Game has been out for a while now but has anyone played/still play it?

Game has been out for a while now but has anyone played/still play it?

Got it a while back and finally decided to play it, and it's been surprisingly fun and had more depth than I thought it would.

Will it turn to shit later or will this be an actual fun game throughout?

If you are playing in hard mode switch to normal when a boss shows up because it is the most bullshit thing. Otherwise it's alright

>can't rotate the camera

I honestly dropped the game because of that.

I regret buying it on PS4. Its a grindfest with boring setpieces and a boring story. That isn't inherently bad since battling and collecting is still fun, but its just not really suited for the big screen and more suited for extended toilet sessions.

It's pretty good, but I'd say the biggest problem that so many good digimon are locked behind grind walls. I still haven't gotten around to digivolving Lucemon to Falldown Mode, and just getting regular Lucemon took a while in itself.
And the other problem is that by the the time you've gotten your favourite top tier digimon, you'll already be at endgame with very little to use it on. There's the DLC, I suppose, but it's still a little anemic in terms of content.

But that aside, it's really good. I'd say it does it's job better than most DQM games and digivolving is a lot less annoying than worrying about variables when fusing demons in SMT, for example. Although Eaters are fucking sponges, damn those things are annoying.

Don't do this. Hard mode is fine, at least until the 2nd Crusadermon battle. That's pretty damn far into the game.

if you liked so far you'll like till the end

Game is literally unbeatable without grinding. The game offers no tools for interesting battles. So everything comes down to numbers.

See this boss? You get one turn and then your party is fucked up. And the only way to win is to get better digimons by grinding.

Story is dogshit but the rest is good

Triple turd with xp boosting items in the final dungeon and you can get a digimon to level 99 in less than 10mins

The balance falls apart the farther you go until eventually you're suffering for daring to play with your favorites rather than loading up on Megas with Pierce.

The writing/translation is some of the worst I have ever seen in an officially licensed and localized video game.

While Hard mode eventually becomes madness that forces you into specific strategies, Normal is baby mode that doesn't call for any strategy at all. I'd rather suffer a bit than be bored.

For me this is the best digimon game I have ever played.
It definitely gets better at the end.

My complaint is that the game is so japanesey sometimes and drags some shits events that I don't care about for too long.

The digimons are top notch. They look awesome. The key to avoid grinding is to keep progressing.

I picked it up eariler this month and beaten it already. It's fairly good. I enjoyed it. Loved the characters.

Tho halfway through the game I found out about the extra exp stacking shit and abused it. One thing I hated was how MC was a mute.

>Triple turd with xp boosting items in the final dungeon and you can get a digimon to level 99 in less than 10mins
that's literally grinding. Thanks for proving my point.

I'll pirate it when the vpk comes out

Combat lacks depth and in a 50 hour long game that's kind of a problem.

Also there is only a few actual areas in the game you'll be revisiting a lot.

>less than 10mins
Sure that is grinding if you have fucking adhd

Nokia best girl!!

welcome to the JRPG genere.

Still grinding. Grinding by definition is bad game design. If your game offers no other tools to beat the challenge it presents you, then it's a fucking shitty game.

Always go with normal mode. There literally is little to no difference in xp gain. Bosses like Eater Adam become impossible unless you have a team full of 100s and a counter strategy.

I can't remember the last JRPG where I needed to grind to beat it.
>Tales of
>Final Fantasy
>Fate/Extra
>Star Ocean
>Bravely series
>Persona
>Kingdom Hearts
>and many more
All beatable without grinding

It's very similar to Persona in that way, so I found it alright and not a big problem.

Digimon are for _______!

In this case it's not so bad, since you can also raise and discover new Digimon, along with expediting the grinding process by loading Digimon.

I have never been a fan of grinding games, but for this one I found it tolerable.

honestly... did you like... skip digievolve until you can make level 99 digimons?

How the fuck are your digimons still level 40s at the last boss unless you have low as fuck ABP and reached their level cap ages ago but you were too stupid to digievolve or de-evolve them to increase the level/stat cap.

>Bravely series
>Beatable without grinding
The last half of the game is a grindfest man.

I evolved everytime I could. Then devolved few times because lack of API. None of the mon's were are level cap. I think almost everyone had level cap of 99.

How fucking bad can you be? The games offer you so many ways to break it, there is no way you should need to grind.

>persona
>if you're slightly too low level'd the boss will insta kill you
>bravely
>both games actively encourage grinding and require it for the end

This is what you get when you play piss easy JRPGs like Final Fantasy games

Welcome to RPG genre, faggot!

Yeah, but don't you have to grind the job points first to be able to get to that point?

Dude did you not go for the true end or something? If you don't grind near the end everything is far far above you even with the broken setups, that you have to grind to get in the first place.

>Still grinding.
10 minutes is less than five battles. That's not grinding, that's normal progression. If anything getting the USBs would be grinding than the actual gaining of EXP.

ignore him all the games he listed requires grinding, he's either trolling or never actually played any of the games

>Yeah, but don't you have to grind the job points first to be able to get to that point?
You get them by just playing. There is never a point you don't have tools to beat something.

>If you don't grind near the end everything is far far above you even with the broken setups, that you have to grind to get in the first place.
I did and I didn't have any problems. Maybe you just suck.

>it's normal progression to have battles just to raise some numbers because otherwise you cannot proceed because there isn't strategy or skill involved in the combat system
Yeah, it's grinding by definition.

It does Vita Remote Play decently enough if you don't have connection issues to your PS4. It's how I've been playing it most of the time.

Persona games don't need grinding at all.
With smart fusion you can have a persona for resisting or even negating entirely nearly every attack.
High level social links give massive EXP bonuses, way more than an in-game night of grinding.
If you feel the need to grind you haven't been managing your resources properly.

Bancholeomon and Puppetmon were always on my team.

Why is Beelzemon so shit. He's my favorite but fuck that you have to keep healing him because he kills himself like an idiot.

It's a fun game if you like digimon. I wish shit like this existed years ago when I was really into digimon.
Yeah there's grinding. I've found out that I actually don't dislike grinding as much as I thought. Kinda wish I bought it for my vita though. Not that I mind having it for ps4

Get him a Kerpymon friend.
5% passive healing every turn.

Well that's the tradeoff for getting +5% attack per turn that stacks. They longer the battle takes, the more powerful your attacks get.

>Not even one royal knight or demon lord

Nigger the fuck are you doing?
No shit Eater Adam is going to fuck your shit in raw

The game sucks pretty bad. Fetch quests and artificial difficulty, even with (12 hours) grinding Megas.

I remember I had a MarineAngemon for that battle. All he did was heal full health every turn. And his special was restore SP every turn. I would never run out of SP or healing because of him.

You better start item spamming since that's your only chance of surviving.

>artificial difficulty

git gud

I only want to play this because of yasuda's art

I always start off boss battles with this gal. Shaves off 25% of health right at the start.

That fang makes my dick diamonds everytime.

>tfw go online with a full party of diaboromon
>other person Insta-quits 9/10 times
Many laughs

I know. It still sucks that I have to get him a healer though. I wanted to have a Tamers team of Beelzemon, Gallantmon and Sakuyamon.

Is it really basically just MegaTen for kids?

I can't play the game right now since my ps4 is in for repair. But what are the best digimon to get if I wanna blaze through the bosses easily on normal. Also how can I get the tactician USB?

Any digimon can blaze through normal.
Change the difficulty to hard, then we'll talk.

It kinda reminded me of Digimon World 3, and that got me to enjoy.
Sure it wasn't amazing, noright was the translation that well done, but I was happy to see us getting a game brought over to the west.

That's all they have to do, a lot of us don't care about English VAs. We just want to play the fucking games.

The music is really great

The story is total nonsense

The graphics are nice and colorful (at least for the models and the digiworld, the real world looks like shit)

There's grinding but you've got an auto button so leave that on, move your character with one hand, and play with your phone on the other.

the only bad thing about this game (beside the translation) is the difficulty. Normal is piss easy while hard eventually becomes balanced around specific moves that only a small part of the cast has. So yeah i suggest switching to normal after a while and just play to unlock all the digimons. I hope eventual sequels will fix this shit, though.

>Hard Mode against wild digimon is piss easy
>Jimiken boss fights are fucking impossible without burning through items every turn.

Do you think it sold enough here on the west to warrant a localization of a sequel (if there even will be one)?

>using items every turn

sounds like you just had a bad party setup

I think they were happy with the sales. But then again I read that on here so I have no idea how accurate it is.

>I can't play the game right now since my ps4 is in for repair.

how the fuck did you break your ps4?

> But what are the best digimon to get if I wanna blaze through the bosses easily on normal

For early on to midway, get Gatomon, Clockmon and Devimon. Each have set damage attacks. Perfect for crazy damage early on and good midway especially for shit with really high defense.

After that for endgame Lilithmon and WarGreymon. Also make sure to have someone who has afflict bug status in case the enemy is strong to your digimon.

> Also how can I get the tactician USB?

Random crafting from farm. 1000 yen. You can save like 2 seconds before it announces that it's complete and keep reloading until you get one.

Pic related is the digimon you want to maximize your exp gain.

I really really really wish they would have kept adding digimon post launch and more missions and stuff

It's MegaTen for Digimon fans.
MegaTen for kids is DemiKids on the GBA.

i think at the time they said they would have never expected the game to sell as good as it did. So maybe. Its not like they spent much porting the game anyway.

>I really really really wish they would have kept adding digimon post launch and more missions and stuff

After that Lucemon fight.... fuck that... I'm glad to be done with the DLCs. I was lucky to have a Craniamon at the end of the last form.

It kept spitting up my discs. It was annoying as fuck playing a game of Overwatch only for it to kick me out of it. When I played digimon I saved fucking constantly for fear of that.

I was slowly working on a platinumnumemon before I sent it in. Getting another 2 is gonna be a bitch unless I make like 3 more platinumSakumon to make it easier.

That method is the only way to get the USB's? I don't mind doing it, but constantly closing my game and opening it up again makes me paranoid that my disc will fuck up somehow. I wonder why they didn't include a load save feature.

Was working on Lillithmon too. Had to get my abi up though before I could get her. Wargreymon huh? Okay good to know.

>Spent 20 hours straight grinding once a week to get all the level 99's I needed because I thought I was week due to all the unwinnable boss fights all in a row
Turns out Grand Locomon has fucking dick all for scaling but having him go around with you and in the back round of cutscenes makes it worth it

I always thought WarGreymon was every player's choice for the endgame. Wasn't he considered by many to be top tier?

Had no idea. Now I want one.

Best girl. I love this expression on her face.

the fucking meme rockstar boss kicked my shit in so hard I had to grind for Rapidmon

then I dropped the game

if you want to make game based around grinding then at least make the battle system fun

not even close

SMT is fun

>Omnimon/Omegamon not best girl
>ywn make Omnimon laugh and/or blush

Life truly is suffering.

if you didnt want to grind why did you pick hardmode?

Still waiting for that PC port.Fucking Bamco...

Is it really that hard?

I beat 2nd Jimiken no prob, then again my team is already 3 megas.

>hard means grind

I don't play JRPGs much

I rather them localize the 3ds game since Rina is from the 3ds game.

Neo Sup Forums neets and gentleman. Playing it on normal

To be fair... Hard mode really is meant for New Game+...

It's ok until you get to the late game eater fights. Eater Adam, and Mother Eater on hard were tremendously difficult for me, and I actually brought a decent team for both.

But Re:Digitize is horrendous. It makes Digimon World look like the best game in the series in comparison with all its stupid design choices like walking through a single hallway is equal to one hour in-game.

>bravely
>both games actively encourage grinding and require it for the end
They don't. I've beat both with Hard Mode + -50% encounters without any grinding. You just need to use the mechanics the game offers you.

>Welcome to RPG genre, faggot!
You think grinding is a good or wanted gameplay mechanic? And if something requires grinding, that doesn't mean the game is hard. You don't need to get better or understand the mechanics at all. You pour time into the game and the game literally beats itself with bigger numbers.

oh... didn't know that.

nevermind then...

If you need to grind in any of those games, you suck at video games.

Grinding apologists should just stop playing games.