a whole and enjoy how different each spin-off is from the others.
Oh, neat. I never really thought about why there are shadows in P3/4 and demons in P1/2. Going with this, I wonder why we're back to demons in P5.
I did stop assuming people don't
that only applies to a hit and miss series like final fantasy user
Because the dungeons and the battle system is the worst thing about those games.