It's gonna be tough going back to these mechanics after being able to play Future Tone though I'm still excited for it...

It's gonna be tough going back to these mechanics after being able to play Future Tone though I'm still excited for it. Miku thread I guess.

If anything I'm glad to go back to note charts that are actually made for a fucking controller.

I haven't touched Future Tone at all because I don't want to put effort to get it on JP's PSN, but I suck at the game anyways and will still enjoy it.

Go ahead and make fun of me, I don't care. I still can't pass this song after trying off and on for a year and a half.

So when is this coming to PC?

We got NieR 2 and Disgaea 2 and there's no reason to buy consoles anymore because Project Diva will come to PC soon anyway,

w-why is she showing her armpit like that?

So I only downloaded the demo today and i want to ask if anyone else thinks the notes look kinda small? It's not a big deal it just seems weird to me.

When is the release these for the 2 game?
Also 220 fucking song dear fucking god I'm willing to buy a PS4 just for this.

I've only played FT. What's the threshold for passing a song on extreme in the regular games? I don't really know what I should be looking at in this screenshot.

>yfw Diva X winds up being piss-easy because of your increased skill from FT

>When is the release these for the 2 game?
wut

Future Tone released some months ago

nigga what. these mechanics are so much easier what are you going on about?

Mean't date, I can't into english mother fucker. Release in the JPN PS store?

I really prefer the Hold mechanic in FT.

same as us, aug 30. it might come out earlier, or it might not

Monday is over, go to sleep

Future Tone is exclusive to the JP PSN store, yeah.

Diva X comes out the 25th in Japan and the 30th in the West.

I know, it's going to be tough since Future Tone's are so much better and more challenging.

Because she knows.

What's the best Miku game I can get for the Vita? I played Project Diva X demo and enjoyed it a lot. The only Miku game I had played before was the very first PSP game, so I don't really know what's the difference between any of them.

I'd say F2nd, it plays like a traditional diva game, where you buy costumes with the money you earn from playing. No rng bullshit. That being said, the song list in X is full of new songs.

I hate it, it makes no sense. Why have a hold button next to a note that just cancels it?

F2nd is tighter than F mechanically, and more traditional than X.

If you want a "pure Miku experience on Vita," I think F2nd is the best place to start.

It also has a great tracklist

Hit 85 percent of the notes for Standard I believe.

Although it used to be that you would need 97 to get an Excellent in the Japanese-only PSP games, but it was casualized to 95 percent for the baka gaijin.

Its a certain percentage needed to pass, 75% or 80% specifically. I forgot the numbers offhandedly, but Chance and Technical count for a large chunk of that, I think 15% or so.

Basically, I missed too many notes and I missed the really important parts up badly, despite that probably still being my best attempt to date even with help items

80% I think

However, in normal Diva, you just have to hit the notes.

FT factors in your combo when it comes to percentage, as well as percentage bonus from hold notes.

This means it's significantly harder to achieve the same percentage because you have to keep a combo up.

s-she knows w-what?

Thanks lads, fucking hype as shit for this game.