What does Sup Forums think of Starbound?

What does Sup Forums think of Starbound?

It's got 89% on Steam but has tons of backers leaving negative reviews.

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its good with mods

It's like a really slow terraria. Both games get old after an hour or two.

Its okay, nothing compared to Terraria.

most of the positive reviews were from early access where it had more content and looked promising
but tiy got lazy, scrapped anything unfinished and just added a shitty "story" instead

Well, Terraria takes a while to make you bored, so...

A nice idea and what could have been an amazing upgrade from terraria that falls short thanks to a very shallow and repetitive gameplay.

The game itself has no progression and the fact that it's literally story driven with a main quest that consists of "randomly scan these guys now and then finally kill a boss" over and over again is just the tip of the iceberg or how shallow it is.

If you are thinking of getting one of the games, go for Terraria without a doubt.

I would, though, say that you should try starbound at some point, but wait for one of those 90% OFF sales.

Fuck terraria, get factorio instead.

Terraria has good game progression and gives you a lot of clear cut goals to achieve. Starbound is a lot more open ended and doesn't have nearly as much handmade content to challenge the players with.

Good enough to play through once. Most of the talk around it is huge hyperbole

Starbound is a really good concept. Even the early developmental material looked good. Terraria in space, with unique race mechanics and a whimsical, cartoony spin. They even had the guy who made the common tiles for SS13, so some people knew what they were doing.

Yet it was cursed from the beginning because Tiyuri is a hybrid Jew/retard with "muh vision" who doesn't know how to direct a game to save his life. I'm sure Redigit has had his fair share of hearty laughs over how badly Tiy has fucked up making his own game.

>Terraria has good game progression
I disagree, you end up just mining everything and it has one dungeon per world. I'm not defending Starbound here, I think both are mindless, aimless grindfests.
My biggest irk with terraria is all the crap you cannot manufacture and have to find, it becomes ridiculous. Pick a bigger map and the game becomes unplayable.

There is a very clear progression with the biomes and bosses. There are actually two dungeons now and have been for a while now. What about a bigger map makes the game unplayable when you get so many movement options?

When was the last time you played Terraria? Only two points of the game consist of grinding materials from mining, and that's the beginning of the game and the beginning of hardmode. You can actually bypass the mining grind by fishing if you know what you're doing, too.

There's two major dungeons in addition to various minidungeons and dungeon-esque biomes (jungle, spiders, underground desert, granite/marble caves). And since it's not an infinite world, all of those features are pretty concise and polished with lots of variety in enemies and loot. Once you become experienced with playing the game or if you're playing with friends smaller maps become unviable because there isn't as much to explore.

I'm not saying Terraria is a perfect game or anything, but you're downplaying the good aspects of the game and highlighting the grindy parts.

It's boring as fuck. Every single dungeon is the same cookie cutter bullshit. Only good part is the building.

MY
FUCKING
Faggot

He is not wrong though. You need thousands of ores in a Terraria playthrough.

You don't need that many ores at all, especially not thousands. If you get a Reaver Shark then you can get to hardmode only making Molten gear and rush pickaxes to get Adamantite, only doing 2 ore runs which is maybe a few hundred max.

>if you use weird bullshit that inconveniences you, you can skip progression!

It fooled people like NMS did before NMS was was a thing.

????

How does skipping half the game in 10 minutes inconvenience you?

If you're playing with some friends it's completely worth it. Alone its not terribly entertaining but you could still get a solid playthrough and not be bored until the end.

starbound is terribly boring and just a mess of broken promises

youtube.com/watch?v=Wdt5HdEFYN8

>Both games get old after an hour or two.
Spotted the ADHD afflicted.

Just beat 1.0 and set up a colony, hadn't played in years. I found it enjoyable, but got bored after beating the story missions.

Any recommended moddos?

terraria doesn't get fun until you start doing boss runs basically. pre-hard mode isn't fun with a new character if you've already played it, it gets fun when you start fighting the mechanical bosses and the waves events

Says the obsessive-compulsive retard playing mining games.

>tfw my friend is shilling this game harder than Chucklefish ever has
>keeps saying I should play it
>I hate everything about the game and gave it its fair shot after he gifted it to me when I explicitly told him I didn't want it
>keeps nagging me to tell him what I don't like about the game and then twisting my words around or saying how they're not big enough complaints to be valid reasons to dislike it
>tells me I haven't played enough to have an opinion on it in one breath, and that I've played too much to be allowed to hate it in another
I hate the game and everything about it other than the aesthetic and character creator. It'd probably be good if all you want to do is build and roleplay though.

It certainly has potential as a roleplay platform, but they even sucked the charm out of that with the shoehorned plot and removal of race specific things like the AIs.